add: glgfx_bitmap_destroy(bm);  glgfx_destroy_monitors(); }
context: int main(int argc __attribute__((unused)), char** argv __attribute__((unused))) {  // If unset, sync to vblank as default (nvidia driver)  setenv("__GL_SYNC_TO_VBLANK", "1", False);/*   if (glopen()) { */    if (glgfx_create_monitors()) {      struct glgfx_bitmap* bm = glgfx_bitmap_create(100, 200, 24, 0, NULL,						    glgfx_pixel_r8g8b8a8, monitors[0]);      glgfx_bitmap_destroy(bm);            glgfx_destroy_monitors();    }/*   } */    return 0;}