This is what happens ! Im sick of playing conservative when we ' re ahead , especially with this defense ! We run bell to death until its 3 rd down and we chuck a 50 yd bomb to coates like cmon man ! <| sep |> That shade of blush is very beautiful . <| sep |> So you think we retain him ? <| sep |> I don ' t think you should . D <| sep |> Has nothing to do with this but I just wanted to let you know that <| sep |> And still no one cares . <| sep |> When you open your mod manager , are the mods shown as enabled ? There are separate files unrelated to the ini that determine your plugins and load order . Aside from that , it may come down to be the file virtualization of Nexus Mod Manager . First things first , click this link from the sidebar and follow the steps under enable moddingIf that doesn ' t work , it wasn ' t anything to do with file structure or the game failing to load assets that ARE there , as this tells it to override the games normal assets in place of those in your data folder . Next , you could simply try saving your profile in NMM At the top of the screen where profiles are shown , press save profile , then rename it to something so you have a backup . After that press the disable all active plugins button . Then press Enable all inactive plugins . If this doesn ' t work there is likely a larger issue occurring , and you may have to uninstall your mods and install them again . What I just told you to do above will reset the INI file , it will ensure the plugins file is correct , and ensure the load order is correct . It also enables modding if NMM hasn ' t done that which it may think you have already done . After that , its going to likely come down to a uninstal and reinstall , if only certain assets are loading . Make sure any mods you have do not require edits to the INI files that can be a long process , but you would likely recall having to do so when installing a mod . An Example would be Enhanced Blood Textures and having to set the decal fade times .