rem: XSetForeground(sPtr->display, sPtr->monoGC, W_PIXEL(sPtr->white));
add: XSetForeground(sPtr->display, sPtr->monoGC, 1);
context: makePixmap(W_Screen *sPtr, char **data, int width, int height, int masked){    Pixmap pixmap, mask = None;        pixmap = XCreatePixmap(sPtr->display, W_DRAWABLE(sPtr), width, height, 			   sPtr->depth);        if (masked) {	mask = XCreatePixmap(sPtr->display, W_DRAWABLE(sPtr), width, height, 1);	XSetForeground(sPtr->display, sPtr->monoGC, W_PIXEL(sPtr->white));	XFillRectangle(sPtr->display, mask, sPtr->monoGC, 0, 0, width, height);    }    renderPixmap(sPtr, pixmap, mask, data, width, height);    return WMCreatePixmapFromXPixmaps(sPtr, pixmap, mask, width, height,				      sPtr->depth);}