NG_TRACE_METHOD(NPP_StreamAsFile);
NPP_StreamAsFile(NPP instance, NPStream *stream, const char* fname){	if(fname == NULL || fname[0] == NULL)	{		return;	}/*	// get back the plugin instance object    CPluginWindow * pluginData = (CPluginWindow *)instance->pdata;	// get the avi object controller    CAvi& aviPlayer = pluginData->GetAviStream();	// open the avi driver with the specified name	aviPlayer.Open(*pluginData, fname);    aviPlayer.Update();    // well, christ, the AVI window Update() paint doesn't work in Win95.    // It works fine in NT and Win3.1, but Win95 is doing something    // hostile.  So, I have a hack here that steps the frame forward    // to paint the window;  barf ...    // figure out whether to hack for Win 95    DWORD dwVer = GetVersion();    int iVer = (LOBYTE(LOWORD(dwVer))*100)+HIBYTE(LOWORD(dwVer));    if(iVer > 394) {        // Win 95        aviPlayer.FrameForward();    } */}