Yeah , sounds like Vermintide , big performance problems on release but a good game . <| sep |> At no point did I say this move wasn ' t dangerous . What I said was that marks that is the viewers and audience are not best placed to comment on how dangerous something is . Ibushi and his opponent adjudge the danger reward of each move and do don ' t do them as they see fit . This is what wrestlers and agents do . We watch or we don ' t , our opinions on how ' dangerous ' something might be are totally irrelevant to that process of match design and performance . I ' m afraid you are wrong about what smartmarks are . They think they know what happens behind the curtain and they don ' t . I ' d happily put you in that bracket .