internal/graphicsdriver/opengl/gl/package_windows.go
func GetProgramResourceName(program uint32, programInterface uint32, index uint32, bufSize int32, length *int32, name *uint8) {
	syscall.Syscall6(gpGetProgramResourceName, 6, uintptr(program), uintptr(programInterface), uintptr(index), uintptr(bufSize), uintptr(unsafe.Pointer(length)), uintptr(unsafe.Pointer(name)))
}
func GetProgramResourceName(program uint32, programInterface uint32, index uint32, bufSize int32, length *int32, name *uint8) {
	syscall.Syscall6(gpGetProgramResourceName, 6, uintptr(program), uintptr(programInterface), uintptr(index), uintptr(bufSize), uintptr(unsafe.Pointer(length)), uintptr(unsafe.Pointer(name)))
}
// query the name of an indexed resource within a program