internal/graphicsdriver/opengl/gl/package_windows.go
func GenSamplers(count int32, samplers *uint32) {
	syscall.Syscall(gpGenSamplers, 2, uintptr(count), uintptr(unsafe.Pointer(samplers)), 0)
}
func GenSamplers(count int32, samplers *uint32) {
	syscall.Syscall(gpGenSamplers, 2, uintptr(count), uintptr(unsafe.Pointer(samplers)), 0)
}
// generate sampler object names