return cTempEffects::getInstance()->Add(pc_source, pc_dest, num, more1, more2, more3, dur);
return cTempEffects::getInstance()->add(pc_source, pc_dest, num, more1, more2, more3, dur);
unsigned char tempeffect(P_CHAR pc_source, P_CHAR pc_dest, int num, unsigned char more1, unsigned char more2, unsigned char more3, short dur){	return cTempEffects::getInstance()->Add(pc_source, pc_dest, num, more1, more2, more3, dur);}