internal/graphicsdriver/opengl/gl/package_notwindows.go
func BeginQuery(target uint32, id uint32) {
	C.glowBeginQuery(gpBeginQuery, (C.GLenum)(target), (C.GLuint)(id))
}
func BeginQuery(target uint32, id uint32) {
	C.glowBeginQuery(gpBeginQuery, (C.GLenum)(target), (C.GLuint)(id))
}
// delimit the boundaries of a query object