func (it *Iterator) Refresh() {
	if it.Valid() {
		itm := it.snap.db.ptrToItem(it.GetNode().Item())
		it.iter.Close()
		it.iter = it.snap.db.store.NewIterator(it.snap.db.iterCmp, it.buf)
		it.iter.Seek(unsafe.Pointer(itm))
	}
}
func (it *Iterator) Refresh() {
	if it.Valid() {
		itm := it.snap.db.ptrToItem(it.GetNode().Item())
		it.iter.Close()
		it.iter = it.snap.db.store.NewIterator(it.snap.db.iterCmp, it.buf)
		it.iter.Seek(unsafe.Pointer(itm))
	}
}
// Refresh is a helper API to call refresh accessor tokens manually
// This would enable SMR to reclaim objects faster if an iterator is
// alive for a longer duration of time.