rem: thread_hit_debug_event(B_DEBUGGER_MESSAGE_THREAD_DEBUGGED, NULL, 0, false);
add: debug_thread_debugged message; thread_hit_debug_event(B_DEBUGGER_MESSAGE_THREAD_DEBUGGED, &message, sizeof(message), false);
context: _user_wait_for_debugger(void){	thread_hit_debug_event(B_DEBUGGER_MESSAGE_THREAD_DEBUGGED, NULL, 0, false);}