rem: drawBodyMarker(Ruler *rPtr)
add: static void drawBodyMarker(Ruler * rPtr)
context: drawBodyMarker(Ruler *rPtr){    XPoint  points[4];    int xpos = ((rPtr->flags.whichMarker==4 || rPtr->flags.whichMarker==6)?                rPtr->motion:rPtr->margins.body);    points[0].x = xpos-5;    points[0].y = 16;    points[1].x = points[0].x+11;    points[1].y = 16;    points[2].x = points[0].x+5;    points[2].y = 22;    XFillPolygon (rPtr->view->screen->display, rPtr->drawBuffer,                  rPtr->fg, points, 3, Convex, CoordModeOrigin);}