Sittuyin

Sittuyin (), also known as Burmese chess, is a variant of chess that is a direct offspring of the Indian game of "chaturanga" which arrived in 8th century AD. "Sit" is the modern Burmese word for "army" or "war" ; the word "sittuyin" can be translated as "representation of the four characteristics of army"—chariot, elephant, cavalry and infantry.
In its native land the game has been largely overshadowed by Western (international) chess, although it remains popular in the northwest regions.
Board.
The "sittuyin" board consists of 64 squares, 8 rows and 8 columns, without alternating colors. It also consists of two diagonal lines across the board known as "sit-ke-myin" (general's lines).
Pieces and their moves.
Pieces are commonly made in wood and sometimes in ivory. The height of the pieces is varied by class. The official colors of the pieces are red and black.
"Min-gyi (king)" 
it can move one step in any direction. 
"Sit-ke (general)" 
It can move one step in any diagonal direction (as "fers" in shatranj).
"Sin (elephant)" 
It can move one step in any diagonal direction or one step forward (as silver general in shogi).
"Myin (horse)" 
It can jump two horizontal squares and one vertical square or two vertical squares and one horizontal square, as in Western chess.
"Yahhta (chariot)" 
It can move any number of free squares along four orthogonal directions.
"Nè (feudal lord)" 
It can move one step forward but cannot retreat. It captures one diagonal step forward.
Rules.
Only feudal lords (pawns) are on the board in the initial position. The game starts with the Red player (depicted here having white pieces), followed by the Black player, placing their other pieces arbitrarily on their own halves of the board (known as "sit-tee" or troops deployment): chariots can be put on any square on the back rank. In official tournaments, a small curtain is used on the middle of the board to prevent the players seeing each other's deployment during the "sit-tee" phase. One of the possible game openings is shown in the diagram.
Feudal lords promote to general when they reach diagonal lines marked on the board. The promotion is possible only if that player's general has been captured. If the player has a feudal lord on a promotion square and his or her general is no longer on the board, the player can (if he or she wishes to) promote the feudal lord to general instead of making a move. A feudal lord which passes the promotion square cannot promote anymore.
The goal of the game is to "khwè" (checkmate) the opponent's king. Putting the opponent in stalemate is not allowed.
In the version reported in "A History of Chess" in 1913, a game of sittuyin had three stages:
Dice rules.
Anne Sunnucks writes that three dice were thrown and each player made three moves at a time.
References.
Bibliography