rem: Response (i_lied, NoRadioactives); Response (plumb_out, NoRadioactives);
add: if (GLOBAL_SIS (ElementAmounts[RADIOACTIVE])) GiveRadios (NULL_PTR); else { Response (i_lied, NoRadioactives); Response (plumb_out, NoRadioactives); }
context: NoRadioactives (RESPONSE_REF R){	if (PLAYER_SAID (R, yes_this_is_supply_ship))	{		NPCPhrase (ABOUT_TIME);		Response (i_lied, NoRadioactives);		Response (plumb_out, NoRadioactives);	}	else	{		if (PLAYER_SAID (R, where_can_i_get_radios))		{			NPCPhrase (RADIOS_ON_MERCURY);			DISABLE_PHRASE (where_can_i_get_radios);		}		else if (PLAYER_SAID (R, no_but_well_help0))			NPCPhrase (THE_WHAT_FROM_WHERE);		else if (PLAYER_SAID (R, what_slave_planet)				|| PLAYER_SAID (R, i_lied))			NPCPhrase (DONT_KNOW_WHO_YOU_ARE);		else if (PLAYER_SAID (R, plumb_out))			NPCPhrase (WHAT_KIND_OF_IDIOT);		else if (PLAYER_SAID (R, i_lost_my_lander))		{			NPCPhrase (HERE_IS_A_NEW_LANDER);			++GLOBAL_SIS (NumLanders);			SetSemaphore (GraphicsSem);			DrawLanders ();			DeltaSISGauges (4, 0, 0);			ClearSemaphore (GraphicsSem);			SET_GAME_STATE (LANDERS_LOST, 1);		}		else if (PLAYER_SAID (R, i_lost_another_lander))		{			NPCPhrase (HERE_IS_ANOTHER_LANDER);			++GLOBAL_SIS (NumLanders);			SetSemaphore (GraphicsSem);			DrawLanders ();			DeltaSISGauges (4, 0, 0);			ClearSemaphore (GraphicsSem);		}		else if (PLAYER_SAID (R, need_fuel))		{			NPCPhrase (GIVE_FUEL);			SetSemaphore (GraphicsSem);			DeltaSISGauges (0, 5 * FUEL_TANK_SCALE, 0);			ClearSemaphore (GraphicsSem);			SET_GAME_STATE (GIVEN_FUEL_BEFORE, 1);		}		else if (PLAYER_SAID (R, need_fuel_again))		{			NPCPhrase (GIVE_FUEL_AGAIN);			SetSemaphore (GraphicsSem);			DeltaSISGauges (0, 5 * FUEL_TANK_SCALE, 0);			ClearSemaphore (GraphicsSem);		}		if (GLOBAL_SIS (NumLanders) == 0)		{			if (GET_GAME_STATE (LANDERS_LOST))				Response (i_lost_another_lander, NoRadioactives);			else				Response (i_lost_my_lander, NoRadioactives);		}		if (GLOBAL_SIS (FuelOnBoard) < 2 * FUEL_TANK_SCALE)		{			if (GET_GAME_STATE (GIVEN_FUEL_BEFORE))				Response (need_fuel_again, NoRadioactives);			else				Response (need_fuel, NoRadioactives);		}		Response (ok_i_will_get_radios, ByeBye);		if (PHRASE_ENABLED (where_can_i_get_radios))		{			Response (where_can_i_get_radios, NoRadioactives);		}	}}