Sure add me to steam keds 86 <| sep |> De editie waarin bijna niemand nog een surprise heeft gemaakt . Maar zich nu ineens bedenkt dat Sinterklaas langzaam maar zeker wel heel dichtbij aan het komen is . Godver inderdaad , ik ben niet de enige ! <| sep |> Same here . Wasn ' t the rumor that WB Records didn ' t like any of the songs ? I still have a lot of the demo stuff on a harddrive . It all sounded great . <| sep |> its the police megaphones for me . wayyy too loud . <| sep |> In the code sample you gave , the line if evento . type ! SDLQUIT should be if evento . type SDLQUIT . Otherwise your loop will terminate for any event that ISN ' T a quit event . You ' ll also want to take your render statements out of your input polling loop or else it ' ll only render when there are events in the queue . Anyway back to your original problem you can try this Add stdcout evento . type stdendl to your PollEvent loop and run . Don ' t touch any input device while it ' s running . If you see a bunch of numbers appearing in your command line output that never stop printing , you know that the event queue is being clogged . If they eventually stop printing , then your loop isn ' t terminating for some other reason .