rem: if (gtk_xine_is_playing (gtx)) return xine_get_current_position (gtx->priv->xine); else return 0;
add: return (gtk_xine_is_playing (gtx) ? xine_get_current_position (gtx->priv->xine) : 0);
context: gtk_xine_get_position (GtkXine * gtx){	g_return_val_if_fail (gtx != NULL, 0);	g_return_val_if_fail (GTK_IS_XINE (gtx), 0);	g_return_val_if_fail (gtx->priv->xine != NULL, 0);	if (gtk_xine_is_playing (gtx))		return xine_get_current_position (gtx->priv->xine);	else		return 0;}