internal/graphicsdriver/opengl/gl/package_notwindows.go
func Scissor(x int32, y int32, width int32, height int32) {
	C.glowScissor(gpScissor, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
}
func Scissor(x int32, y int32, width int32, height int32) {
	C.glowScissor(gpScissor, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
}
// define the scissor box