if (pc->account>-1 && pc->isPlayer()) { sysmessage(s,"You cant delete players"); return; } sysmessage(s, "Removing character."); Npcs->DeleteChar(DEREF_P_CHAR(pc));
strcpy(pc->name,xtext[s]);
	void CharSpecific()	{		if (pc->account>-1 && pc->isPlayer()) // player check added by LB		{			sysmessage(s,"You cant delete players");			return;		}		sysmessage(s, "Removing character.");		Npcs->DeleteChar(DEREF_P_CHAR(pc));	}