rem: rc = DeleteConflictIterator( iter, &ctx->m_Conflicts );
add: rc = iter->m_InConflict;
context: FreeResourceIterator( struct ResourceIterator* iter,                      struct ResourceContext* ctx ){  BOOL rc = FALSE;  if( iter == NULL )  {    return FALSE;  }  UnlockResource( iter, ctx );  rc = DeleteConflictIterator( iter, &ctx->m_Conflicts );  FreeVec( iter );    return rc;}