void setFlags( Q_UINT8 data ) { rawPacket[ 10 ] = data; }
void setFlags( Q_UINT8 data ) { rawPacket[ 28 ] = data; }
	void setFlags( Q_UINT8 data ) { rawPacket[ 10 ] = data; } // // 10 = 0=normal, 4=poison, 0x40=attack, 0x80=hidden CHARMODE_WAR