SCIE 4701/ 4702: Science Innovation, Commercialization, and Entrepreneurship
This is a Dalhousie University capstone class for undergraduate science students in their 4th year of study. The class provides an introduction to the processes and mindsets around innovation and commercialization of science and technology, including entrepreneurship. Using a ‘flipped classroom’ approach, it focuses on experiential learning, with teams of students working to develop and pitch a viable business model for a scientific solution to a real-world problem. Project work is complemented by lectures, case studies, and guest presentations.
The class will take students through a structured and systematic training program, with content delivered in a logical progression where later modules can build upon the foundations of earlier one. Using the Lean LaunchPad approach, students will work in teams throughout the term to develop a scientifically-based solution to a real world problem, along with a viable business model to support it—providing both a ‘deep dive’ into the process of innovative entrepreneurship, and guided mentorship intended to prepare successful and committed teams to move on to next steps such as the SURGE Residency Program.
Admission/Prerequisites
This class is open to undergraduates majoring in any area of science, who are in their 4th year (or later) of study. Admission is at the discretion of the instructor; please email Aaron.Newman@dal.ca to request permission to register.
Explain the differences between discovery-based research and commercialization- focused research and development
Identify opportunities for novel, technology-based solutions to problems, and assess the commercial feasibility of those solutions
Use the Business Model Canvas to develop, justify, and pitch a business model for such a solution
Identify and explain each component of the Business Model Canvas, including value propositions, customer segments, and revenue streams
Understand and implement an iterative cycle of “customer discovery”, including stages of Build, Measure, and Learn
Understand and apply the fundamentals of human-centred design in finding solutions to human problems
Define and explain core principles of intellectual property including patents and trademarks in the Canadian, U.S., and other systems, and how intellectual property may be licensed;
Analyze ethical issues raised by the use of technology in research or commercial contexts, with reference to relevant ethical guidelines (e.g, the TCPS) and important legal precedents;
Stand up in front of strangers and effectively introduce themselves and pitch an idea in 2 minutes or less, in a manner appropriate for the audience
Work productively with multidisciplinary teams