Unlike Pluto is da best ! <| sep |> Ugh , seems like every family has a way to make this journey at least a little bit harder . Sorry for your chips . PAs a matter of fact , I do this often . I switch on autopilot , switch off my futureself nagging in the background , log the calories for my '' treat '', if it fits into my budget I go buy it , I come home , eat it , enjoy eating it . and then my autopilot suddenly shuts down and I hate myself . <| sep |> I ' m in the middle of it right now . <| sep |> But what if they made it so that the entity created would vary depending on how long the duration should be . Then make the player target the entity and get a buff depending on which entity was targeted . Then have this buff displayed with a timer and labeled lenght can ' t be modified by non player sources or curses . So lets say you consume enough corpses for 10 seconds , the game creates the entity 10 sec , the player targets the entity 10 sec and gains a buff from casting the offering entity scan is hidden 2 nd part which is called 10 secBUFF and lasts 10 seconds . The buff would now be self cast but with an exception for duration increases . I ' m sorry if this makes no sense but I am not really sober .