rem: w = Curwin; do { win_colsheads(w); w = w->next; } while (w != Curwin);
add: Frame_libflgs = 0;
context: static void wins_resize (int dont_care_sig){   struct winsize wz;   WIN_t *w;   (void)dont_care_sig;   Screen_cols = columns;   Screen_rows = lines;   if (-1 != (ioctl(STDOUT_FILENO, TIOCGWINSZ, &wz))) {      Screen_cols = wz.ws_col;      Screen_rows = wz.ws_row;   }      /* we might disappoint some folks (but they'll deserve it) */   if (SCREENMAX < Screen_cols) Screen_cols = SCREENMAX;   w = Curwin;   do {      win_colsheads(w);      w = w->next;   } while (w != Curwin);}