return 60*gwin->get_total_hours() + gwin->get_minute();
return 60*gclock->get_total_hours() + gclock->get_minute();
uint32 Npc_timer::get_minute	(	)	{	Game_window *gwin = Game_window::get_instance();	return 60*gwin->get_total_hours() + gwin->get_minute();	}