return dynamic_cast< cTerritory* >(this->topregion_->region( posx, posy ));
return dynamic_cast< cTerritory* >(this->topregion_->region( regName ));
	cTerritory* region( UI16 posx, UI16 posy )	{		return dynamic_cast< cTerritory* >(this->topregion_->region( posx, posy ));	}