XPost referenced from by uVALARM 0 RGHUL 1 S Bewitching Darkness by Bjarke Pedersen I am a bot . I delete my negative comments . OriginalPostSearcher OriginalPostSearcher OriginalPostSearcher # faq <| sep |># OVER 9000 ! # WHAT 9000 ? THERE ' S NO WAY ITS THAT HIGH ! <| sep |> I mean , there are some classes that have particularly simple rotations that can play to near max efficiency with only 34 buttons nowadays , but if you consider classes like Feral to be a 34 button maximum , you are playing it to nowhere near its potentialveins . c o m w o w f e r a l d r u i d p v e d p s r o t a t i o n c o oldownsabilitiesAccording to that , your most basic rotation at 110 uses 7 different active abilities Savage Roar , Rake , Rip , Tiger ' s Fury , Ashamane ' s Frenzy , Shred , Ferocious Bite . Talents can add Moonfire to that , and if you take the Bloodtalons talent , then you ' re also weaving Regrowth casts to improve DPS . Most DPS specs are like that a small base of 36 basic rotational abilities , one activated artifact ability , one or more throughput cooldowns , and talent choices that can add up to three more active buttons to your rotation . Admittedly though , Feral is on the top end for complicated . Tank specs have been simplified overall with Brewmaster being an anomaly there . They ' re all based on Active Mitigation now , where your main focus is getting good uptime on the buffs that reducepreventrecover from incoming damage . I can only speak to Guardian Druids , which have four rage generators with a priority , three different Active Mitigation abilities , and 24 bigger cooldowns . I ' ve heard Paladin is one of the more simple ones these days .