{ bfd_set_error (bfd_error_no_memory); return NULL; }
return NULL;
oasys_make_empty_symbol (abfd)     bfd *abfd;{  oasys_symbol_type *new =  (oasys_symbol_type *) bfd_zalloc (abfd, sizeof (oasys_symbol_type));  if (!new)    {      bfd_set_error (bfd_error_no_memory);      return NULL;    }  new->symbol.the_bfd = abfd;  return &new->symbol;}