rem: init_black_urquan ()
add: init_black_urquan (void)
context: init_black_urquan (){	RACE_DESCPTR RaceDescPtr;	black_urquan_desc.preprocess_func = black_urquan_preprocess;	black_urquan_desc.postprocess_func = black_urquan_postprocess;	black_urquan_desc.init_weapon_func = initialize_buzzsaw;	black_urquan_desc.cyborg_control.intelligence_func =			(void (*) (PVOID ShipPtr, PVOID ObjectsOfConcern, COUNT					ConcernCounter)) black_urquan_intelligence;	RaceDescPtr = &black_urquan_desc;	return (RaceDescPtr);}