Quantum supremacy

In quantum computing, quantum supremacy or quantum advantage is the goal of demonstrating that a programmable quantum device can solve a problem that no classical computer can solve in any feasible amount of time (irrespective of the usefulness of the problem). Conceptually, quantum supremacy involves both the engineering task of building a powerful quantum computer and the computational-complexity-theoretic task of finding a problem that can be solved by that quantum computer and has a superpolynomial speedup over the best known or possible classical algorithm for that task. The term was coined by John Preskill in 2012, but the concept of a quantum computational advantage, specifically for simulating quantum systems, dates back to Yuri Manin's (1980) and Richard Feynman's (1981) proposals of quantum computing. Examples of proposals to demonstrate quantum supremacy include the boson sampling proposal of Aaronson and Arkhipov, D-Wave's specialized frustrated cluster loop problems, and sampling the output of random quantum circuits.
A notable property of quantum supremacy is that it can be feasibly achieved by near-term quantum computers, since it does not require a quantum computer to perform any useful task or use high-quality quantum error correction, both of which are long-term goals. Consequently, researchers view quantum supremacy as primarily a scientific goal, with relatively little immediate bearing on the future commercial viability of quantum computing. Because this goal, building a quantum computer that can perform a task that no other existing computer feasibly can, can become more difficult if classical computers or simulation algorithms improve, quantum supremacy may be temporarily or repeatedly achieved, placing claims of achieving quantum supremacy under significant scrutiny.
Background.
Quantum supremacy in the 20th century.
In 1936, Alan Turing published his paper, “On Computable Numbers”, in response to the 1900 Hilbert Problems. Turing's paper described what he called a “universal computing machine”, which later became known as a Turing machine. In 1980, Paul Benioff utilized Turing's paper to propose the theoretical feasibility of Quantum Computing. His paper, “The Computer as a Physical System: A Microscopic Quantum Mechanical Hamiltonian Model of Computers as Represented by Turing Machines“, was the first to demonstrate that it is possible to show the reversible nature of quantum computing as long as the energy dissipated is arbitrarily small. In 1981, Richard Feynman showed that quantum mechanics could not be simulated on classical devices. During a lecture, he delivered the famous quote, “Nature isn't classical, dammit, and if you want to make a simulation of nature, you'd better make it quantum mechanical, and by golly it's a wonderful problem, because it doesn't look so easy.” Soon after this, David Deutsch produced a description for a quantum Turing machine and designed an algorithm created to run on a quantum computer.
In 1994, further progress toward quantum supremacy was made when Peter Shor formulated Shor's algorithm, streamlining a method for factoring integers in polynomial time. Later on in 1995, Christopher Monroe and David Wineland published their paper, “Demonstration of a Fundamental Quantum Logic Gate”, marking the first demonstration of a quantum logic gate, specifically the two-bit "controlled-NOT". In 1996, Lov Grover put into motion an interest in fabricating a quantum computer after publishing his algorithm, Grover's Algorithm, in his paper, “A fast quantum mechanical algorithm for database search”. In 1998, Jonathan A. Jones and Michele Mosca published “Implementation of a Quantum Algorithm to Solve Deutsch's Problem on a Nuclear Magnetic Resonance Quantum Computer”, marking the first demonstration of a quantum algorithm.
Progress in the 21st century.
Vast progress toward quantum supremacy was made in the 2000s from the first 5-qubit Nuclear Magnetic Resonance computer (2000), the demonstration of Shor's theorem (2001), and the implementation of Deutsch's algorithm in a clustered quantum computer (2007). In 2011, D-Wave Systems of Burnaby in British Columbia became the first company to sell a quantum computer commercially. In 2012, physicist Nanyang Xu landed a milestone accomplishment by using an improved adiabatic factoring algorithm to factor 143. However, the methods used by Xu were met with objections. Not long after this accomplishment, Google purchased its first quantum computer.
