Also reasonable , but we have to remember that Rumble is so fucking strongexplosive in round 12 , he ' s only going to get taken down if he ' s off balance again . Remember , DC REALLY struggled taking him down when he had hold of him , and IIRC Rumble also took him down once during round 1 or 2 . If he stays at punchingkicking range and picks his shots , maintains balance and distance , DC is just going to get lit up I reckon . But if he can take Rumble down and stay on him for even one round I think that ' ll be enough of a hit on his gas tankmorale to give DC the win in a similar way to last time <| sep |> Thanks for the info . I fixed the game like this Figure out which libraries are missingldd ~. s t e a msteamsteamappscommonDawn of War 2 binDawnOfWar 2 grep ' not found ' Install missing librarieszypper in libSDL 2 ttf 200 libSDL 2 image 200 librtmp 1 Unfortunately , librtmp . so . 0 is needed not librtmp . so . 1 , so I didln s usrlib 64 librtmp . so . 1 ~. s t e a msteamsteamappscommonDawn of War 2 libx 8664 librtmp . so . 0