func (u StellarMessage) GetAuth() (result Auth, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Type))

	if armName == "Auth" {
		result = *u.Auth
		ok = true
	}

	return
}
func (u StellarMessage) GetAuth() (result Auth, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Type))

	if armName == "Auth" {
		result = *u.Auth
		ok = true
	}

	return
}
// GetAuth retrieves the Auth value from the union,
// returning ok if the union's switch indicated the value is valid.