cCharStuff::DeleteChar(pc);
cBaseChar::ItemContainer container(pc->content()); cBaseChar::ItemContainer::const_iterator it (container.begin()); cBaseChar::ItemContainer::const_iterator end(container.end()); for (; it != end; ++it ) { P_ITEM pItem = *it; if( !pItem ) continue;  Items->DeleItem( pItem ); } pc->del();
static void playerRegisterAfterLoading( P_PLAYER pc ){	if (pc->account() == 0)	{		cCharStuff::DeleteChar(pc);		return;	} /*	else	{		pc->setBodyID(0x0190);		clConsole.send("player: %s with bugged body-value detected, restored to male shape\n",pc->name().latin1());	}*/}