Alright . If you ever go to the east coast let me know and I ' ll help you out . <| sep |> for humans i see a BUNCH of things they could do max power , high tension , mechbattle jacketpilaf machine . all of these have basically been in dragon ball games as transforms previously . <| sep |> How come I haven ' t heard of this Adolf guy before , he sounds like a progressive politician ! <| sep |> I agree . I think paladin , thematically , needs a minion buff deck to work , just as rogue thematically needs a tempo weapon deck to work . They do seem to have direction dragon , aggro , buff but they aren ' t getting good enough cards in any of those categories to push it over the edge . I think rogue is different . Rogue has been given two realistic archetypes that can work miracle , death rattle . Death rattle isn ' t very thematic for rogue , and it is lacking in support cards the synergy is there and it has strong cards . but is lacking tempo cards like frostbolt or lightning bolt that give it an early tempo push . Miracle rogue is thematic , but just stale to most rogue players who want something else . I ' m by no means trying to take away from your complaints on paladin . Paladin absolutely needs work , too . But their issues are a little different than rogue ' s in my opinion . They just flat out need better versions of cards they ' re already printing . Rogue needs mechanics .