return cTempEffects::getInstance()->Add(source, piDest, num, more1, more2, more3);
return cTempEffects::getInstance()->add(source, piDest, num, more1, more2, more3);
unsigned char tempeffect2(P_CHAR source, P_ITEM piDest, int num, unsigned char more1, unsigned char more2, unsigned char more3){	return cTempEffects::getInstance()->Add(source, piDest, num, more1, more2, more3);}