This is me right now , I ' m currently working for a semilow paying job creating flash slideshows for airline training to build up that job experience . Beforehand I ' ve been working part time in small design studios retouching photos and minor web design work . I ' m glad to know that hard work will pay off ! <| sep |> The threat of failure also makes the successes much sweeter . Knowing you need a 14 adds a lot of tension to the roll , and passing becomes not only a success but a huge relief . But even successes encourage storytelling , especially an unexpected successes , such as rolling a natural 20 or a string of againsttheodds successful rolls . When you have the lowcharisma PC attempting to persuade some incredulous NPC , you have an opportunity for some really great roleplaying . Okay , the dice say you , a brutish orc , were able to convince a conniving elf to share a secret , but how did you do it ? This is where the rules allow for really creative and absurd storytelling without needing to be bent . More importantly , it gives players who might be hesitant about being in character an impetus to roleplay their characters , providing a sort of structure for them to fill in creatively .