func (u PathPaymentResult) GetNoIssuer() (result Asset, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Code))

	if armName == "NoIssuer" {
		result = *u.NoIssuer
		ok = true
	}

	return
}
func (u PathPaymentResult) GetNoIssuer() (result Asset, ok bool) {
	armName, _ := u.ArmForSwitch(int32(u.Code))

	if armName == "NoIssuer" {
		result = *u.NoIssuer
		ok = true
	}

	return
}
// GetNoIssuer retrieves the NoIssuer value from the union,
// returning ok if the union's switch indicated the value is valid.