So you predict you ' re also going to lose to an 06 Mississippi Valley St . too and fall completely out of the rankings ? <| sep |> Cobalt sunburst orange sunburst grey chakrams 4 cc 2 1 cc 1 juggler pulsus for slip or parallax <| sep |> It does ? You can test it yourself , just equip the spiked mace with the requirements and press L 2 , you ' ll see it uses literally about as much stamina as a straightsword . Or you can see here if you want 89 And the L 2 is not just for a combo , it ' s the best move on the weapon . As I said , it has hollowslayer poise startup , uses miniscule levels of stamina and has a super high poise multiplier due to being a weapon art , while having more range and a wider attack angle than r 1 s and it combos into the full R 2 followup for the same damage as 2 r 1 s . It ' s really the primary move you should use on the weapon . You ' re right , the R 2 is the best thing about the Great Club so Warcry damage isn ' t really relevant . Either way though , they ' re both killing in 2 combos in arena so it ' s not like the differences here really matter .