internal/graphicsdriver/opengl/gl/package_windows.go
func GenQueries(n int32, ids *uint32) {
	syscall.Syscall(gpGenQueries, 2, uintptr(n), uintptr(unsafe.Pointer(ids)), 0)
}
func GenQueries(n int32, ids *uint32) {
	syscall.Syscall(gpGenQueries, 2, uintptr(n), uintptr(unsafe.Pointer(ids)), 0)
}
// generate query object names