MakeMenus::instance()->callMakeMenu( self->pChar->socket(), menuName );
MakeMenus::instance()->callMakeMenu( player->socket(), menuName );
PyObject* wpChar_sendmakemenu( wpChar* self, PyObject* args ){	if( !self->pChar || self->pChar->free )		return PyFalse;	if( !self->pChar->socket() )		return PyFalse;	if( PyTuple_Size( args ) < 1 || !checkArgStr( 0 ) )	{		PyErr_BadArgument();		return NULL;	}	QString menuName = getArgStr( 0 );	MakeMenus::instance()->callMakeMenu( self->pChar->socket(), menuName );		return PyTrue;}