Shining Force Neo

 is an action role-playing game co-developed by Neverland and published by Sega in 2005 for the Sony PlayStation 2 as a part of the "Shining" series.
It is not a turn-based strategy game as the other games of the "Shining Force" sub-series are. Instead, it uses real time action, similar in nature to the popular game "Diablo" or "" (the latter also by Neverland). The game features a variety of weaponry inspired by the medieval era, magic, and a collection of skills that can be improved upon for the main character. Like other games in the series, it features anthropomorphic characters and a battle between forces of Light and Darkness. The story is loosely adapted from the original "Shining Force".
Backstory.
Thirteen years before the game begins, the world was locked in a war against the Clan of the Moon. Foul monsters known as "Legions" were unleashed by the Clan against their enemies in their bid for domination. However, powerful heroes called Forces soon rose up to lead the charge against them. Aided by Force Frames, ordinary warriors became gifted with a variety of powerful advantages that made them more than what they would have been otherwise. With this, the war against the Clan of the Moon began to turn. The Clan's Dark Castle and the Legions were banished in the end. Victory was achieved, but only at a great cost. Several nations were utterly destroyed and most of the Forces that participated in the final battle had perished.
When the story starts, a young warrior named Max has nearly completed the training that will make him a Force. Journeying home, he hopes to achieve his dream, not realizing that it is only the beginning of an adventure that will take him and his friends across the world to stop the return of evil.
Characters.
Throughout Shining Force Neo there are many characters the player will encounter. However, only the main character (Max) can develop his skills outside of his initial starting role to encompass a larger selection of abilities. The other characters also progressively grow in power, but remain locked in their roles as there are no provisions made to upgrade their skills in the same way as Max.
Music.
The Japanese release includes the opening theme "Zetsubou to Kibou" [絶望と希望] (or if translated, "Despair and Hope") performed by Ai Kawashima, previously half of musical duo "I WiSH". The song was released as a single on April 6, 2005. The game's original score was written by Tomoko Morita and Yukio Nakajima.
Reception.
The game received "average" reviews according to the review aggregation website Metacritic. In Japan, "Famitsu" gave it a score of three eights and one nine for a total of 33 out of 40.