Google had announced plans to demonstrate quantum supremacy before the end of 2017 with an array of 49 superconducting qubits. In early January 2018, Intel announced a similar hardware program. In October 2017, IBM demonstrated the simulation of 56 qubits on a classical supercomputer, thereby increasing the computational power needed to establish quantum supremacy. In November 2018, Google announced a partnership with NASA that would “analyze results from quantum circuits run on Google quantum processors, and... provide comparisons with classical simulation to both support Google in validating its hardware and establish a baseline for quantum supremacy.” Theoretical work published in 2018 suggests that quantum supremacy should be possible with a "two-dimensional lattice of 7x7 qubits and around 40 clock cycles" if error rates can be pushed low enough. On June 18, 2019, Quanta Magazine suggested that quantum supremacy could happen in 2019, according to Neven's law. On September 20, 2019, the "Financial Times" reported that "Google claims to have reached quantum supremacy with an array of 54 qubits out of which 53 were functional, which were used to perform a series of operations in 200 seconds that would take a supercomputer about 10,000 years to complete". On October 23, Google officially confirmed the claims. IBM responded by suggesting some of the claims are excessive and suggested that it could take 2.5 days instead of 10,000 years, listing techniques that a classical supercomputer may use to maximize computing speed. IBM's response is relevant as the most powerful supercomputer at the time, the Summit, was made by IBM.
In December 2020, a group based in USTC reached quantum supremacy by implementing a type of Boson sampling on 76 photons with their photonic quantum computer Jiuzhang. The paper states that to generate the number of samples the quantum computer generates in 20 seconds, a classical supercomputer would require 600 million years of computation.
Computational complexity.
Complexity arguments concern how the amount of some resource needed to solve a problem (generally time or memory) scales with the size of the input. In this setting, a "problem" consists of an inputted problem instance (a binary string) and returned solution (corresponding output string), while "resources" refers to designated elementary operations, memory usage, or communication. A collection of local operations allows for the computer to generate the output string. A circuit model and its corresponding operations are useful in describing both classical and quantum problems; the classical circuit model consists of basic operations such as AND gates, OR gates, and NOT gates while the quantum model consists of classical circuits and the application of unitary operations. Unlike the finite set of classical gates, there are an infinite amount of quantum gates due to the continuous nature of unitary operations. In both classical and quantum cases, complexity swells with increasing problem size. As an extension of classical computational complexity theory, quantum complexity theory considers what a theoretical universal quantum computer could accomplish without accounting for the difficulty of building a physical quantum computer or dealing with decoherence and noise. Since quantum information is a generalization of classical information, quantum computers can simulate any classical algorithm.
Quantum complexity classes are sets of problems that share a common quantum computational model, with each model containing specified resource constraints. Circuit models are useful in describing quantum complexity classes. The most useful quantum complexity class is BQP (bounded-error quantum polynomial time), the class of decision problems that can be solved in polynomial time by a universal quantum computer. Questions about BQP still remain, such as the connection between BQP and the polynomial-time hierarchy, whether or not BQP contains NP-complete problems, and the exact lower and upper bounds of the BQP class. Not only would answers to these questions reveal the nature of BQP, but they would also answer difficult classical complexity theory questions. One strategy for better understanding BQP is by defining related classes, ordering them into a conventional class hierarchy, and then looking for properties that are revealed by their relation to BQP. There are several other quantum complexity classes, such as QMA (quantum Merlin Arthur) and QIP (quantum interactive polynomial time).
The difficulty of proving what cannot be done with classical computing is a common problem in definitively demonstrating quantum supremacy. Contrary to decision problems that require yes or no answers, sampling problems ask for samples from probability distributions. If there is a classical algorithm that can efficiently sample from the output of an arbitrary quantum circuit, the polynomial hierarchy would collapse to the third level, which is generally considered to be very unlikely. Boson sampling is a more specific proposal, the classical hardness of which depends upon the intractability of calculating the permanent of a large matrix with complex entries, which is a #P-complete problem. The arguments used to reach this conclusion have also been extended to IQP Sampling, where only the conjecture that the average- and worst-case complexities of the problem are the same is needed.
Proposed experiments.
The following are proposals for demonstrating quantum computational supremacy using current technology, often called NISQ devices. Such proposals include (1) a well-defined computational problem, (2) a quantum algorithm to solve this problem, (3) a comparison best-case classical algorithm to solve the problem, and (4) a complexity-theoretic argument that, under a reasonable assumption, no classical algorithm can perform significantly better than current algorithms (so the quantum algorithm still provides a superpolynomial speedup).
Shor's algorithm for factoring integers.
