rem: return create_thread(name, thread_get_current_thread()->team->id, entry, data1, data2, priority, false);
add: threadID = create_thread(name, thread_get_current_thread()->team->id, entry, data1, data2, priority, false);  user_debug_thread_created(threadID);  return threadID;
context: _user_spawn_thread(int32 (*entry)(thread_func, void *), const char *userName, int32 priority, void *data1, void *data2){	char name[B_OS_NAME_LENGTH];	if (!IS_USER_ADDRESS(entry) || entry == NULL		|| !IS_USER_ADDRESS(userName)		|| user_strlcpy(name, userName, B_OS_NAME_LENGTH) < B_OK)		return B_BAD_ADDRESS;	return create_thread(name, thread_get_current_thread()->team->id, entry, data1, data2, priority, false);}