rem: OSGNodePtr node;
add: NodePtr node;
context: int main (int argc, char **argv){	OSGNodePtr node;	const char *fileName = (argc > 1) ? argv[1] : "test.raw";		osgInit(argc, argv);#ifdef WIN32    OSGRAWSceneFileType *pR = &(OSGRAWSceneFileType::staticThe());#endif	OSGSceneFileHandler::the().print();	node = OSGSceneFileHandler::the().read(argv[1]);	node->updateVolume();	OSGVec3f center;	node->getVolume().getCenter(center);	cerr << "Volume: center " << center << ", volume "		 << node->getVolume().getVolume() << endl; 	return 0;}