In Japan, the game was also released as a DSiWare game on October 28, 2009, as well as a cell phone game. Reception   Levi Buchanan of IGN rated the game a 7.5 or "Good", praising its depth and complexity and cautioning players about its great difficulty. He praised the simple and precise controls, though he noted that the graphics and presentation were simple and minimal. Andrew Podolsky of Slide to Play, giving it a three out of four, also praised the gameplay, though he noted that the matches tended to start slowly and that the gameplay was derivative of other real-time strategy games, especially Galcon. He said that he enjoyed the "tearful, overwrought storyline". Peter Lettieri of Touch Arcade also noted the similarities to Galcon, though he called the plot "loaded to the brim with clichés, uninspired characters, and banter that will likely make one wince" and awarded the game three out of five points. Tracy Erickson of Pocket Gamer was less positive towards the game; while he found the game briefly entertaining, they felt that the gameplay lacked depth and did not stand up to repeated play. They additionally disliked the lack of multiplayer, and found the story "thin" and "wince-worthy". Bonnie Eisenman of 148Apps also found the game briefly entertaining; she found the game to be too short, and the battles to be both simple and lengthy, and marred by poor controls. She also found the graphics to be serviceable, but not impressive.
In Japan, the game was also released as a DSiWare game on October 28, 2009, as well as a cell phone game. Reception 
Levi Buchanan of IGN rated the game a 7.5 or "Good", praising its depth and complexity and cautioning players about its great difficulty. He praised the simple and precise controls, though he noted that the graphics and presentation were simple and minimal. Andrew Podolsky of Slide to Play, giving it a three out of four, also praised the gameplay, though he noted that the matches tended to start slowly and that the gameplay was derivative of other real-time strategy games, especially Galcon. He said that he enjoyed the "tearful, overwrought storyline". Peter Lettieri of Touch Arcade also noted the similarities to Galcon, though he called the plot "loaded to the brim with clichés, uninspired characters, and banter that will likely make one wince" and awarded the game three out of five points. Tracy Erickson of Pocket Gamer was less positive towards the game; while he found the game briefly entertaining, they felt that the gameplay lacked depth and did not stand up to repeated play. They additionally disliked the lack of multiplayer, and found the story "thin" and "wince-worthy". Bonnie Eisenman of 148Apps also found the game briefly entertaining; she found the game to be too short, and the battles to be both simple and lengthy, and marred by poor controls. They also found the graphics to be serviceable, but not impressive.