Yeah I agree <| sep |> Mojang doesn ' t read minecraftsuggestions so why ? <| sep |> If AM fires Sumlin next year , I can see them going after Montgomery <| sep |> A few bits in Dark Souls 1 are made badly in my opinion and as a result are frustrating and annoying to no end like the boss fight with the demon which is accompanied by two dogs in a tiny room or most of upper Blighttown . I felt those bits were so out of place compared to how well made most of the rest of the experience was . Almost all of the game can readily be understood and defeated if you just look at the myriad of clues many if not most being bleedingly obvious the game gives you . Enemies telegraph their attack patterns and give you ample time to dodge if you avoid fatrolling , as they say and bosses often mimic these movements making it easy to figure out how to defeat them if not on the first try , then after just one or two deaths . Dark souls 1 is also my recommendation . Dark Souls 2 is also really great , but has purposefully been made such that it will kill you in unfair ways many many times just because where DS 1 tended to give the very observant player enough info to avoid death . This will frustrate the everliving crap out of you if you don ' t learn to appreciate that death is impossible to avoid first time you arrive in almost every single part of that game . I liked it .