func (u TransactionResultResult) GetResults() (result []OperationResult, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Code))

	if armName == "Results" {
		result = *u.Results
		ok = true
	}

	return
}
func (u TransactionResultResult) GetResults() (result []OperationResult, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Code))

	if armName == "Results" {
		result = *u.Results
		ok = true
	}

	return
}
// GetResults retrieves the Results value from the union,
// returning ok if the union's switch indicated the value is valid.