f32/d3/vec3.go
func Vec3Scale(dest, v Vec3, t float32) {
	dest[0] = v[0] * t
	dest[1] = v[1] * t
	dest[2] = v[2] * t
}
func Vec3Scale(dest, v Vec3, t float32) {
	dest[0] = v[0] * t
	dest[1] = v[1] * t
	dest[2] = v[2] * t
}
// Vec3Scale scales a vector by value t. dest = v * t
//
//     dest  [out]  The result vector.
//     v     [in]   The vector to scale.
//     t     [in]   The scaling factor.