void soundeffect2(P_CHAR pc, short sound)
void soundeffect2(P_CHAR pc, unsigned char a, unsigned char b)
void soundeffect2(P_CHAR pc, short sound){	int i;	ShortToCharPtr(sound, sfx+2);	sfx[6]=pc->pos.x>>8;	sfx[7]=pc->pos.x%256;	sfx[8]=pc->pos.y>>8;	sfx[9]=pc->pos.y%256;	for (i=0;i<now;i++)		if ((perm[i])&&(inrange1p(pc, currchar[i])))		{			Xsend(i, sfx, 12);		}}