Wonder Woman actually looks good . Not sure about JL yet though . <| sep |> Ah , the old ' key pass '. It ' s one of the most misunderstood stats in the game . Through no fault of the player , mind , but rather because SI have never actually told us what a key pass is . This is the closest we ' ve got , from SI ' s Nic Madden A key pass is not as black and white as you may think . A key pass is something that needs to be measured against time , space , pressure and difficulty of the execution of the pass . Given the number of variables that this is measured against , I hope you can appreciate it is about getting the correct balance and implementing this the best way in terms of code . It ' s a very vague answer . Key passes are often flawed in how they ' re reported ingame often times players will have somebody on their team with an obscene number of key passes compared with everyone else in the league . Attacking fullbacks often have ridiculously high ' key pass ' stats , which doesn ' t make any sense , and heavily contributes to the problem of fullbacks with unusually high average ratings . When you see someone like Bellerin or Lahm winning the Ballon d ' Or , check their key pass stats and you ' ll see why . Anyway , to answer your question better . I believe that ingame , assists and key passes are considered separately . If it ' s an assist , it ' s no longer a key pass . ' Key pass ' basically refers to any dangerous pass that created an opportunity without being a direct assist . That ' s what it seems like , anyway , but as I mentioned SI are very vague on the matter . I honestly think fixing the ' key pass ' issue would truly solve so many problems the engine has .