Oh wow ! Neat ! <| sep |> Honestly , the system is fine . Being locked behind the gates of rng with 1 getting legendary in the first place 2 rolling a good one serves as a good balancing factor . The power level of your raid would shoot straight through the roof if each of your 20 mythic raiders would get to pick the most efficient legendary . It might not feel ' fair ' that YOU got Prydaz and your guild mate got X legendary that increases dps by 10 %. But in the end of the day , your raid gained two legendaries that did something , regardless of who carries them . The only thing i truly dislike is the 4 legendary cap that has been discussed recently . Because if it ' s a thing , it blocks you from even aiming to farm a good legendary after obtaining 4 bad ones .