This explains why my dad is so old <| sep |> It ' s really easy . Part one is an extremely easy change to the logout timer . Extend it to 1 minute and make it reset every time the player ' s ship takes damage , preventing the client from terminating or going to the main menu without the ship being safe for 1 minute . The timer would only be triggered in the same situations as the 15 second timer is now . Extremely easy change . Now no reports of combat logging would ever be legitimate logouts . From there , Fdev just has to do what they say they ' ll do , which is investigate reports of combat logging and punish offenders . They can confirm actual combat logs by comparing server logs with descriptionsevidence of what happened in reports . To ensure fairness , they can begin by issuing a warning on the first offense , and gradually work up to tougher punishments as more verifiable reports come in against a certain player . Congruently , a player can contest or get these strikes removed by supplying their own logs that prove their computer crashed or whatever . In the case of terribly unreliable Internet connections that ' s on the player . Get better Internet or stop playing Internetdependent games where you know you ' re getting kicked off frequently . Pretty simple . It ' s honestly simpler than I make it sound , but I anticipated many of the counter questions and provided answers in advance .