Kevin Saunders (video game developer)

Kevin D. Saunders is an American video game designer and producer, best known for his roles in developing ' (Producer and Lead Designer), ' (Producer), and "" (Project Director). 
Career.
Saunders graduated with a Masters of Engineering from Cornell University, and began his career at Nexon, as director and lead designer on ' and "Shattered Galaxy", which won multiple awards at the 2001 Independent Games Festival. He went on to work as a designer at Westwood Studios (on ' and ), before becoming a senior designer and producer at Obsidian Entertainment (on "," "Mask of the Betrayer", ', "Aliens: Crucible", and "Dungeon Siege III")"." He next joined inXile Entertainment, where he served in a production role on "Wasteland 2" before helping ' become, at the time, the most successful Kickstarter ever. He served as project director on "Torment" before turning to Nexon, where he served as Head of Studio on the company's Nebula project. His last game work was for Arcanity, providing story, design, and production assistance on "Tanzia".
In addition to this work, Saunders served as Creative Director at Alelo, where he led the development of an award-winning language-learning RPG. Saunders also authored a college text on game interface design ("Game Development Essentials: Game Interface Design").