agent/engine/image/types.go
func (imageState *ImageState) GetPullSucceeded() bool {
	imageState.lock.RLock()
	defer imageState.lock.RUnlock()

	return imageState.PullSucceeded
}
func (imageState *ImageState) GetPullSucceeded() bool {
	imageState.lock.RLock()
	defer imageState.lock.RUnlock()

	return imageState.PullSucceeded
}
// GetPullSucceeded safely returns the PullSucceeded of the imageState