socket->player()->resend( false, false );
socket->player()->resend(false);
void commandInvis( cUOSocket *socket, const QString &command, const QStringList &args ) throw(){	Q_UNUSED(command);	socket->player()->removeFromView();	if( socket->player()->isInvisible() || ( args.count() > 0 && args[0].toInt() == 0 ) )	{		socket->player()->setInvisible( false );		socket->sysMessage( tr( "Invisible is now '0'." ) );	}	else if( !socket->player()->isInvisible() || ( args.count() > 0 && args[0].toInt() == 1 ) )	{		socket->player()->setInvisible( true );		socket->sysMessage( tr( "Invisible is now '1'." ) );	}	socket->player()->resend( false, false );}