Py_INCREF( Py_None ); return Py_None;
Py_RETURN_NONE;
static PyObject* wpChar_vendorbuy( wpChar* self, PyObject* args ){	if ( self->pChar->free )		return PyFalse();	if ( !checkArgChar( 0 ) )	{		PyErr_BadArgument();		return 0;	}	P_PLAYER player = dynamic_cast<P_PLAYER>( getArgChar( 0 ) );	P_NPC npc = dynamic_cast<P_NPC>( self->pChar );	if ( !player || !npc )	{		Py_INCREF( Py_None );		return Py_None;	}	npc->vendorBuy( player );	Py_INCREF( Py_None );	return Py_None;}