rem: srandom(unsigned long x)
add: srandom(unsigned int x)
context: srandom(unsigned long x){	long i;	if (rand_type == TYPE_0) {		state[0] = x;	} else {		state[0] = x;		for (i = 1; i < rand_deg; i++) {			state[i] = good_rand(state[i - 1]);		}		fptr = &state[rand_sep];		rptr = &state[0];		for (i = 0; i < 10 * rand_deg; i++) {			(void)random();		}	}}