Damnit I loved Garden of Words and just watched Kimi no na wa yesterday . Now I ' m annoyed that I missed that . That ' s awesome . Will pay closer attention when I watch it again on Monday ~<| sep |> Fuck those people . Glad you found it again though , hopefully repairs won ' t be too expensive . I sometimes drift off to sleep at night then jolt awake remembering I ' ve not put my bike away properly . Off out into the cold dark night i go , in my pyjamas , it ' s never worth it . <| sep |> I cheated and watched the last four words first . Totally not a shock . <| sep |> Here ' s what I ' d be working with in my own game a difficulty system with some additions . First , you play an entire file on a given difficulty . You can lower the difficulty , but short of resetting to a previous save , any lowering is permanent . There is no way to increase the difficulty midfile either , even for restoration . And yes , this is going to be important . Second , when starting a level , you can trade your units ' overall power for available varying boosts in other areas , lasting for that level . Be aware that your units ' overall power above the amount they would have on the highest difficulty would be basically currency , which will mean that boosts are more limited on higher difficulties , and on the highest , they ' re completely locked out . Third , there will be a ranking system where each level when cleared will provide a rank on the player ' s performance , and this will be affected by difficulty , as not only will the ranking value caps be lower on lower difficulties , but penalties will be more stringent as well . This will prevent reward for playing on lower difficulties . And last but not least , level and ending access will be tied to ranking . Certain points in the game will check if your overall rank isn ' t too low if it is sufficient , then you get to proceed , but otherwise , you get a bad ending immediately . Clearing the game will give you a good ending , though which one you get will be affected by ranking , in addition to surviving characters . You obviously will want better ranking and all of your characters ' survival , of course . Perhaps you could come up with some ideas of your own , though .