BOOL mIgnoreDoCommand;
@interface ChildView : NSQuickDrawView<mozView, NSTextInput>{@private  NSWindow*       mWindow;    // shortcut to the top window, [WEAK]      // the nsChildView that created the view. It retains this NSView, so    // the link back to it must be weak.  nsChildView* mGeckoChild;      // allows us to redispatch events back to a centralized location  nsIEventSink* mEventSink;      // tag for our mouse enter/exit tracking rect  NSTrackingRectTag mMouseEnterExitTag;  // Whether we're a plugin view.  BOOL mIsPluginView;  BOOL mLastKeyEventWasSentToCocoa;  NSEvent* mCurEvent;   // only valid during a keyDown    // needed for NSTextInput implementation  NSRange mMarkedRange;  NSRange mSelectedRange;  BOOL mInComposition;  BOOL mToggleMouseMoveEventWatching;  BOOL mInHandScroll; // true for as long as we are hand scrolling  // hand scroll locations  NSPoint mHandScrollStartMouseLoc;  nscoord mHandScrollStartScrollX, mHandScrollStartScrollY;}