internal/graphicsdriver/opengl/gl/package_notwindows.go
func GetVertexAttribPointerv(index uint32, pname uint32, pointer *unsafe.Pointer) {
	C.glowGetVertexAttribPointerv(gpGetVertexAttribPointerv, (C.GLuint)(index), (C.GLenum)(pname), pointer)
}
func GetVertexAttribPointerv(index uint32, pname uint32, pointer *unsafe.Pointer) {
	C.glowGetVertexAttribPointerv(gpGetVertexAttribPointerv, (C.GLuint)(index), (C.GLenum)(pname), pointer)
}
// return the address of the specified generic vertex attribute pointer