internal/graphicsdriver/opengl/gl/package_notwindows.go
func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
	C.glowObjectLabel(gpObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
}
func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
	C.glowObjectLabel(gpObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
}
// label a named object identified within a namespace