if(gzFile == NULL)
if(version > SAVE_GAME_VERSION || version < SAVE_GAME_VERSION_1) { systemMessage(MSG_UNSUPPORTED_VBA_SGM, N_("Unsupported VisualBoyAdvance save game version %d"), version);
bool CPUReadState(const char * file){  gzFile gzFile = utilGzOpen(file, "rb");  if(gzFile == NULL)    return false;    bool res = CPUReadState(gzFile);  utilGzClose(gzFile);  return res;}