gwin->get_gump_man()->add_gump(0, game->get_shape("gumps/cstats/1") + cnt);
gwin->get_gump_man()->add_gump(gwin->get_main_actor(), game->get_shape("gumps/cstats/1") + cnt);
void ActionCombatStats(int* params){	Game_window *gwin = Game_window::get_instance();	int cnt = gwin->get_usecode()->get_party_count();	gwin->get_gump_man()->add_gump(0, game->get_shape("gumps/cstats/1") + cnt);}