rem: XUnmapWindow(dpy, scr->geometry_display);
add: WMUnmapWidget(scr->gview);
context: cyclePositionDisplay(WWindow *wwin, int x, int y, int w, int h){    WScreen *scr = wwin->screen_ptr;    wPreferences.move_display++;    wPreferences.move_display %= NUM_DISPLAYS;        if (wPreferences.move_display == WDIS_NEW) {	XUnmapWindow(dpy, scr->geometry_display);    } else {	if (wPreferences.move_display == WDIS_CENTER) {	    moveGeometryDisplayCentered(scr,					scr->scr_width/2, scr->scr_height/2);	} else if (wPreferences.move_display == WDIS_TOPLEFT) {	    moveGeometryDisplayCentered(scr, 1, 1);	} else if (wPreferences.move_display == WDIS_FRAME_CENTER) {	    moveGeometryDisplayCentered(scr, x + w/2, y + h/2);	}	XMapRaised(dpy, scr->geometry_display);    }}