internal/graphicsdriver/opengl/gl/package_windows.go
func BufferSubData(target uint32, offset int, size int, data unsafe.Pointer) {
	syscall.Syscall6(gpBufferSubData, 4, uintptr(target), uintptr(offset), uintptr(size), uintptr(data), 0, 0)
}
func BufferSubData(target uint32, offset int, size int, data unsafe.Pointer) {
	syscall.Syscall6(gpBufferSubData, 4, uintptr(target), uintptr(offset), uintptr(size), uintptr(data), 0, 0)
}
// updates a subset of a buffer object's data store