rem: D("action_play");
context: totem_action_play (Totem *totem, int offset){	int retval;	D("action_play");	if (totem->mrl == NULL)		return;	retval = gtk_xine_play (GTK_XINE (totem->gtx), offset , 0);	play_pause_set_label (totem, retval ? STATE_PLAYING : STATE_STOPPED);}