func (t *Tracer) Push(name string) {
	// get context
	var ctx opentracing.SpanContext
	if len(t.spans) > 0 {
		ctx = t.Last().Context()
	} else {
		ctx = t.root.Context()
	}

	// create new span
	span := opentracing.StartSpan(name, opentracing.ChildOf(ctx))

	// push span
	t.spans = append(t.spans, span)
}
func (t *Tracer) Push(name string) {
	// get context
	var ctx opentracing.SpanContext
	if len(t.spans) > 0 {
		ctx = t.Last().Context()
	} else {
		ctx = t.root.Context()
	}

	// create new span
	span := opentracing.StartSpan(name, opentracing.ChildOf(ctx))

	// push span
	t.spans = append(t.spans, span)
}
// Push will add a new span on to the stack. Successful spans must be finished by
// calling Pop. If the code panics or an error is returned the last pushed span
// will be flagged with the error and a leftover spans are popped.