static CGroupMembers theGroup={0}; theGroup.mBits.mLeaf=1; return theGroup;
static CGroupMembers theBlockGroup={0}; theBlockGroup.mBits.mTopLevel=1; return theBlockGroup;
  static CGroupMembers& GetGroup(void) {    static CGroupMembers theGroup={0};    theGroup.mBits.mLeaf=1;    return theGroup;  }