My head already hurts , I don ' t want it to explode . <| sep |> I record gameplay using share and then record mic audio separately for better control during editing . Now I have found that share apparently records at a variable framerate , which most videoediting software don ' t handle well . The result being that game audio and video start running out of sync . This gets as bad as 5 seconds out of sync . Is there a way to set share to record at a fixed framerate ? If there is no way to do this at the moment , then how would I go about suggesting such a feature to the nvidia share dev team ? <| sep |> This day I will not drink ! <| sep |> At least you ' re not a monk rolling around with them and possibly breaking their spines