internal/graphicsdriver/opengl/gl/package_windows.go
func InvalidateNamedFramebufferSubData(framebuffer uint32, numAttachments int32, attachments *uint32, x int32, y int32, width int32, height int32) {
	syscall.Syscall9(gpInvalidateNamedFramebufferSubData, 7, uintptr(framebuffer), uintptr(numAttachments), uintptr(unsafe.Pointer(attachments)), uintptr(x), uintptr(y), uintptr(width), uintptr(height), 0, 0)
}
func InvalidateNamedFramebufferSubData(framebuffer uint32, numAttachments int32, attachments *uint32, x int32, y int32, width int32, height int32) {
	syscall.Syscall9(gpInvalidateNamedFramebufferSubData, 7, uintptr(framebuffer), uintptr(numAttachments), uintptr(unsafe.Pointer(attachments)), uintptr(x), uintptr(y), uintptr(width), uintptr(height), 0, 0)
}
// invalidate the content of a region of some or all of a framebuffer's attachments