DrawSelectionIterator::CurrentBackGroundColor(nscolor &aColor)
DrawSelectionIterator::CurrentBackGroundColor(nscolor &aColor, PRBool *aIsTransparent)
DrawSelectionIterator::CurrentBackGroundColor(nscolor &aColor){   //Find color based on mTypes[mCurrentIdx];  if (mTypes? (mTypes[mCurrentIdx] | nsISelectionController::SELECTION_NORMAL): (mCurrentIdx == (PRUint32)mDetails->mStart)) {    aColor = mOldStyle.mSelectionBGColor;    if (mSelectionStatus==nsISelectionController::SELECTION_ATTENTION)      aColor = mAttentionColor;    else if (mSelectionStatus != nsISelectionController::SELECTION_ON)      aColor = mDisabledColor;    return PR_TRUE;  }  return PR_FALSE;}