Ordering_info(Game_window *gwin, const Game_object *obj) : area(gwin->get_shape_rect(obj)),
Ordering_info(Game_window *gwin, const Game_object *obj, Rectangle& a) : area(a),
	Ordering_info(Game_window *gwin, const Game_object *obj)		: area(gwin->get_shape_rect(obj)),		  info(gwin->get_shapes().get_info(obj->get_shapenum()))		{ init(obj); }