i run full lethality marks , quints , seals and glyphs . LOVE ME SOME LETHALITY <| sep |> I wouldn ' t say that lol p But I usually play 2 v 2 ' s and i find those games to be more challenging . <| sep |> You could iterate through the provided set and find the greatest upper boundlower bound , but I understand where you are coming from . You have a good point , not every problem is computable . <| sep |> Exactly what they did to Chris Pratt in Parks Rec . Only difference is I still enjoy Joey throughout the whole show . Chris Pratt really got on my nerves from S 3 onwards . <| sep |> It ' s a hard match up . You need some good draws to generate an early threat from your minions , and you need to try and keep their life total to around 20 , ideally using both Forgotten Torches in the process to put Roaring Torches into your deck . You need to draw as as many cards as you can . You need to find and keep Bloodmage Thalnos BMT and 1 Sorceror ' s Apprentice SA , then you can go off with BMT , SA , Frostbolt , Frostbolt , Ice Lance , Ice Lance , Roaring Torch , Roaring Torch for 32 damage max with 10 mana . If you have only 1 Roaring Torch but the full combo otherwise that ' s still 25 damage for 8 mana . This frees up your Fireballs for face to keep their life total manageable along the way along with minon chip damage . You can pretty much concede if they get off an early Justicar Trueheart or Brann Ancient Shieldbearer , or if they have more than 32 life before you can assemble the full combo .