internal/graphicsdriver/opengl/gl/package_windows.go
func ProgramBinary(program uint32, binaryFormat uint32, binary unsafe.Pointer, length int32) {
	syscall.Syscall6(gpProgramBinary, 4, uintptr(program), uintptr(binaryFormat), uintptr(binary), uintptr(length), 0, 0)
}
func ProgramBinary(program uint32, binaryFormat uint32, binary unsafe.Pointer, length int32) {
	syscall.Syscall6(gpProgramBinary, 4, uintptr(program), uintptr(binaryFormat), uintptr(binary), uintptr(length), 0, 0)
}
// load a program object with a program binary