nsObjectFrame::Paint(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer)
void nsPluginInstanceOwner::Paint(const nsRect& aDirtyRect, PRUint32 ndc)
nsObjectFrame::Paint(nsIPresContext* aPresContext,                     nsIRenderingContext& aRenderingContext,                     const nsRect& aDirtyRect,                     nsFramePaintLayer aWhichLayer){	const nsStyleDisplay* disp = (const nsStyleDisplay*)mStyleContext->GetStyleData(eStyleStruct_Display);	if ((disp != nsnull) && !disp->IsVisibleOrCollapsed()) {		return NS_OK;	}	nsIFrame * child = mFrames.FirstChild();	if (child != NULL) {	// This is an image		nsObjectFrameSuper::Paint(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);		return NS_OK;	}#if defined (XP_MAC)	// delegate all painting to the plugin instance.	if ((NS_FRAME_PAINT_LAYER_FOREGROUND == aWhichLayer) && (nsnull != mInstanceOwner)) {		mInstanceOwner->Paint(aDirtyRect);	}#elif defined (XP_PC)	if (NS_FRAME_PAINT_LAYER_FOREGROUND == aWhichLayer) 	{		nsIPluginInstance * inst;		if (NS_OK == GetPluginInstance(inst))		{			NS_RELEASE(inst);			// Look if it's windowless			nsPluginWindow * window;			mInstanceOwner->GetWindow(window);			if (window->type == nsPluginWindowType_Drawable)			{				PRUint32 hdc;				aRenderingContext.RetrieveCurrentNativeGraphicData(&hdc);				mInstanceOwner->Paint(aDirtyRect, hdc);			}		}	}#endif /* !XP_MAC */	return NS_OK;}