Damn , I had good idea for Dudu artwork and ability , but it seems I was too late . Where are these images from ? <| sep |> It ' s difficult to craft levels of such quality . Dishonored level creators had to factor in a lot of variables for their work You had to remember what powers the player would have , routes that the player would take to reach objectives both the obvious and the not so obvious , secrets , enemy capabilities , and a host of other factors like that you have to make each level capable of completion without any additional power ups . Oh yeah you had to make them FUN . It would be great if more games took the time to create levels of such quality , but it ' s not an easy or quick task to accomplish . Mark Brown ' s Immersive Sims videos does a great job going into detail about how games like Dishonored are so satisfying to the player to play