if ( A -> type == B -> type && labs (A -> pos - B -> pos) <= FUZZY && labs (A -> gapR - B -> gapR) <= FUZZY && labs (A -> gapQ - B -> gapQ) <= FUZZY ) return true; else return false;
return ( A -> type == B -> type  && labs (A -> pos - B -> pos) <= FUZZY  && labs (A -> gapR - B -> gapR) <= FUZZY  && labs (A -> gapQ - B -> gapQ) <= FUZZY );
inline bool IsEqualConflict (const Conflict_t * A, const Conflict_t * B){  if ( A -> type == B -> type       &&       labs (A -> pos - B -> pos) <= FUZZY       &&       labs (A -> gapR - B -> gapR) <= FUZZY       &&       labs (A -> gapQ - B -> gapQ) <= FUZZY )    return true;  else    return false;}