rem: _AVL_TREE_MAP_CLASS_NAME::Free(Node *node) { return fStrategy.Free(node); }
add: inline void Free(Node *node) { fAllocator.Destruct(node); fAllocator.Deallocate(node); }
context: _AVL_TREE_MAP_CLASS_NAME::Free(Node *node){	return fStrategy.Free(node);}