Here ' s the problem . STO queues are based around five people shooting . Even if for some reason you have no tac powers firing , a full set of weapons and tac consoles these days is still worth around 10 k , maybe a little less . You can see this by how much harder most queues get if you drop a team member . The general consensus is that a team doing 10 k each can handle an advanced queue comfortably . Now , let ' s assume that this is said group , a 1020 k team of relative noobies who aren ' t fully geared and specced . Dying happens sometimes , even my dedicated tank does die occasionally if I take too big a spike . Five minute queue , even if we say five deaths a pretty rough run , with about 20 s to respawn and get back into combat , you ' ve effectively got an average of 4 . 67 people , along with the spikes of all five working on objectives . You ' re guaranteeing five people alive , with the DPS of four , for an average of 4 . 00 people . I know which team I would pick every time .