internal/graphicsdriver/opengl/gl/conversions_notwindows.go
func Str(str string) *uint8 {
	if !strings.HasSuffix(str, "\x00") {
		panic("str argument missing null terminator: " + str)
	}
	header := (*reflect.StringHeader)(unsafe.Pointer(&str))
	return (*uint8)(unsafe.Pointer(header.Data))
}
func Str(str string) *uint8 {
	if !strings.HasSuffix(str, "\x00") {
		panic("str argument missing null terminator: " + str)
	}
	header := (*reflect.StringHeader)(unsafe.Pointer(&str))
	return (*uint8)(unsafe.Pointer(header.Data))
}
// Str takes a null-terminated Go string and returns its GL-compatible address.
// This function reaches into Go string storage in an unsafe way so the caller
// must ensure the string is not garbage collected.