Ganzfeld Bloodseeker doesn ' t really fit with the union mechanic . The union of two sets consists of all elements that are in at least one of the two sets , so requiring the game state to satisfy both attacking with a creature this turn and a creature dying this turn doesn ' t really fit the mathematical definition of the term off of which the mechanic is based . Phytovampire seems just a little bit weird , in that it gets worse the more damage has been dealt to the opponent , which brings the two ends of the mechanic fighting against each other . Worse is in quotes only because in a strict vacuum , having cards in the graveyard is worse than having cards in the library . Alazon is great . I ' ve always wanted to have abilities with costreducing mechanics within them . Although I would probably template the ability as Transfigure U Convoke , simply because it looks better to me . The haunt component of Lichlord doesn ' t seem represented enough . All it is is adding haunted to the requirement of the sacrificed creature . It could probably use a slight rework . Savage Roar is weird , since it will still require a target upon the initial cast . I would probably make the reminder text have as rather than when .