internal/graphicsdriver/opengl/gl/package_windows.go
func ClearBufferData(target uint32, internalformat uint32, format uint32, xtype uint32, data unsafe.Pointer) {
	syscall.Syscall6(gpClearBufferData, 5, uintptr(target), uintptr(internalformat), uintptr(format), uintptr(xtype), uintptr(data), 0)
}
func ClearBufferData(target uint32, internalformat uint32, format uint32, xtype uint32, data unsafe.Pointer) {
	syscall.Syscall6(gpClearBufferData, 5, uintptr(target), uintptr(internalformat), uintptr(format), uintptr(xtype), uintptr(data), 0)
}
// fill a buffer object's data store with a fixed value