add: spahome_desc.post_encounter_func = post_spahome_enc;
context: init_spahome_comm (){	LOCDATAPTR retval;	spahome_desc.init_encounter_func = Intro;	spahome_desc.uninit_encounter_func = uninit_spahome;	spahome_desc.AlienTextTemplate.baseline.x =			TEXT_X_OFFS + (SIS_TEXT_WIDTH >> 1);	spahome_desc.AlienTextTemplate.baseline.y = 0;	spahome_desc.AlienTextTemplate.align = ALIGN_CENTER;	spahome_desc.AlienTextWidth = SIS_TEXT_WIDTH - 16;	if (GET_GAME_STATE (SPATHI_MANNER) == 3)	{		SET_GAME_STATE (BATTLE_SEGUE, 0);	}	else	{		SET_GAME_STATE (BATTLE_SEGUE, 1);	}	retval = &spahome_desc;	return (retval);}