add: chmmr_desc.post_encounter_func = post_chmmr_enc;
context: init_chmmr_comm (void){	LOCDATAPTR retval;	chmmr_desc.init_encounter_func = Intro;	chmmr_desc.uninit_encounter_func = uninit_chmmr;	chmmr_desc.AlienTextTemplate.baseline.x =			TEXT_X_OFFS + (SIS_TEXT_WIDTH >> 1);	chmmr_desc.AlienTextTemplate.baseline.y = 0;	chmmr_desc.AlienTextTemplate.align = ALIGN_CENTER;	chmmr_desc.AlienTextWidth = SIS_TEXT_WIDTH - 16;	SET_GAME_STATE (BATTLE_SEGUE, 0);	retval = &chmmr_desc;	return (retval);}