self->pChar->disturbMed();
P_PLAYER player = dynamic_cast<P_PLAYER>( self->pChar );  if ( !player ) return PyFalse;  player->disturbMed();
PyObject* wpChar_disturb( wpChar* self, PyObject* args ){	Q_UNUSED(args);	if( !self->pChar || self->pChar->free )		return PyFalse;	self->pChar->disturbMed();	NewMagic->disturb( self->pChar );	return PyTrue;}