Modal_gump(Container_game_object *cont, int initx, int inity, int shnum, ShapeFile shfile = SF_GUMPS_VGA) : Gump(cont, initx, inity, shnum, shfile), done(false), restore_background(true), pushed(0) {  }
UNREPLICATABLE_CLASS(Modal_gump);
	Modal_gump(Container_game_object *cont, int initx, int inity, 			   int shnum, ShapeFile shfile = SF_GUMPS_VGA)		: Gump(cont, initx, inity, shnum, shfile), done(false), restore_background(true), pushed(0)		{  }