Just thought of this , haha . I watched this at least a dozen times or more , my dad loves this movie . <| sep |> Honestly , since week 2 Helldivers have been calling weapons op , or saying they ' re ruining the game . Pre dlc , it was the justice and breaker for their unstoppable rounds making helldive packs easy because they hurt the whole group , while still being great scout killers . People said they took no skill especially the breaker , which was infamous for friendly fire , even more so than the trident and overshadowed the other options . Then the sickle came out , and people found a fantastic new weapon to hate accurate enough to trim your teammates ' beards , strong enough to stand your ground against brood commanders , and with a fire rate that can pop scouts for days . Oh , and it has infinite ammo and doesn ' t overheat , truly it was a noskill weapon that was ruining diversity . Then the rumbler came out , and coupled with the REC , completely overshadowed conventional anti tank , thus ruining diversity because you guessed it it was a no skill weapon that ruined the teamwork of support pack reloads . The antitank emplacement is a brain dead weapon . Mines and distraction beacons can ensure you never see an enemy . The thunderer trivializes bosses . All terrain boots remove the challenge of snow planets , and make teammates ostracize those who do not bring them . Honestly , the best policy is to do what the rest of us do silently judge anyone who uses gear you feel is inferior or takes no skill , and make passive aggressive statements when they make a mistake with it . The way I see it , the trident and sickle teach new divers two very important skills the trident teaches you not to hold down the fire key and to manage your rate of fire , and also teaches Helldivers about heat management and not shooting when there ' s a teammate in the way they ' ll still shoot anyway though , because they ' re trident divers . The sickle refines this to insane levels . Muscle memory from learning to single fire the sickle easily carries over to the rifle weapons , which don ' t have bullet spread when fired semiauto . Yes , the trident has a disproportional skill to effectiveness ratio , however such crutches are very useful in games , especially ones with fairly tough difficulty curves . Eventually , they ' graduate ' off of the trident , because in the end it is akin to a hammer , it hits hard and bluntly , when Helldivers often calls for the precision of a knife .