getBoxMLElement(const typename Model::Node& el) const
getBoxMLElement(const typename Model::Element& el) const
  getBoxMLElement(const typename Model::Node& el) const  {    if (el)      {	//std::cerr << "createBoxMLElement " << el.get_localName() << std::endl;	typename BoxMLBuilderMap::const_iterator m = boxmlMap.find(el.get_localName());	if (m != boxmlMap.end())	  return (this->*(m->second))(el);      }    return createBoxMLDummyElement();  }