I don ' t think you would . If you do run into trouble the bandwidth control setting could throttle down or guarantee bandwidth to the gaming devices . <| sep |> Alright I don ' t have time to watch the full video , but I skimmed some of it . I didn ' t quite catch what the population scale means . Is it just a normal scale , is it logarithmic ? I noticed you ' d put Lordaeron as a 1010 , which seems fine . A healthy relatively urbanized agrarian society is a good reference point for a setting like this . But then the Forsaken clock in at a 710 when they really can ' t be more than 5 % of Lordaeron ' s original population . I think for determining population it would be interesting to analyze a few things wherever possible . 1 . Technology and infrastructure level how efficiently can the faction draw energy from its environment to build biomass ? 1 . Environment how much energy is there in the environment to draw upon ? 1 . Growth rate how fast can they draw energy from their environment ? 1 . Bottlenecks , were there any and how long ago ? That way you can get a general order of magnitude estimate of a faction ' s population size . Unless this is a video about what Blizzard considers population sizes to be , in which case you can ignore my post entirely .