func (u OperationResult) GetTr() (result OperationResultTr, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Code))

	if armName == "Tr" {
		result = *u.Tr
		ok = true
	}

	return
}
func (u OperationResult) GetTr() (result OperationResultTr, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Code))

	if armName == "Tr" {
		result = *u.Tr
		ok = true
	}

	return
}
// GetTr retrieves the Tr value from the union,
// returning ok if the union's switch indicated the value is valid.