add: if (initLock) info->lock = 0;
context: clear_team_debug_info(struct team_debug_info *info){	if (info) {		atomic_set(&info->flags, B_TEAM_DEBUG_DEFAULT_FLAGS);		info->debugger_team = -1;		info->debugger_port = -1;		info->nub_thread = -1;		info->nub_port = -1;	}}