Of the current established Paladin archetypes , it is clear that only one is getting support from this next expansion Aggro Paladin . Definitely disagree on that . I think you ' re confusing Blizzard trying to rectify Paladin ' s current severe lack of early game options with pure aggro tools . Yes , some of these cards are aggro focused but not all of them . Have you considered the fact that the main reason Midrange and Control Paladin are weak right now is because of their lack of early game ? None of the cards above have a chance of slotting into three of the four current Paladin decks Anyfin , Dragon , and Control . Well , i ' d also disagree I think there are cards for control , some players are theorycrafting Finja in Anyfin Paladin and i ' m sure some more Dragons are coming later in the reveals . Overall though it ' s a bit strange how many people even some pros in recent reviews still have this attitude after so many expansions , it ' s just not very relevant . Thankfully there are many creative deckbuilders who make original decks with new expansions . Those decks have gained nothing from MSG and will undoubtedly have their win rates fall from the already poor sub 47 % they each exhibit , unless somehow the meta shifts in such miraculous fashion that one of them provides a counter to a clear or multiple tier 1 decks . That ' s very subjective of course and you may be right to some degree but it ' s a bold prediction to say those decks have gained nothing . I agree some other classes got what looks like powerful tools but Paladin got what it desperately needed , early game . You ' ve also failed to mention any potential neutral cards that can fit in Paladin , for one you didn ' t even mention Dopplegangster . Without mentioning the potential impact something like that that could have on the class with the buff cards available I can ' t imagine you ' ve taken the time to theorycraft any actual decks with these new cards , you ' re just going mostly off assumption . A Grimy Goons deck that plays a 11 on turn 2 to give three or so minions in a hand a 11 or plays a 5 mana 55 that does the same thing down the road is NOT going to be able to recover and seize control of the game . Well , that ' s correct in theory if the deck either doesn ' t have enough support or is built poorly . The main way imo these decks will be built poorly is being too aggro focused , I thought it was pretty clear these cards suit Midrange but it seemed not after reading ' aggro ' comments dominate when talking about the Grimy Goon cards . The main ways you can make up that tempo loss is playing with a high minion density and more card draw , cycle minions e . g . Acolyte of Pain and cards to instantly fight back on board the next turn with Divine Shield Charge minions . Here ' s a few cards I think will have a big impact on Paladin , whether it ' s enough we shall see but I don ' t think you ' re giving it a fair chance at this point Meanstreet Marshall I initially thought this was just a aggro card but I would not be surprised if this made it into slower decks too . Risky yes , but with enough support it can be a real powerhouse imo . Runic Egg Dragon Egg like you said I think could work in more aggrotempo Small Time Recruits builds . Grimestreet Outfitter I agree this is slow tempo , but i ' m a big fan and think it ' s powerful enough to build a deck to benefit from it to maximum effect . Play it out early to contest the board when needed and in slower matchups hoarding cards and playing this , maybe even with Brann to gain a huge value . Wickerflame Burnbristle You don ' t think this is a card designed for slower Paladin decks at all ? He may look unassuming but will play far stronger than it looks , I think this will surprise you a lot , imo it ' s exactly what Paladin needed sadly it ' s a legendary so I can play only one . Argent Squire , Horserider and Commander Divine Shield Charge works great with buffs . Mistress of Mixtures Maybe the most widely underrated card from what i ' ve seen imo , I know Strifecro is a huge fan of this though . Just an unbelievable 1 drop imo for MidrangeControl decks that is solid early game and powerful utility late game too . Dopplegangster Scary potential in Grimy Goon factions . Grimestreet Protector Interesting card that is hard to evaluate how often you ' ll have a board big enough to benefit from this but it ' s potentially very powerful and obviously not an aggro card . In truth maybe a bit of a winmore card that is weak when behind but still , one to watch I think . Don Han ' Cho If the midrange decks can be ahead often enough that you can have a fairly slow turn 7 then the value proposition is very high .