So awesome of you ! You ' re an inspiration , I hope to do that one day when I have one thanksgiving feast <| sep |> Which is good because I learned he wasn ' t really my type . <| sep |> This reminds me of slamming gauged ears with a rarelyseen family member whom I was too blind to notice had them . Err . Uh . But they look good on you ! <| sep |> no the devs have flat out said they found wavedashing an interesting mechanic and it would have been a joke to disable , they just didn ' t anticipate how far people would push the mechanics of the game . and if you look at first 3 years of competitive play it is 100 % believable that that is what they anticipated out of the game . spacies combo game was known and is even referenced in game with the game even recommending to use falcos shine to start combos . shield pressure falls under category of no idea how far people would push it but considering every smash game has had shield stun tweaked to allow more or less pressure and smash 4 even had a patch to increase shield stun I ' d say shield pressure to a degree was intended . also run up shield a level 9 ai and watch their reactions and you will notice that depending on spacing they will very often jab then jump and aerial if you drop shield from the jab , now compare that to sheiks shield pressure of jab if not at range fo a spaced tilt .