I know , the bias is very real . It just doesn ' t add up for me . I ' m wondering if there ' s a placebo effect going on as well . Maybe if I get bored over holiday I ' ll try to get stuff for an experiment . <| sep |> That ' s actually a good question . However , while G 2 A and Ebay do have similar functionality on the surface , they actually work quite differently . G 2 A works exclusively with digital game keys . They also don ' t get their game keys through legitimate sources , whereas competitors like BundelStars get theirs direct from the developer . As a result , G 2 A has to rely on customers getting these game keys . Now , how does a customer obtain a game key , and then sell it for less than any legitimate reseller , and obtain a profit ? Simple , theft . G 2 A traffics game keys that were bought using stolen credit card information no cost to the actual seller , pure profit . And these thieves consider it a victim less crime . The credit card owner , once they became aware , either disputes the charge or files a fraud charge , and here ' s where the distinction occurs . If the victim claims fraud , they get their money back and the CC issuer eats the loss . But , if the victim otherwise disputes the charge , they get their money back , the money is taken from the original game key seller , and that seller is fined . So , let ' s look at it like this developer sells game for $ 10 to CC thief CC thief sells game on G 2 A for $ 5 , all profit after G 2 A cut Person with stolen CC info disputes charge , gets $ 10 back developer loses $ 10 , $ 20 fine Developer comes out $ 20 and would have rather had you just pirate the game . G 2 A is worse than piracy as you effectively steal a game key , you fine the developer so they lose money on the sale rather than the zero gainloss that piracy is , and some thief profited off the whole thing , thus causing them to see a purpose to more CC theft . You are stealing from a developer and encouraging CC theft when you use G 2 A .