That ' s very true . Fundamentally , action video games have always been about responding to player input and displaying some sort of feedback . To frame it differently while playing an action or RTS game , we tend to be somewhat alert . Yet , it can feel a bit strange to be in this mindset and not be actively moving your body what is lacking is the direct physical experience present in sports . Performing more input actionshaving a higher APM somewhat simulates this , and therefore feels better than passively holding the ' W ' key . <| sep |> He fucked it up so hard . He literally was on track <| sep |> Hugs to all of your family . <| sep |> Amazing how she trusted me with her dog . She probably shouldn ' t have , but that ' s ok . haha . paraphrased