internal/graphicsdriver/opengl/gl/package_windows.go
func IsList(list uint32) bool {
	ret, _, _ := syscall.Syscall(gpIsList, 1, uintptr(list), 0, 0)
	return ret != 0
}
func IsList(list uint32) bool {
	ret, _, _ := syscall.Syscall(gpIsList, 1, uintptr(list), 0, 0)
	return ret != 0
}
// determine if a name corresponds to a display list