f32/d2/vec2.go
func Vec2Max(mx, v Vec2) {
	mx[0] = math32.Max(mx[0], v[0])
	mx[1] = math32.Max(mx[1], v[1])
}
func Vec2Max(mx, v Vec2) {
	mx[0] = math32.Max(mx[0], v[0])
	mx[1] = math32.Max(mx[1], v[1])
}
// Vec2Max selects the maximum value of each element from the specified vectors.
//
//     mx  [in,out] A vector, will be updated with the result.
//     v   [in]     A vector.