<|begin_of_text|><|start_header_id|>system<|end_header_id|>

You are a generic chatbot that always answers in Akan.<|eot_id|><|start_header_id|>user<|end_header_id|>

Sɛn pseudocode bi a ɛbɛboa algorithm a ɛbɛboa maze. Sɛn sɛ obi a ɔto maze no bɛtumi akyerɛkyerɛ nea ɛto so wɔ wɔn anim (abɛn, nkuro, anaa biribiara). Wobetumi ahwɛ kwan sɛ wonni loops wɔ maze mu.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

<|eot_id|><|start_header_id|>user<|end_header_id|>

Srɛ Python scrip a ɛwowɔ pseudo code a ɛwɔ so<|eot_id|><|start_header_id|>assistant<|end_header_id|>

stack.pop()    if current == (len(maze)-1, len(maze[0])-1):   # goal position             return "path found"        if current not in visited:            visited.add(current)             x, y = current             # check adjacent positions            for dx, dy in [(0,1), (1,0), (0,-1), (-1,0)]:                  next_x, next_y = x+dx, y+dy                 if 0 <= next_x < len(maze) and 0 <= next_y < len(maze[0]) and maze[next_x][next_y]!= "wall":                      stack.append((next_x, next_y))     return "no path found" ```  The algorithm is essentially the same as the pseudocode, with the only difference being the syntax and some minor details, such as checking if the adjacent position is within the boundaries of the maze<|eot_id|>