UI16 maxNpcs( void )
UI16 maxNpcs( void ) const
	UI16 maxNpcs( void )	{		UI16 numNpcs = 0;		std::map<QString, cSpawnRegion*>::iterator it = this->begin();		while ( it != this->end() )		{			numNpcs += (*it).second->maxNpcs();			++it;		}		return numNpcs;	}