Hell yeah , sexy as hell . <| sep |> I honestly like the distressed look of it . More character imo <| sep |> Music . Claimed by many to be the Library of Alexandria of music . Everything you could imagine , all decades , all types , even the most obscure stuff . <| sep |> This , but also I downvote all whining about down votes on principle . <| sep |> I ' m in the same boat as you <| sep |> What is she a princess of ? Her planet was blown up <| sep |> it took me a few read throughs too before i got it . at first i thought mak would rp your demigod , which seemed too strange . <| sep |> The only thing I can say absolutely is that you need to make sure the land percentage setting is at MOST 50 %. More than that , and the Morgwar player may find it difficult to get the oceans needed for their faction quest . You ' ll see a little warning by the players name on the main lobby screen if there ' s not enough ocean for them . Beyond that , it ' s really up to you . a Pangea map would make it so no one would absolutely have to go to the oceans , while small islands will make the seas much more contested and lead to a lot more naval conflict and play as everyone will be on them . As for the cultists , as long as it ' s a decent sized map , they ' ll probably be fine . Especially if they get a few of the ocean regions as well . The main reason they need a larger amount of land is so they can convert the villages and get resources , but they can get by with less villages and a couple oceans pretty well .