f0 = scp->sc_fpregs[0]; f1 = scp->sc_fpregs[1]; f2 = scp->sc_fpregs[2]; f3 = scp->sc_fpregs[3]; f4 = scp->sc_fpregs[4]; f5 = scp->sc_fpregs[5]; f6 = scp->sc_fpregs[6]; f7 = scp->sc_fpregs[7]; f8 = scp->sc_fpregs[8]; f9 = scp->sc_fpregs[9]; f10 = scp->sc_fpregs[10]; f11 = scp->sc_fpregs[11]; f12 = scp->sc_fpregs[12]; f13 = scp->sc_fpregs[13]; f14 = scp->sc_fpregs[14]; f15 = scp->sc_fpregs[15]; f16 = scp->sc_fpregs[16]; f17 = scp->sc_fpregs[17]; f18 = scp->sc_fpregs[18]; f19 = scp->sc_fpregs[19]; f20 = scp->sc_fpregs[20]; f21 = scp->sc_fpregs[21]; f22 = scp->sc_fpregs[22]; f23 = scp->sc_fpregs[23]; f24 = scp->sc_fpregs[24]; f25 = scp->sc_fpregs[25]; f26 = scp->sc_fpregs[26]; f27 = scp->sc_fpregs[27]; f28 = scp->sc_fpregs[28]; f29 = scp->sc_fpregs[29]; f30 = scp->sc_fpregs[30];
__sigreturn (struct sigcontext *scp){  struct hurd_sigstate *ss;  mach_port_t *reply_port;  if (scp == NULL || (scp->sc_mask & _SIG_CANT_MASK))    {      errno = EINVAL;      return -1;    }  ss = _hurd_self_sigstate ();	/* SS->lock now locked.  */  /* Restore the set of blocked signals, and the intr_port slot.  */  ss->blocked = scp->sc_mask;  ss->intr_port = scp->sc_intr_port;  /* Check for pending signals that were blocked by the old set.  */  if (ss->pending & ~ss->blocked)    {      /* There are pending signals that just became unblocked.  Wake up the	 signal thread to deliver them.  But first, squirrel away SCP where	 the signal thread will notice it if it runs another handler, and	 arrange to have us called over again in the new reality.  */      ss->context = scp;      /* Clear the intr_port slot, since we are not in fact doing	 an interruptible RPC right now.  If SS->intr_port is not null,	 the SCP context is doing an interruptible RPC, but the signal	 thread will examine us while we are blocked in the sig_post RPC.  */      ss->intr_port = MACH_PORT_NULL;      __mutex_unlock (&ss->lock);      __sig_post (_hurd_msgport, 0, __mach_task_self ());      /* If a pending signal was handled, sig_post never returned.  */      __mutex_lock (&ss->lock);    }  if (scp->sc_onstack)    {      ss->sigaltstack.ss_flags &= ~SA_ONSTACK; /* XXX threadvars */      /* XXX cannot unlock until off sigstack */      abort ();    }  else    __mutex_unlock (&ss->lock);  /* Destroy the MiG reply port used by the signal handler, and restore the     reply port in use by the thread when interrupted.  */  reply_port =    (mach_port_t *) __hurd_threadvar_location (_HURD_THREADVAR_MIG_REPLY);  if (*reply_port)    __mach_port_destroy (__mach_task_self (), *reply_port);  *reply_port = scp->sc_reply_port;  if (scp->sc_used_fpa)    {      /* Restore FPU state.  */      /* Restore the floating-point control/status register.	 We must do this first because the compiler will need	 a temporary FP register for the load.  */      asm volatile ("mt_fpcr %0" : : "f" (scp->sc_fpcsr));      /* Restore floating-point registers. */      f0 = scp->sc_fpregs[0];      f1 = scp->sc_fpregs[1];      f2 = scp->sc_fpregs[2];      f3 = scp->sc_fpregs[3];      f4 = scp->sc_fpregs[4];      f5 = scp->sc_fpregs[5];      f6 = scp->sc_fpregs[6];      f7 = scp->sc_fpregs[7];      f8 = scp->sc_fpregs[8];      f9 = scp->sc_fpregs[9];      f10 = scp->sc_fpregs[10];      f11 = scp->sc_fpregs[11];      f12 = scp->sc_fpregs[12];      f13 = scp->sc_fpregs[13];      f14 = scp->sc_fpregs[14];      f15 = scp->sc_fpregs[15];      f16 = scp->sc_fpregs[16];      f17 = scp->sc_fpregs[17];      f18 = scp->sc_fpregs[18];      f19 = scp->sc_fpregs[19];      f20 = scp->sc_fpregs[20];      f21 = scp->sc_fpregs[21];      f22 = scp->sc_fpregs[22];      f23 = scp->sc_fpregs[23];      f24 = scp->sc_fpregs[24];      f25 = scp->sc_fpregs[25];      f26 = scp->sc_fpregs[26];      f27 = scp->sc_fpregs[27];      f28 = scp->sc_fpregs[28];      f29 = scp->sc_fpregs[29];      f30 = scp->sc_fpregs[30];    }  /* Load all the registers from the sigcontext.  */#define restore_gpr(n) \  asm volatile ("ldq $" #n ",%0" : : "m" (scpreg->sc_regs[n]))  {    /* The `rei' PAL pseudo-instruction restores registers $2..$7, the PC       and processor status.  So we can use these few registers for our       working variables.  Unfortunately, it finds its data on the stack       and merely pops the SP ($30) over the words of state restored,       allowing no other option for the new SP value.  So we must push the       registers and PSW it will to restore, onto the user's stack and let       it pop them from there.  */    register const struct sigcontext *const scpreg asm ("$2") = scp;    register integer_t *usp asm ("$3") = scpreg->sc_regs[30];    register integer_t usp_align asm ("$4");    /* Push an 8-word "trap frame" onto the user stack for `rei':       registers $2..$7, the PC, and the PSW.  */    register struct rei_frame      {	integer_t regs[5], pc, ps;      } *rei_frame asm ("$5");    usp -= 8;    /* `rei' demands that the stack be aligned to a 64 byte (8 word)       boundary; bits 61..56 of the PSW are OR'd back into the SP value       after popping the 8-word trap frame, so we store (sp % 64)       there and this restores the original user SP.  */    usp_align = (integer_t) usp & 63L;    rei_frame = (void *) ((integer_t) usp & ~63L);    /* Copy the registers and PC from the sigcontext.  */    memcpy (rei_frame->regs, &scpreg->sc_regs[2], sizeof rei_frame->regs);    rei_frame->pc = scpreg->sc_pc;    /* Compute the new PS value to be restored.  `rei' adds the value at       bits 61..56 to the SP to compensate for the alignment above that       cleared the low 6 bits; bits 5..3 are the new mode/privilege level       (must be >= current mode; 3 == user mode); bits 2..0 are "software",       unused by the processor or kernel (XXX should trampoline save these?       How?); in user mode, `rei' demands that all other bits be zero.  */    rei_frame->ps = (usp_align << 56) | (3 << 3); /* XXX low 3 bits??? */    /* Restore the other general registers: everything except $2..$7, which       are in the `rei' trap frame we set up above, and $30, which is the       SP which is popped by `rei'.  */    restore_gpr (1);    restore_gpr (8);    restore_gpr (9);    restore_gpr (10);    restore_gpr (11);    restore_gpr (12);    restore_gpr (13);    restore_gpr (14);    restore_gpr (15);    restore_gpr (16);    restore_gpr (17);    restore_gpr (18);    restore_gpr (19);    restore_gpr (20);    restore_gpr (21);    restore_gpr (22);    restore_gpr (23);    restore_gpr (24);    restore_gpr (25);    restore_gpr (26);    restore_gpr (27);    restore_gpr (28);    restore_gpr (29);    /* Switch the stack pointer to the trap frame set up on       the user stack and do the magical `rei' PAL call.  */    asm volatile ("mov %0, $30\n"		  "call_pal %0"		  : : "r" (rei_frame), "i" (op_rei));    /* Firewall.  */    asm volatile ("call_pal %0" : : "i" (op_halt));  }  /* NOTREACHED */  return -1;}