Eric Trautmann,Frank O'Connor
When HaloÂ® hit the shelves with the launch of the XboxÂ® in 2001, it was an immediate sensation. This action-packed science fictionâ€”military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamersâ€“and scored numerous awards for its innovations, irresistibility, and sheer thrills. ,The Art of Halo, is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenonâ€“from bright idea to brilliant resultâ€“and a testament to the creativity of the artists at Bungie Studios.,â€¢ Meet the brains behind Bungie, the birthplace of Halo,â€¢ Feast your eyes on a panorama of ,all-new, artwork from its spectacular sequel ,Halo 2,â€“one of the most eagerly-awaited games of 2004,â€¢ Discover the art of game design from the inside out, in interviews withâ€“and illustrations byâ€“the Halo creative team,â€¢ Learn the secrets of designing gear from the artists themselves,â€¢ Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script,â€¢ Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and more,Itâ€™s all hereâ€“the story behind the sensation that ,GamePro, declares â€œabove and beyond what console gamers have come to expectâ€â€“in one virtuoso volume!
Art,Science Fiction,Games,Video Games,Fiction,Sports and Games,Games,Space,Games,Gaming
The Art of Halo