Npc_face_info(ShapeID &sid, int num) : shape(sid), face_num(num), text_pending(0)
Npc_face_info(ShapeID &sid, int num) : shape(sid), face_num(num), text_pending(0), large_face(false)
  Npc_face_info(ShapeID &sid, int num) : shape(sid), face_num(num), text_pending(0)  {  }