referring now in detail to the drawings , the reference numeral 10 denotes generally a global property trading board game in accordance with this invention . the board game 10 includes a game board 12 , as illustrated in fig1 a and 1b , having a substantially smooth planar surface bearing a pattern on one face thereof which defines a travel path 14 . the travel path 14 is segregated into spaces or stations 16 including stations associated with designated countries and having a designated asset evaluation based on its representative gross domestic product . the game board 12 is further divided into six global regions , namely , north american free trade area 18 , african union countries 20 , asian / asean countries 22 , european union member countries 24 ; austria / oceania nations 26 , and south american community of nations 28 . the several global regions 18 - 28 are readily distinguishable by color . for example , the north american free trade area 18 is in the color “ blue ”; the african union countries 20 in the color “ green ”; the asian / asean countries 22 is in the color “ tan ”. furthermore , within each of the global regions 18 - 28 , there are four stations 16 that are identified by a country designation being representative of countries indigenous to the respective global region . also , a numeral designation in each of the global regions 18 - 28 indicates the game starting station 16 . the game board 12 further includes designated areas for placement a plurality of game cards , namely , “ goods news ” cards 30 , “ bad news ” cards 32 , “ country ” cards 34 , and “ neutral zone ” cards 36 . further with regard to the cards 30 , 32 and 36 , each of these cards bears a message — the “ good news ” cards 32 provide the player with an advantage , the “ bad news ” cards 32 provide the player with a penalty , and the “ neutral zone ” cards 36 provide the player with an opportunity to nullify a penalty . more specifically and by way of example , the “ good news ” cards 30 include the following messages : you won the nobel prize for finding a way to reverse nuclear fusion . for your formula each trade - bloc must pay you $ 1 trillion , please collect ; your country signed a 10 year contract to supply the world &# 39 ; s 10 largest countries with grain , yielding you a profit of $ 1 trillion , please collect ; due to a boom in manufacturing , your country &# 39 ; s economy grew by 20 % this percentage accounts for , $ 2 trillion please collect ; for the last 10 years your global insurance company has been increasing at a yearly rate of 50 %, and now has a net worth of $ 2 trillion , please collect ; your global aviation company just sold on the european stock market for $ 2 trillion , please collect ; you found a cure for the bird flu and averted the tragedy of many lives , to date your vaccine has earned you $ 3 trillion , please collect ; your company has been contracted to build space shuttles and rockets for 6 large nations totaling $ 4 trillion , please collect ; congratulations you have invented a new fuel source that replaces oil , and have just sold your first global order for $ 5 trillion , please collect ; you were voted global hero for finding a cure for the aids virus and have been awarded $ 6 trillion , please collect ; your hover car replaced the motor car ; earnings on your first shipment $ 7 trillion , please collect ; 5 years ago on your first trip to the moon you discovered a precious metal called , “ urichium ” today it is worth $ 8 trillion , please collect ; and your international pharmaceutical company discovered a cure for cancer , your first year &# 39 ; s profit $ 8 trillion , please collect . with regard to the bad news cards 32 the following are typical messages : a computer virus called , “ shut down ” corrupted computers all over your country ; cost to replace those computers $ 1 trillion , please pay ; your country &# 39 ; s currency devalued by 25 % causing a substantial lost of revenue of $ 2 trillion , please pay ; dangerous ultraviolet rays penetrated the ozone layer causing a nation wide black - out ; cost to repair your electrical power grids $ 2 trillion , please pay ; a new strain of flu virus broke out in your country causing a mass pandemic ; cost of curable vaccines $ 2 trillion , please pay ; three storm systems merged causing catastrophic damage to 12 major cities ; a cost to your insurance company of $ 3 trillion , please pay ; a 200 foot super tsunami caused severe damage to your country &# 39 ; s hotel industry and coastlines ; cost of reconstruction $ 3 trillion , please pay ; your country &# 39 ; s oil reserves ran out forcing you to develop a new form of fuel ; cost to implement $ 3 trillion , please pay ; due to severe famine your country is forced to buy food from a foreign nation ; cost to you $ 4 trillion , please pay ; a massive meteor shower rained down on your country destroying all your agricultural crops ; costing you $ 5 trillion , please pay ; a massive earthquake measuring 12 . 5 on the richter scale totally devastated 23 of the 56 cities in your country ; cost to rebuild $ 7 trillion , please pay ; an under water volcano erupted 15 miles off the coast of your country destroying your tourism infrastructure ; cost to rebuild $ 7 trillion , please pay ; and due to severe drought your country &# 39 ; s water supply depleted by 50 % and you &# 39 ; re forced to purchase water from another nation ; cost $ 8 trillion , please pay . the above penalty payments are placed in a “ players &# 39 ; pool ”, being a designated area ( not shown ) on or off the game board 12 . each of the neutral zone cards bear the same exemplary message , namely . this is a get out of trouble card , use it to cancel any adverse situation or command given during the course of the game . the simulated currency used in this board game 10 , is in the form of a “ line of credit ” represented by a plurality of international business cards 38 which may be surrendered for the face amount indicated thereon in order pay the above “ penalties ” or to “ purchase ” assets as will be further discussed hereinafter . by way of example , the international business cards 38 are provided in various denominations with each denomination being color - coded , for example : also included is a set of “ country ” cards 34 corresponding to the country designations on respective stations 16 . in this typical embodiment there are a total of twenty - four country cards 34 . each of the country cards 34 bears a respective country name corresponding to the country name on the twenty - four stations . additionally , the country card 34 designates a purchase price for acquiring the assets and a “ property fee ” or tax payable by a competing player when landing within the station represented by said country card 34 . the game apparatus also includes a game - piece 40 . preferably , there are six game - pieces 40 , each being color - coded to match a correspondingly color - coded global regions 18 - 28 . movement of the game - piece 40 is determined primarily by the throw of three dice 44 , with one game die 42 , being designated the game die and being differentiated from the remaining two dice by having a different color or other markings . the game is intended for play by from two ( 2 ) to six ( 6 ) participants . this will comfortably permit the players to position themselves around the game board 12 . each player , at the beginning of the game , is given the equivalent of $ 300 , 000 trillion in monetary value represented by the international business cards 38 . the remaining business cards 38 that have not been distributed to players are held in reserve in a “ bank ” placed at the side of the game board 12 . each player is also given one neutral card 36 . to start the game , each player rolls the single game die 42 to determine the starting position . for example , if the numerical die count is one , then that player &# 39 ; s starting position is at the station marked # 1 , bearing the country designation “ puerto rico , hawaii islands , u . s . v . islands ” located in the north american free trade area 18 . similarly , starting stations in global regions 20 - 28 are respectively marked # 2 , # 3 , # 4 , # 5 and # 6 . the player then selects a game - piece 40 , in the shape of a miniature airplane , which is correspondently color - coded to the north american free trade area 18 . additionally , the countries in the north american free trade area 18 are assigned to and constitute that player &# 39 ; s trade - bloc . the movement of the game - piece 40 then advances in a clockwise direction as determined by the throw of the three dice 44 . game play progresses with each player , in order of the numerical starting position , throwing the three dice 44 . the game die 42 is read first and provides for a jump move that will advance the player &# 39 ; s game - piece 40 to one of the global regions 18 - 28 , having the corresponding numerical starting position . this jump move helps to accelerate game play . for example , if a player in starting position # 1 should throw the dice 44 and the game die 42 has a numerical equivalent of 4 on its upturned face , then the player moves his / her game - piece 40 to starting position # 4 corresponding to global region 24 . then the player adds the numerical value of both of the remaining two dice and will move his / her game - piece 40 the equivalent amount of stations 16 represented by the sum of the numerical value appearing on face of each of the two dice . if the game - piece 40 is now positioned on a country station , for example , australia , then the player may purchase the country assets for an equivalent value of $ 30 trillion with payment being made to the “ bank ” by the international business cards 38 and the player will in return will receive a country card 34 corresponding to australia . if however australia is a country within a competing players &# 39 ; trade - bloc and said player has not purchased the assets of said country , that competing player may prevent purchase of the assets by implementing a move called “ defending sovereignty ”. the player asserting this move must then pay the opposing player one - half the cost of the asset evaluation ($ 15 trillion ) for obtaining ownership of this country &# 39 ; s assets . if however , a player lands on a country and it is not owned by another player , or a player does not wish to defend sovereignty , then that player may purchase the assets . the owner of a previously acquired country &# 39 ; s assets is allowed to collect “ taxes ” if an opposing player lands in that country . the taxes are rated at 10 % of the value of the assets based on ownership of that country &# 39 ; s assets . if a player owns the assets of two countries in his / her trade - bloc and an opposing player lands on one of said countries so owned , that player must pay to the owner taxes equivalent to 20 % of the value of the assets of that country . if a player owns the assets of three countries within a trade - bloc , the taxes will be increased to 30 %, and if the player owns the assets of all four countries in the trade - bloc , the taxes will be increased to 40 % of the value of the assets of that country . when a player &# 39 ; s international business cards 38 have been substantially or completely depleted and the player can no longer defend his / her sovereignty , he may sell or redeem one or more assets back to the “ bank ” and receive the equivalent monetary value in international business cards 38 . however , if another player &# 39 ; s game - piece 40 should land on the so redeemed assets , he / she may buy the assets from the “ bank ”. it should further be noted that the travel path 14 contains “ special ” stations namely , a “ good news ” station 45 , a “ bad news ” station 46 , and “ neutral zone ” station 48 . when a player &# 39 ; s game - piece 40 lands on either of the stations 45 , 46 he / she must select the upper most card from a corresponding stack of cards placed in the designated positions on the game board 10 and then follow the instructional message . when a player lands on the neutral zone station 48 he / she may receive a neutral card 36 from the designated position on the game board 10 which card may be held until needed to reverse an adverse situation . a hostile takeover station 50 allows a player that lands on this station to throw the dice 44 again and that player shall be permitted to purchase any unowned asset in which his / her game - piece 40 may land without challenge from a competing player . a station 52 designated “ free zone players &# 39 ; pool ”, entitles a player whose game - piece 40 lands on this station to receive all of the international business cards 38 that have been