internal/graphicsdriver/opengl/gl/package_windows.go
func GetTransformFeedbackiv(xfb uint32, pname uint32, param *int32) {
	syscall.Syscall(gpGetTransformFeedbackiv, 3, uintptr(xfb), uintptr(pname), uintptr(unsafe.Pointer(param)))
}
func GetTransformFeedbackiv(xfb uint32, pname uint32, param *int32) {
	syscall.Syscall(gpGetTransformFeedbackiv, 3, uintptr(xfb), uintptr(pname), uintptr(unsafe.Pointer(param)))
}
// query the state of a transform feedback object.