I just gave up and bought the packs <| sep |> As a side note , there ' s no reason to not want such things in the game I haven ' t really seen people arguing that new classes shouldn ' t be published myself . The main problem with people trying to squeeze their old classes into a contemporary game is twofoldFirst and most seriously , UA classes and archetypes can be really unbalanced , sometimes quite severely . Allowing them into one ' s game can really skew player levels in a relatively balanced system like 5 E . Homebrew just exacerbates this problem since it is much more prone to wild balance issues and sloppy wording . Leading to . Secondly , this means the allowance of such classes seriously increases a DM ' s burden , either through vetting or rebalancing efforts . People refluffing their class is an imperfect solution , but it lets the player and DM sidestep these issues without affecting the gameplay . All that said , I ' m 100 % in favor of Wizards printing new classes . 5 Es main flaw which Volo ' s has alleviated somewhat is a lack of choices available . More classes , feats , and spells will go a long way to broadening its horizons even if my pet favorites don ' t make it in .