rem: bool blit(struct glgfx_bitmap* bitmap) {
add: bool blit(struct glgfx_bitmap* bitmap, int width, int height) { uint16_t* buffer;  sleep(1); if (glgfx_bitmap_lock(bitmap, false, true)) { glgfx_bitmap_getattr(bitmap, glgfx_bitmap_attr_mapaddr, (intptr_t*) &buffer); int x, y;  for (y = 0; y < height; y += 1) { for (x = 0; x < width; x += 1) {  buffer[x+y*width] = 0x8ff8; } }  if (glgfx_bitmap_unlock(bitmap, 0, 0, width, height)) { printf("updated\n"); } }  sleep(1);   return true;
context: bool blit(struct glgfx_bitmap* bitmap) {}