size = bfd_get_section_size_before_reloc (section);
size = bfd_get_section_size (section);
pc_in_unmapped_range (CORE_ADDR pc, asection *section){  /* FIXME: need bfd *, so we can use bfd_section_lma methods. */  int size;  if (overlay_debugging)    if (section && section_is_overlay (section))      {	size = bfd_get_section_size_before_reloc (section);	if (section->lma <= pc && pc < section->lma + size)	  return 1;      }  return 0;}