internal/graphicsdriver/opengl/gl/package_windows.go
func CreateProgram() uint32 {
	ret, _, _ := syscall.Syscall(gpCreateProgram, 0, 0, 0, 0)
	return (uint32)(ret)
}
func CreateProgram() uint32 {
	ret, _, _ := syscall.Syscall(gpCreateProgram, 0, 0, 0, 0)
	return (uint32)(ret)
}
// Creates a program object