PyObject* wpChar_sound( wpChar* self, PyObject* args )
static PyObject* wpChar_sound( wpChar* self, PyObject* args )
PyObject* wpChar_sound( wpChar* self, PyObject* args ){	if( !self->pChar || self->pChar->free )		return PyFalse;	if( !checkArgInt( 0 ) )	{		PyErr_BadArgument();		return NULL;	}	playmonstersound( self->pChar, self->pChar->bodyID(), getArgInt( 0 ) );	return PyTrue;}