{ bfd_set_error (bfd_error_no_memory); return NULL; }
return NULL;
_bfd_elf_make_empty_symbol (abfd)     bfd *abfd;{  elf_symbol_type *newsym;  newsym = (elf_symbol_type *) bfd_zalloc (abfd, sizeof (elf_symbol_type));  if (!newsym)    {      bfd_set_error (bfd_error_no_memory);      return NULL;    }  else    {      newsym->symbol.the_bfd = abfd;      return &newsym->symbol;    }}