internal/graphicsdriver/opengl/gl/package_windows.go
func CopyNamedBufferSubData(readBuffer uint32, writeBuffer uint32, readOffset int, writeOffset int, size int) {
	syscall.Syscall6(gpCopyNamedBufferSubData, 5, uintptr(readBuffer), uintptr(writeBuffer), uintptr(readOffset), uintptr(writeOffset), uintptr(size), 0)
}
func CopyNamedBufferSubData(readBuffer uint32, writeBuffer uint32, readOffset int, writeOffset int, size int) {
	syscall.Syscall6(gpCopyNamedBufferSubData, 5, uintptr(readBuffer), uintptr(writeBuffer), uintptr(readOffset), uintptr(writeOffset), uintptr(size), 0)
}
// copy all or part of the data store of a buffer object to the data store of another buffer object