I def . think people exaggerate the problems of this game , and I think a lot of it is people playing the shallow 2 v 2 mode and then complaining 2 v 2 is shallow , but I think this is a little too light of a touch and this game could def . afford to be more interestingpeople blame the mechanical skill because that ' s the obvious scapegoat , but I agree with you that it ' s not at issue and people are massively exaggerating how much they ' ve capped outon the other hand I think the decisions in this game are highly simplified in a lot of situations , which is one of the reasons people quickly grow to hate 2 v 2 , boring skills for every situation and actionreaction interactions are binary and uninterestingmany characters had their skillsets homogenized massively and as a result lost interesting things that made them unique as characters , I think the reason you like croak so much is mainly because he was largely untouched and retains almost all of his unique kit and gameplan , but I think you have tunnel vision if you don ' t see how other chars got their gameplans picked apartI agree that the ex moves are interesting , my problem is they ' re frequently the ONLY interesting moves in most chars ' kits we could be playing a game where almost every move was as interesting as the ex moves and then the ex moves were even crazier but this game is just too simplified and homogenized to be called great right nowyou ' re right that this game is decent and will prob . be ok with only plodding new content , but I don ' t want the game to be ok , I want every char to be as interesting as croak and I want the game to be great