she sighs happily <| sep |> Good god . They ' re not even trying anymore . This is even in the style of a cold war propaganda poster . <| sep |> Although I see your line of thought , I am definitely ok with them being alarmist . I am glad that whenever there is any sort of concern they say something . If it gets people discussing the situation then we may evade problems . <| sep |> Maybe he was making a joke about how he ' s the first to open with the Skyrim comment instead of a sexual one right away ? <| sep |> But it ' s still a point on the board dammit <| sep |> Another one bites the dust <| sep |> Oh , why would you make an old lady suffer through that lol That shit would be scary af in VR <| sep |> The setup I mentioned is done by doing the MK and Aurora as soon as possible . Most not all setups are like that because using the input leniency of the game to time things for you is much more reliable than manually timing things . For the wakeups , the first thing you should focus on is avoiding being predictable . Don ' t get into the habit of doing the same one in the same situation repeatedly . At the level I ' m assuming you ' re at now I think you should try to see what these kinds of sequences accomplish before committing to doing them . When you understand them on a fundamental level you ' ll know if and when to do them and if they ' re actually any good . For example What would be a good time to use the first setup in the video ? When you ' re comfortable having the claw on and not being aggressive but you still want to force the opponent to block something to maintain control , with an extra incentive if there ' s a good chance they ' ll try something other than blocking .