add: commander_desc.AlienTextTemplate.valign = VALIGN_MIDDLE;
context: init_starbase_comm (){	LOCDATAPTR retval;	commander_desc.init_encounter_func = Intro;	commander_desc.uninit_encounter_func = uninit_starbase;	commander_desc.AlienTextWidth = 143;	commander_desc.AlienTextTemplate.baseline.x = 164;	commander_desc.AlienTextTemplate.baseline.y = 20;	commander_desc.AlienTextTemplate.align = ALIGN_CENTER;	CurBulletinMask = 0;	SET_GAME_STATE (BATTLE_SEGUE, 0);	retval = &commander_desc;	return (retval);}