internal/graphicsdriver/opengl/gl/package_windows.go
func ClearNamedBufferSubData(buffer uint32, internalformat uint32, offset int, size int, format uint32, xtype uint32, data unsafe.Pointer) {
	syscall.Syscall9(gpClearNamedBufferSubData, 7, uintptr(buffer), uintptr(internalformat), uintptr(offset), uintptr(size), uintptr(format), uintptr(xtype), uintptr(data), 0, 0)
}
func ClearNamedBufferSubData(buffer uint32, internalformat uint32, offset int, size int, format uint32, xtype uint32, data unsafe.Pointer) {
	syscall.Syscall9(gpClearNamedBufferSubData, 7, uintptr(buffer), uintptr(internalformat), uintptr(offset), uintptr(size), uintptr(format), uintptr(xtype), uintptr(data), 0, 0)
}
// fill all or part of buffer object's data store with a fixed value