Thanks for the confirmation on manual trance mode failing the spellcard . I had a feeling it was similar to the way that PCB ' s system worked , but it ' s good to know there might be some leeway with timing . <| sep |> group spawners will absolutely spawn all 12 selected demons 12 per group spawner as long as there are not any other demons active on the map when triggered . make sure you are triggering the spawn correctly , and make sure any handplaced demons are either dead , or hidden , by the time the trigger is activated . Most snapmappers with experience use spawners almost exclusively , except for the odd detail where a hand placed demon is more optimal more control over individual stats like h p d a m a g e d i r ectionlocationbehavioretc