first_step(true), boat(-1), frame_time(0), path(0)
first_step(true), boat(-1), frame_time(0), path(0), taking_2nd_step(false)
	Barge_object(int shapenum, int framenum,		unsigned int shapex, unsigned int shapey, unsigned int lft,			int xt, int yt, int d)		: Container_game_object(shapenum, framenum,							shapex, shapey, lft),			perm_count(0),			xtiles(xt), ytiles(yt), dir(d),			complete(false), gathered(false), ice_raft(false),			first_step(true), boat(-1), frame_time(0), path(0)		{  }