rem: AIFFHeader.SSNDsize = sizeof(SampledSoundHeader) + data->totallength;
add: AIFFHeader.SSNDsize = sizeof(SampledSoundHeader) + data->totallength - sizeof(AIFFHeader);
context: void FillAIFFheader(struct HandlerData *data) {  AIFFHeader.FORMsize = sizeof(AIFFHeader) + data->totallength - 8;  AIFFHeader.COMMchunk.numChannels = data->channels;  AIFFHeader.COMMchunk.numSampleFrames =       data->totallength / AHI_SampleFrameSize(data->type);  AIFFHeader.COMMchunk.sampleSize = data->bits;  ulong2extended(data->freq, &AIFFHeader.COMMchunk.sampleRate);  AIFFHeader.SSNDsize = sizeof(SampledSoundHeader) + data->totallength;}