internal/graphicsdriver/opengl/gl/package_notwindows.go
func DrawTransformFeedbackInstanced(mode uint32, id uint32, instancecount int32) {
	C.glowDrawTransformFeedbackInstanced(gpDrawTransformFeedbackInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLsizei)(instancecount))
}
func DrawTransformFeedbackInstanced(mode uint32, id uint32, instancecount int32) {
	C.glowDrawTransformFeedbackInstanced(gpDrawTransformFeedbackInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLsizei)(instancecount))
}
// render multiple instances of primitives using a count derived from a transform feedback object