rem: gnome_triggers_do (NULL, NULL, "gnibbles", "startgame", NULL);
add: gnibbles_play_sound ("startgame");
context: static gint restart_game (gpointer data){	gnibbles_load_level (current_level);	gnibbles_add_bonus (1);	dummy_id = gtk_timeout_add (1500, (GtkFunction) new_game_2_cb,			NULL);	gnome_triggers_do (NULL, NULL, "gnibbles", "startgame", NULL);	restart_id = 0;	return (FALSE);}