Yasunari Kawabata,Edward G. Seidensticker
Go is a game of strategy in which two players attempt to surround each other's black or white stones. Simple in its fundamentals, infinitely complex in its execution, Go is an essential expression of the Japanese spirit. And in his fictional chronicle of a match played between a revered and heretofore invincible Master and a younger and more modern challenger, Yasunari Kawabata captured the moment in which the immutable traditions of imperial Japan met the onslaught of the twentieth century.
Fiction,Cultural,Japan,Asian Literature,Japanese Literature,Literature,Classics,Games,Go,Cultural,Asia,Nobel Prize,Novels,Sports and Games,Games
The Master of Go