internal/graphicsdriver/opengl/gl/package_notwindows.go
func ProgramBinary(program uint32, binaryFormat uint32, binary unsafe.Pointer, length int32) {
	C.glowProgramBinary(gpProgramBinary, (C.GLuint)(program), (C.GLenum)(binaryFormat), binary, (C.GLsizei)(length))
}
func ProgramBinary(program uint32, binaryFormat uint32, binary unsafe.Pointer, length int32) {
	C.glowProgramBinary(gpProgramBinary, (C.GLuint)(program), (C.GLenum)(binaryFormat), binary, (C.GLsizei)(length))
}
// load a program object with a program binary