Robert L. Glass,Tom DeMarco
"This book is written from a powerfully felt, personal perspective: that software construction is primarily a problem-solving activity; that all problem-solving requires creativity; that software problem-solving is deeply complex, perhaps more deeply complex than any other activity; and that, therefore, software problem-solving requires the ultimate in creativity." --Robert L. Glass, from the Preface In Software Creativity 2.0,acclaimed author Robert L. Glass explores a critical, yet strangely neglected, question: What is the role of creativity in software engineering and computer programming? With his trademark easy-to-read style and practical approach, backed by research and personal experience, Glass takes on a wide range of related angles and implications. To name only a few: ,* Are discipline and formality at odds with flexibility and agility? ,* When are control-driven vs. experimentation-driven approaches most effective? ,* Can we "make creativity happen" in a software organization? ,* Which is more important, process or product? ,* How do theory and practice interact in the software field? Can practitioners and academe complement each other more effectively? ,* Is there a missing link between creativity and software design? ,* What is the balance of "intellectual" and "clerical" tasks in software work? ,* Can we still find a place for plain old fun? ,Revised, updated, and expanded, Software Creativity 2.0 also features a new Foreword by Tom DeMarco, author of Peopleware, and a new Preface by author Robert L. Glass.
Computer Science,Programming,Computer Science,Computers,Nonfiction,Science,Technology,Computer Science,Software
Software Creativity 2.0