The VR consumer base seems to be deep , but is certainly not wide yet . VR gamers , myself included , are probably going to be paying a premium for good content for a while . I expect it will be that way throughout 2017 , . Including all HMDs , I ' m hoping we hit a million units in the wild by the end of 2017 , helping costs come down a bit for polished titles . In addition , I hope that Doom 3 VR and Fallout VR act as a catalysts in convincing some companies that many , and maybe even most , VR gamers are capable of getting used to trackpad locomotion , allowing for simple porting of AAA titles to VR , which can be sprinkled in with VR original content for the next several years as VR really gets some legs under it .