nah it had that shortgamer guy in it <| sep |> Thank you for being patient with a stupid question . <| sep |> In the real world of real human interactions that isn ' t going to happen though . If I told a work colleague to get fucked then I would get in trouble at work . <| sep |> Thanks for the reply , this sounds promising , but I can ' t seem to get it to work . I ' ve never worked with buffers before . So far I had checkbuff buffercreate 256 , buffergrow , 2 buffergetsurfacecheckbuff , destructablesurface , 0 , 0 , 0 bcheck buffermd 5 checkbuff , 0 , buffergetsizecheckbuff checkbuff 2 buffercreate 256 , buffergrow , 2 buffergetsurfacecheckbuff 2 , blanksurface , 0 , 0 , 0 bcheck 2 buffermd 5 checkbuff 2 , 0 , buffergetsizecheckbuff 2 and then I could compare checkbuff and checkbuff 2 to see differences . But the length of the buffers I get are always something like 32 characters always the same exact length even though the surface sizes vary and exactly the same . What am I doing wrong ?