rem: init_mycon ()
add: init_mycon (void)
context: init_mycon (){	RACE_DESCPTR RaceDescPtr;	mycon_desc.postprocess_func = mycon_postprocess;	mycon_desc.init_weapon_func = initialize_plasma;	mycon_desc.cyborg_control.intelligence_func =			(void (*) (PVOID ShipPtr, PVOID ObjectsOfConcern, COUNT					ConcernCounter)) mycon_intelligence;	RaceDescPtr = &mycon_desc;	return (RaceDescPtr);}