input.go
func IsMouseButtonPressed(mouseButton MouseButton) bool {
	return uiDriver().Input().IsMouseButtonPressed(driver.MouseButton(mouseButton))
}
func IsMouseButtonPressed(mouseButton MouseButton) bool {
	return uiDriver().Input().IsMouseButtonPressed(driver.MouseButton(mouseButton))
}
// IsMouseButtonPressed returns a boolean indicating whether mouseButton is pressed.
//
// IsMouseButtonPressed is concurrent-safe.
//
// Note that touch events not longer affect IsMouseButtonPressed's result as of 1.4.0-alpha.
// Use Touches instead.