rem: SetSemaphore (&GraphicsSem);
add: SetSemaphore (GraphicsSem);
context: DrawRestartMenu (BYTE OldState, BYTE NewState, FRAME f){	RECT r;	SetSemaphore (&GraphicsSem);	SetContext (ScreenContext);	r.corner.x = r.corner.y = r.extent.width = r.extent.height = 0;	SetContextClipRect (&r);	r.corner.x = 0;	r.corner.y = 0;	r.extent.width = SCREEN_WIDTH;	r.extent.height = SCREEN_HEIGHT;	SetFlashRect (&r, SetAbsFrameIndex (f, NewState + 1));	ClearSemaphore (&GraphicsSem);	(void) OldState;  /* Satisfying compiler (unused parameter) */}