internal/graphicsdriver/opengl/gl/package_windows.go
func GetActiveAtomicCounterBufferiv(program uint32, bufferIndex uint32, pname uint32, params *int32) {
	syscall.Syscall6(gpGetActiveAtomicCounterBufferiv, 4, uintptr(program), uintptr(bufferIndex), uintptr(pname), uintptr(unsafe.Pointer(params)), 0, 0)
}
func GetActiveAtomicCounterBufferiv(program uint32, bufferIndex uint32, pname uint32, params *int32) {
	syscall.Syscall6(gpGetActiveAtomicCounterBufferiv, 4, uintptr(program), uintptr(bufferIndex), uintptr(pname), uintptr(unsafe.Pointer(params)), 0, 0)
}
// retrieve information about the set of active atomic counter buffers for a program