add: retval = TRUE; break; case GDK_Up: action_volume_relative (totem, 8); retval = TRUE; break; case GDK_Down: action_volume_relative (totem, -8);
context: on_window_key_press_event (GtkWidget *win, GdkEventKey *event,		gpointer user_data){	Totem *totem = (Totem *) user_data;	gboolean retval = FALSE;	switch (event->keyval) {	case GDK_p:	case GDK_P:		action_play_pause (totem);		retval = TRUE;		break;	case GDK_Escape:		action_fullscreen (totem, FALSE);		retval = TRUE;		break;	case GDK_f:	case GDK_F:		action_fullscreen_toggle (totem);		retval = TRUE;		break;	case GDK_Left:		action_seek_relative (totem, -60);		retval = TRUE;		break;	case GDK_Right:		action_seek_relative (totem, 60);		retval = TRUE;		break;	case GDK_B:	case GDK_b:		action_previous (totem);		retval = TRUE;		break;	case GDK_N:	case GDK_n:		action_next (totem);		retval = TRUE;		break;	case GDK_q:	case GDK_Q:		action_exit (totem);		retval = TRUE;		break;	}	return retval;}