add: zoqfot_desc.post_encounter_func = post_zoqfot_enc;
context: init_zoqfot_comm (void){	LOCDATAPTR retval;	zoqfot_desc.init_encounter_func = Intro;	zoqfot_desc.uninit_encounter_func = uninit_zoqfot;	zoqfot_desc.AlienTextTemplate.align = ALIGN_CENTER;	zoqfot_desc.AlienTextTemplate.valign = VALIGN_MIDDLE;	zoqfot_desc.AlienTextWidth = (SIS_TEXT_WIDTH >> 1) - TEXT_X_OFFS;	if ((ActivateStarShip (ZOQFOTPIK_SHIP, CHECK_ALLIANCE) & GOOD_GUY)			|| LOBYTE (GLOBAL (CurrentActivity)) == WON_LAST_BATTLE)	{		SET_GAME_STATE (BATTLE_SEGUE, 0);	}	else	{		SET_GAME_STATE (BATTLE_SEGUE, 1);	}		retval = &zoqfot_desc;	return (retval);}