internal/graphicsdriver/opengl/gl/package_notwindows.go
func GenQueries(n int32, ids *uint32) {
	C.glowGenQueries(gpGenQueries, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
}
func GenQueries(n int32, ids *uint32) {
	C.glowGenQueries(gpGenQueries, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
}
// generate query object names