Pirating a player instead of a npc is a helluva lot more interesting , you never know what the interaction will be like when you hit the interdiction button , will they run ? Will they comply ? Will they try to shoot you ? Will a bounty hunter player drop into the wake ? Or worst of all will they combat log ? Unfortunately probably about 50 % of my interactions will go like this I send a copypasta explaining I am a pirate and that they are not in danger as long as they comply with my demands BEFORE I interdict . They submit or I complete the interdiction . They are told to remain still while I scan their cargo . I scan their cargo and demand 30 of their 100 tons of whatever . They run and I tell them to stop while opening fire . They combat log when their hull goes critical . This is why I feel very strongly about combat logging , as a pirate I rely on intimidation , if you run you will die , but since combat logging is a thing people are able to run and if it doesn ' t work they can just combat log .