internal/graphicsdriver/opengl/gl/package_notwindows.go
func IsProgramPipeline(pipeline uint32) bool {
	ret := C.glowIsProgramPipeline(gpIsProgramPipeline, (C.GLuint)(pipeline))
	return ret == TRUE
}
func IsProgramPipeline(pipeline uint32) bool {
	ret := C.glowIsProgramPipeline(gpIsProgramPipeline, (C.GLuint)(pipeline))
	return ret == TRUE
}
// determine if a name corresponds to a program pipeline object