I ' m still erect . <| sep |> Nope . I hated life in high school , and for good reason . High school was the absolute worst . <| sep |> Accidents can happen at any weight , especially when you ' re fatigued . <| sep |> Drop Brian Elliot for Mrazek ? <| sep |> The kids from Utah would be too nice and be trying to convert the other kids . <| sep |> It ' s private fucking property . Individual freedom includes the freedom of the property owner to sell land to this company for this project . The protestors are violating that property owners rights . <| sep |> Interesting info on the grenade play . I ' m not sold on the idea of throwing beneath your eye level to roll a ' nade and above to throw it , I ' d like to see them bound to different buttons , but it ' s great to see both ways catered for . There might be an issue with trying to lob a grenade off of a raised floor at the people below but finding that you ' re only rolling it off of the edge . I also like to attention to detail of how one rolls longitudinally while the other rolls end over end to produce different results . My favourite was always the way that grenades worked in HL 2 . They felt really intuitive despite not being able to moderate how hard you throw or roll them . They were accurate and predictable , but not so predictable that you can ' t make mistakes with them . Cooking grenades is a nice element to include , but they need to make sure that this can ' t be exploited . I think with the relatively large area of effect we won ' t see too many ' nades thrown in people ' s faces but it might need some testing .