rem: { NPCPhrase (OK_SPIRIT0); NPCPhrase (OK_SPIRIT1); NPCPhrase (OK_SPIRIT2); NPCPhrase (OK_SPIRIT3);  syreen_desc.AlienTextTemplate.align = ALIGN_LEFT; syreen_desc.AlienTextTemplate.baseline.x = TEXT_X_OFFS; AlienTalkSegue (1);  syreen_desc.AlienTextTemplate.baseline.x = SIS_TEXT_WIDTH * 1 / 4; syreen_desc.AlienTextTemplate.baseline.y = 120 * 1 / 4; AlienTalkSegue (2);  syreen_desc.AlienTextTemplate.baseline.x = SIS_TEXT_WIDTH * 2 / 4; syreen_desc.AlienTextTemplate.baseline.y = 120 * 2 / 4; AlienTalkSegue (3);  syreen_desc.AlienTextTemplate.baseline.x = SIS_TEXT_WIDTH * 3 / 4; syreen_desc.AlienTextTemplate.baseline.y = 120 * 3 / 4; AlienTalkSegue ((COUNT)~0);  syreen_desc.AlienTextTemplate.baseline.x = TEXT_X_OFFS + (SIS_TEXT_WIDTH >> 1); syreen_desc.AlienTextTemplate.baseline.y = 0; syreen_desc.AlienTextTemplate.align = ALIGN_CENTER; syreen_desc.AlienTextWidth = SIS_TEXT_WIDTH - 16; }
add: NPCPhrase (OK_SPIRIT);
context: Sex (RESPONSE_REF R){	if (PLAYER_SAID (R, in_the_spirit))	{		NPCPhrase (OK_SPIRIT0);		NPCPhrase (OK_SPIRIT1);		NPCPhrase (OK_SPIRIT2);		NPCPhrase (OK_SPIRIT3);		syreen_desc.AlienTextTemplate.align = ALIGN_LEFT;		syreen_desc.AlienTextTemplate.baseline.x = TEXT_X_OFFS;		AlienTalkSegue (1);		syreen_desc.AlienTextTemplate.baseline.x = SIS_TEXT_WIDTH * 1 / 4;		syreen_desc.AlienTextTemplate.baseline.y = 120 * 1 / 4;		AlienTalkSegue (2);		syreen_desc.AlienTextTemplate.baseline.x = SIS_TEXT_WIDTH * 2 / 4;		syreen_desc.AlienTextTemplate.baseline.y = 120 * 2 / 4;		AlienTalkSegue (3);		syreen_desc.AlienTextTemplate.baseline.x = SIS_TEXT_WIDTH * 3 / 4;		syreen_desc.AlienTextTemplate.baseline.y = 120 * 3 / 4;		AlienTalkSegue ((COUNT)~0);		syreen_desc.AlienTextTemplate.baseline.x =				TEXT_X_OFFS + (SIS_TEXT_WIDTH >> 1);		syreen_desc.AlienTextTemplate.baseline.y = 0;		syreen_desc.AlienTextTemplate.align = ALIGN_CENTER;		syreen_desc.AlienTextWidth = SIS_TEXT_WIDTH - 16;	}	else if (PLAYER_SAID (R, what_in_mind))	{		NPCPhrase (SOMETHING_LIKE_THIS0);		NPCPhrase (SOMETHING_LIKE_THIS1);		NPCPhrase (SOMETHING_LIKE_THIS2);		NPCPhrase (SOMETHING_LIKE_THIS3);		syreen_desc.AlienTextTemplate.align = ALIGN_LEFT;		syreen_desc.AlienTextTemplate.baseline.x = TEXT_X_OFFS;		AlienTalkSegue (1);		syreen_desc.AlienTextTemplate.baseline.y = 120 * 3 / 4;		AlienTalkSegue (2);		syreen_desc.AlienTextTemplate.align = ALIGN_RIGHT;		syreen_desc.AlienTextTemplate.baseline.x = SIS_SCREEN_WIDTH - TEXT_X_OFFS;		AlienTalkSegue (3);		syreen_desc.AlienTextTemplate.baseline.y = 0;		AlienTalkSegue ((COUNT)~0);		syreen_desc.AlienTextTemplate.baseline.x =				TEXT_X_OFFS + (SIS_TEXT_WIDTH >> 1);		syreen_desc.AlienTextTemplate.baseline.y = 0;		syreen_desc.AlienTextTemplate.align = ALIGN_CENTER;		syreen_desc.AlienTextWidth = SIS_TEXT_WIDTH - 16;	}	else if (PLAYER_SAID (R, disease))		NPCPhrase (JUST_RELAX);	else if (PLAYER_SAID (R, what_happens_if_i_touch_this))	{		NPCPhrase (THIS_HAPPENS0);		NPCPhrase (GLOBAL_PLAYER_NAME);		NPCPhrase (THIS_HAPPENS1);		DISABLE_PHRASE (what_happens_if_i_touch_this);	}	else if (PLAYER_SAID (R, are_you_sure_this_is_ok))	{		NPCPhrase (YES_SURE);		DISABLE_PHRASE (are_you_sure_this_is_ok);	}	else if (PLAYER_SAID (R, boy_they_never_taught))	{		NPCPhrase (THEN_LET_ME_TEACH);		DISABLE_PHRASE (boy_they_never_taught);	}	if (!PHRASE_ENABLED (what_happens_if_i_touch_this)			&& !PHRASE_ENABLED (are_you_sure_this_is_ok)			&& !PHRASE_ENABLED (boy_they_never_taught))		Response (not_much_more_to_say, FriendlyExit);	else	{		if (PHRASE_ENABLED (what_happens_if_i_touch_this))			Response (what_happens_if_i_touch_this, Sex);		if (PHRASE_ENABLED (are_you_sure_this_is_ok))			Response (are_you_sure_this_is_ok, Sex);		if (PHRASE_ENABLED (boy_they_never_taught))			Response (boy_they_never_taught, Sex);	}}