NS_IMETHODIMP GetCurrentTransform(nsTransform2D *&aTransform) { aTransform = mTranMatrix; return NS_OK; }
NS_IMETHODIMP nsRenderingContextPh :: GetCurrentTransform(nsTransform2D *&aTransform) { PR_LOG(PhGfxLog, PR_LOG_DEBUG, ("nsRenderingContextPh::GetCurrentTransform\n")); aTransform = mTMatrix; return NS_OK; }
   NS_IMETHODIMP GetCurrentTransform(nsTransform2D *&aTransform) { aTransform = mTranMatrix; return NS_OK; }