After keeping my Note 3 safe for more that two years with UAG , I decided to take the same road with the 7 Edge . I ' m clumsy so my phone already bounced off the ground a few times . I ' m really happy with it so far . <| sep |> You win this time brothers . <| sep |> Let ' s just count important languages . Ones that you find on product packagings , that the UN gives a toss about , and that people can do at least a very bad impression of . <| sep |> Dunno . Maybe try the UE Boom support forums ? <| sep |> Either they are simply conveying their jovial time , or you should check that piece with a UV light prior to purchase . <| sep |> I think a more suitable idea for fixing the issue with split damage is to make it so that infusions convert all damage of a weapon to the chosen element , and making the AR equal to a twohanded uninfused weapon at soft cap stat investment 4040 STRDEX , 66 STR for meeting the equivalent soft cap in the new scaling stats 4040 INTFTH , 60 INT or FTH , minus around 1015 %. So for example , a Dark Carthus Curved Sword at 4040 INTFTH would have 357 AR 397 minus 10 % of pure Dark damage . This makes it slightly weaker to compensate for the usefulness of the infusion while still leaving it as powerful enough to be useful for infusions . The damage will be more or less the same , and the utility will be greater since the weapon would go through shields more easily , all while letting casters not have to suffer low damage simply because they dared not be a melee build .