It gets better once you get the 2 gun variant , too you lose 2 turrets , but the remaining two fire twice as fast , you can get them on target nearly twice as fast , and you can keep them on target more easily when dodging . You ' re still fairly screwed in a gunfight with a USN DD , but you can at least give them something to think about and do some damage while trying to escapeI find this ship works best as a rearguard , though 10 km torps on reasonably quick reload mean you can sit 612 km from advancing enemies and give them pause for thought . I typically get at least one kill , plus I dramatically slow the enemy team down as none of them wants to be the guy checking round the corner of the island in case there are torps coming round it . It ' s certainly not a great boat , and I ' m looking forward to the T 6 Fubuki , but I certainly don ' t consider it bad it just feels like a Minekaze with higher tier enemiesThe only downside is that I ' m grinding it hard before the Hatsuharu appears , so I won ' t actually need to play the new Fubuki once it ' s out xD