demo/dist/demo.js
function ready() {
	  var _this3 = this;

	  return new Promise(function (resolve) {
	    return _this3.ready ? setTimeout(resolve, 0) : on.call(_this3, _this3.elements.container, 'ready', resolve);
	  }).then(function () {});
	}
function ready() {
	  var _this3 = this;

	  return new Promise(function (resolve) {
	    return _this3.ready ? setTimeout(resolve, 0) : on.call(_this3, _this3.elements.container, 'ready', resolve);
	  }).then(function () {});
	}
Run method when / if player is ready