internal/graphicsdriver/opengl/gl/package_windows.go
func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) {
	syscall.Syscall(gpGetNamedBufferParameteri64v, 3, uintptr(buffer), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) {
	syscall.Syscall(gpGetNamedBufferParameteri64v, 3, uintptr(buffer), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
// return parameters of a buffer object