It was not yours stop being greedy . <| sep |> Since it ' s been two weeks , does this mean he has 216 th the Intelligence of a regular president ? <| sep |> its not a bug notification , the thing is that its happening in your sight so it doesnt show the gen i believe . but i may be wrong . the gen the explosion <| sep |> We ' ll just take the North Korean approach and intern everyone who is associated with the guilty IP <| sep |> They both have their ups and downs . Unity is easier to get going , and has a bigger asset store , whereas level design is easier in Unreal . Unreal has some nice builtin functionality , like mesh destruction , camera collision , etc . For VR , Unreal now has a template to use which has a small scene with VR working right from the getgo . It ' s not difficult to setup in Unity , but that might be something to take into account . Unity ' s documentation , while not perfect , is far better than Unreal . One thing I will say is that Unreal tends to be more unstable than Unity , expect it to crash on you more often .