internal/graphicsdriver/opengl/gl/package_notwindows.go
func FlushMappedBufferRange(target uint32, offset int, length int) {
	C.glowFlushMappedBufferRange(gpFlushMappedBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
}
func FlushMappedBufferRange(target uint32, offset int, length int) {
	C.glowFlushMappedBufferRange(gpFlushMappedBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
}
// indicate modifications to a range of a mapped buffer