In my understanding try again later doesn ' t mean you ' re soft banned . Soft banning just lets you spin and spin and spin and it will never turn purple and any mon you try to catch will run on the first ball . Try again later is a serverconnection error or glitch . <| sep |> Except that Melee is objectively a more complex game than Brawl . Brawl is literally just Melee with a bunch of systems removed and the game significantly slowed down . Hell , Sakurai even said he was specifically trying to make the game less competitive , which is why he added stuff like tripping . Smash 4 fixed a lot of the problems that Brawl created because it was created by NamcoProject Soul The Soul Calibur team , and Sakurai was a little more hands off . Ask any top Smash 4 player , and they ' ll tell you Melee is a harder game even if they like Smash 4 better which I do too . It ' s just that Smash has a totally different set of characters and levels and other features that make it worth playing . You could argue that Super Turbo has a more developed zoning game than a lot of newer games because it was before they figured out that large , fast , high damage projectiles with low recovery is a bad idea . So learning to navigate the long distance game in Super Turbo is more complex than it is in some newer games . SF 4 wasn ' t far off though . The Ryu v Guile or Gief vs Boxer matchups play very similarly from ST to SF 4 for example . I ' d also argue that games like Blazblue have taken it further with the sheer number of options in any situation . Learning to deal with a zoning Mu 12 or Nu 13 is more complex than playing Cammy vs Ryu or Honda vs Deejay .