A while ago you said about coming to the UK , any chance of that still happening ? <| sep |> sharingI changed the calculations to Incinerate and that one looks like it needs less investment then taking the bladeflurry route . <| sep |> They said the game is running with a native resolution of 3200 x 1800 . That ' s all I said . SMHThey never said anything about it running a native resolution of 3200 x 1800 go back and check it . They said lightweight mode ranges dynamically from 900 p 1080 p 1 m 36 sWhile the pro mode based on pixel count tests they were seeing 3200 x 18002 m 00 s From there it ' s upscaled to 4 K and that ' s very different from 1080 p upscaled to 4 Kwhich is what the Xbox One S does with 900 p like you said . Making up stuff now ? I never said that . EDIT And if you want to get technical . It ' s less performance to upscale from 900 p to 1080 p with AA of 180 p , then to take the resulting render and upscale it further using checker boarding to 2160 p . The method you suggest of checker boarding by first going from 900 p to 1800 p leaves 360 p unrendered which then has to be derived from AA to reach a 4 k screen ' s 2160 p .