void paint_shape(int xoff, int yoff, int shapenum, int framenum)
void paint_shape(int xoff, int yoff, Shape_frame *shape, int translucent = 0)
	void paint_shape(int xoff, int yoff, int shapenum, int framenum)		{		Shape_frame *shape = get_shape(shapenum, framenum);		if (shape)			paint_shape(xoff, yoff, shape, 				shapes.get_info(shapenum).has_translucency());		}