func (r *Raft) leaderLoop() {
	// stepDown is used to track if there is an inflight log that
	// would cause us to lose leadership (specifically a RemovePeer of
	// ourselves). If this is the case, we must not allow any logs to
	// be processed in parallel, otherwise we are basing commit on
	// only a single peer (ourself) and replicating to an undefined set
	// of peers.
	stepDown := false

	lease := time.After(r.conf.LeaderLeaseTimeout)
	for r.getState() == Leader {
		select {
		case rpc := <-r.rpcCh:
			r.processRPC(rpc)

		case <-r.leaderState.stepDown:
			r.setState(Follower)

		case <-r.leaderState.commitCh:
			// Process the newly committed entries
			oldCommitIndex := r.getCommitIndex()
			commitIndex := r.leaderState.commitment.getCommitIndex()
			r.setCommitIndex(commitIndex)

			if r.configurations.latestIndex > oldCommitIndex &&
				r.configurations.latestIndex <= commitIndex {
				r.configurations.committed = r.configurations.latest
				r.configurations.committedIndex = r.configurations.latestIndex
				if !hasVote(r.configurations.committed, r.localID) {
					stepDown = true
				}
			}

			var numProcessed int
			start := time.Now()

			for {
				e := r.leaderState.inflight.Front()
				if e == nil {
					break
				}
				commitLog := e.Value.(*logFuture)
				idx := commitLog.log.Index
				if idx > commitIndex {
					break
				}
				// Measure the commit time
				metrics.MeasureSince([]string{"raft", "commitTime"}, commitLog.dispatch)

				r.processLogs(idx, commitLog)

				r.leaderState.inflight.Remove(e)
				numProcessed++
			}

			// Measure the time to enqueue batch of logs for FSM to apply
			metrics.MeasureSince([]string{"raft", "fsm", "enqueue"}, start)

			// Count the number of logs enqueued
			metrics.SetGauge([]string{"raft", "commitNumLogs"}, float32(numProcessed))

			if stepDown {
				if r.conf.ShutdownOnRemove {
					r.logger.Info("Removed ourself, shutting down")
					r.Shutdown()
				} else {
					r.logger.Info("Removed ourself, transitioning to follower")
					r.setState(Follower)
				}
			}

		case v := <-r.verifyCh:
			if v.quorumSize == 0 {
				// Just dispatched, start the verification
				r.verifyLeader(v)

			} else if v.votes < v.quorumSize {
				// Early return, means there must be a new leader
				r.logger.Warn("New leader elected, stepping down")
				r.setState(Follower)
				delete(r.leaderState.notify, v)
				for _, repl := range r.leaderState.replState {
					repl.cleanNotify(v)
				}
				v.respond(ErrNotLeader)

			} else {
				// Quorum of members agree, we are still leader
				delete(r.leaderState.notify, v)
				for _, repl := range r.leaderState.replState {
					repl.cleanNotify(v)
				}
				v.respond(nil)
			}

		case future := <-r.userRestoreCh:
			err := r.restoreUserSnapshot(future.meta, future.reader)
			future.respond(err)

		case c := <-r.configurationsCh:
			c.configurations = r.configurations.Clone()
			c.respond(nil)

		case future := <-r.configurationChangeChIfStable():
			r.appendConfigurationEntry(future)

		case b := <-r.bootstrapCh:
			b.respond(ErrCantBootstrap)

		case newLog := <-r.applyCh:
			// Group commit, gather all the ready commits
			ready := []*logFuture{newLog}
			for i := 0; i < r.conf.MaxAppendEntries; i++ {
				select {
				case newLog := <-r.applyCh:
					ready = append(ready, newLog)
				default:
					break
				}
			}

			// Dispatch the logs
			if stepDown {
				// we're in the process of stepping down as leader, don't process anything new
				for i := range ready {
					ready[i].respond(ErrNotLeader)
				}
			} else {
				r.dispatchLogs(ready)
			}

		case <-lease:
			// Check if we've exceeded the lease, potentially stepping down
			maxDiff := r.checkLeaderLease()

			// Next check interval should adjust for the last node we've
			// contacted, without going negative
			checkInterval := r.conf.LeaderLeaseTimeout - maxDiff
			if checkInterval < minCheckInterval {
				checkInterval = minCheckInterval
			}

