Quop doesn ' t fly she blinks <| sep |> Kick flip for Clinton <| sep |> It ' s 75 dollars for deluxe on psn , plus a 10 % off discount <| sep |> Same boat as you I recently ran the 0 level funnel in the core book with only a PDF to reference . I ended up printing the module so I had a hard copy at the table , and just used the PDF of the rules book on my tablet to refer to stuff . On a separate sheet I jotted down the page #' s all of the important tables that would likely come up during play crit charts , weapons and armor , etc . I also jotted down some other handy things like the dice chain , how to recreate ' funky ' dice rolls with normal polyhedrals etc . It worked just fine . I didn ' t have a heavy understanding of all the classesspells , however I ' d still recommend you give them a read through so you have a grasp on them and can answer questions for the players . I ' ll also point out that a lot of GM ' s end up leveling their players for Starless halfway through the module since the last encounter is BRUTAL against level 0 ' s . I ' m probably going to run a group of mixed level 1 ' s and 0 ' s through that module soon , and I still expect it to be a bit of a grinder . General word of advice for DCC Don ' t get too hung up on the ruleset , don ' t be afraid to ' wingit ' at the table instead of spending time looking up rules if you ' re not sure how to adjudicate something .