internal/graphicsdriver/opengl/gl/package_windows.go
func GetVertexAttribfv(index uint32, pname uint32, params *float32) {
	syscall.Syscall(gpGetVertexAttribfv, 3, uintptr(index), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetVertexAttribfv(index uint32, pname uint32, params *float32) {
	syscall.Syscall(gpGetVertexAttribfv, 3, uintptr(index), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
// Return a generic vertex attribute parameter