internal/graphicsdriver/opengl/gl/package_windows.go
func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
	syscall.Syscall6(gpObjectLabel, 4, uintptr(identifier), uintptr(name), uintptr(length), uintptr(unsafe.Pointer(label)), 0, 0)
}
func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
	syscall.Syscall6(gpObjectLabel, 4, uintptr(identifier), uintptr(name), uintptr(length), uintptr(unsafe.Pointer(label)), 0, 0)
}
// label a named object identified within a namespace