Yeah bring whatever gear you like , just tierd so didnt think it through too much except for the warscythe . <| sep |> So just funnel tax payer money to private institutions ? But we don ' t have to worry about tax payer money at all ? <| sep |> The Targets around here are not onestop shops like Walmart . How big are your Targets ? <| sep |> I didn ' t know people used tidal <| sep |> Im a recent software engineering grad my day job at the moment is working on big data analytics projects and on my off time I ' ve been making games . I ' ve been working on games game related software on my off time during university too . There weren ' t really any courses I took that catered to game dev . The closest to me was my first year linear algebra lol . But I also wouldn ' t dismiss the value out of all your general math and computer science courses . The more solid math and comp sci foundation you have the more you ' ll have under your tool belt to work with when you want to create any piece of software . Also if the school you are going to has a good program the courses should be tailored to tap into the problem solving part of your brain . Because thats what a lot of gamesoftware development is , its just problem solving . And the better problem solver you the better your skills as a game dev will be . And that ' s also ignoring the fact you ' ll have a day job to fund your future endeavours assuming you take your education seriously and take advantages of internships and stuff . If you can do that and at the same time work on your own time on your own software related projects game related work on an open source gamedev related project ! , Or make your own available or not you should be fine . That way you ' ll have much much more to show for yourself and others than just a piece of paper that says you listened in class for 4 years .