If you like remixes of OoT songs , check out the album Flyrule . I believe there is an artist with the same name , but I ' m talking about the album . Very well done . <| sep |> Agoraphobia is its own ring of hell . <| sep |> 1 . No , they have 40 % efficiency at sea level vanilla ions have 30 %. Though it ' s possible to keep some ships aloft on Modes 2 and 3 , this ain ' t gonna get you out of atmosphere because of fuel consumption , at least until you bring yourself to upper atmo with a first stage of atmo thrusters . From there , flying into space on xenons is a viable idea . Of course , this applies to properlysized planets , due to gravity gradient of 7 if memory serves instead of 2 as of IRL . 2 . The ramscoop collection rate is still subject to balance , especially in outer space . We may alter the collection rate in open space so it ' s very low enough to get some drops in an emergency but not enough to fill up some , and the only general ramscooping area is upper atmosphere . Anyway , we do know that this is not realistic , but we don ' t have much options of implementing any type of fuel generation except plain old ice , which is even less realistic without risking Clang or forcing to generate new world or go far in procedurally generated ones . However , we may look into implementing an atmospheric filter the closest as we can get to realism , which will be something in between of a stationary scoop and an air vent . 3 . The drawback is here , and it is high . At first , the cost of these thrusters is high due to several custom components . They don ' t use platinum so they can be built on planets , but they use many other resources . We are looking into raising the cost even higher .