else
pObject->removeFromView(); Coord_cl newPos = pObject->pos() + Coord_cl( x, y, z ); pObject->moveTo( newPos );  if( pObject->isChar() )
	virtual bool responsed( cUOSocket *socket, cUORxTarget *target )	{		P_CHAR pChar = FindCharBySerial( target->serial() );		if( pChar )		{//			pChar->restock();			socket->sysMessage( tr( "This vendor's inventar has been restocked." ) );		}		else		{			socket->sysMessage( tr( "Please target a valid vendor." ) );		}		return true;	}