In that case , you may be onto something , then . <| sep |> Didn ' t she marry the Emperor ' s son ? <| sep |> What is this a brrrt for ants ! <| sep |> They sure do have that graph and claim it ' s from there , yes . are you implying it ' s not a legit graph from a legit study ? <| sep |> Isn ' t Brady a take a pay cut and help the team kind of guy <| sep |> I wonder if I can find them on Kodi . <| sep |> Firstly , a lot of competitive players will tell you Sentinels are horrible . You probably won ' t see many guard tournament list with them in there . I am not a competitive player , meaning I don ' t spend a lot of time minmaxing every possible facet of my army . But I still win . Mainly because I know how to play the game been player for almost two decades now and I know how to use my army . That said Sentinels come in two forms . Scout and Armoured . The former is probably the best choice , while the latter is only good in a few situations . Scout Sentinels These are absolutely great , in my opinion . Running them with either the stock multilaser or autocannons is a fun way to utilise their real strength , the Scout USR . With Scout you can outflank , meaning you can come on and blast away at side , even rear armour on enemy vehicles . Normally a multilaser is enough to get through that , but for extra umph take autocannons . Lascannons are a poor choice just because they are so expensive , but if you must take lascannons make sure they hit something worth their points . Remember they are only BS 3 , so multifire weapons are better . Armoured Sentinels While they are slightly better about taking hits , they are still only AV 12 in the front . Much like their bigger dreadnought cousins , Armoured Sentinels suffer from being overcosted in terms of their effectiveness . They can still be good though . If you take a squad with plasma cannons , suddenly you have a mobile antiterminatorMC squad . Its one of only three ways you can bring a plasma cannon in a straight IGAM list . The others being servitors and a Leman Russ Executioner . The Missile Launcher option is also pretty valid with these guys if you want versatility . Just make sure they are not the only armoured thing on the board , otherwise they will die turn 1 . Genestealer Sentinels I will admit I have not played against a Genestealer army . I don ' t play 40 k anymore all Horus Heresy for me . But from what I gather they are a solid choice being as they are one of the only ways to bring heavy weapons in that army . Plus Scout seems to fit nicely with the overall theme and tactics of the army , so I think we will see a resurgence of Sentinels on the board with Genestealers becoming more popular .