If someone is part of a traditional Pagan religion which uses a similar concept , then they can use those terms . This isn ' t the right forum for Native American spirituality . <| sep |> Uhhh . did you read it or are you judging a book by it ' s cover ? It ' s actually a very neutral article . Or you can shut your ears and scream lalalalala . I won ' t stop you . <| sep |> I ' ve been wanting to do a RT on FactorioGuy for a while now so I suppose I might share my preresearch thoughts here . I ' m going to assume that your given 8 hours are equivalent to gameplay time . This is important because it ' s debatable whether or not gameplay time is equivalent to realtime from The Engineer ' s perspective . First of all , The Engineer is strong in the same way that Steve from Minecraft is strong . He can carry approximately 37 , 000 tonnes 37 , 000 , 000 kg in his pockets . Additionally , He possesses superb regenerative abilities , being able to recover from nearfatal injuries in the matter of about a minute . The Engineer also seems to lack the need for food , water , sleep , etc . I could go as far as to say that he possesses mild realitywarping abilities , but I think that ' s a bit much to argue right now . The Engineer ' s greatest weapon has yet to be mentioned , actually , and it has nothing to do with nukes . His greatest power in this scenario is exponential growth , both physically and scientifically . Let ' s talk about how fast The Engineer would progress over his allotted time . The fastest speed run , from start to finish , would be by ILkB 3 gdVIs at just about 2 hours . Many of you would argue that this was under ideal conditions and thus it doesn ' t count . However we need to remember that The Engineer is capable of making advanced computer circuits , engines , oil refineries , and more all from scratch and all from memory . I think that ' s more than enough evidence that The Engineer is beyond genius , and thus we can assume that he would be able to match if not beat AntiElitz ' s run if he was in his own control . If The Engineer can have a rocket silo up 2 hours in , than I think he could have easily launched dozens of rockets in under 5 hours , all with a clone of himself on board and all heading to a different planet to harvest in a Tyranidesque fashion . You may argue that interstellar travel isn ' t even mentioned in Factorio , and you would be right . However we need to remember that The Engineer went from basic stone walls to a fully functional satellite in the matter of 2 hours . Imagine how far he would be scientifically if the game hadn ' t cut him off at satellites ? How far would he be up the Kardashev scale after 58 hours ? I understand that I jumped to conclusions quickly and that I took gameplay feats at face value , however I think we can all agree that he ' s more powerful than he appears , especially given prep time . Please feel free to make comments and correct me where correction is needed , especially if you ' re one of the few dozen people who have completed the campaign . ROUND 1 I think he could beat The Reapers from ME , no problem . They may be a large force , however they move slowly across the galaxy in their conquest . Assuming that he ' s able to perfect galactic travel within 8 hours , or at least buy himself some time until he can perfect it , then him and his clone army would have no problem outperforming the reapers over time . ROUND 2 This would be similar to Round 1 in many ways . I think he could beat The Covenant from Halo . Again , assuming that he could battle on a galactic scale . ROUND 3 Not being able to create clones is a huge hit to The Engineer . I ' m also going to assume that fully autonomous AI is also not allowed . I think that he could beat an army of Steves from Minecraft under these circumstances .