It does . I can ' t say for the rest of my team but I reported him and the people he was grouped with . And we had 1 guy that was really toxic in our team , he probably made it worse after we managed to win the first attack . Started talking crap to the hacker after we won that round . <| sep |> Thanks , I made a script myself , but wasn ' t proud of it as I ' m not comfortable enough with Python . The C and JS i 3 ipc were badly documented . <| sep |> Did you know you can use peanut butter to shave ? <| sep |> It ' s rather offtopic , but can you explain in short why Freelancer is that engaging to you ? For me , Freelancer was a big thing , it just felt great . But I also have had enough fun for the buck with Elite . And I ' m really not quite sure if I will ever have more fun with SC than Elite this will depend on the org I play with . But I can have endless fun playing any game with the right people . Freelancer at the time was something new for me , which SC can ' t really be . Gameplaywise there is nothing revolutionary new in SC . Seamless transition from first person to insanely huge ships and planets is nice , but on its own nothing that will bring a lot of fun . So I ' m really interested if you can nail this down to something . Personally I ' ve had come to the conclusion that I ' m heavily biased towards Freelancer because it was a major experience in my gaming history . But for me this has nothing to do with the features , scale or anything else . it ' s just glorification .