Van Burnham
From Pong to Pac-Man, Asteroids to Zaxxon - more than 50 million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.
Sports and Games,Games,Games,Video Games,History,Nonfiction,Art,Games,Gaming,Science,Technology,Computer Science,Computers,Cultural
Supercade: A Visual History of the Videogame Age, 1971-1984