add: arch_destroy_team_debug_info(&info->arch_info);
context: destroy_team_debug_info(struct team_debug_info *info){	if (info) {		// delete the nub port		if (info->nub_port >= 0) {			set_port_owner(info->nub_port, B_CURRENT_TEAM);			delete_port(info->nub_port);			info->nub_port = -1;		}		// wait for the nub thread		if (info->nub_thread >= 0) {			int32 result;			wait_for_thread(info->nub_thread, &result);			info->nub_thread = -1;		}		atomic_set(&info->flags, 0);		info->debugger_team = -1;		info->debugger_port = -1;	}}