Npc_face_info(int sh, int fr) : shape(sh), frame(fr), text_pending(0)
Npc_face_info(ShapeID &sid, int num) : shape(sid), face_num(num), text_pending(0)
  Npc_face_info(int sh, int fr) : shape(sh), frame(fr), text_pending(0)  {  }