self->pChar->mount( pChar );  return PyTrue;
{ player->mount( pChar ); return PyTrue; } return PyFalse;
PyObject* wpChar_mount( wpChar* self, PyObject* args ){	if( !self->pChar || self->pChar->free )		return PyFalse;	if( !checkArgChar( 0 ) )	{		PyErr_BadArgument();		return NULL;	}	P_CHAR pChar = getArgChar( 0 );	if( pChar )		self->pChar->mount( pChar );	return PyTrue;}