add: wDrawBevel(scr->geometry_display, scr->geometry_display_width+1, scr->geometry_display_height+1, scr->resizebar_texture[0], WREL_RAISED);
context: showPosition(WWindow *wwin, int x, int y){    WScreen *scr = wwin->screen_ptr;    GC gc = scr->info_text_gc;    char num[16];    int fw, fh;    if (wPreferences.move_display == WDIS_NEW) {#if 0        int width = wwin->frame->core->width;        int height = wwin->frame->core->height;	GC lgc = scr->line_gc;	XSetForeground(dpy, lgc, scr->line_pixel);	sprintf(num, "%i", x);	XDrawLine(dpy, scr->root_win, lgc, 0, y-1, scr->scr_width, y-1);	XDrawLine(dpy, scr->root_win, lgc, 0, y+height+2, scr->scr_width,		  y+height+2);	XDrawLine(dpy, scr->root_win, lgc, x-1, 0, x-1, scr->scr_height);	XDrawLine(dpy, scr->root_win, lgc, x+width+2, 0, x+width+2,		  scr->scr_height);#endif    } else {	XClearWindow(dpy, scr->geometry_display);	sprintf(num, "%+i  %-+i", x, y);	fw = wTextWidth(scr->info_text_font->font, num, strlen(num));		XSetForeground(dpy, gc, scr->window_title_pixel[WS_UNFOCUSED]);		fh = scr->info_text_font->height;	wDrawString(scr->geometry_display, scr->info_text_font, gc, 		    (scr->geometry_display_width - 2 - fw) / 2,		    (scr->geometry_display_height-fh)/2 + scr->info_text_font->y,		    num, strlen(num));    }}