This algorithm finds the prime factorization of an "n"-bit integer in formula_1 time whereas the best known classical algorithm requires formula_2time and the best upper bound for the complexity of this problem is formula_3. It can also provide a speedup for any problem that reduces to integer factoring, including the membership problem for matrix groups over fields of odd order.
This algorithm is important both practically and historically for quantum computing. It was the first polynomial-time quantum algorithm proposed for a real-world problem that is believed to be hard for classical computers. Namely, it gives a superpolynomial speedup under the reasonable assumption that RSA, today's most common encryption protocol, is secure.
Factoring has some benefit over other supremacy proposals because factoring can be "checked" quickly with a classical computer just by multiplying integers, even for large instances where factoring algorithms are intractably slow. However, implementing Shor's algorithm for large numbers is infeasible with current technology, so it is not being pursued as a strategy for demonstrating supremacy.
Boson sampling.
This computing paradigm based upon sending identical photons through a linear-optical network can solve certain sampling and search problems that, assuming a few complexity-theoretical conjectures (that calculating the permanent of Gaussian matrices is #P-Hard and that the polynomial hierarchy does not collapse) are intractable for classical computers. However, it has been shown that boson sampling in a system with large enough loss and noise can be simulated efficiently.
The largest experimental implementation of boson sampling to date had 6 modes so could handle up to 6 photons at a time. The best proposed classical algorithm for simulating boson sampling runs in time formula_4 for a system with "n" photons and "m" output modes. BosonSampling is an open-source implementation in R. The algorithm leads to an estimate of 50 photons required to demonstrate quantum supremacy with boson sampling.
Sampling the output distribution of random quantum circuits.
The best known algorithm for simulating an arbitrary random quantum circuit requires an amount of time that scales exponentially with the number of qubits, leading one group to estimate that around 50 qubits could be enough to demonstrate quantum supremacy. Google had announced its intention to demonstrate quantum supremacy by the end of 2017 by constructing and running a 49-qubit chip that would be able to sample distributions inaccessible to any current classical computers in a reasonable amount of time. The largest universal quantum circuit simulator running on classical supercomputers at the time was able to simulate 48 qubits. But for particular kinds of circuits, larger quantum circuit simulations with 56 qubits are possible. This may require increasing the number of qubits to demonstrate quantum supremacy. On October 23, 2019, Google published the results of this quantum supremacy experiment in the Nature article, “Quantum Supremacy Using a Programmable Superconducting Processor” in which they developed a new 53-qubit processor, named “Sycamore”, that is capable of fast, high-fidelity quantum logic gates, in order to perform the benchmark testing. Google claims that their machine performed the target computation in 200 seconds, and estimated that their classical algorithm would take 10,000 years in the world's fastest supercomputer to solve the same problem. IBM disputed this claim, saying that an improved classical algorithm should be able to solve that problem in two and a half days on that same supercomputer.
Criticisms.
Susceptibility to error.
Quantum computers are much more susceptible to errors than classical computers due to decoherence and noise. The threshold theorem states that a noisy quantum computer can use quantum error-correcting codes to simulate a noiseless quantum computer assuming the error introduced in each computer cycle is less than some number. Numerical simulations suggest that that number may be as high as 3%. However, it is not yet definitively known how the resources needed for error correction will scale with the number of qubits. Skeptics point to the unknown behavior of noise in scaled-up quantum systems as a potential roadblock for successfully implementing quantum computing and demonstrating quantum supremacy.
Criticism of the name.
Some researchers have suggested that the term 'quantum supremacy' should not be used, arguing that the word "supremacy" evokes distasteful comparisons to the racist belief of white supremacy. A controversial Nature commentary signed by thirteen researchers asserts that the alternative phrase 'quantum advantage' should be used instead. John Preskill, the professor of theoretical physics at the California Institute of Technology who coined the term, has since clarified that the term was proposed to explicitly describe the moment that a quantum computer gains the ability to perform a task that a classical computer never could. He further explained that he specifically rejected the term 'quantum advantage' as it did not fully encapsulate the meaning of his new term: the word 'advantage' would imply that a computer with quantum supremacy would have a slight edge over a classical computer while the word 'supremacy' better conveys complete ascendancy over any classical computer. In December 2020, "Nature's" Philip Ball wrote that the term 'quantum advantage' has "largely replaced" the term 'quantum supremacy'.