for(rii.Begin(); rii.GetData() != rii.End(); ri++)
for(rii.Begin(); !rii.atEnd(); ri++)
void RemoveHouse(P_ITEM pHouse){	cRegion::RegionIterator4Chars ri(pHouse->pos);	for (ri.Begin(); !ri.atEnd(); ri++)	{		P_CHAR pc = ri.GetData();		if(pc->npcaitype == 17 && pc->multis == pHouse->serial)			Npcs->DeleteChar(pc);	}	cRegion::RegionIterator4Items rii(pHouse->pos);	for(rii.Begin(); rii.GetData() != rii.End(); ri++)	{		P_ITEM pi = rii.GetData();		if(pi->multis == pHouse->serial && pi->type != 202)			Items->DeleItem(pi);	}	RemoveKeys(pHouse->serial);}