rem: titem->path = makeFileName(panel->fprefix, name);
add: titem->ispixmap = isPixmap(prop);  titem->path = makeFileName(panel->fprefix);
context: okNewTexture(void *data){    _Panel *panel = (_Panel*)data;    WMListItem *item;    char *name;    char *str;    proplist_t prop;    TextureListItem *titem;    WMScreen *scr = WMWidgetScreen(panel->win);    titem = wmalloc(sizeof(TextureListItem));    memset(titem, 0, sizeof(TextureListItem));    HideTexturePanel(panel->texturePanel);    name = GetTexturePanelTextureName(panel->texturePanel);    prop = GetTexturePanelTexture(panel->texturePanel);    str = PLGetDescription(prop);    titem->title = name;    titem->prop = prop;    titem->texture = str;    titem->selectedFor = 0;    titem->path = makeFileName(panel->fprefix, name);    titem->preview = renderTexture(scr, prop, TEXPREV_WIDTH, TEXPREV_HEIGHT,				   titem->path, 0);    item = WMAddListItem(panel->texLs, "");    item->clientData = titem;    WMSetListPosition(panel->texLs, WMGetListNumberOfRows(panel->texLs));}