internal/graphicsdriver/opengl/gl/package_notwindows.go
func FlushMappedNamedBufferRange(buffer uint32, offset int, length int) {
	C.glowFlushMappedNamedBufferRange(gpFlushMappedNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
}
func FlushMappedNamedBufferRange(buffer uint32, offset int, length int) {
	C.glowFlushMappedNamedBufferRange(gpFlushMappedNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
}
// indicate modifications to a range of a mapped buffer