void Stat_bar::double_clicked(Game_window *gwin, int x, int y)
void Portrait_button::double_clicked(Game_window *gwin, int x, int y)
void Stat_bar::double_clicked(Game_window *gwin, int x, int y){	gwin->get_gump_man()->add_gump(actor, game->get_shape("gumps/statsdisplay"));}