func refType(resName string) string {
	res := resourceType(resName)
	if res != "map[string]interface{}" {
		res = "*" + res
	}
	return res
}
func refType(resName string) string {
	res := resourceType(resName)
	if res != "map[string]interface{}" {
		res = "*" + res
	}
	return res
}
// refType returns the Go code required to declare a variable of the given resource type.
// i.e. var foo *ResourceName