*ctx->outPtr++=current;
*ctx->outPtr=current; ctx->outPtr+=numChannels;
static void chomp3(MACEContext *ctx,            uint8_t val,            const uint16_t tab1[],            const uint16_t tab2[][8]){  short current;  current=(short)tab2[(ctx->index & 0x7f0) >> 4][val];  if (current+ctx->lev > 32767) current=32767;  else if (current+ctx->lev < -32768) current=-32767;  else current+=ctx->lev;  ctx->lev=current-(current >> 3);//  *ctx->outPtr++=current >> 8;  *ctx->outPtr++=current;  if ( ( ctx->index += tab1[val]-(ctx->index>>5) ) < 0 ) ctx->index = 0;}