Not really man sorry my main goal right now is purple lights and crimson lights <| sep |> So basically use transmission instead of qbittorrent ? <| sep |> Not that impressed with the selection or the prices . It ' s like any other Monday deals . A lot has been on there the last couple weeks . <| sep |> Did you consider the possibility that the guard had realistically no other choice ? East Germany was a dictatorship that locked away people for opposing the regime . <| sep |> De la cpula todos . <| sep |> This reminds me of the PositionEffect rules in Blades in the Dark . This allows players to assess risk and reward based on the character ' s fictional positioning and in doing so adds some mechanical heft to it . IIRC , one example in the book talks about how one player is trying to sneak across a courtyard to catch up to someone ' s carriage before it takes off . Now they can do so from a risky or controlled position by slowly sneaking through the shadows , but they might only achieve standard or limited effect . On the other hand , they could blitz across the field , putting them in a desperate position , they ' ll achieve great effect . It ' s definitely a cool way for players to engage the fiction , and the positionseffects are decided by everyone at the table weighing in sometimes it ' s obvious and sometimes there needs to be some discussion . The different positions allow different sorts of consequences to be enacted by the GM as the result of a partial success or a miss and it lets players know what is at stake . For example , they know they ' re not taking Level 3 harm when attacking from a controlled position but if they do so from a desperate position , it ' s definitely a possibility . Hope this helps !