internal/graphicsdriver/opengl/gl/package_windows.go
func CreateSamplers(n int32, samplers *uint32) {
	syscall.Syscall(gpCreateSamplers, 2, uintptr(n), uintptr(unsafe.Pointer(samplers)), 0)
}
func CreateSamplers(n int32, samplers *uint32) {
	syscall.Syscall(gpCreateSamplers, 2, uintptr(n), uintptr(unsafe.Pointer(samplers)), 0)
}
// create sampler objects