As it was mentioned before , if it takes too long to defeat someone , that npc is meant to be defeated later . You have to come back to it later , if you care . It ' s kinda inconvenient to not walk through the map in one go and never look back behind you but this entire game is meant to be challenging and every corner of it was meant to be explored more than once . As for tips , if you insist on killing someone before you are meant toStudy the animations the npc is making , all of them are predictable , if you give them time . Orcs and some animals like the Field raiders are the dumbest and the least flexible with their movement patterns . You can very easily trick them to run the wrong way or just sidestep them . Faster animals and humans are harder to deal with , but after practicing you can see through them too . I did a playthrough once where I killed every hostile npc the first time I met them . It wasn ' t even that hard , because I practiced it shortly before that run . There ' s also a glitch in the game that ' s handy when running away . If you are running away from any number of npcs wanting to do melee attacks on you , you can force all of them to quickly turn around for a few seconds and only recover after finishing the animation properly . Quickly drag the mouse to one side , then quickly drag it back to the direction you were running towards . The npcs will start running to the direction you just dragged your mouse towards and will take a while to recover to start following you again . As far as I can tell , when you are running away from npcs , they aren ' t really following the character , but rather a point in front of him that he ' s running towards . By doing this trick you can temporarily change the direction of your pursuers for a couple of seconds . spoiler