internal/graphicsdriver/opengl/gl/package_windows.go
func DrawTransformFeedbackStream(mode uint32, id uint32, stream uint32) {
	syscall.Syscall(gpDrawTransformFeedbackStream, 3, uintptr(mode), uintptr(id), uintptr(stream))
}
func DrawTransformFeedbackStream(mode uint32, id uint32, stream uint32) {
	syscall.Syscall(gpDrawTransformFeedbackStream, 3, uintptr(mode), uintptr(id), uintptr(stream))
}
// render primitives using a count derived from a specifed stream of a transform feedback object