internal/graphicsdriver/opengl/gl/package_windows.go
func GetObjectLabel(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8) {
	syscall.Syscall6(gpGetObjectLabel, 5, uintptr(identifier), uintptr(name), uintptr(bufSize), uintptr(unsafe.Pointer(length)), uintptr(unsafe.Pointer(label)), 0)
}
func GetObjectLabel(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8) {
	syscall.Syscall6(gpGetObjectLabel, 5, uintptr(identifier), uintptr(name), uintptr(bufSize), uintptr(unsafe.Pointer(length)), uintptr(unsafe.Pointer(label)), 0)
}
// retrieve the label of a named object identified within a namespace