internal/graphicsdriver/opengl/gl/package_windows.go
func MultiDrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer, drawcount int32, stride int32) {
	syscall.Syscall6(gpMultiDrawElementsIndirect, 5, uintptr(mode), uintptr(xtype), uintptr(indirect), uintptr(drawcount), uintptr(stride), 0)
}
func MultiDrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer, drawcount int32, stride int32) {
	syscall.Syscall6(gpMultiDrawElementsIndirect, 5, uintptr(mode), uintptr(xtype), uintptr(indirect), uintptr(drawcount), uintptr(stride), 0)
}
// render indexed primitives from array data, taking parameters from memory