C ' est pas moi qui extrapole ici . <| sep |> Whats the stats on that thing ? <| sep |> Played a fun game with a guy online once , where he got me to rate him on things like Does this man look likely to help him mum do the gardening . even if he was hungover It was a cute way to talk about his own personality . Rating people ' s general appearance by a number is just dumb . Most people are going to lie to you for one . <| sep |> Check out work by Erika Carlson on metainsight . People have much more insight into how other people see them than previously believed . <| sep |> You misunderstood the point of my rant . I ' m not neglecting the fact that patchesmaintenances can go south a lot , especially working on an unstable platform with coding as simple as a Gordian knot . All I pointed out is that , being a proffesional platform , you should be able to foresee such problems , deal with them beforehand or prepare for it and mitigate risk . Like I wrote in previous post a small time cushion just in case would be a minimum they could implement to offset community unrest . Better to shorten the maintenance rather than prolong it . As you probably already saw if you read this sub that ppl are angry because its unforeseen and with many ppl having jobsother responsibilities , they get frustrated since their day schedule gets disturbed . And if the problem is codebased then just adding new content and taping where it leaks will lead to a probable future extensive crash . I myself forked in a telecom company at some time and dealing with implementing new features and maintaining a faulty IT infrastructure was a btch especially since crashes could come at any gven time . Thats why I expect much more from a global player with resources to offset this kind of risk . Not to mention they have a long history of dealing with this kind of games and they can should ? get a serious and extensive KT with JP version . So to sum up its not about prolonged maintenances its about how Gumi is preparing and dealing with it .