We ' re had this chat before , and I ' ve decimated your article with actual facts and figures . fact that you still keep bringing it up tells me that you have some sort of agenda against Delhiites . <| sep |> The leader of a secret religious order belonging to an alien race . Wants to purify the unvierse and make their religion universal , with any means necessary . <| sep |> Of those engines I have only thoroughly reviewed ClickTeam F u s i o n C l oserLookAtClickteamFusion . aspx except a 5 min video reviewseJO 3 QTqwf 4 of Unity but it should give you a good idea what the developer experience is like . I do intend to review most of those remaining engines in the future . As far as art goes , if you want to keep costs down I did a free gamedev tool r o u ndupToFreeGameDevelopment 2016 Edition . aspx that covers several pixel art packages that might prove useful to you . Also a more high level game art for p r o g r a m m e r s a r t f o r y o u r gamewhenyouareaprogrammer . aspx guide that could be of some assistance . To actually answer your question . it depends . A lot of it comes down to personal preference and requirements . For game engines target platform and workflow preference are going to be major factors . As of course is budget , as each of those tools carries a different pricetag . For pixel art tools its much the same story . Photoshop is a great deal more expensive than the rest of the tools you ' ve mentioned , while on the other hand many of the pixel editing programs out there take a very retro approach to UI that you may like or hate . If you focus is on finishing a game and 2 D is your primary target , if the performance demands aren ' t critical , I have to imagine Construct , ClickTeam or Game Maker will all work for you . Unity paid plugins seems overkill to me for your scenario . It ' s hard to comment on GameMaker at the moment as it ' s about to jump to a new version which seems like a rather large step forward . ClickTeam is long in the tooth but is capable and has a proven track record , I just wouldn ' t want to do anything too complex in it see review linked earlier . Again Construct I sadly have too little experience with it ' s on the todo , but there is a free download available . Give it a shot and decide if the work flow is right for you or not .