I don ' t find it bullshit . The 10 A Hunter loses it ' s ability to OHK at exactly 21 m the Factory even earlier due to its wide spread once over 10 m , however to get a OHK at 20 m you would have to have every single pellet land on the person . Realistically , you ' d probably get somewhere around 15 pellets on hit if the target is moving . That translate to around 1617 m for a OHK . The 10 A has a slow firerate , slow reload , the OHK only goes to a max of 20 m , and the tighter spread for the 10 A hunter makes the margin for error more restricted in extremeclose encounters . If you ' re dying from the 10 A at any range over 20 m , than either a that person had the drop on you , so they were able to get 24 shots off . b you were already significantly injured , thus taking only 1 or 2 shots to drop you . c you ' re playing hardcoremodeord that person is just a better player than you , since you somehow see them first but miss your shots enough that they can get multiple off . Here is the exact numerical stats weaponinfo ? wModel 10 AHunter