rem: RELEASE_TEAM_LOCK();
add: RELEASE_TEAM_DEBUG_INFO_LOCK(team->debug_info);
context: _user_disable_debugger(int state){	cpu_status cpuState = disable_interrupts();	GRAB_TEAM_LOCK();	team_debug_info &info = thread_get_current_thread()->team->debug_info;	int32 oldFlags;	if (state)		oldFlags = atomic_and(&info.flags, ~B_TEAM_DEBUG_SIGNALS);	else		oldFlags = atomic_or(&info.flags, B_TEAM_DEBUG_SIGNALS);	RELEASE_TEAM_LOCK();	restore_interrupts(cpuState);	// TODO: Check, if the return value is really the old state.	return !(oldFlags & B_TEAM_DEBUG_SIGNALS);}