Any particular reason why not , or did you just run out ? <| sep |> Spez should change his name to Neil since he bent the knee . <| sep |> Then Yamaha bought the brand and became MBK right ? I never knew they did track frames at the Motobecane time . <| sep |> Lol ! So you ' re selling them at basically the exact same price you bought them for ? Possibly more depending on PPWhose hand do I have to bite off to get this bargain ? <| sep |> Any psx bios SCPHXXXX . BIN would work . <| sep |> Even worse , it ' s basically water is like water . <| sep |> I ' ll check it out , and thanks for letting me know about mobile depots <| sep |> Yes , I saw that , is it really still valid ? No , those values are likely from beta , and they are not valid as of v 2 . 0 minimum personally tested . The current base attack durations are fast 1 H 20 frames average 1 H 30 frames slow 2 H 30 frames yes , thirtyAs for recovery , you multiply the above numbers by 53 if not dualwielding or 56 if dualwielding . See more actual info m e c h a n i c s t hebigattackspeedconundrum . How to roughly calculate damage over some period of time ? Short youraveragedmg fullactioncycle which includes attack duration , recovery , reloading and delay . Long take into account enemy DR , your acc minus their defense , and all hit quality and crit dmg modifiers into account .