I mean , if your expecting this kinda thing , you can just use spells , but then what the point of the puzzles ? I have a DM who doesn ' t understand this , and a character who can basically solve all her problems with spells <| sep |> Add bad speed and worthless 2 nd skill to it . <| sep |> This is actuallyin a nutshellsuper accurate . In a larger team setting , the GM is what we in the organizational behavior field call the ' visionary , ' who guides the team and makes the final decisions . The FOMHM etc . tend to be some mixture of two other types called ' problematizers ' and ' mediators . ' Essentially , they make sure that all of the lowest tier employees have their voices heard , oversee operations directly , and look for any issuespotential issues and how to fix them . Lastly , you have your amazing front line employees such as clerks guest service agents , whatever that are ' supporters , ' accepting orders , executing operations , and really doing whatever needs to be done to make sure things happen . Altogether , you get a team . Granted , that ' s no excuse for a lousy or lazy GM . But just a bit of info fluff to tuck away in your head !