Ugh im going to be sick . I needed that Dorsett TD . It was right on his hands <| sep |> the current system works fine . as long as you don ' t hit level 25 <| sep |> i was incorrect <| sep |> People here clearly don ' t watch many Colts games . This is a pretty average amount of dropped passes for our receivers this season and last season . <| sep |> FBIAnon said on 4 chan that December 21 would be the date all the ruckus would come down . Wonder if this is what he was referring to . <| sep |> Not arguing the rewards for success part , I agree with that , but changing the fundamentals of how the keys function this far into m would only really hate it , because it then becomes a paradise for the folks in pug raids who leave after one to three attempts , the overflow of bads that got lucky enough item lvl to complain loudest when the group fails would pile j to M . And I don ' t know about your experience , but beyond 12 keys across the whole of legion I ' ve had nothing but wonderful people in pugs . All this doesn ' t even look at the gulf of power you create between lower groups and higher ones , to the point it becomes outrageously more beneficial to take your key to a 3 chest carry instead of meeting like minded folks and befriending them over a common goal . And this would lead to players who aren ' t ready reaching gear levels and content they aren ' t ready for , and they will blame the content as they always do . And then the fun stuff gets nerfed bc of the semi geared bads , over what , making sure people aren ' t rewarded for not succeeding ? Over trying to take away an inherent risk to a method of grouping together ? ? Doesn ' t seem remotely worth it to me