parent->get_y() + y + texty);
parent->get_y() + texty + 1);
void Gump_text::paint	(	)	{	Game_window *gwin = Game_window::get_game_window();	gwin->paint_gump(parent->get_x() + x, 					parent->get_y() + y, shapenum, focus);					// Show text.	gwin->paint_text(2, text, parent->get_x() + x + textx,						parent->get_y() + y + texty);	if (focus)			// Focused?  Show cursor.		gwin->get_win()->fill8(0, 1, gwin->get_text_height(2),			parent->get_x() + x + textx +					gwin->get_text_width(2, text, cursor),				parent->get_y() + y + texty);	gwin->set_painted();	}