cwmWorldState->savenewworld(1);
if ( !Commands->GetAllParams().empty() ) cwmWorldState->savenewworld( Commands->GetAllParams().c_str() ); else cwmWorldState->savenewworld();
void command_save(UOXSOCKET s)// Saves the current world data into ITEMS.WSC and CHARS.WSC.{	cwmWorldState->savenewworld(1);	saveserverscript();	return;}