void debuggerPrintUnion(Function *f, Type *t, u32 objLocation)
static void debuggerPrintUnion(Function *f, Type *t, u32 objLocation)
void debuggerPrintUnion(Function *f, Type *t, u32 objLocation){  // todo  printf("{");  int count = t->structure->memberCount;  int i = 0;  while(i < count) {    Member *m = &t->structure->members[i];    printf("%s=", m->name);    debuggerPrintMember(f, m, objLocation, 0);    i++;    if(i < count)      printf(",");  }  printf("}");}