Looks pretty good , depending on how old it is some cracks in the wall paint and flickering lights more dust would be good additions <| sep |> I got 111 , dupe of one of the few BSB I own . My salt levels are incredible right now . <| sep |> Going by the volume of Lake Superior ? Roughly 5 billion . <| sep |> Matt Hardy and pianos ! <| sep |> Not at all . Its just plain dumb to give him more attention when you actually hate him . <| sep |> I do like katos but only multiple holos 3 x or 4 x same stickers or stickers on good guns in general <| sep |> how do you not know ? <| sep |> Thanks OP , good stuff <| sep |> NamelyWands are planned for spells you plan to use often enough before they use their usefulness . Wands you grant 50 charges , but their CL is set the moment you craft them so their effective power will decrease when the players levels up and grow in power themselves , you must think beforehand if you ' ll be able to burn the wand before it becomes too situational . Scrolls are meant for all those very situational spells you won ' t use through several session , but you want or need to have with you when the need arises . For example , unless your campaign is very restorationheavy , you ' re better off with a couple lesser restoration scrolls , just in case . If your campaign is called PC ' s in Witchland , then you may be better with Remove Curse wands , and so on . Also , try to stick to spells that don ' t scale with level or they just add range like , for example , restorations , remove paralysis and such . Spells that do grow in power based on CL are much less useful unless you can create the item yourself so you can sell them for the same price it took you to craft them .