internal/graphicsdriver/opengl/gl/package_notwindows.go
func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) {
	C.glowGetNamedBufferParameteri64v(gpGetNamedBufferParameteri64v, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
}
func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) {
	C.glowGetNamedBufferParameteri64v(gpGetNamedBufferParameteri64v, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
}
// return parameters of a buffer object