. mehI love this game to death and back but that doesn ' t stop it from frustrating me <| sep |> If you want to know of more locations and are willing to drive to Jupiter or like Key Largo just message me . <| sep |> Wut ? I ' m so confused <| sep |> For Better or WorseGone With the WindA Man ' s Search for Meaning The Fountainhead Atlas Shrugged <| sep |> Cuando era chico me acuerdo que por fox pasaban el programa de caty fullop , ayyyy diosito . <| sep |> How I ' ve handled giving my players a ship is allowing them to make a decision incharacter . My favorite way i ' ve done this is that they ' re about to escape the exploding deathstar , and they make it to the hanger where they find three very different ships they could stealescape on . I let them roll a Piloting Space andor Mechanics check to see how much their characters know about the three ships , and then tell them various bits to help them make a decision . You can make all three ships are very different and fun in their own right All the choices should have some impact on how they play the game going forward . The three options I gave them were a Lamda shuttle which had some fun RP proscons as people would expect them to be Imperial when they landed , and this expectation could be create some interesting situations , a YT 1300 a good allrounder , and a Skipray Blastboat great vigilantepirate ship , but too small for longterm missions so it meant they would have to work mostly insystemsector .