mode = fb_find_nearest_mode(&var, &info->modelist);
mode = fb_find_nearest_mode(fb_display[i].mode, &info->modelist);
static void fbcon_new_modelist(struct fb_info *info){	int i;	struct vc_data *vc;	struct fb_var_screeninfo var;	struct fb_videomode *mode;	for (i = 0; i < MAX_NR_CONSOLES; i++) {		if (registered_fb[con2fb_map[i]] != info)			continue;		if (!fb_display[i].mode)			continue;		vc = vc_cons[i].d;		display_to_var(&var, &fb_display[i]);		mode = fb_find_nearest_mode(&var, &info->modelist);		fb_videomode_to_var(&var, mode);		if (vc)			fbcon_set_disp(info, &var, vc);		else			fbcon_preset_disp(info, &var, i);	}}