Now on the reverse end of the spectrum , Riot ' s released far more content in the last two years than I ' d argue all previous years combined for League . From 2014 2016 there was Several major reworks requested for years . SionPoppyTaricYorick Loot system champion mastery system . Summoner ' s Rift Visual Update . New Game Modes and the RGM Queue . New Client AlphaBeta The beginnings of Replays . BUTCHERS BRIDGE WHICH THEY STILL WONT BRING BACK REEEEComparatively , the most we got from the previous years was Twisted Treeline Visual Update Dominion . Some occasional game modes . ARAM Map UpdateQueue . Small scale champion reworks . Riot ' s been pumping out content a lot faster than they used to . Does it excuse their previous speed ? No . But , then again , Riot hasn ' t had to update their product because of their market lead . If you can coast on the top with 50 % effort , business wise it ' s smart to keep the status quo . I don ' t agree but it ' s logical from business . Perhaps this is the start of a massive swing for League to get better tools . Perhaps Riot ' s just sating the playerbase for now . We won ' t really know until one year down the line .