UNREPLICATABLE_CLASS_I(GameplayOptions_gump,Modal_gump(0,0,0,0));
GameplayOptions_gump::GameplayOptions_gump() : Modal_gump(0, EXULT_FLX_GAMEPLAYOPTIONS_SHP, SF_EXULT_FLX) { set_object_area(Rectangle(0, 0, 0, 0), 8, 162);  for (int i = 0; i < sizeof(buttons)/sizeof(buttons[0]); i++) buttons[i] = 0;  load_settings();  build_buttons();   buttons[9] = new GameplayOptions_button(this, oktext, colx[0], rowy[10]);  buttons[10] = new GameplayOptions_button(this, canceltext, colx[4], rowy[10]); }
	UNREPLICATABLE_CLASS_I(GameplayOptions_gump,Modal_gump(0,0,0,0));