add: break;  case TFB_SOUNDDRIVER_NOSOUND: TFB_NoSound_UninitSound (); break; }
context: TFB_UninitSound (void){#ifdef  HAVE_OPENAL	if (SoundDriver == TFB_SOUNDDRIVER_OPENAL)		TFB_alUninitSound ();	else		TFB_mixSDL_UninitSound ();#else	TFB_mixSDL_UninitSound ();#endif}