Rory said they were testing with a starting value of 25 % less damage and an internal cooldown of 0 . 6 seconds at level 20 gem , but they would change it if it showed the skills were doing too little damage . The less damage multiplier makes sense considering a scenario using Incinerate to trigger Fireball , which deals 31 % more damage than a nontrigger Incinerate build , but that ' s just a single example . I think this less damage multiplier will make some combinations of skills not worth using , especially Discharge that already has a 35 % less damage multiplier when it ' s triggered by another skill . Nevertheless , I managed to squeeze 158 k theoretical DPS out of a Incinerate build triggering Discharge . You play as Jugger using Scold ' s Bridle or Eye of InnocenceMoko ' s Embrace to auto generate endurance charges up to 11 depending on the items used when you cast Incinerate , which also generates power charges if you use Romira ' s Banquet ring . That results in a 16 charges Discharge exploding every 0 . 6 second while you ' re casting Incinerate , but unfortunately the build uses too many uniques to be viable .