rem: if (type == 'S') {
add: if (toupper(type) == 'S') {
context: applyImage(RContext *rc, BackgroundTexture *texture, RImage *image, char type,           int x, int y, int width, int height){    int w, h;    Bool fimage = False;    switch (toupper(type)) {    case 'S':    case 'M':        if (type == 'S') {            w = width;            h = height;        } else {            if (image->width*height > image->height*width) {                w = width;                h = (width*image->height) / image->width;            } else {                w = (height*image->width) / image->height;                h = height;            }        }        if (w != image->width || h != image->height) {            RImage * simage;            if (smooth) {                simage = RSmoothScaleImage(image, w, h);            } else {                simage = RScaleImage(image, w, h);            }            if (!simage) {                wwarning("could not scale image:%s", RMessageForError(RErrorCode));                return;            }            fimage = True;            image = simage;        }        /* fall through */    case 'C':        {            Pixmap pixmap;            if (!RConvertImage(rc, image, &pixmap)) {                wwarning("could not convert texture:%s", RMessageForError(RErrorCode));                return;            }            if (image->width != width || image->height != height) {                int sx, sy, w, h;                if (image->height < height) {                    h = image->height;                    y += (height - h) / 2;                    sy = 0;                } else {                    sy = (image->height - height) / 2;                    h = height;                }                if (image->width < width) {                    w = image->width;                    x += (width - w) / 2;                    sx = 0;                } else {                    sx = (image->width - width) / 2;                    w = width;                }                XCopyArea(dpy, pixmap, texture->pixmap, DefaultGC(dpy, scr), sx, sy, w, h, x, y);            } else                XCopyArea(dpy, pixmap, texture->pixmap, DefaultGC(dpy, scr), 0, 0, width, height, x, y);            XFreePixmap(dpy, pixmap);            if (fimage) {                RReleaseImage( image);            }        }        break;    }}