You had painted lines ? We had goalposts no nets obvs , some cornerflags and the word of our PE teacher as to whether the ball was in or not . <| sep |> Sniping always was a huge thing in SnD . Especially on Bog or Overgrown so I think that represents the OG game perfectly . My only issue is the M 16 . It wasn ' t the most used weapon back then and it shouldn ' t be the most used weapon now . <| sep |> I don ' t think anybody ever thought they looked realistic before . People knew they looked completely unrealistic but used them as a reference for the gameplay , or combined them with their imagination to understand and feel the atmosphere intended by a game . New games don ' t leave much to the imagination and almost promise lifelike graphics . It ' s therefore really distracting to have flaws in those graphics , because those graphics draw attention to themselves as lifelike . It ' s very similar to the uncanney valley . Explained to the best of my understanding of it If something doesn ' t look human at all but is humanized , like a cartoon toaster with a set of eyes , it looks adorable . Why ? Because we identify it as nonhuman and therefore only the HUMAN features stand out . Just like in a game , when we identify that graphics aren ' t realistic , we will only more or less see the parts that are realistic . Returning to the Uncanney valley analogy , when something looks close to human , but not quite , we get really scared . Why ? Because we identify it as human , and therefore the things that do stand out to us are it ' s flaws and it ' s nonhumanity . Similarly when a game claims to be realistic , not by literally saying so , but by having good graphics , we identify that game as looking realistic and find that many flaws can stand out and be distracting . A direct example When you ' re playing something like Baldurs Gate 2 look it up if you dont know its fantastic The game is pixelated and has limited animation quality . Despite many of it ' s environments looking very interesting and well drawn , they are very pixelated so we don ' t expect realism from it . We can still enjoy it ' s beauty but when a graphical imperfection occurs which is often we ignore it . In a game like Skyrim , the graphics look realistic okay NPCs look kind of garbage and we identify the game as a game that relies heavily on graphics . Therefore when you see very obvious grass popin it ' s distracting .