else
static void playerRegisterAfterLoading( P_PLAYER pc ){	if (pc->account() == 0)	{		cCharStuff::DeleteChar(pc);		return;	} 	else	{		pc->setBodyID(0x0190);		clConsole.send("player: %s with bugged body-value detected, restored to male shape\n",pc->name().latin1());	}}