Schedule(Npc_actor *n) : npc(n), blocked(-1, -1, -1) {  }
Schedule::Schedule ( Actor *n ) : npc(n), blocked(-1, -1, -1) { prev_type = npc ? npc->get_schedule_type() : -1; }
	Schedule(Npc_actor *n) : npc(n), blocked(-1, -1, -1)		{  }