func (p *CreateIsolatedWorldParams) Do(ctx context.Context) (executionContextID runtime.ExecutionContextID, err error) {
	// execute
	var res CreateIsolatedWorldReturns
	err = cdp.Execute(ctx, CommandCreateIsolatedWorld, p, &res)
	if err != nil {
		return 0, err
	}

	return res.ExecutionContextID, nil
}
func (p *CreateIsolatedWorldParams) Do(ctx context.Context) (executionContextID runtime.ExecutionContextID, err error) {
	// execute
	var res CreateIsolatedWorldReturns
	err = cdp.Execute(ctx, CommandCreateIsolatedWorld, p, &res)
	if err != nil {
		return 0, err
	}

	return res.ExecutionContextID, nil
}
// Do executes Page.createIsolatedWorld against the provided context.
//
// returns:
//   executionContextID - Execution context of the isolated world.