rem: bw = (int)((float)MIN(*width, *height)*0.24);
add: bw = (int)((float)WMIN(*width, *height)*0.24);
context: willResizeColorWell(W_ViewDelegate *self, WMView *view,		    unsigned int *width, unsigned int *height){    WMColorWell *cPtr = (WMColorWell*)view->self;    int bw;        if (cPtr->flags.bordered) {	if (*width < MIN_WIDTH)	    *width = MIN_WIDTH;	if (*height < MIN_HEIGHT)	    *height = MIN_HEIGHT;	bw = (int)((float)MIN(*width, *height)*0.24);	W_ResizeView(cPtr->colorView, *width-2*bw, *height-2*bw);	if (cPtr->colorView->pos.x!=bw || cPtr->colorView->pos.y!=bw)	    W_MoveView(cPtr->colorView, bw, bw);    } else {    	W_ResizeView(cPtr->colorView, *width, *height);	W_MoveView(cPtr->colorView, 0, 0);    }}