add: set(MUIScalemode, MUIA_Cycle_Active, globalprefs.ahigp_ScaleMode);
context: static void GUINewSettings(void){  set(MUIUnit,MUIA_Cycle_Active,state.UnitSelected);  set(MUIDebug, MUIA_Cycle_Active, globalprefs.ahigp_DebugLevel);  set(MUIEcho, MUIA_Cycle_Active, (globalprefs.ahigp_DisableEcho ? 2 : 0)|(globalprefs.ahigp_FastEcho    ? 1 : 0));  set(MUISurround, MUIA_Cycle_Active, globalprefs.ahigp_DisableSurround);  set(MUIClipvol, MUIA_Cycle_Active, globalprefs.ahigp_ClipMasterVolume);  set(MUICpu, MUIA_Cycle_Active, (globalprefs.ahigp_MaxCPU * 100 + 32768) >> 16);  set(MUIACTime, MUIA_Cycle_Active, (globalprefs.ahigp_AntiClickTime * 1000 + 32768) >> 16);  GUINewUnit();}