internal/graphicsdriver/opengl/gl/package_windows.go
func MultiDrawElements(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, drawcount int32) {
	syscall.Syscall6(gpMultiDrawElements, 5, uintptr(mode), uintptr(unsafe.Pointer(count)), uintptr(xtype), uintptr(unsafe.Pointer(indices)), uintptr(drawcount), 0)
}
func MultiDrawElements(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, drawcount int32) {
	syscall.Syscall6(gpMultiDrawElements, 5, uintptr(mode), uintptr(unsafe.Pointer(count)), uintptr(xtype), uintptr(unsafe.Pointer(indices)), uintptr(drawcount), 0)
}
// render multiple sets of primitives by specifying indices of array data elements