PogChamps

PogChamps is a series of online amateur chess tournaments hosted by Chess.com. Players in the tournament are internet personalities, primarily Twitch streamers. PogChamps takes place over the course of two weeks. The first and second PogChamps had prize pools of $50,000 each, and the third iteration had a prize pool of $100,000.
Tournament history.
The first PogChamps tournament was announced in late May 2020 by Chess.com. The games were in a Rapid 10+5 Time control and all 16 players were streamers on Twitch. Running from June 5–19, the tournament was won by "League of Legends" streamer Voyboy. Coaching and commentary was provided primarily by Grandmaster (GM) Hikaru Nakamura and Woman FIDE Master (WFM) Alexandra Botez.
PogChamps 2 was announced on and was played from August 21–September 6. Some players returned from the first tournament, while others (such as David Pakman and Hafþór Júlíus Björnsson) played in the tournament for the first time. PogChamps 2's lineup included some players who were not primarily Twitch streamers. This event featured a slightly different format, with a double-round robin group stage. Coaches included previously mentioned Nakamura and Botez, as well as GM Daniel Naroditsky, Woman Grandmaster (WGM) Qiyu Zhou, International Master (IM) Anna Rudolf and IM Levy Rozman. The tournament was ultimately won by "World of Warcraft" and "Hearthstone" streamer Hafu (itshafu).
PogChamps 3 was announced on and was played from February 14–28. Notable contestants for the third event include streamers xQc (marking his third time participating), Ludwig and MoistCr1tikal (marking their second times participating), as well as Myth, Pokimane, and Neekolul; YouTubers MrBeast and Michelle Khare, rapper Logic, actor Rainn Wilson and poker player Daniel Negreanu. In the announcement article, Chess.com noted how previous PogChamps tournaments, as well as other external events such as the success of "The Queen's Gambit" on Netflix, had led to a dramatic increase in the number of site registrations and daily games played, allowing them to gain several sponsorships for the third iteration of the series, which in turn led to an increased prize pool of $100,000. The tournament was won by French streamer Sardoche.
Reception.
Chess.com claimed that viewership for the first tournament exceeded its "ambitious estimates." Trent Murray of "The Esports Observer" commented that the number of hours of chess watched on Twitch increased in June 2020, the month in which the first PogChamps took place. Viewership increased especially after video of Cr1TiKaL checkmating xQc within 6 moves went viral. David Llada, Chief Marketing and Communications Officer for FIDE, said that the competition "demonstrates that chess can be fun from minute one."
The reaction to PogChamps from the Chess community has been conflicting. While GMs Nakamura, Naroditsky, and Hess; IMs Rudolf, Rozman, and Rensch; WGM Zhou; and WFMs Botez and Cramling have all supported PogChamps by coaching players and providing commentary for the matches, a few others have been critical of its popularity and growth. In February 2021, GM Ian Nepomniachtchi tweeted saying PogChamps 3 is promoted "as a popcorn stuff" and "is replacing and displacing any real chess content." GM Magnus Carlsen has called PogChamps a "good initiative" and tweeted that "[PogChamps 3] is doing a great job in [bringing] chess to more people." GM Anish Giri responded tweeting that he is "in a complete agreement [with Magnus Carlsen] for once."
Nepomniachtchi later clarified saying that he is "obviously happy more and more people are getting involved into chess." He voiced his concern saying the "indisputable success of Chess.com Pogchamps might set a new standard of a chess show" and he "can’t be sure it won’t prevail over other formats." In the twitter post he also mentioned that he had previously contributed to PogChamps by coaching PogChamps 2 winner itsHafu. GM Nakamura has shared his perspective on multiple occasions, supporting the tournament saying that "anything that brings chess to a bigger audience, anything where people can get into the game (and) understand it, is always going to be helpful for growing the game without a doubt."