Voat seems to be broken for me atm . <| sep |> That information doesn ' t seem to far off compared to our current PoGo IV system we got in place now . I ' m more interested in Shiny Pokemon with different sprites visually idenfiable <| sep |> Does Verizon prepaid get NFL Mobile ? <| sep |> you goat to be kidding me <| sep |> MFW uspez alters my post history to destroy my credibility <| sep |> Here ' s what I wanna see . Clearly PvP players want more PvP fights . Give us a system where players can call a bounty on an individual player specific ship no sidey cheeze , which is permanent until collected some kind of black market bounty , and paid by the player . System authority doesn ' t know about it won ' t affect travel or NPC interaction , and certain high security systems can be queried black market bounty board as to the whereabouts of these commanders if he is present online in open play in them . A full scan and kill confirmation results in payment from the player who called the bounty , to the bounty hunter . It also results in that juicy rebuy on an expensive engineered ship for the fellow that just fucked with you . It ' s kind of eye for an eye but it ' s just a thought . I feel frequently like I lack player agency in the elite universe . I wanna own something or have some capacity to hoard and sell commodities at a price I choose from my own space station . Something to make me feel vulnerable and alive , something to protect besides my ever growing pile of lucre .