Contracts and forums . If your alliance has a trade channel or forum look there also . <| sep |> I didn ' t know they were lemurs D <| sep |> Priests can fuck corpses too <| sep |> This is my biggest regret when watching shows off Netflix . I miss out on the special features , deleted scenes etc <| sep |> I certainly don ' t disparage it and I ' m sorry if it came across that way . I ' ve only played mage and warlock out of the pure dps classes , and with both of them I ' ve focused exclusively on Arcane and Destruction regardless of the spec ' s state at the time . I don ' t care at all about the pendulum personally because I generally stick with what I ' m playing through periods of nerfs or whatever . I play what I play because I like it , whether it is due to the fantasy , gameplay or whatever . Returning to legendaries , I do think that some of them are too powerful for some specs , but by and large their effects are distorted by the player base in my opinion . I would say that the situations where a legendary is needed are very few and far in between . In very many cases , stat weights and playstyle changes can give as big if not bigger changes to a player ' s output . The one issue that I ' ll definitely agree with many is that legendaries should not necessarily enhance the fun you ' re having with a given spec to the point that a rotation is unfun without it . Especially if the effect is something rather mundane take for example Ayala ' s Stone Heart the Execute Warrior ring . The effect is almost wordforword the old Sudden Death talent . Why take that from the class and introduce it as an item ? That doesn ' t make much sense to me .