func (p *SetPausedInDebuggerMessageParams) Do(ctx context.Context) (err error) {
	return cdp.Execute(ctx, CommandSetPausedInDebuggerMessage, p, nil)
}
func (p *SetPausedInDebuggerMessageParams) Do(ctx context.Context) (err error) {
	return cdp.Execute(ctx, CommandSetPausedInDebuggerMessage, p, nil)
}
// Do executes Overlay.setPausedInDebuggerMessage against the provided context.