rem: team_id team = handler->Team();
context: DebugServer::KillTeam(TeamDebugHandler *handler){	team_id team = handler->Team();	team_info info;	get_team_info(team, &info);	fprintf(stderr, "debug_server: Killing team %ld (%s)\n", team, info.args);	kill_team(team);	_DeleteTeamDebugHandler(handler);	// TODO: We should actually iterate through the debug message list and	// remove all messages for the team.}