Star Ruler 2 if you want something a bit different . Huge fleets , huge ships and lots of control over their design , build artificial moons and ringworlds , blow up stars . Quite refreshing . I ' ve spent a lot of time in Stellaris and Star Ruler 2 keeps on showing up on my recommended list . How would you compare the two , primarily in terms of micromanagement and more obtuse warfare , like espionagecovert ops ? And what about the economy ? How deep does it get compared to Stellaris , which honestly isn ' t very deep at all unless I ' ve been totally missing a huge aspect of the game somehow ? The only other 4 X I ' ve played at all recently was Sins of a Solar Empire with the Star Trek mod , but that got pretty old pretty quick tbh . GC 23 keep showing up too but haven ' t gotten me as curious as Star Ruler 2 . Same with DW , looks really interesting but the UI looks really clunky .