rem: static void drawRulerOnPixmap(Ruler * rPtr)
add: drawRulerOnPixmap(Ruler * rPtr)
context: static void drawRulerOnPixmap(Ruler * rPtr){    int i, j, w, m;    char c[3];    int marks[9] = {11, 3, 5, 3, 7, 3, 5, 3};    if (!rPtr->drawBuffer || !rPtr->view->flags.realized)        return;            XFillRectangle(rPtr->view->screen->display, rPtr->drawBuffer,                   rPtr->bgGC, 0, 0, rPtr->view->size.width, 40);    WMDrawString(rPtr->view->screen, rPtr->drawBuffer, rPtr->fg,           rPtr->font, rPtr->margins.left + 2, 26, _("0   inches"), 10);    /* marker ticks */    i = j = m = 0;    w = rPtr->view->size.width - rPtr->margins.left;    while (m < w) {        XDrawLine(rPtr->view->screen->display, rPtr->drawBuffer,                  rPtr->fgGC, rPtr->margins.left + m, 23,                  rPtr->margins.left + m, marks[i % 8] + 23);        if (i != 0 && i % 8 == 0) {            if (j < 10)                snprintf(c, 3, "%d", ++j);            else                snprintf(c, 3, "%2d", ++j);            WMDrawString(rPtr->view->screen, rPtr->drawBuffer, rPtr->fg,                         rPtr->font, rPtr->margins.left + 2 + m, 26, c, 2);        }        m = (++i) * 10;    }    rPtr->end = rPtr->margins.left + m - 10;    if (rPtr->margins.right > rPtr->end)    rPtr->margins.right = rPtr->end;    /* base line */    XDrawLine(rPtr->view->screen->display, rPtr->drawBuffer, rPtr->fgGC,              rPtr->margins.left, 22, rPtr->margins.left + m - 10, 22);    drawLeftMarker(rPtr);    drawRightMarker(rPtr);    drawFirstMarker(rPtr);    drawBodyMarker(rPtr);    rPtr->flags.redraw = False;}