Glad I got mine an Amazon last night . Lol . At least you know you ' re getting one . <| sep |> Have you heard of gas taxes ? What about licensing fees ? <| sep |> Because it is quite misleading . <| sep |> I don ' t fully agree with either of the poll ' s options , so I won ' t vote either way . For some part the changes were good the hooked person should never have been able to buffer traps and I ' m 100 % glad to see that gone , but besides that the changes gave Trappers some unnecessary additional power being able to finish the save before getting trapped was not an issue that needed fixing , however . The current situation is far from perfect , but I don ' t want the changes to be fully reverted either . My guess would be that the devs will try pushing out the faster disarm before any further changes , and see how that works out . It alone may or may not be enough to fix the biggest issues with normal Trapper play . Campers will always camp , however . Trapper was good at it before the changes . He ' s even better at it now . This won ' t change no matter what ' s done to the trap interaction . That ' s just how the character works .