rem: init_syreen ()
add: init_syreen (void)
context: init_syreen (){	RACE_DESCPTR RaceDescPtr;	syreen_desc.postprocess_func = syreen_postprocess;	syreen_desc.init_weapon_func = initialize_dagger;	syreen_desc.cyborg_control.intelligence_func =			(void (*) (PVOID ShipPtr, PVOID ObjectsOfConcern, COUNT					ConcernCounter)) syreen_intelligence;	RaceDescPtr = &syreen_desc;	return (RaceDescPtr);}