func (a *Attrs) Attrs() map[string]interface{} {
	a.attrsLock.RLock()
	defer a.attrsLock.RUnlock()

	attrs := make(map[string]interface{})
	for hash, val := range a.attrs {
		key, _ := getHashAttr(hash)
		attrs[key] = val
	}
	return attrs
}
func (a *Attrs) Attrs() map[string]interface{} {
	a.attrsLock.RLock()
	defer a.attrsLock.RUnlock()

	attrs := make(map[string]interface{})
	for hash, val := range a.attrs {
		key, _ := getHashAttr(hash)
		attrs[key] = val
	}
	return attrs
}
// Attrs will return a map of the attributes added to the struct.