internal/graphicsdriver/opengl/gl/package_windows.go
func IsProgram(program uint32) bool {
	ret, _, _ := syscall.Syscall(gpIsProgram, 1, uintptr(program), 0, 0)
	return ret != 0
}
func IsProgram(program uint32) bool {
	ret, _, _ := syscall.Syscall(gpIsProgram, 1, uintptr(program), 0, 0)
	return ret != 0
}
// Determines if a name corresponds to a program object