Meat hasn ' t left the menu for a while . <| sep |> holy fuck shamandalie I ' m now so incredibly thankful that the friendship I bashed with a sledgehammer has been mended . It ' s not what it was , it might never be again , but its so much better than nothing . <| sep |> No call ? Ooooook <| sep |> In many cases I add these stancebased attacks simply because they ' re the most versatile kind of weapon art . Adding two whole attacks to the moveset is powerful and really helps weapons stand out from each other . I never gave much of a thought to the kick attack . Then again , I rarely if ever used it when I was playtesting these weapons . Still wish we could bind kick to a separate button . I think adding some iframes to the attack would be better as Curved Swords already have a lot of speed .