			// Renew the lease timer
			lease = time.After(checkInterval)

		case <-r.shutdownCh:
			return
		}
	}
}
func (r *Raft) leaderLoop() {
	// stepDown is used to track if there is an inflight log that
	// would cause us to lose leadership (specifically a RemovePeer of
	// ourselves). If this is the case, we must not allow any logs to
	// be processed in parallel, otherwise we are basing commit on
	// only a single peer (ourself) and replicating to an undefined set
	// of peers.
	stepDown := false

	lease := time.After(r.conf.LeaderLeaseTimeout)
	for r.getState() == Leader {
		select {
		case rpc := <-r.rpcCh:
			r.processRPC(rpc)

		case <-r.leaderState.stepDown:
			r.setState(Follower)

		case <-r.leaderState.commitCh:
			// Process the newly committed entries
			oldCommitIndex := r.getCommitIndex()
			commitIndex := r.leaderState.commitment.getCommitIndex()
			r.setCommitIndex(commitIndex)

			if r.configurations.latestIndex > oldCommitIndex &&
				r.configurations.latestIndex <= commitIndex {
				r.configurations.committed = r.configurations.latest
				r.configurations.committedIndex = r.configurations.latestIndex
				if !hasVote(r.configurations.committed, r.localID) {
					stepDown = true
				}
			}

			var numProcessed int
			start := time.Now()

			for {
				e := r.leaderState.inflight.Front()
				if e == nil {
					break
				}
				commitLog := e.Value.(*logFuture)
				idx := commitLog.log.Index
				if idx > commitIndex {
					break
				}
				// Measure the commit time
				metrics.MeasureSince([]string{"raft", "commitTime"}, commitLog.dispatch)

				r.processLogs(idx, commitLog)

				r.leaderState.inflight.Remove(e)
				numProcessed++
			}

			// Measure the time to enqueue batch of logs for FSM to apply
			metrics.MeasureSince([]string{"raft", "fsm", "enqueue"}, start)

			// Count the number of logs enqueued
			metrics.SetGauge([]string{"raft", "commitNumLogs"}, float32(numProcessed))

			if stepDown {
				if r.conf.ShutdownOnRemove {
					r.logger.Info("Removed ourself, shutting down")
					r.Shutdown()
				} else {
					r.logger.Info("Removed ourself, transitioning to follower")
					r.setState(Follower)
				}
			}

		case v := <-r.verifyCh:
			if v.quorumSize == 0 {
				// Just dispatched, start the verification
				r.verifyLeader(v)

			} else if v.votes < v.quorumSize {
				// Early return, means there must be a new leader
				r.logger.Warn("New leader elected, stepping down")
				r.setState(Follower)
				delete(r.leaderState.notify, v)
				for _, repl := range r.leaderState.replState {
					repl.cleanNotify(v)
				}
				v.respond(ErrNotLeader)

			} else {
				// Quorum of members agree, we are still leader
				delete(r.leaderState.notify, v)
				for _, repl := range r.leaderState.replState {
					repl.cleanNotify(v)
				}
				v.respond(nil)
			}

		case future := <-r.userRestoreCh:
			err := r.restoreUserSnapshot(future.meta, future.reader)
			future.respond(err)

		case c := <-r.configurationsCh:
			c.configurations = r.configurations.Clone()
			c.respond(nil)

		case future := <-r.configurationChangeChIfStable():
			r.appendConfigurationEntry(future)

		case b := <-r.bootstrapCh:
			b.respond(ErrCantBootstrap)

		case newLog := <-r.applyCh:
			// Group commit, gather all the ready commits
			ready := []*logFuture{newLog}
			for i := 0; i < r.conf.MaxAppendEntries; i++ {
				select {
				case newLog := <-r.applyCh:
					ready = append(ready, newLog)
				default:
					break
				}
			}

			// Dispatch the logs
			if stepDown {
				// we're in the process of stepping down as leader, don't process anything new
				for i := range ready {
					ready[i].respond(ErrNotLeader)
				}
			} else {
				r.dispatchLogs(ready)
			}

		case <-lease:
			// Check if we've exceeded the lease, potentially stepping down
			maxDiff := r.checkLeaderLease()

			// Next check interval should adjust for the last node we've
			// contacted, without going negative
			checkInterval := r.conf.LeaderLeaseTimeout - maxDiff
			if checkInterval < minCheckInterval {
				checkInterval = minCheckInterval
			}

			// Renew the lease timer
			lease = time.After(checkInterval)

		case <-r.shutdownCh:
			return
		}
	}
}
// leaderLoop is the hot loop for a leader. It is invoked
// after all the various leader setup is done.