Does it mean there is a 15 R 3 with a 1080 ? <| sep |> That ' s a lot of typos then as it seems to do the same for the days past . <| sep |> I see the reports , but I don ' t think I ' m going to remove this . It ' s not blatantly transphobic , it ' s just a joke that is kinda hard to swallow . Heh . <| sep |> Let ' s try apply this logic to the other ships in the Trek universe Doesn ' t it bother you that Kirk ' s Enterprise and Voyager under Janeway have English names with American captains ? It ' s one step away from painting the ship red , white , and blue . It just feels like they are putting in a fully American ship in a world where nations no longer exist . <| sep |> burning wheel and other games by luke crane are the answer to your question , no need to look further if you want to make mechanical character progression part of the narrative . in short , in burning wheel you level your skills by using them in increasingly difficult tests . if you are finally the best swordsman in the land and have a high sword skill , you have countless tales of harsh swordfights to tell . my question here would be , why are you so focussed on levels instead of an either point based progression system i . e . wod or shadowrun or the system burning wheel uses ?