placed in the “ players &# 39 ; pool ” as a result of penalties assessed during the previous course of play . a station 54 designated “ removal of tariffs ” entitles a player to move his / her game - piece 40 around the travel path 14 without payment of any taxes to competing players for a total of three throws of the dice 44 . a station 56 designated “ bermuda triangle ”, allows a player landing on this station to throw the dice 44 a second time within the same move , and if the moving player &# 39 ; s game - piece 40 lands on a country in a trade - bloc owned by a competing player , the competing player &# 39 ; s game - piece 40 is confiscated and the competing player misses a turn at throwing the dice 44 . in order for the competing player to reenter the game he / she must pay , via international business cards 38 , a fee of $ 5 trillion into the “ players &# 39 ; pool ” and pay $ 2 trillion to the opposing player to regain the game - piece 40 . if the competing player is unable to repurchase his / her game - piece , the opposing player may confiscate one of the competing player &# 39 ; s country &# 39 ; s assets causing the competing player to remove himself / herself from the game with the remaining assets going to the “ bank ” for purchase by any other player landing on that country &# 39 ; s station . a station 58 marked “ free movement of goods & amp ; services ”, will entitle the player whose game - piece 40 lands on this station to receive $ 1 trillion dollars , from the player defending the trade - bloc wherein the station 58 appears , namely global region 22 . another station 60 entitled “ free movement of capital ”, 60 , enables a player whose game - piece 40 lands within the station 60 to another throw of the dice 44 and to be exempt from taxes and from any penalties during this move . a station 61 designated “ free movement of labour & amp ; skills ” entitles a player who game - piece 40 lands this station to another throw of the dice 44 . if the player &# 39 ; s game - piece 40 lands on a competing player &# 39 ; s country station , the competing player must pay that opposing player 20 % of the cost of that country &# 39 ; s asset . another aspect of this board game , further intended to accelerate movement of the game - piece 40 includes the four corner spaces 62 , 64 , 66 , 68 . the station 62 is designated “ csme caricom ” and a player whose game - piece 40 lands within the station 62 is entitled to a “ triple point play ” wherein the player may execute three moves with one throw of the dice 44 and entitles the player to move the game - piece 40 in three consecutive moves , each move being equal to the numerical face value of one of the die , and at each move the player has an opportunity to purchase the country assets of the station landed upon . another corner station 64 designated “ central america double point ” entitles the player landing thereon to a “ double point play ” which allows the player to throw the game dice 44 and after moving his / her game - piece 40 in accordance with game die 42 , may then take two consecutive moves corresponding to the numerical face value of each of the remaining dice , thus allowing the player the possibility of purchasing the assets of two countries . still another corner space 66 titled “ middle east blockbuster ” provides the player who lands on this station the right to demand $ 1 trillion in compensation from each of the other players or alternatively the player may demand that a competing player pay $ 1 trillion for each asset the competing player owns within his / her trade - bloc . a fourth corner station 68 is entitled “ antarctica the big chill ”. when a player lands on the station 68 , that player will miss one turn of the throw of the dice 44 . the player who best defends his / her national economic sovereignty by acquiring and holding the most or all of the countries in his / her trade - bloc is the winner . the second place goes to the player who has ownership of the second most properties in his / her respective trade - bloc . in the event of a tie , the winner is that player having the largest monetary value remaining in the international business cards 38 in his / her possession . the rules of play can be modified for a short version of the game 10 wherein the first player to acquire the assets of the four countries within his / her trade - bloc is declared the winner . it should thus be seen that there is provided a global property board game that achieves the various preferred objects of this invention and which is well adapted to meet conditions of practical use . since various possible embodiments might be made in the present invention or modifications might be to the exemplary embodiments set forth , for example , the game may be digitized for electronic or computer format , it should be understood that all materials shown and described in the accompanying drawings are to be interpreted as illustrative and not in a limiting sense .
a global property trading board game having a game board with a continuous travel path divided into stations being associated with respective countries and having markings , including economic values representative of the respective countries &# 39 ; gross domestic product . movement of a game - piece along the travel path is determined by a chance - controlled device . each player is allocated a line of credit represented by international business cards in various monetary denominations . the respective players are further assigned a global region constituting a trade - bloc of countries . a player may acquire the assets of any country corresponding to the station in which the game - piece is located , assuming the assets are not owned by another player , by payment of the designated economic value utilizing the player &# 39 ; s international business cards . when a competing player &# 39 ; s game - piece is located within a station wherein the assets are owned by another player the competing player must pay a tax to that player . several of the stations are keyed to playing cards that impose either a monetary penalty , or a monetary reward ; other stations affect advancement of the respective player &# 39 ; s game - piece . the player who acquires all or most of the countries &# 39 ; assets within its assigned trade - bloc and has successfully defended its home sovereignty is the victor .