internal/graphicsdriver/opengl/gl/package_windows.go
func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer) {
	syscall.Syscall(gpDrawArraysIndirect, 2, uintptr(mode), uintptr(indirect), 0)
}
func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer) {
	syscall.Syscall(gpDrawArraysIndirect, 2, uintptr(mode), uintptr(indirect), 0)
}
// render primitives from array data, taking parameters from memory