Stephen Segaller
Nerds 2.0.1, the first detailed history of computer networking, begins in the 1960s with the launch of the Soviet Sputnik satellite and the efforts of one Pentagon bureaucrat, Bob Taylor, to save money. By building a network of computers, he believed the government could avoid buying so many new ones for academic research. From these modest Cold War beginnings a global networking industry has flourished, creating virtual communities, online shopping, the ubiquitous e-mail, and immense fortunes. Stephen Segaller's timely book draws on interviews with more than seventy of the pioneers who have used their technological genius and business skills to make incompatible systems work together, to make networking user-friendly, and to create a new global communications medium that rivals the telephone system or television in its scope and reach.Nerds 2.0.1 tells the dramatic, often comical story of how the world's computers have come to be wired together over the last thirty years. This paperback reprint contains new material to update the picture of this still-evolving saga.
History,Nonfiction,Science,Technology,Computer Science,Computers,Science,Business,Computers,Internet,Biography
Nerds 2.0.1