func (u StellarMessage) GetTxSet() (result TransactionSet, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Type))

	if armName == "TxSet" {
		result = *u.TxSet
		ok = true
	}

	return
}
func (u StellarMessage) GetTxSet() (result TransactionSet, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Type))

	if armName == "TxSet" {
		result = *u.TxSet
		ok = true
	}

	return
}
// GetTxSet retrieves the TxSet value from the union,
// returning ok if the union's switch indicated the value is valid.