internal/graphicsdriver/opengl/gl/package_windows.go
func DrawPixels(width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
	syscall.Syscall6(gpDrawPixels, 5, uintptr(width), uintptr(height), uintptr(format), uintptr(xtype), uintptr(pixels), 0)
}
func DrawPixels(width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
	syscall.Syscall6(gpDrawPixels, 5, uintptr(width), uintptr(height), uintptr(format), uintptr(xtype), uintptr(pixels), 0)
}
// write a block of pixels to the frame buffer