random.go
func CRandBytes(numBytes int) []byte {
	b := make([]byte, numBytes)
	_, err := gRandInfo.Read(b)
	if err != nil {
		PanicCrisis(err)
	}
	return b
}
func CRandBytes(numBytes int) []byte {
	b := make([]byte, numBytes)
	_, err := gRandInfo.Read(b)
	if err != nil {
		PanicCrisis(err)
	}
	return b
}
// This uses the OS and the Seed(s).