Rahul gandi P <| sep |> Am a 47 year old liberal . Can confirm . Not sure where the hell I fit in these days . Pretty sure I ' m neither conservative nor progressive liberal . I ' m too left minded to be libertarian . I ' m slightly anarchistic but just cant be bothered to do anything about it . I ' m very emotionally pragmatic about things , but not too theological . There is a country western song involving my truck and my dog in there somewhere . <| sep |> The following is strictly conjecture based on my own experience , and is backed up with absolutely zero scientific experimentation or objective numbers or proof . It is my personal opinion that when new content comes out , or something new is added to existing content , drop rates are higher in the first couple of days to a week , then the drop rate is scaled back down . It seems especially true on the first day once the servers come up . For years now , I have seen a higher rate of the rarer drops when running content on the day of release . The new Lich Kingera pets are a perfect example of this . On the first day when the servers came up , I ran Ulduar , ICC , and GToC on a few characters , and got 78 of the pets , along with a few duplicates . Fast forward to now , and I consider myself lucky to get one pet in a run in ICC or Ulduar , and I am utterly surprised when one drops in a ToCGToC run . Same with the new Karazhan . Midnight seemed to drop like candy on opening day , and I haven ' t seen a drop in a few weeks . In my experience , it ' s been like this for nearly a decade now . It seems obvious to me that Blizz ups the drop rate on opening day so all the guinea pigs can come away with the spoils to show off to everyone else , further enticing others to run the new content or to farm the old content . It ' s a ploy to get everyone to join in the new content , and after the first couple of days or even up to the next server reset , the drop rates are lowered to their normal rate since people will now run the content from here on out to keep up with guildies , friends , or that guy in Dalaran showing off his new toys . This assumption is something I ' ve automatically taken for granted for years now , and in my experience , I don ' t think I ' ve ever encountered a situation that has attempted to disprove this assumption since I noticed the trend besides the new Legendary RNG . My main characters that are capable of experiencing new content on day one or the farmers that I use to farm when things like pets or mounts are added retroactively have always had a MUCH higher rate of loot drops andor acquiring that special drop than the multitudes of characters I have that run later on . This is coming from someone that has always had a full stable of max level characters of every class since BC not all of which have been capable of endgame raiding or doing opening day content though .