z->adler = s->check = (*s->checkfn)(0L, (const Bytef *)Z_NULL, 0); Tracev((stderr, "inflate:   blocks reset\n"));
z->adler = s->check = (*s->checkfn)(0L, Z_NULL, 0); Trace((stderr, "inflate:   blocks reset\n"));
void inflate_blocks_reset(s, z, c)inflate_blocks_statef *s;z_streamp z;uLongf *c;{  if (c != Z_NULL)    *c = s->check;  if (s->mode == BTREE || s->mode == DTREE)    ZFREE(z, s->sub.trees.blens);  if (s->mode == CODES)    inflate_codes_free(s->sub.decode.codes, z);  s->mode = TYPE;  s->bitk = 0;  s->bitb = 0;  s->read = s->write = s->window;  if (s->checkfn != Z_NULL)    z->adler = s->check = (*s->checkfn)(0L, (const Bytef *)Z_NULL, 0);  Tracev((stderr, "inflate:   blocks reset\n"));}