internal/graphicsdriver/opengl/gl/package_notwindows.go
func TransformFeedbackBufferBase(xfb uint32, index uint32, buffer uint32) {
	C.glowTransformFeedbackBufferBase(gpTransformFeedbackBufferBase, (C.GLuint)(xfb), (C.GLuint)(index), (C.GLuint)(buffer))
}
func TransformFeedbackBufferBase(xfb uint32, index uint32, buffer uint32) {
	C.glowTransformFeedbackBufferBase(gpTransformFeedbackBufferBase, (C.GLuint)(xfb), (C.GLuint)(index), (C.GLuint)(buffer))
}
// bind a buffer object to a transform feedback buffer object