Yes , it ' s me . <| sep |> Sure , but when it comes to adventurers ' skillstraits in an RPG , it ' s unlikely that they ' ve never attempted it before . If I ' ve climbed a bunch of walls in the past and then I don ' t practice climbing for months and then I suddenly find I ' m incredibly good at climbing , that would be a bit weird . It sometimes happens with more cognitive tasks , where your brain essentially works on the solution while you ' re not actively thinking about it so that you can find you come back to a puzzle and are able to solve it even though you weren ' t when you left it , but it ' s not going to apply very well to much of these circumstances . And I ' m not really sure what you mean about appearing bad and then it turning out you have a natural talent for it . Isn ' t that just practice , again , which brings us back to where the discussion started ? And moreover , these things happen , but they don ' t happen really often . If you have to roll up random abilities , you ' re going to end up in situations like this quite a lot . The aspirations cut down on that , but then you might as well just scrap the totally random roll in the first place and just have the aspiration roll all the time . Even then , I think it would be more satisfying just to develop a skill treematrixwhatever that performs the same basic job without the random element . In any case , I still don ' t think this is satisfying on a narrative or strategic level , even if it could be argued that under the right interpretation it is arguably realistic .