Let us know how you go ! <| sep |> It ' s one turn , actually . You charge up at the beginning of the first turn and attack at the end of it . Just like Focus Punch . It ' s not like , for example , Solar Beam , where you have to wait until the second turn where the opponent may be able to attack you one more time before you use the move . <| sep |> Was going to say monk for DPS but that last rule got me . Flashy skills , mobility skill shoulder tackle with a decent but not insane skill ceiling . Second to that would be ninja because its always busy with something and assassinate on random enemies is cool and sometimes hilarious . Also , every DPS has buff upkeep . For tank , though i prefer PLD , Dark Knight has some really great skill animations and Plunge is really fun . Has some intricacies that require decisions to be made based on current situation and mp available . Healer i am partial to WHM but AST skills are really shiny and has a bit more depth and SCH is a solo beast .