They will see just how good he can be once he is back and healthy . <| sep |> Basically you just have to squeeze as much as you can from every opportunity . If a carry can ' t get a last hit due to proximity , grab it . If you stackpull then make sure you land the last hits on the creeps again if the carry isn ' t there . If your whole team is farmingdead and you see a free lane , go to it and farm a wave quickly . If you ' re retreating from a fight with low hp yet high mana , consider farming a neutral wave on your way back . If you are low hp and mana , and can buy out items to bring your gold close to 0 , then do it and suicide to neuts to get back in the fight faster . Now none of these tips are hard and fast rules , but efficiency is the name of the game for a support , you cannot afford to waste even the smallest bit of farm when you can get i . Next , Rubick is a REALLY good initiator for ganks . You have a stun with 0 cast time and 0 projectile time , if a hero is even slightly out of position , you can instantly capitalise on it and set up a kill . If you smoke gank mid and get a kill you ' ve all but ensured your mid wins the lane and that means T 1 towers will most likely fall . Kills and towers gold . Lastly , I would only get blink dagger on Rubick at 20 minutes if a I was doing really well and thus affording it isn ' t a problem , or b my team desperatly needs strong initiation . Otherwise you should be looking at items like Force Staff or Euls Scepter first . Not only do these items have components unlike blink dagger , but they provide more for you and your team defensively . A blink dagger provides no stats , does nothing at all to help your team , and does nothing to help you if you are initiated on .