Wow . way uncool . That justifies and proves every conspiracy theory . and anyone on any political side ought to be alarmed . Not cool . Ya know what ' s really not cool about all of that ? Most of us , regardless of political leanings would probably get along IRL . yet , we let or some let politics define ourselves beyond meaningful attributes . <| sep |> This is pretty good ! Out of your other videos , this one seems the best so far especially that Bubbler sound effect you used ! As someone who loves sound design , though , I have a few comments on how you could make these even better . There are a few small things you wouldn ' t think about where inserting sound effects enhances the experience by a surprisingly high amount . Take a look at a game of smash bros . with no music Mario ' s footsteps sound different from Link ' s clanking , for example , and kirby has those adorable puffy noises . you can hear them at 054 of this video , for exampleesrWmGIyHQw ? t 54 s . Smash bros . especially is a masterpiece of sound design there ' s rolling , skidding , turning , unique sound effects for every move Smash 4 has such good sound design that blind people can actually compete in tournaments by listening to the sounds the opponent makes ! . Footsteps make it easy to tell when a character moves and when they aren ' t , so you should try and add some ! In general it ' s the more subtle sound effects that I see you missing . Here ' s a match of Splatoon with no musica 859 fMtNrEc . Listen to all of the sound effects there I already mentioned the footstep sound effects , but notice how there ' s a different footstep sound for walking on metal versus walking on normal ground versus walking on ink , for example . One sound I don ' t hear anywhere in your videos is the watery sound effect that plays when you swim through ink . There ' s also the subweapontoss sound effect at 134 , followed by an impending weapon explosion sound effect , and shortly after , the actual boom sound effect . There ' s even a different sound if a shot hits an opponent versus missing . You can hear the sound effects of everyone around you , fainter if they ' re farther away , and louder if they ' re closer . Overwatch is another game with amazing sound design each character has unique footsteps , and the game even prioritizes the sound effects of your enemies ' moves over your own teammates in order to let you hear what they ' re doing . Here ' s a great 6 minute video that goes over some of the cool things they didRzqpdwBr 5 w , and if you have more time , watch this hourlong developer presentation 60 P 0 hzTTJ 4 Q . One other thing I noticed you do in the Kirby sound video but not in other videos is that you have a sound effect for transforming into a squid and back . That ' s great ! Remember to keep doing that it adds a lot ! In general , games like to have an unique sound effect every time a character transitions states . There ' s a SHING sound when you get full charge for your sub weapon is that the right term ? , or when your team gainsloses control of splat zones . In summary , Footstep sounds add a lot Swimming sounds add a lot Really , any time a character is moving , generally there ' ll be a sound effect to let you know they ' re moving . Don ' t forget to add sound effects for enemies and teammates ! If there ' s a roller doing some rolling like at 130 , add a sound for them ! If there ' s an enemy firing at you , like at 056 , add some sounds for their shots ! There should also be SOMETHING for gaininglosing control of splat zones . You have a sound effect for gaininglosing control , but , for example , at 119 of your videotmXyu 31 nlE ? t 1 m 19 s the zone flashes for a second without any sound to accompany it . In general , there probably shouldn ' t be any large stretch of soundless space like there is from 035 to 037 of your video it just sounds wrong . in this case , add some swimming sound ! It ' s fun to pay attention to all of the different things that have their own sounds in games . The video is still great I ' m just pointing out things you can do better with next time . Sound design is tough , and hopefully this video series will make you appreciate good sound design in games just that much more !