rem: _AVL_TREE_MAP_CLASS_NAME::Allocate(const Key &key, const Value &value) { return fStrategy.Allocate(key, value); }
add: inline Node *Allocate(const Key &key, const Value &value) { Node *result = fAllocator.Allocate(); if (result) fAllocator.Construct(result, key, value); return result; }
context: _AVL_TREE_MAP_CLASS_NAME::Allocate(const Key &key, const Value &value){	return fStrategy.Allocate(key, value);}