int j,k,l;
int k,l;
void start_glow(void)	// better to make an extra function cauze in loaditem it could be the case that the						// glower is loaded before the pack{	int j,k,l;	unsigned int i ;	for (i=0;i<itemcount;i++)	{		const P_ITEM pi=MAKE_ITEMREF_LR(i);	// on error return		if (pi->glow>0 && pi->free==0)		{			if (!pi->isInWorld())			{				P_ITEM pj = FindItemBySerial(pi->contserial); // find glowing item in backpack				l=calcCharFromSer(pi->contserial); // find equipped glowing items				if (l==-1) k = GetPackOwner(DEREF_P_ITEM(pj)); else k=l;				if (k!=-1)				{					chars[k].addHalo(pi);					chars[k].glowHalo(pi);				}			}		}	}}