add: utwig_desc.post_encounter_func = post_utwig_enc;
context: init_utwig_comm (void){	LOCDATAPTR retval;	utwig_desc.init_encounter_func = Intro;	utwig_desc.uninit_encounter_func = uninit_utwig;	utwig_desc.AlienTextTemplate.baseline.x =			TEXT_X_OFFS + (SIS_TEXT_WIDTH >> 1);	utwig_desc.AlienTextTemplate.baseline.y = 70;	utwig_desc.AlienTextTemplate.align = ALIGN_CENTER;	utwig_desc.AlienTextTemplate.valign = VALIGN_MIDDLE;	utwig_desc.AlienTextWidth = SIS_TEXT_WIDTH - 16;	if (GET_GAME_STATE (UTWIG_HAVE_ULTRON)			|| LOBYTE (GLOBAL (CurrentActivity)) == WON_LAST_BATTLE)	{		SET_GAME_STATE (BATTLE_SEGUE, 0);	}	else	{		SET_GAME_STATE (BATTLE_SEGUE, 1);	}	retval = &utwig_desc;	return (retval);}