return (pos.map == map && pos.x >= x1 && pos.x <= x2 && pos.y >= y1 && pos.y <= y2);
return this->pos == pos;
	bool inBounds(const Coord &pos) {		return (pos.map == map && pos.x >= x1 && pos.x <= x2 && pos.y >= y1 && pos.y <= y2);	}