Gpit isn ' t played anymore for a few reasons . Back when the map was played A was a very soft hold because it ' s a worse hold , so it wasn ' t worth putting your combo there risking getting forced . This is a problem for any nonlinear ad map , since loosing your Uber early on defense looses you multiple holds . Most nonlinear ad maps eventually get played like linear maps in the end the soft a hold on steel because it ' s the better design choice . Also nobody wants to be the scout stuck on bitch engi . Also your rant reeks of someone with no real 6 s experience trying to criticize the format . Saying it ' s no diversity , no strategy ! is a gross oversimplification that makes you look like an iron player who ' s stratbook contains hurling your combo at choke endlessly till it either works or you wipe , with no understanding of tf 2 strategy beyond the absolute basics of which point they ' re attacking . There are probably dozens of ways to push any point on a given map , with the right choice depending on %, ad , numbers , off classes , positioning , momentum , timings , etc .