The Swiss are neutral <| sep |> No , he just manipulated an audience that felt disenfranchised by making huge promises that could never be fulfilled . <| sep |> first year as a HC , we have two ranked wins and a bowl game . thats a little better than i expected . <| sep |> Yeah I ' m getting base other then 1440 p and W 10 Pro . <| sep |> I have some thoughts on how to handle the Flamethrower , which is , as far as I ' m concerned , easily the most overpowerful weapon in the game and based on the chart , I think you guys agree ! . The Power of the weapon should stay roughly the same it ' s fun to have a weapon that obliterates Biters and Spawners so effectively , and there should be a weapon that efficiently deals with large amounts of biters . BUT The efficiency of the weapon should be dramatically reduced . To wit I would dramatically increase the cost of the ammo . I would double the oil cost or , more precisely , the amount of light and heavy oil used to craft it and switch it to require Steel instead of Iron . Those are conservative suggestions if you decided to increase the cost by a larger amount , I probably wouldn ' t blink . I would make forest fires last longer or more specifically , I would make trees burn for longer . And I would bump up the amount of pollution being produced , both by the regular fires left behind by the flamethrower and by forest fires , to increase the risk of future biter attacks and spawner growth , to make misuse of the flamethrower i . e . for clearing out forests more of a risk and more of a decision to consider . I would reduce the stack size of Flamethrower ammo , maybe to 10 , from 50 the current stack size . This would mean that you would have to dedicate more inventory space to carrying flamethrower ammo . EDIT One last thought Push the flamethrower further up the tech tree . Unless Rocketsother advanced weapons are going to end up being more powerful than the flamethrower , the flamethrower should probably be more advanced , and require more significant tech investment to research . That might pair well with pushing back the Flammables research as well . You could , of course , go the simpler route of just reducing the damage of the flamethrowerflames , but to me , that would make the weapon less fun to use . I definitely support making rockets and probably tank shells more powerful they are laughably weak right now relative to other weapons .