void soundeffect2(CHARACTER p, unsigned char a, unsigned char b)
void soundeffect2(PC_CHAR pc, short sound)
void soundeffect2(CHARACTER p, unsigned char a, unsigned char b){	int i;	P_CHAR pc = MAKE_CHARREF_LR(p);	sfx[2]=a;	sfx[3]=b;	sfx[6]=pc->pos.x>>8;	sfx[7]=pc->pos.x%256;	sfx[8]=pc->pos.y>>8;	sfx[9]=pc->pos.y%256;	for (i=0;i<now;i++)		if ((perm[i])&&(inrange1p(p, currchar[i])))		{			Xsend(i, sfx, 12);		}}