I ' ve had a similar issue . I ' m not sure what the official fix is , but what worked for me was loading literally any other game , closing it , and booting Borderlands back up . <| sep |> Good to hear you actually made an interaction during a dungeon , but this is a oneinamillion type of scenario these days . The thing is the game just doesn ' t reward you for positive interaction as it did back in ClassicTBC . They have repeatedly stripped the socialaspect down and they seemingly don ' t want to fix it . It may sound whiny but it ' s true , you can never hope to interact with other players the same way now as we did ten years ago . While that ' s only natural and the inevitability of change , doesn ' t mean it benefits the game . Not all change is good change . Let ' s take a look at a few of them . So if we focus purely on socialengineering and not stuff like flying mounts , Blizzard has made quite a few changes LFD and LFRtools . Reduction of EXP , difficulty and purpose during the leveling process CrossRealm Zones PhasingTHE LFG SYSTEM The first point is fairly obvious . If you can just queue up for a Dungeon you don ' t even have to speak to your group . You don ' t get to know them as a result , and the experience turns into a forgettable one . And since you ' re getting ported to the instance you don ' t travel there , which was a key aspect of running a dungeon you could even meet people while running to these places . But whatever , this isn ' t nearly as much of a contender as the other points . The second point is a huge one to me at leastLEVELING AND PURPOSE By having reduced exp , people faceroll through the first 100 levels . It may sound silly but teaming up with someone for a difficult quest means more than some may think . Maybe it ' s inconvenient , but it creates a positive experience once the challenge has been overcome . Today the world feels less immersive and everything you do feels void of any meaning . Remember when you ran into Alterac Mountains with a group and slayed the myriad of Elite Ogres ? That shit felt impactful . YOU cleared that place . YOU helped out the town of Southshore or Tarren Mill . If you got a good reward for it the experience got even better , as good gear lasted a good while . Having your professions linked to the leveling makes it all the better I remember creating the Green Iron Hauberk on my Warrior , which required a Leatherworker ' s Green Leather Armor to make , and me and my friend went to look for the pattern and we eventually got it made . Not only was it a damned good tanking chest that lasted me well into my 40 s The recipe alone forced me to get a LW . In other words , while the chest was only level 30 I think ? Making felt super rewarding , despite it being during the leveling process . Today nothing matters because you level too fast to give such items merit . In addition to this , it feels like Blizzard believes the only relevant content should be the latest expansion . This is not true in my opinion . Have level 32 mean just as much now as it did back in Classic . An expansion should only ADD more content , never REMOVE it . Perfectly fine to fix some bugs and tweak mechanics etc . , but it ' s so backwards to believe everyone should get to see the latest expansion as fast as possible . If the rest of the World of Warcraft was involved during the leveling process the strange disconnection between current and old content wouldn ' t be as apparent . Unfortunately , this is pretty much a natural occurrence with expansions . Having to level to level 60 seems a lot less daunting than leveling to level 110 , but really . Make all the levels count so getting there doesn ' t feel as sucky . CROSSREALM ZONES The third point isn ' t too bad without taking phasing into consideration , but crossrealm zones and the concept of crossrealm in general hurt the game . Sure , you may see a lot more people running around , but you can ' t interact with them at all past chatting and grouping . You can ' t trade with them , and you can ' t invite them to your Guild . Ultimately this feature made it so that you couldn ' t get to know everyone you got see anymore , and you ' d probably not see them again . PHASING Now , let ' s talk about phasing . Freakin ' phasing . To me , phasing is the death of WoW ' s social interaction . I ' m really not sure about how this stuff works , but the end result is almost always that you can ' t see people because they ' re in a different phase than you . For storytelling this is fine , you don ' t need to see other players while advancing the story of a zone , but it essentially means you don ' t get to meet new people . With crossrealm zones you ' d see people you ' d never meet again , but with phasing you don ' t get to meet them at all . Combined with CRZ you don ' t feel anything when you see other players . Who cares ? They ' re never going to cross your path ever again . If they do , it ' s a miracle in and of itself . The main reason phasing is really bad for the game is the fact that you ' ll even be phased away from players on your own server ! The people that should be the most important ones to interact with ! Argh , phasing is just a buggy mess ! Along with server identity being gone , the community of a server went with it . I remember having a couple guys being hailed as celebrities on my server while others got notorious for ninjalooting and spamming Tradechat . Picking a server feels redundant at this point , as it doesn ' t impact you at all on an overallscale other than being either PVP RP or Normal , or whether or not your Guild plays there . Sorry for the ranty post , but I love World of Warcraft and have loved it for almost 11 years now . For over half my lifespan have I been a part of this game , and seeing it deteriorate into this noninteractive mess is heartbreaking . The worst part of it all comes right back to your post Newcomers won ' t ever get to experience the magical world we delved into the same way . If you ask me , new players have a vastly worse first taste of WoW than we did , and I hate it . I want those guys to become as immersed into the world as I did , feel the naturally slow but steady progression through the leveling and feel yourself becoming eversomore powerful and getting to know people along the way . Isn ' t that what World of Warcraft is about ?