rem: init_melnorme ()
add: init_melnorme (void)
context: init_melnorme (){	RACE_DESCPTR RaceDescPtr;	melnorme_desc.postprocess_func = melnorme_postprocess;	melnorme_desc.init_weapon_func = initialize_pump_up;	melnorme_desc.cyborg_control.intelligence_func =			(void (*) (PVOID ShipPtr, PVOID ObjectsOfConcern, COUNT					ConcernCounter)) melnorme_intelligence;	RaceDescPtr = &melnorme_desc;	return (RaceDescPtr);}