Accounts->reload();
Accounts::instance()->reload();
void signal_handler(int signal){	switch (signal)	{	case SIGHUP:                SrvParams->reload();                cNetwork::instance()->reload();                DefManager->reload();                SpawnRegions::instance()->reload();                cAllTerritories::getInstance()->reload();                Resources::instance()->reload();                MakeMenus::instance()->reload();                ContextMenus::instance()->reload();                cCommands::instance()->loadACLs();                ScriptManager->reload();		break ;			case SIGUSR1:		Accounts->reload();		break ;	case SIGUSR2://		cwmWorldState->savenewworld(SrvParams->worldSaveModule());		SrvParams->flush();		break ;	case SIGTERM:		keeprun = 0 ;		break;	default:		break;	}}