Great ideas , the only difference I would make is allowing Gelt to take either 1 16 % to AP damage , as you say , or 2 5 AP damage . Perhaps this could only work for campaign , but it could make for an interesting trade off skill . Do you play the early game buffs and get 5 more AP damage for all units ? Or do you wait for endgame when 16 % damage would be better for high AP units ? Personally I would like that decision process , then we could have Gelt as the elite AP dude or the Gelt that makes even crappy units into decent AP dealers . Otherwise I especially like the differences from normal casters , thank you ! We need some reason to take a LL Mage over a generic one . <| sep |> who apparently had some kind of a role in the Elaine massacreWhat ? what did he do ?