rem: Stamp.frame = SetAbsFrameIndex (status, 0);
add: if (optWhichMenu == OPT_PC) Stamp.frame = SetAbsFrameIndex (status, 4); else Stamp.frame = SetAbsFrameIndex (status, 0);
context: DrawCrewFuelString (COORD y, SIZE state){	STAMP Stamp;	extern FRAME status;	Stamp.origin.y = y + GAUGE_YOFFS + STARCON_TEXT_HEIGHT;	if (state == 0)	{		Stamp.origin.x = CREW_XOFFS + (STAT_WIDTH >> 1) + 6;		Stamp.frame = SetAbsFrameIndex (status, 0);		DrawStamp (&Stamp);	}	Stamp.origin.x = ENERGY_XOFFS + (STAT_WIDTH >> 1) - 5;	Stamp.frame = SetAbsFrameIndex (status, 1);	if (state >= 0)		DrawStamp (&Stamp);	else	{#define LOW_FUEL_COLOR BUILD_COLOR (MAKE_RGB15 (0x1F, 0x1F, 0xA), 0x0E)		SetContextForeGroundColor (LOW_FUEL_COLOR);		DrawFilledStamp (&Stamp);	}}