internal/graphicsdriver/opengl/gl/package_windows.go
func NamedFramebufferParameteri(framebuffer uint32, pname uint32, param int32) {
	syscall.Syscall(gpNamedFramebufferParameteri, 3, uintptr(framebuffer), uintptr(pname), uintptr(param))
}
func NamedFramebufferParameteri(framebuffer uint32, pname uint32, param int32) {
	syscall.Syscall(gpNamedFramebufferParameteri, 3, uintptr(framebuffer), uintptr(pname), uintptr(param))
}
// set a named parameter of a framebuffer object