Well , if that ' s true , a chance is better than nothing I guess . I haven ' t bothered because I completed my gold VO set before OT and had no reason to go back in . I only know what I read in patch notes . <| sep |> Yeah . I ' m excited for mashed potatoes <| sep |> Yah it couldn ' t have anything to do with the fact that all the farmers who were given masses of free land were white , and black people were denied loans to buy any . <| sep |> obviously he invented a cornrower machine that does them instantly . <| sep |> Aynmarie chaturbate <| sep |> How long is a turn ? A turn is , in reality , just a game ' s way of simplifying the happenings of a battle in a way comprehensible by a human player . In terms of a real fight , turns may not even exist . Imagine there are two fights . One between two swordsmen and one between two archers hiding in the trees . The two swordsmen ' s battle would end much faster , while the two arecher ' s would take longer . Robin isn ' t just doing one at a time , in a turnbased system . He ' s giving tactical commands to both battlers at the same time . Although in a FE game both battles may end at the same time , in a real battle they do not , and Robin can give tactical commands to everyone at once . That was a really complicated way to say that there aren ' t really any Turns . What do the stat increases actually mean besides they get stronger tougher faster a bit ? . They really mean just that . You get a small increase in speed , you ' re slightly quicker . You get a small buff to defense , you ' re slightly tougher . Not majorly , though . If you get a boost in strenght while you ' re a frail magician , you won ' t be able to benchpress the Hulk , but you might be able to do some damage with a sword . What ' s a critical hit supposed to be out of the game ? Does it mean the fighter suddenly got a lot more skillful or perhaps they just hit a vital area ? A critical hit is probably that moment when you get a rush of adrenaline and do a more powerful than usual strike to an enemy . Or it could be that moment when you get super lucky and hit the enemy ' s weak spot for massive damage . It ' s mostly the author ' s interpretation . Heck , if they want to ignore crits , that ' s fine , too . Most fighters already have a unique , signature weapon that they trained themselves to use . Can they really be convinced to give that up for generic if wellcrafted weapons that may not even be better ? Right you are . First off , Robin ' s equipment is not limited to just weapons . Healing Items , potions to increase magical resistance , statboosters , he ' s got a lot of variety . And that ' s the thing with his weapons , too . Variety . Sure , he can give a forged silver axe to king Dedede , but it ' s still probably not as good as his hammer . But his weapons have a lot of special attributes that give the fighters an edge in certain situations . You ' re a magic user and you ' re harmed ? Instead of attacking with one of your most powerful spells , try using nosferatu to heal up and deal damage at the same time . Fighting an undead opponent , like Dio Brando ? Try using a blessed bow instead of attacking him with conventional weapons that he can shrug off . Fighting at long range while you can do nothing ? Try throwing handaxesjavelins at your opponent . His weapons may not be as powerful , or as good as each character ' s signature weapons , but they can give the variety and options necessary for victory .