rem: fillrand (struct isaac_state *s, word32 *r, size_t size_max, size_t size)
add: fillrand (struct isaac_state *s, uint32_t *r, size_t size_max, size_t size)
context: fillrand (struct isaac_state *s, word32 *r, size_t size_max, size_t size){  size = (size + ISAAC_BYTES - 1) / ISAAC_BYTES;  assert (size <= size_max);  while (size--)    {      isaac_refill (s, r);      r += ISAAC_WORDS;    }}