Py_INCREF( Py_None ); return Py_None;
Py_RETURN_NONE;
static PyObject* wpChar_mount( wpChar* self, PyObject* args ){	if ( !self->pChar || self->pChar->free )		return PyFalse();	if ( !checkArgChar( 0 ) )	{		PyErr_BadArgument();		return NULL;	}	P_PLAYER player = dynamic_cast<P_PLAYER>( self->pChar );	if ( !player )	{		Py_INCREF( Py_None );		return Py_None;	}	P_NPC pChar = dynamic_cast<P_NPC>( getArgChar( 0 ) );	if ( pChar )	{		player->mount( pChar );	}	Py_INCREF( Py_None );	return Py_None;}