add: }
context: SelectAlienPIK (void){		CommData.AlienTransitionDesc.StartIndex = FOT_TO_PIK;		CommData.AlienTalkDesc.StartIndex = PIK_TALK_INDEX;		CommData.AlienTalkDesc.NumFrames = PIK_TALK_FRAMES;		CommData.AlienAmbientArray[1].AnimFlags |= WAIT_TALKING;		CommData.AlienTextTemplate.baseline.x = PIK_BASE_X;		CommData.AlienTextTemplate.baseline.y = PIK_BASE_Y;		CommData.AlienTextFColor = PIK_FG_COLOR;		CommData.AlienTextBColor = PIK_BG_COLOR;}