!(pi1->id()==0x14F0 && (pi1->morex!=pi2->morex)) &&
!(pi1->id()==0x14F0 && (pi1->morex()!=pi2->morex())) &&
static bool items_match(P_ITEM pi1, P_ITEM pi2){	if (pi1 && pi2 && pi1->id()==pi2->id() &&		pi1->type()==pi2->type() &&		!(pi1->id()==0x14F0 && (pi1->morex!=pi2->morex)) &&			// house deeds only differ by morex		!(IsShield(pi1->id()) && pi1->name2() == pi2->name2()) &&	// magic shields only differ by name2		!(IsMetalArmour(pi1->id()) && pi1->color() != pi2->color()) )	// color checking for armour		return true;	return false;}