God Eater 3

God Eater 3 is an action role-playing game developed by Marvelous and published by Bandai Namco Entertainment. The third main entry in the "God Eater" series, the game was released for PlayStation 4 in Japan in December 2018, and worldwide in February 2019 for PlayStation and Microsoft Windows, with a Nintendo Switch version released in July 2019.
Gameplay.
Like its predecessor, the game is an action role-playing game with hack and slash gameplay. Players are equipped with God Arc weapons which can be transformed. In the game, players are tasked to hunt massive monsters known as Aragami. The player character is a God Eater who can absorb energy from monsters to unleash "burst moves", special attacks that deal a lot of damage to enemies. Companion characters, which are controlled by artificial intelligence, assist in combat. Players can activate the Engage System to share combat perks with them during combat. The game can be played cooperatively with four other players, while assault missions accommodate up to 8 players. "God Eater 3" introduced three new God Arc weapon-types as well.
Development.
Marvelous replaced Shift as the game's developer since Bandai Namco wanted to create a new game that is very different from its predecessors. The game's introduction sequence was created by Japanese animation studio Ufotable. Unlike previous entries in the series, the game was not designed for handheld platforms. The game was released for PlayStation 4 in Japan on December 13, 2018, and worldwide for the PS4 and Microsoft Windows on February 8, 2019, with a release for Nintendo Switch on July 12.
Reception.
Japanese gaming magazine "Famitsu" awarded the game a score of 32/40. On PlayStation 4, the game received "mixed or average reviews" according to review aggregator Metacritic. "GameSpot" Ginny Woo enjoyed the game's characters and story, but criticized for the game's difficulty curve. On "IGN", David Jagnaeux praised the game for its combat calling it: "An exciting take on the Monster Hunter formula, even if its lackluster story and somewhat unvaried content keep it from being the best it could be".
Sales.
In Japan, approximately 20,960 physical copies for Switch were sold during its launch week, becoming the number two selling game of any format in the country's retail market. The PS4 version of the game opened at approximately 150,523 copies (inclusive of limited edition) during its first week in Japan, and a total of 174,834 copies by the end of 2018, making it the 26th most-sold title in Japan that year.
In Japan, the PS4 version has sold 203,554 copies while the Switch version is at 28,770 copies sold.