_D3DTLVERTEX() { }
_D3DTLVERTEX(const D3DVECTOR& v, float _rhw, D3DCOLOR _color, float _tu, float _tv) { sx = v.x; sy = v.y; sz = v.z; rhw = _rhw; color = _color; tu = _tu; tv = _tv; }
    _D3DTLVERTEX() { }