func GetArchitectures() ([]int, error) {
	architectures := []int{}

	architectureName, err := osarch.ArchitectureGetLocal()
	if err != nil {
		return nil, err
	}

	architecture, err := osarch.ArchitectureId(architectureName)
	if err != nil {
		return nil, err
	}
	architectures = append(architectures, architecture)

	personalities, err := osarch.ArchitecturePersonalities(architecture)
	if err != nil {
		return nil, err
	}
	for _, personality := range personalities {
		architectures = append(architectures, personality)
	}
	return architectures, nil
}
func GetArchitectures() ([]int, error) {
	architectures := []int{}

	architectureName, err := osarch.ArchitectureGetLocal()
	if err != nil {
		return nil, err
	}

	architecture, err := osarch.ArchitectureId(architectureName)
	if err != nil {
		return nil, err
	}
	architectures = append(architectures, architecture)

	personalities, err := osarch.ArchitecturePersonalities(architecture)
	if err != nil {
		return nil, err
	}
	for _, personality := range personalities {
		architectures = append(architectures, personality)
	}
	return architectures, nil
}
// GetArchitectures returns the list of supported architectures.