dist/famous-flex.js
function _calcBounds(size, scrollOffset) {

        // Local data
        var prevHeight = this._calcScrollHeight(false);
        var nextHeight = this._calcScrollHeight(true);
        var enforeMinSize = _isSequentiallyScrollingOptimized.call(this);

        // 1. When the rendered height is smaller than the total height,
        //    then lock to the primary bounds
        var totalHeight;
        if (enforeMinSize) {
            if ((nextHeight !== undefined) && (prevHeight !== undefined)) {
                totalHeight = prevHeight + nextHeight;
            }
            if ((totalHeight !== undefined) && (totalHeight <= size[this._direction])) {
                this._scroll.boundsReached = Bounds.BOTH;
                this._scroll.springPosition = this.options.alignment ? -nextHeight : prevHeight;
                this._scroll.springSource = SpringSource.MINSIZE;
                return;
            }
        }
        totalHeight = (prevHeight || 0) + (nextHeight || 0);

        // 2. Check whether primary boundary has been reached
        if (this.options.alignment) {
            if (enforeMinSize) {
                if ((nextHeight !== undefined) && ((scrollOffset + nextHeight) <= 0)) {
                    this._scroll.boundsReached = Bounds.NEXT;
                    this._scroll.springPosition = -nextHeight;
                    this._scroll.springSource = SpringSource.NEXTBOUNDS;
                    return;
                }
            }
            else {
                var firstPrevItemHeight = this._calcScrollHeight(false, true);
                if ((nextHeight !== undefined) && firstPrevItemHeight && ((scrollOffset + nextHeight + size[this._direction]) <= firstPrevItemHeight)) {
                    this._scroll.boundsReached = Bounds.NEXT;
                    this._scroll.springPosition = nextHeight - (size[this._direction] - firstPrevItemHeight);
                    this._scroll.springSource = SpringSource.NEXTBOUNDS;
                    return;
                }
            }
        }
        else {
            if ((prevHeight !== undefined) && ((scrollOffset - prevHeight) >= 0)) {
                this._scroll.boundsReached = Bounds.PREV;
                this._scroll.springPosition = prevHeight;
                this._scroll.springSource = SpringSource.PREVBOUNDS;
                return;
            }
        }

        // 3. Check if secondary bounds has been reached
        if (this.options.alignment) {
            if ((prevHeight !== undefined) && (totalHeight > size[this._direction]) && ((scrollOffset - prevHeight) >= -size[this._direction])) {
                this._scroll.boundsReached = Bounds.PREV;
                this._scroll.springPosition = -size[this._direction] + prevHeight;
                this._scroll.springSource = SpringSource.PREVBOUNDS;
                return;
            }
        }
        else {
            var nextBounds = enforeMinSize ? size[this._direction] : this._calcScrollHeight(true, true);
            if ((nextHeight !== undefined) && ((scrollOffset + nextHeight) <= nextBounds)){
                this._scroll.boundsReached = Bounds.NEXT;
                this._scroll.springPosition = nextBounds - nextHeight;
                this._scroll.springSource = SpringSource.NEXTBOUNDS;
                return;
            }
        }

        // No bounds reached
        this._scroll.boundsReached = Bounds.NONE;
        this._scroll.springPosition = undefined;
        this._scroll.springSource = SpringSource.NONE;
    }
function _calcBounds(size, scrollOffset) {

        // Local data
        var prevHeight = this._calcScrollHeight(false);
        var nextHeight = this._calcScrollHeight(true);
        var enforeMinSize = _isSequentiallyScrollingOptimized.call(this);

        // 1. When the rendered height is smaller than the total height,
        //    then lock to the primary bounds
        var totalHeight;
        if (enforeMinSize) {
            if ((nextHeight !== undefined) && (prevHeight !== undefined)) {
                totalHeight = prevHeight + nextHeight;
            }
            if ((totalHeight !== undefined) && (totalHeight <= size[this._direction])) {
                this._scroll.boundsReached = Bounds.BOTH;
                this._scroll.springPosition = this.options.alignment ? -nextHeight : prevHeight;
                this._scroll.springSource = SpringSource.MINSIZE;
                return;
            }
        }
        totalHeight = (prevHeight || 0) + (nextHeight || 0);

        // 2. Check whether primary boundary has been reached
        if (this.options.alignment) {
            if (enforeMinSize) {
                if ((nextHeight !== undefined) && ((scrollOffset + nextHeight) <= 0)) {
                    this._scroll.boundsReached = Bounds.NEXT;
                    this._scroll.springPosition = -nextHeight;
                    this._scroll.springSource = SpringSource.NEXTBOUNDS;
                    return;
                }
            }
            else {
                var firstPrevItemHeight = this._calcScrollHeight(false, true);
                if ((nextHeight !== undefined) && firstPrevItemHeight && ((scrollOffset + nextHeight + size[this._direction]) <= firstPrevItemHeight)) {
                    this._scroll.boundsReached = Bounds.NEXT;
                    this._scroll.springPosition = nextHeight - (size[this._direction] - firstPrevItemHeight);
                    this._scroll.springSource = SpringSource.NEXTBOUNDS;
                    return;
                }
            }
        }
        else {
            if ((prevHeight !== undefined) && ((scrollOffset - prevHeight) >= 0)) {
                this._scroll.boundsReached = Bounds.PREV;
                this._scroll.springPosition = prevHeight;
                this._scroll.springSource = SpringSource.PREVBOUNDS;
                return;
            }
        }

        // 3. Check if secondary bounds has been reached
        if (this.options.alignment) {
            if ((prevHeight !== undefined) && (totalHeight > size[this._direction]) && ((scrollOffset - prevHeight) >= -size[this._direction])) {
                this._scroll.boundsReached = Bounds.PREV;
                this._scroll.springPosition = -size[this._direction] + prevHeight;
                this._scroll.springSource = SpringSource.PREVBOUNDS;
                return;
            }
        }
        else {
            var nextBounds = enforeMinSize ? size[this._direction] : this._calcScrollHeight(true, true);
            if ((nextHeight !== undefined) && ((scrollOffset + nextHeight) <= nextBounds)){
                this._scroll.boundsReached = Bounds.NEXT;
                this._scroll.springPosition = nextBounds - nextHeight;
                this._scroll.springSource = SpringSource.NEXTBOUNDS;
                return;
            }
        }

        // No bounds reached
        this._scroll.boundsReached = Bounds.NONE;
        this._scroll.springPosition = undefined;
        this._scroll.springSource = SpringSource.NONE;
    }
Calculates the scroll boundaries and sets the spring accordingly.