internal/graphicsdriver/opengl/gl/conversions_notwindows.go
func GoStr(cstr *uint8) string {
	return C.GoString((*C.char)(unsafe.Pointer(cstr)))
}
func GoStr(cstr *uint8) string {
	return C.GoString((*C.char)(unsafe.Pointer(cstr)))
}
// GoStr takes a null-terminated string returned by OpenGL and constructs a
// corresponding Go string.