return PyFalse();
Py_RETURN_FALSE;
static PyObject* wpChar_follow( wpChar* self, PyObject* args ){	if ( !self->pChar || self->pChar->free )		return PyFalse();	if ( !checkArgChar( 0 ) )	{		PyErr_BadArgument();		return 0;	}	P_PLAYER pChar = dynamic_cast<P_PLAYER>( getArgChar( 0 ) );	if ( !pChar || pChar == self->pChar )		return PyFalse();	P_NPC npc = dynamic_cast<P_NPC>( self->pChar );	if ( !npc )		return PyFalse();	//pChar->addPet( npc );	npc->setWanderType( enFollowTarget );	npc->setWanderFollowTarget( pChar );	Py_INCREF( Py_None );	return Py_None;}