Got it . Ill delete the link then . <| sep |> This made me think of a fascinating idea . So in a game like Skyrim , you get experience in a skill like smithing by just selecting a piece of armor to make given the right ingredients . The is really boring and doesn ' t feel like experience at all . But with VR , the mechanics could be created such that you actually gain experience by practicing something like smithing to gain skillsexperience . For instance , you typically need to unlock the ability to make certain armor . But what if it was just harder to do so at lower levels ? Or would take enormous resources to successfully craft an advanced armor if you hadn ' t practiced ? I think it could bring an interesting type of gameplay simply due to the added dexterity and realism .