internal/graphicsdriver/opengl/gl/package_notwindows.go
func BindTransformFeedback(target uint32, id uint32) {
	C.glowBindTransformFeedback(gpBindTransformFeedback, (C.GLenum)(target), (C.GLuint)(id))
}
func BindTransformFeedback(target uint32, id uint32) {
	C.glowBindTransformFeedback(gpBindTransformFeedback, (C.GLenum)(target), (C.GLuint)(id))
}
// bind a transform feedback object