rem: isaac_mix (struct isaac_state *s, word32 const seed[])
add: isaac_mix (struct isaac_state *s, uint32_t const seed[])
context: isaac_mix (struct isaac_state *s, word32 const seed[/* ISAAC_WORDS */]){  int i;  word32 a = s->iv[0];  word32 b = s->iv[1];  word32 c = s->iv[2];  word32 d = s->iv[3];  word32 e = s->iv[4];  word32 f = s->iv[5];  word32 g = s->iv[6];  word32 h = s->iv[7];  for (i = 0; i < ISAAC_WORDS; i += 8)    {      a += seed[i];      b += seed[i + 1];      c += seed[i + 2];      d += seed[i + 3];      e += seed[i + 4];      f += seed[i + 5];      g += seed[i + 6];      h += seed[i + 7];      mix (a, b, c, d, e, f, g, h);      s->mm[i] = a;      s->mm[i + 1] = b;      s->mm[i + 2] = c;      s->mm[i + 3] = d;      s->mm[i + 4] = e;      s->mm[i + 5] = f;      s->mm[i + 6] = g;      s->mm[i + 7] = h;    }  s->iv[0] = a;  s->iv[1] = b;  s->iv[2] = c;  s->iv[3] = d;  s->iv[4] = e;  s->iv[5] = f;  s->iv[6] = g;  s->iv[7] = h;}