I ' m gonna get a set of the new md plates they ' re so dope <| sep |> Now that he ' s reviewed the cat , the path to monetization is clearCat food , chew toys and kittie litter reviews . <| sep |> Boland for Test team . <| sep |> I really do not know why competitive players love Final Destination so much . I actually got really good at Smash at one point , and there were so many viable stages the community turned against . Part of the fun and skill comes from the different stages , using the hazards , tacking advantage of the different properties and layouts , etc . I ' ll tell you one thing for sure , FD is not the fairest stage in the game by a long shot in any version . EDITLet ' s look at the legal stage list for MeleeSSBMIgnoring doubles which is just as bad , we can play on Battlefield Dream Land N 64 Final Destination Fountain of Dreams Yoshi Story Counter Pick Pokemon StadiumHonestly ? Wow . This is worse than I remember . This is definitely worse than when I was a player . There are so many viable stages that are left off of this list , and I ' m disappointed it came to this . Here is just a small list of stages I believe should be moved from banned to counterpick . Jungle JapesThe Clap Trap is entirely , 100 % predictable . The relatively small height difference between the main and side platforms is fun to play with . The article cites the high ceiling as a problem , but I see it as why the stage is such a perfect candidate for a counterpick . Some characters kill off the top , others off the side . It ' s another element of character balance that , as a competitive player , I found fun to exploit . The lava is fun to play with . It can save you unexpectedly it ' s great for characters who have really bad recoveries . Hitting the fleshy bits can cause a hitstop that lingers attack hitboxes , letting great players sneak hits through spot dodges . There ' s a surprising amount of play to be found in this stage for players who are willing to put in the effort to discover it . Termina , Great BayI must be missing something . What the fuck is wrong with Termina ? I found another . Apparently the little ceiling at the bottom is a complete game changer . Whatever , this stage is about as crazy as Pokemon Stadium . Entirely predictable , easy to keep up with the stage . Rainbow CruiseEntirely predictable , easy to keep up with the stage . I mean , look . I love me some neutral stages . I love me some Battlefield and FD and stages like Smashville in the newer games . They ' re great . But Smash is Smash , and the Smash I remember playing , competitively , banned stages because you had to fight the stage more than the player . These stages influence the match , sure , but you ' re not being killed left and right by hazards and scrolling . I think it ' s a shame that , in Melee , the top tiers would probably crush even harder if these stages were unbanned , but what if it was the opposite ? I feel like today ' s Smash community would actively stifle character diversity if it meant they didn ' t have to get triggered trying to star KO someone in ' Japes .