That is actually one of the coolest TIL ' s I ' ve seen this month . <| sep |> 35 here . Destiny is my favorite game ever . Like raids and pvp better than strikes though . <| sep |> 2017 main kya <| sep |> That ' s actually really impressive lol <| sep |> an mg 1 with 147 hours ? <| sep |> In keeping with the spirit of the mechanic realism , this is actually exactly what I ' m hoping for . If someone is constantly jinking and dodging and blocking a succession of weak attacks , you NEED to find a way to stagger them . Think of Dark Souls and the stamina bar and that ' s what I ' m angling for . In that scenario , if you know there ' s a massive smite blast incoming , you wouldn ' t risk blocking it , you ' d ideally leap back and withdraw . Failing that , attempt to deflect it . If you try to meet it head on , that tactic will punish you . As for sneak attack , while the damage is obscene , you still have a good chance to Deflect it with a decent AC . And again , a clever rogue would wait until the target has been positioned where they can ' t withdraw before striking . I ' ve further clarified my position on withdrawing in the OP , but in short , you SHOULD be falling back as a first response to getting attacked . It ' s only when you can ' t that things get more difficult .