cItem::Init();
cItem::Init( false );
	cHouse() 	{		cItem::Init();		contserial = INVALID_SERIAL;		deedsection_ = (char*)0;		lockdownamount_ = 0;		secureamount_ = 0;		nokey_ = false;		itemsdecay_ = false;		space_.x = space_.y = charpos_.x = charpos_.y = charpos_.z = 0;	}