rem: int i; int num = coll_pairs.Size();
add: int num = coll_pairs.size();
context:       int GetCollisions(CollisionObject *co, CollisionPair **& cr_ptr)      {         // fill report array with all collisions which this         // object is involved in.         assert(co);         int num_reports = 0;         int i;         int num = coll_pairs.Size();         if (num > max_reports_per_object)         {            num = max_reports_per_object;         }         for (i = 0; i < num; i++)          {            CollisionPair *cr = &(coll_pairs.GetElementAt(i));            if ((cr->co1 == co) || (cr->co2 == co))             {               report_array[num_reports++] = cr;            }         }         cr_ptr = report_array;         return num_reports;      }