Q_UNUSED(command);
void commandAction( cUOSocket *socket, const QString &command, QStringList &args ){	bool ok = false;	UINT32 action = hex2dec( args.join( " " ) ).toInt( &ok );	if( ok )	{		if( socket->player() )		{			socket->player()->action( action );		}	}	else	{		socket->sysMessage( tr( "Invalid parameter: '%1'" ).arg( args.join( " " ) ) );	}}