Where are you from ? Which of your coins aren ' t shapes of constant width ? <| sep |> Wut ? Of course they support SLI . Why in god ' s green earth would you think they didn ' t ? Also , these are 760 FTW with ACX 2 . 0 , they ' re factory OC ' d to 1 . 2 Ghz . DDR 5 effective frequency is currently oc ' d to 7 GHz , but that ' s mainly for CUDA rendering . it ' s not about the capabilities of a device , yes I can overpower the game too and get 60 FPS stable . The point is , in every other game I have to lock the frame rate at 120 to keep the screen from tearing from too high of an FPS for my screen , yet I can ' t push over 60 here ? Well , if my game even worked but that ' s a different story . 120 FPS in BF 1 , 60 in NMS ? I can load 220 mods into Skyrim and push well over 120 with a script latency of under 16 ms , including 4 K textures , fully maxed settings , a plethora of graphical enhancing mods , graphics ENB , mods that add more assets into the world , etc . but NMS is 60 ?