rem: inline_	float		GetMin(udword axis)		const		{ return mCenter[axis] - mExtents[axis];	}
add: inline_	void		GetMin(IceMaths::Point& min)		const		{ min = mCenter - mExtents;					}
context: 		inline_	float		GetMin(udword axis)		const		{ return mCenter[axis] - mExtents[axis];	}