The bear mace will also fuck you up in a small enclosed area . <| sep |> plex point oh versions usually buggy , I ' m gonna wait a bit . <| sep |> Buy a lock for HER room and act like she put it on there when the inevitable shitstorm happens . If you are a halfdecent liar your family will be mad at HER for losing a key to her room for a lock that SHE supposedly put on it . Edit take a holiday day off work whe she isn ' t working but is going out for lunch or something , but don ' t tell your family . When she leaves , put the lock on , and they can ' t blame you because you were ' at work '.<| sep |> The complaint is that there are various scenarios in which a player can choose between playing Hornet Queen or doing something else , and the argument is that a player would always play Hornet Queen . My point is that if a bunch of those scenarios are I have a ton of fast mana andor a way to cheat creatures into play then Hornet Queen might be the best , but I don ' t think it ' s a huge margin . Furthermore , cheating in a creature , even HQ , is not even the most broken thing you can do with fast mana . If we live in a world where mana cost doesn ' t matter then we need to reevaluate stuff . Like , there ' s this assumption that all this cheaty stuff is happening when the opponent is playing fair . If I use some combo of fast mana or Show and Tell or something to drop HQ on T 2 I put my opponent on a 4 turn clock . Great , they just kill me with storm combo , or some other broken thing in this cube . If we don ' t live in a world where fast mana and cheaty cards are everywhere , they players are paying 7 mana for HQ . I still think it ' s a good deal for 7 mana , but a 7 mana card should be good . That ' s why mana cost is relevant , because I think if we are assuming the cube doesn ' t let players cheat on cost , then maybe they will die before even getting to cast HQ . If we are assuming players can cheat on cost , well , I think there are probably as good or better things to do with that power .