add: Times.del       = initTime;
context: ResetKeyRepeat (void){	DWORD initTime = GetTimeCounter ();	RepeatDelays.up        = _max_accel;	RepeatDelays.down      = _max_accel;	RepeatDelays.left      = _max_accel;	RepeatDelays.right     = _max_accel;	RepeatDelays.select    = _max_accel;	RepeatDelays.cancel    = _max_accel;	RepeatDelays.special   = _max_accel;	RepeatDelays.page_up   = _max_accel;	RepeatDelays.page_down = _max_accel;	RepeatDelays.zoom_in   = _max_accel;	RepeatDelays.zoom_out  = _max_accel;	GestaltRepeatDelay     = _max_accel;	Times.up        = initTime;	Times.down      = initTime;	Times.left      = initTime;	Times.right     = initTime;	Times.select    = initTime;	Times.cancel    = initTime;	Times.special   = initTime;	Times.page_up   = initTime;	Times.page_down = initTime;	Times.zoom_in   = initTime;	Times.zoom_out  = initTime;	GestaltTime     = initTime;}