func (u OperationBody) GetAllowTrustOp() (result AllowTrustOp, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Type))

	if armName == "AllowTrustOp" {
		result = *u.AllowTrustOp
		ok = true
	}

	return
}
func (u OperationBody) GetAllowTrustOp() (result AllowTrustOp, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Type))

	if armName == "AllowTrustOp" {
		result = *u.AllowTrustOp
		ok = true
	}

	return
}
// GetAllowTrustOp retrieves the AllowTrustOp value from the union,
// returning ok if the union's switch indicated the value is valid.