agent/engine/image/types.go
func (imageState *ImageState) SetPullSucceeded(pullSucceeded bool) {
	imageState.lock.Lock()
	defer imageState.lock.Unlock()

	imageState.PullSucceeded = pullSucceeded
}
func (imageState *ImageState) SetPullSucceeded(pullSucceeded bool) {
	imageState.lock.Lock()
	defer imageState.lock.Unlock()

	imageState.PullSucceeded = pullSucceeded
}
// SetPullSucceeded sets the PullSucceeded of the imageState