I have it for amazon in the background . It ' s alright . Nothing to write home about , but it did let me know about a better price on an item I was about to purchase that was still amazonfulfilled . <| sep |> Did they just . not show the last play of the half ? To show a commercial for an optigrill ? <| sep |> aesthetics , environment , and feel is much like ds 1 and bloodborne lolcombat is more like bloodborne than ds 1 a lot of frantic rolling and less circling and waiting for an openingfeel of combat is there though , everything feels lethal and significant , screen shakes , boss hits feel like it would one shot you , etc . this is unlike ds 2 where the feel of combat was a joke , sometimes you don ' t even know whether you register a hit or not unless you look at the health bar , and circle strafing feels like u r floating . but in terms of mechanics of combat , i prefer 2 ' s more deliberate and tactical approach , esp the stamina management which is almost a nonissue in ds 3 i ' m not a lore guy so i can ' t comment on that strongly but obviously 2 ' s lore is kinda meh giants , dragons turning into giants , more giants , mehhh . BUT personally i feel ds 3 ' s lore is also kinda under developed . the few wow moments were mostly rehash and fan servicey . the later part of the game is underdeveloped despite setting a fucking epic background leading up to it . another is the length , the linearity , and the little secrets that one could discover . unlike ds 2 where you had like 4 branching paths from the beginning , or ds 1 where you had game breaking progression options , ds 3 is fairly linear and less secrets to exploreanyway , i still love ds 3 but after i finished it twice i went back to play ds 2 . i feel ds 2 has way more replay value that ds 3 .