rem: init_androsynth ()
add: init_androsynth (void)
context: init_androsynth (){	RACE_DESCPTR RaceDescPtr;	androsynth_desc.preprocess_func = androsynth_preprocess;	androsynth_desc.postprocess_func = androsynth_postprocess;	androsynth_desc.init_weapon_func = initialize_bubble;	androsynth_desc.cyborg_control.intelligence_func =			(void (*) (PVOID ShipPtr, PVOID ObjectsOfConcern, COUNT					ConcernCounter)) androsynth_intelligence;	RaceDescPtr = &androsynth_desc;	return (RaceDescPtr);}