rem: if (scr->geometry_display != None) XSetWindowBackground(dpy, scr->geometry_display, scr->widget_texture->normal.pixel);
context: setWidgetColor(WScreen *scr, WDefaultEntry *entry, WTexture **texture, void *foo){    if (scr->widget_texture) {	wTextureDestroy(scr, (WTexture*)scr->widget_texture);    }    scr->widget_texture = *(WTexSolid**)texture;    if (scr->geometry_display != None)        XSetWindowBackground(dpy, scr->geometry_display,                             scr->widget_texture->normal.pixel);    return 0;}