internal/graphicsdriver/opengl/gl/package_notwindows.go
func TransformFeedbackBufferRange(xfb uint32, index uint32, buffer uint32, offset int, size int) {
	C.glowTransformFeedbackBufferRange(gpTransformFeedbackBufferRange, (C.GLuint)(xfb), (C.GLuint)(index), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
}
func TransformFeedbackBufferRange(xfb uint32, index uint32, buffer uint32, offset int, size int) {
	C.glowTransformFeedbackBufferRange(gpTransformFeedbackBufferRange, (C.GLuint)(xfb), (C.GLuint)(index), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
}
// bind a range within a buffer object to a transform feedback buffer object