add: fDebugContext.nub_port = -1; fDebugContext.reply_port = -1;  fExecutablePath[0] = '\0';
context: TeamDebugHandler::TeamDebugHandler(DebugServer *debugServer, team_id team)	: fDebugServer(debugServer),	  fTeam(team),	  fNubPort(-1),	  fThreadDebugHandlers(){}