if (!quiet && !quick) {
if (!quiet) {
void clean_shm(int quick) {	int i, cnt = 0;	/*	 * to avoid deadlock, etc, under quick=1 we just delete the shm	 * areas and leave the X stuff hanging.	 */	if (quick) {		shm_delete(&scanline_shm);		shm_delete(&fullscreen_shm);		shm_delete(&snaprect_shm);	} else {		shm_clean(&scanline_shm, scanline);		shm_clean(&fullscreen_shm, fullscreen);		shm_clean(&snaprect_shm, snaprect);	}	/* 	 * Here we have to clean up quite a few shm areas for all	 * the possible tile row runs (40 for 1280), not as robust	 * as one might like... sometimes need to run ipcrm(1). 	 */	for(i=1; i<=ntiles_x; i++) {		if (i > tile_shm_count) {			break;		}		if (quick) {			shm_delete(&tile_row_shm[i]);		} else {			shm_clean(&tile_row_shm[i], tile_row[i]);		}		cnt++;		if (single_copytile_count && i >= single_copytile_count) {			break;		}	}	if (!quiet && !quick) {		rfbLog("deleted %d tile_row polling images.\n", cnt);	}}