bool ret = parseECMAScript(name);
bool ret; if (playing){ GUI_PlayAvi(); curframe = 0; } ret = parseECMAScript(name);
void A_parseECMAScript(const char *name){  bool ret = parseECMAScript(name);   if( ret == 0 ){      if( actual_workbench_file )         ADM_dealloc(actual_workbench_file);      actual_workbench_file = ADM_strdup(name);   }}