FMOD

FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies, that play and mix sounds of diverse formats on many operating systems.
Features.
The FMOD sound system is supplied as a programmer's API and authoring tool, similar to a digital audio workstation.
FMOD consists of the following technologies:
Legacy products:
The FMOD sound system has an advanced plugin architecture that can be used to extend the support of audio formats or to develop new output types, e.g. for streaming.
Licensing.
FMOD is available under multiple license schemes:
Support.
Platforms.
FMOD is written in portable C++, and can thus run on many different PC, mobile and gaming console platforms including:
Microsoft Windows (x86 and x86-64), macOS,
iOS,
Linux (x86 and x86-64),
Android,
BlackBerry,
Wii, Wii U, 3DS, Nintendo Switch,
Xbox, Xbox 360, Xbox One,
PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita,
and
Google Native Client.
FMOD contains support for AMD TrueAudio, and Sound Blaster hardware acceleration.
File formats.
FMOD can play back the following audio formats: AIFF, ASF, ASX, DLS, FLAC, FSB (FMOD's sample bank format), IT, M3U, MIDI, MOD, MP2, MP3, Ogg Vorbis, PLS, S3M, VAG (PS2/PSP format), WAV, WAX (Windows Media Audio Redirector), WMA, XM, XMA (only on the Xbox 360), as well as raw audio data.
Game engines.
FMOD has been integrated as a primary sound-effects system into the following video game engines:
Games using FMOD.
FMOD has been used in many high-profile commercial games since release; this is a partial list.