If we need a dumb ass who sits on his mom ' s couch smoking pot all day with zero accomplishments to their name , we ' ll give you a call . <| sep |> I ' m sorry . I ' m so sorry for your pain . I do know that feeling , though . I wish my wife was the person I knew from only a few years ago . I wish I could be with her . But , she might have changed to a point where there is no going back . And thinking about that leaves me so sad I am gasping for air . This was my first thanksgiving without her . <| sep |> I don ' t know what some of those words mean <| sep |> Sorry . That turkey was sacred to the Native Americans and probably stolen . <| sep |> If it ' s worth dying , it ' s too good . If it isn ' t worth dying , no one will ever use it . I keep seeing people parrot this . Why ? It ' s completely wrong . Practically speaking , S 2 M does not require you to die . If you use it properly , you don ' t die until the fight is already over . It does not have to be balanced around the cost of death . Have you just never played with a decent SPriest before or what ? Now that that rant ' s over this is a bad idea . S 2 M is way too difficult to play effectively to be made baseline . Shadow is currently very inaccessible to anyone who doesn ' t want to spend hours learning how to play S 2 M well . This isn ' t something Blizzard should set in stone by making the talent baseline . Not to mention it ' s an inherently situational ability it doesn ' t function well at times when you can ' t maintain 100 % uptime . Il ' gynoth comes to mind . It only gets used everywhere is because of how stupidly overpowered it is and how shit the alternatives are by comparison .