I built a small prototype in MonoGame and I absolutely fell in love with it . For just about anyone with game development experience it is extremely intuitive and I was productive with it almost instantly . It feels more like working with a library than a framework , and you can build your game architecture how you see fit . I much prefer it over Unity when it comes to building 2 D games . More people need to know about and try this framework . For me the only downside is that I can ' t build browser games with it , which rules out its use for most of my client work . If it could support WebGL it would really be the perfect framework for building 2 D games . <| sep |> I don ' t follow . Warren would be Trump by 10 points , just like Bernie would have .