thanks for replying , well this is fucked up in all ways , gonna read a bit about it now . <| sep |> talk to your DM and see if they ' re OK with it . Also note , and offer to them , that if something is overpowered , or underpowered , you can work together to amend it . <| sep |> Btw it ' s Wukong . <| sep |> per evitare i referendum confermativi credo dovrebbe essere pi semplicepiu ' semplice consiste nel passare dall ' impossibile al quasi impossibile ? DPu darsi non si siano messi d ' accordo sui dettagli La causa pu essere anche quella ma rimane il fatto che se l ' interpretazione che ho dato corretta , potevano anche scrivere nell ' art . 71 forse al prossimo giro faremo anche i referendum propositivi <| sep |> I main NLB for the most time and I can say as mentioned before , people use NLB , because fk flinch , that ' s why that any ScoutPulse Rifle is probably not the best way to beat an NLB player . I play 1 vs 1 ' s on a regular and I can tell you what are difficult oppenentssituations to me other reasons unlinke situiations created by myself by bad movement or missing shots Juggernaut when secondary is not a shotgunsidearm Any good high aimassist Sniper in the right hands Any super that can tank at least one headshot Wombocombo ' s or any grenade quick clean upAnyways , you have to check what the secondary of that player is and this might be the key to know their weak spots . With NLB as a primary , it is likely that the player will pick a secondary that leaves himher unable to react to engagements in certain ranges . They have an shotgunsidearm counter with midrange weapons . They have a fusion counter with shortrange weapons . They have a secound sniper rush them