Neat idea , but I can ' t help feeling that this would end up looking more cluttered . Plus how would us HOTASers manage with the draggin ' and the droppin '?<| sep |> TIPYou can use the combat log to test it better and just record the amount of damage dealt from there btw , or better yet just do the math for the scenarios instead of going off of small sample sizes by testing in a lobby . Also , MKB is an assured 160 damage every 3 autoattacks because it has a 35 % chance to proc which is one in three , wich is elementary statistics . In the same way we can calculate Daedalus as a 30 % chance to deal 120 % more damage on an attack , effectively making it a 36 % damage increase . Lastly , your model is intellectually dishonest because the items on the Centaur works actively against MKB due to its increased Magic Resistance and Minibash being magic damage . It begs the question , why not just use a dummy target ? I ' ll go ahead and do the math but finish posting this first .