I ' m just saying , it ' s always tempting to believe there ' s greener grass somewhere to draw inspiration from . Perhaps you ' ll be familiar with the yearning the British Left felt for the Sandinistas in the darkest days of Thatcherism ? But in the end , you have to fight your battles , where you stand . <| sep |> They should feel pretty lucky with this game lol . <| sep |> I hope you do realise that , the quickplay SBMM is pretty much the SR MMR ranking system right ? The key difference is that the QP MMR is hidden and not shown as a Skill Rating . They ' ve had the QP MMR system since closed beta and use that as basis for competitive . Regarding the one sided matches . thats largely possible from a range of factors including things like your teammates being tilted and not communicating , the team having a far better team comp than yours and your team decided to not change heroes to try and adapt , the enemy team simply communicating and being vocal , the list goes on . This same thing happens in Diamond where games can be one sided . The system still works , you get placed into games around your SR . The only time this doesn ' t occur is in Diamond range where there actually isn ' t enough players at that MMR to fill games , so it ' ll attempt to backfill . Example , I ' ve been hovering around 3400 for most of this season reach Master ' s for the end of season rewards at 3514 , and some games I ' ve joined into are a 3800 average SR game with all Masters . I joined that game because 1 They most likely had been waiting in a long queue time and needed one or 2 more players and 2 The system can still use this game to see if I do belong at that SR . Back onto the point with QP MMR , I assure you it works as intended . I never once saw a new player from this free weekend , though I did in fact see smurfs which were very obviously smurfs for that matter . This is a good thing because 1 I wouldn ' t be pubstomping them , 2 They can enjoy the game without being berated by the other Diamond on both teams being 5 v 6 is not fun and 3 SBMM is working as intended . I actually applaud Blizzard for how well the SBMM system works . Before the free weekend , I very often saw DiamondGrandmaster smurfs in my QP games who were lvl 925 . The SBMM system instantly recognised how well they were doing , because , they most likely joined a low level game where they just stomped everyone . Now picking the actual poison here would be to not have SBMM . Again , you would think you ' re a god one game in Quickplay and then in another think everyone is hacking because they are just far better than you . LoL has SBMM in normal queue , Dota 2 has SBMM in their normal queue , HoN does as well , HoTS does as well , CSGO has SBMM , to an extent in all game modes too if you exclude server browser games . The only game that doesn ' t use a strictly SBMM system is TF 2 since it uses a server browser , although recently I heard it has a new quick join thingy and ranked queue so I ' m referring to 2014 TF 2 . There is a reason pubstomping is an actual thing in TF 2 and Ster , Ma 3 la , Jerma , lots of veteran TF 2 players even have done it .