rem: const QCString & partNode::encodedBody() { if ( mEncodedOk ) return mEncodedBody;  if ( mDwPart ) mEncodedBody = mDwPart->AsString().c_str(); else mEncodedBody = 0; mEncodedOk = true; return mEncodedBody; }
add: QCString& encodedBody() { if( !mEncodedOk ) { if( mDwPart ) mEncodedBody = mDwPart->AsString().c_str(); else mEncodedBody = ""; mEncodedOk = true; } return mEncodedBody; }
context: const QCString & partNode::encodedBody() {  if ( mEncodedOk )    return mEncodedBody;  if ( mDwPart )    mEncodedBody = mDwPart->AsString().c_str();  else    mEncodedBody = 0;  mEncodedOk = true;  return mEncodedBody;}