It ' s not like we have combat logging , for it ' s an exploit that is against the rules . It ' s a last resort against the most toxic players , sure , but I ' d rather have gameplay mechanics that heavily discouragepenalize disruptive behavior . After all , it doesn ' t make sense in universe that known criminalsterrorists have free access to the civilized world . <| sep |> ok , will send you an email to confirm this my friend , thanks for your time . <| sep |> To be far , TES also builds saves into the narrative as a function of the god of time . Hence Morrowind ' s nine endings all happening simultaneously via Akatosh . Dragon Breaks as a narrative tool to explain their own mixed up lore is amazing to the degree that it works without being trash .