Drg rotation on paper is simple , But is pretty hard to optimize So has a high skill ceiling . It ' s the same with any job using a set and long rotation , the skill comes from repurpising that rotation to different scenarios . On paper It ' s do 123456 over and over again . In practice a lot of moves Come with utilities attached and saving them grants you more uptimehelps you keep your buff . You ' re also needing to fire off buffs 60 % of the way through a gcd etc . At high end savage raiding the gulf between a Great Drg and an average Drg is massive . The current meta rotation for Drg punishes any downtime by making you lose 30 % of your damage for the next 40 secs . Having said that , in normal content where squezing the most damage out of the job is unncessary to clear , Drg is , like Every other job , easy . Drg imo is like a highly tuned MR racecar , It ' s easy to use , steering , brake , clutch , gas , gear lever . But when you take her to a track , she ' s insanely fast and the fundamentals are still the same , But if You ' re not following the perfect racing line and maintaining the perfect throttle balance in the middle of a turn , you ' ll soon be spinning off into the tirewall .