internal/graphicsdriver/opengl/gl/package_windows.go
func GetNamedFramebufferParameteriv(framebuffer uint32, pname uint32, param *int32) {
	syscall.Syscall(gpGetNamedFramebufferParameteriv, 3, uintptr(framebuffer), uintptr(pname), uintptr(unsafe.Pointer(param)))
}
func GetNamedFramebufferParameteriv(framebuffer uint32, pname uint32, param *int32) {
	syscall.Syscall(gpGetNamedFramebufferParameteriv, 3, uintptr(framebuffer), uintptr(pname), uintptr(unsafe.Pointer(param)))
}
// query a named parameter of a framebuffer object