I haven ' t heard too many great things about RCT 3 . Is the term ' spiritual successor ' to RCT 3 something to be proud of ? <| sep |> I wouldn ' t say it ' s less important for the other lanes , but it applies different impact . Generally in mid lane the champions are ranged with strong waveclear , often leading to wave management becoming a simple , clear waves and back off to roam , ward or farm raptors . Freezing is basically impossible to pull off well , and stacking minion waves to chunk down a turret doesn ' t do much either , due to the aforementioned ranged waveclear . Bot lane is more similar to top lane , except has different goals . The level advantage between two people is more abusable and so often waves are shoved for pressure , but bot lane also has to have more awareness . Top lane can get ganked sure , but bot lane will often have teleports and 45 people turning up if they mismanage a wave . It ' s harder to straight up deny creeps because of the range , but also has brushes playing a big part in where you want waves to be colliding . Brush in top lane is generally ignored in terms of taking an advantage , with the exception of a few champs like Rengar , Sion , Teemo etc . This is why I say jungling is actually the hardest role at the highest level . You need to know all these techniques so you can take a quick look at a lane to plan the next 2 minutes . A glance at bot lane to check on who has the advantage or on top to see how it ' s stacked or the positions the waves can force the players into should change a junglers decisions as much as the players in those lanes .