rem: u->prefs.ahiup_ScaleMode      = AHI_SCALE_FIXED_SAFE;
context: static BOOL AddUnit(struct List *list, int unit) {  struct UnitNode *u;  u = AllocVec(sizeof(struct UnitNode), MEMF_CLEAR);  if(u == NULL) {    return FALSE;  }  u->prefs.ahiup_Unit           = unit;  u->prefs.ahiup_ScaleMode      = AHI_SCALE_FIXED_SAFE;  u->prefs.ahiup_Channels       = 1;  u->prefs.ahiup_AudioMode      = AHI_BestAudioID(AHIDB_Realtime, TRUE, TAG_DONE);  u->prefs.ahiup_Frequency      = 8000;  u->prefs.ahiup_MonitorVolume  = 0x00000;  u->prefs.ahiup_InputGain      = 0x10000;  u->prefs.ahiup_OutputVolume   = 0x10000;  u->prefs.ahiup_Input          = 0;  u->prefs.ahiup_Output         = 0;  FillUnitName(u);  u->node.ln_Pri = -unit;  Enqueue(list, (struct Node *) u);  return TRUE;}