It ' s like when you play a beta game and they are slowly overhauling graphics yet they don ' t touch that one texture for 3 years , i remember when the game rust had its massive overhaul but there was one broken down van that still had its old 7 pixel texture . <| sep |> Noel is a decent fighter , and it ' s a fullbreak support burst . Could be worse . <| sep |> JuST An EnGlisH CoMmeNT PaSsIng ThRougH . <| sep |> Sorry , haven ' t explained that so far . Basically , you can move the fabricator through the wall , but it will glow red and you cannot drop it . However , if you hit yourself with an explosive weapon grenade OR let an enemy shoot you while carrying it , it will drop in that area and you respawn there at the beginning of the next wave after dying of course . Once outside , you need to place the previously prepared turret also glitched into the wall , so you can hop in and outside the area , since there is not enough space to put the fabricator but a turret ! And you need another turret on the other side , so you can deposit between the waves . That means you need 10 . 000 energy to start with that with maxed out turret discount ! . However , you can do it without this glitch too , and have a Scout walking around picking up the energy , this just takes a little longer . I would recommend using at least 2 Scouts then , one going for each big spawn area , to save some time .