internal/graphicsdriver/opengl/gl/package_notwindows.go
func GetMultisamplefv(pname uint32, index uint32, val *float32) {
	C.glowGetMultisamplefv(gpGetMultisamplefv, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(val)))
}
func GetMultisamplefv(pname uint32, index uint32, val *float32) {
	C.glowGetMultisamplefv(gpGetMultisamplefv, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(val)))
}
// retrieve the location of a sample