You should put this on rmeirl . They ' ll upvote anything . <| sep |> The game tells you constantly you cannot trade for a while after communication errors . 15 minutes maybe . <| sep |> That is my point . The MSM claims that racism is thriving but its been in decline for decades and no longer tolerated in an open setting . <| sep |> Could Nibiru be Rahu the Black Sun ? rahutheblacksun <| sep |> I consider Owings ' 2015 season an outlier because he wasn ' t close to 100 %. 2014 and 2016 suggest the conclusion I came up with . Owings will probably produce a wRC around 90 and is a slightly below average defender at SS and above average at 2 B . <| sep |> Luke High ground . Palpatine But that doesn ' t make sen . Luke HIGH GROUND ! !<| sep |> Well there is some in game player trading already like the Teamsters who will mine and collect certain engineer required materials for you . I believe you normally pay them in Palladium . However it would be good to see some more options in this area so yes I would like this . I do know that one comment we have heard from FDev before is their concerns over this being exploited . Now I wouldn ' t want to see that as it could end up wrecking the game in a far worse way then not having it at all . But if there are exploits that FDev are concerned about then it would be good for them to let the community know so that we have a better understanding of their position . So as to help avoid exploits we would need some controls to be put in place . Maybe restricted ranges that you can sell or buy items for based on Galactic Average as an example . Also controls around how much can be offered for sale or how much can be purchased within a set time period . Maybe a weekly limit ? Also I wouldn ' t want to see this being an in game market that was accessed from anywhere and delivered materials to you regardless of where you were . Sorry but for something like this I think an important control would be that you have to physically get to the place where the seller is offering the material for sale , or pay a transfer fee and have a transfer time to wait . So maybe have some systems nominated as Player Trading hubs ? Although in that case we will need to make sure they cannot be UA bombed . As well as engineer materials what else could we trade though ? Also is this going to be something based on the exchange of credits for goods or do we do this as a barter system ? One final thought , having a player market for trading engineer materials is going to mean that a lot more people have ships which have been fully engineered as it will be easier to get the materials . Would that be a problem for the game and the community ? I honestly don ' t know myself .