func (u LedgerEntryChange) GetUpdated() (result LedgerEntry, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Type))

	if armName == "Updated" {
		result = *u.Updated
		ok = true
	}

	return
}
func (u LedgerEntryChange) GetUpdated() (result LedgerEntry, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Type))

	if armName == "Updated" {
		result = *u.Updated
		ok = true
	}

	return
}
// GetUpdated retrieves the Updated value from the union,
// returning ok if the union's switch indicated the value is valid.