network_bus.go
func NewNetworkBus(address, path string) *NetworkBus {
	bus := new(NetworkBus)
	bus.sharedBus = New()
	bus.Server = NewServer(address, path, bus.sharedBus)
	bus.Client = NewClient(address, path, bus.sharedBus)
	bus.service = &NetworkBusService{&sync.WaitGroup{}, false}
	bus.address = address
	bus.path = path
	return bus
}
func NewNetworkBus(address, path string) *NetworkBus {
	bus := new(NetworkBus)
	bus.sharedBus = New()
	bus.Server = NewServer(address, path, bus.sharedBus)
	bus.Client = NewClient(address, path, bus.sharedBus)
	bus.service = &NetworkBusService{&sync.WaitGroup{}, false}
	bus.address = address
	bus.path = path
	return bus
}
// NewNetworkBus - returns a new network bus object at the server address and path