return PyGetCharObject( self->pChar->unmount() );
if ( !player ) return PyFalse;  return PyGetCharObject( player->unmount() );
PyObject* wpChar_unmount( wpChar* self, PyObject* args ){	Q_UNUSED(args);	if( !self->pChar || self->pChar->free )		return PyFalse;	return PyGetCharObject( self->pChar->unmount() );}