Is there a version with a longer loop ? <| sep |> Scaling along an axis scales area by a constant factor , so you can relate the area of the corresponding sector of a unit circle back to the ellipse . <| sep |> Only local ? That is awesome ! <| sep |> Oh and Wow . Delicious smile . <| sep |> there ' s a lot of variables if we want to talk about popularity . perhaps i can compare few things about these two since i play them both at least more than 1 years . i still can say , Brave Frontier have game modes that compels people to play because the balance difficulty mechanic challenge people to keep playing . even without high base player , the game itself can still be challenging . clearing Trial , Raid , and even scenario is seriously difficult if you don ' t know the ropes . their end game relies on maximizing units to go against the god yes , literally . DB on the other hand geared toward grind and planning your resource to keep up the meta . and if the base player down , it will hurt the reward and competition itself . this can be defining factor since one retired player in BF can ' t really cripple too much , expect the need of bring friends to battle but albeit , your squad can still win the battle though harder but completing it without friends is a great challenges tho . while DB , like i say , rely on high base of player . the more people , the more exciting the game is because we see progression based on competition . so for DB , they need to constantly push their player base just like what we want to . but new player is seriously has a long road ahead to catch up with the old and P 2 P one . unlike in BF , your progression quite dependent on RNG since you need to get the correct units to advance . even a top player ranked one might not clear some challenges before other player . however , unit in BF can be replaced with other allies due to rotation of skill effect there ' s not much of buff and debuff there , seriously while one ally in DB can determine the entire progression and combination of play . we can see that everyone is asking who should i make ? and creating one ally is albeit chores . there ' s more to talk like grind paradigm , PvPesque mode casual vs elite , achievement system , etc . the way i see it , DB is more like a planahead gameyou can catch up later if persistent and patient enough while BF has heyicanhavefunchallenging things with my current squad once i clear it , i can boast it to friends . BF is fun game , but i prefer DB after all because this game has more mechanic than other game . i really admire the devs that keep challenging themselves on creating new things for new allies , UI , and such .