js_FinishRuntimeScriptState(JSContext *cx)
js_FinishRuntimeScriptState(JSRuntime *rt)
js_FinishRuntimeScriptState(JSContext *cx){    JSRuntime *rt = cx->runtime;    if (rt->scriptFilenameTable) {        JS_HashTableDestroy(rt->scriptFilenameTable);        rt->scriptFilenameTable = NULL;    }#ifdef JS_THREADSAFE    if (rt->scriptFilenameTableLock) {        JS_DESTROY_LOCK(rt->scriptFilenameTableLock);        rt->scriptFilenameTableLock = NULL;    }#endif}