My claim is based on facts , such as below . If people aren ' t able to do their jobs because of this policy then yes it ' s a failure . Several of my colleagues had take a day off just to deposit some money . One of them waited over 5 hours in line to complete that . 1114 c a s h s h o r t a g e h i t s g o o d s m o v e m entinindiaasatmsremaindry <| sep |> never used the loop on my delaylab , i should give it a try since i ' m really into in what you ' re describing , Do you have something recorded that way or could you give me some example using this on a DL 4 DelaylabWhatever , so i can practice to it ? <| sep |> Field MedicMaster of Keeping Everyone Alive . Friendly darts that heal and can increase damage done , damage resistance and movement speed which make it a very valuable perk to have in a team . High movement speed and durable . PBAoE healingtoxic bombs whenever zed time triggers . Healing grenades that hurt zeds . Go M . Shotgun M . Assault . SurvivalistJack of Everything , Master of None . Advanced perk Level up last . Heavy Explosive Grenades until level 15 , then either Healing Grenades and more ammo or More carry capacity and Molotov Cocktails . Get one weapon for trash katana , pistols , SMG , Assault Rifle and one weapon for large zeds xBow , Boomstick , AA 12 , Eviscerator , ZweihanderPulveriser , RPG 7 , Railgun . Precision based perks . that focus on head shots and decapitation . From best trash clearing perk to the best large zed killing perkCommandoMaster of bullet economy and trash killing . Medium range perk . Assault Rifles . Share stalker vision can extend zed time which make it very a valuable to have one in the team when everyone is max rank . Precision based perk . Great at killing trash at range . Heavy Explosive grenades are great against FPs , just don ' t blow yourself up . Go AK 12 SCAR or RPG 7 SCAR . SWAT Master of spraying bullets killing trash . Close range perk . SMGs . Great at killing trash at close range . Precision based perk . Can be expansive to maintain . Flash bang grenades are great against large zeds stun a scrake and decapitate it with your vector while it is stunned . Go MP 7 MP 5 P 90 Vector . GunslingerMaster of roaming around solo . Close range perk . Dual wield Pistols . Great mobility . Can handle any zed , including SC and FP , solo . Precision based perk . Nail Bomb which deal damage and can stun . Go M 1911 s Desert Eagles 500 Magnums . SharpshooterMaster of Headshots . Medium to long range perk . Heavy precision weapons . Precision based perk . Extra chance to trigger zed time for the team on all head shots . Best perk in the game for killing SC . 1 hits from railgun or freeze bomb EBRxBow for killing FPs . Go 9 mm LAR Railgun or Dual 9 mm xBow EBR . NonPrecision based perks . less emphasis on scoring head shots . From best trash clearing perk to the best large zed killing perkFirebugMaster of crowd control and Damage over Time . Front line perk . Flame weapons are economical and great against trash and medium zeds except husk and can crowd control large zeds if there is no precision based perk close to decapitate it . Microwave is good against large and medium zeds . Molotov cocktails are good to drop at a choke point to stop trash after you let a large zed pass it . Go Caulk ' n Burn Microwave or Flamethrower Trench Gun . BerserkerMaster of Melee and self preservation . Front line perk . Hack n slash . Self regen , increased movement speed , damage resistance . Doesn ' t consume ammo which is dosh when killing trash can donate dosh to the field medic . Can go toe to to with any zed except maybe Husk . EMP grenades keep large zeds calm for a few seconds which make them easy to decapitate . Go Katana Eviscerator or PulveriserZweihander . Support SpecialistMaster of Shotguns and penetration . Improved welding , can repair doors and Share ammo and armor to the team which make it a very valuable perk to have in a team . Excel at clearing out narrow hallways . Can be expansive to maintain . Extra carry capacity . Fragmentation grenades are great in confined spaces . Go SG 500 Boomstick AA 12 or A 4 AA 12 . DemoMaster of Explosions . Medium range perk . Share grenades to the team . Can set traps on doors that support can repair . Explosives turn into nukes during zed time . Good for blowing up swarms of trash and best perk in the game for killing FPs . Close range impact hits with RPG 7 to decapitate SC . 12 stick of dynamite deal explosive damage and stun FP . Go M 16 M 203 RPG 7 or M 79 RPG 7 .