internal/graphicsdriver/metal/mtl/mtl.go
func (rce RenderCommandEncoder) SetRenderPipelineState(rps RenderPipelineState) {
	C.RenderCommandEncoder_SetRenderPipelineState(rce.commandEncoder, rps.renderPipelineState)
}
func (rce RenderCommandEncoder) SetRenderPipelineState(rps RenderPipelineState) {
	C.RenderCommandEncoder_SetRenderPipelineState(rce.commandEncoder, rps.renderPipelineState)
}
// SetRenderPipelineState sets the current render pipeline state object.
//
// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515811-setrenderpipelinestate.