roughly 1900 give or take a day <| sep |> either way its fine . thanks <| sep |> Okay , but a moving shield is best used offensively . Are you saying Symmetra should be encouraging her defense team to rush the players on offense ? Do you not realize that leaves the first checkpoint and Symmetra wide open for flanking ? A stationary shield would allow Symmetra to strengthen her firewall defense play . Symmetra won ' t become the queen of defense if all of these changes go through . Players will create two very different playstyles with her and neither will be dominantly useful . 1 . There ' s the tradtional Symmetra play where she sets up death rooms and spams chokepoints . The only difference is that she will be able to rebuild her defenses faster . 2 . There ' s the offensive Symmetra who uses her photon barrier to lead her team in charges . Symmetra however will get royally screwed because her turrets can just be swept aside as she frantically places them on the push and she ' s shot down by longer range heroes like Widowmaker , McCree , Soldier , etc . She has NO movement abilities . Y ' all have to work with me here because I get the defensiveness of these changes . They are much better than the Symmetra we ' ve known for months . But if we want Symmetra to be viable in defensive play , her WHOLE kit has to be able to strengthen that playstyle .