rem: char buf[10]; sprintf (buf, "%d.%d", properties->gamespeed, properties->fakes);
add: gchar *buf = NULL; buf = g_strdup_printf ("%d.%d", properties->gamespeed, properties->fakes);
context: update_score_state (void){        gchar **names = NULL;        gfloat *scores = NULL;        time_t *scoretimes = NULL;	gint top;	char buf[10];	sprintf (buf, "%d.%d", properties->gamespeed, properties->fakes);	top = gnome_score_get_notable("gnibbles", buf, &names, &scores, &scoretimes);	if (top > 0) {		gtk_widget_set_sensitive (game_menu[3].widget, TRUE);		g_strfreev(names);		g_free(scores);		g_free(scoretimes);	} else {		gtk_widget_set_sensitive (game_menu[3].widget, FALSE);	}}