func Main(gc draw2d.GraphicContext, ext string) (string, error) {
	// Draw hello world
	Draw(gc, fmt.Sprintf("Hello World %d dpi", gc.GetDPI()))

	// Return the output filename
	return samples.Output("helloworld", ext), nil
}
func Main(gc draw2d.GraphicContext, ext string) (string, error) {
	// Draw hello world
	Draw(gc, fmt.Sprintf("Hello World %d dpi", gc.GetDPI()))

	// Return the output filename
	return samples.Output("helloworld", ext), nil
}
// Main draws "Hello World" and returns the filename. This should only be
// used during testing.