`  :::::OK, we'll keep the following: :::::*Black Mesa entrance AYool.jpg. It can fill in for Hl bmlogo.png as the logo is visible in the background. :::::*Test chamber AYool.jpg. Definately a key location. :::::*Halflife7.JPG and Halflife6.JPG show employees at work and rest. :::::*HL BMRF OfficeComplex.jpg, an example of an office environment. :::::*HL BMRF NewTramInterior.jpg, a crucial location at the strat and end of the game. :::::*HL BMRF OldRailSystem.jpg, a polar opposite of the new tram. I'm not really sure about keeping this one though, because it would be redundant when another image that I'm thinking about is uploaded onto the Half-Life article. :::::*Halflife27.jpeg, to be replaced by HL BMRF Biodome observation area.jpg. Offers a mix of Xen presense and study of the border world's habitat by the facility. However, due to presentation issues, I've uploaded another version that depicts Xen-like terrain, and live Xen creatures. :::::*HL BMRF BiodomeLobby.jpg. Has soldiers in a modernized protion of the facility. :::::Technically, that makes nine, but with HL BMRF OldRailSystem.jpg most likely to be replaced by an image to be illustrated in the Half-Life article, that makes eight.An outdoor location, specifically, the hydro dam, has been depicted in Halflife ingame.jpg, which is one of the first screenshots shown in the Half-Life article. So we don't need another image of the same location. HL BMRF BiodomeLobby.jpg also offers a glimpse of the surface, so it's sufficient. ╫    ╫`