rem: SetPlanetTilt (0);
context: ReturnToOrbit (PRECT pRect){	CONTEXT OldContext;		SetSemaphore (GraphicsSem);	OldContext = SetContext (SpaceContext);	SetContextClipRect (pRect);	BatchGraphics ();	DrawStarBackGround (TRUE);	SetContext (ScanContext);	DrawPlanet (0, 0, 0, 0);	DrawScannedObjects (TRUE);	ScreenTransition (3, pRect);	UnbatchGraphics ();	LoadIntoExtraScreen (pRect);	SetContext (OldContext);	ClearSemaphore (GraphicsSem);	SetPlanetTilt (0);}