Well , then it was I who missunderstood you and I am sorry . I do agree that they should have included the truth about Trump as well but honestly , there is so much about him everyway that I feel like they would just repeat everything else said . The reason WHY I , personally , go to TD is because of those stories and facts that you dont see anywhere else . You should be sceptic about everything , and make your own opinion based on both information . <| sep |> CTR budget was 10 million . It was 1 m during the primaries <| sep |> Cant open the batting he was off too long <| sep |> Moving around The mistakes you do while on the moveThis one is maybe the most interesting , because this is where the patient and methodical players shine , while the rest of us dies to roamers and other bullshit reasons , but you know . there is a reason for that bullshit , and it is not bullshit . There are many reasons actually ! I will divide this section into Attacking and Defending , as the way of moving around is very different for the two sides . Oh is it really ? Yepp ! And I ' ll show you why in a second . DefendingWhen I say moving around , i literally mean whenever you walk from point A to point B , regardless distance route . Think of it , how many times have you as a roamer died without doing much impact on the game ? How many of those times felt like you straight up lost a fight due to not being good enough ? Not often , I guess . Because whenever you die in the roaming role it ' s either because you died in a straight up firefight , or a bunch other reasons , these reasons are what we will be going through . As a roamer you have 2 goals . 1 . Stay alive . However much you try , whatever you do , however things unfold . If you die , there is 0 use of you anymore ! This doesn ' t only apply for the roamerrole , this applies to every role , position , operator , anyone ! You should ALWAYS think the highest of your own life , you only get 1 per round , lose it and you are useless ! 2 . Wasting time . Why not Kill enemies ? , well killing the enemy is the way to go , don ' t get me wrong , but at the risk of your own life it is very dangerous . You want to focus on wasting the enemies time , they got 3 min in ranked queue and those 3 min goes by fast . Just ONE engagement can draw the time out to the point where the enemy is having a hard time fighting the clock . Aight , so we got 2 things to think of here , now how do you manage to complete these tasks to the best of your ability ? Let ' s take this along the timeline of a game . For roaming In Prepphase you want to make sure that . Wrong , prep phase is too late , we want to go even further back . At operator selection screen you should start planning . Where is your objective ? Where is it possible that the enemy is spawning according to this objective ? As soon as you got these two questions answered you can go ahead and pick a roaming operator based on this . Keep in mind a few other things , like what weapons should I take ? What sights should I go for ? Will there be a lot of close long rage fighting ? Now , you ' ve picked an operator and we are in the prepphase , what you want to make sure of is to time your prepphase well . When I play a roamer , I often end up ignoring drones because I have to Reinforce , place traps or equipment AND get to the place I want to be undetected . Now regarding this last thing , there is 2 different options . You can either rush towards a spawnpeek position , but minding that drones might be setup close to that position if it is commonly used . Your other option is to sneak your way to a position , after prepphase when there is not a ton of drones whirling around . The nice thing about this is that you can slowly walk towards the other side of the map and hide out while watching cameras . So for this option there is not much more to do right now , while the first option on the other hand is it ' s own little topic . How to spawnpeek . Again , tons of mistakes here . People repeeking Glaz , people taking down the whole window , etc . So let me go through it First of all , if you have not poken a hole to engage from BEFORE prepphase ends , there is a huge possibility that the spawning enemies will hear you do so . Make sure they don ' t . Next is how you position yourself in the window . You should position yourself the exact same way you do a regular peek at a corner . Have your body behind cover and use the leankeys to get a better view . So you are standing in the window , ready as FK for that spawn , so what do you do when they spawn ? . You shoot How you shoot and when you shoot is all up to you , I can ' t really tell you how I would recommend you to engage as we all have different way to handle the firefight situations . You may have noticed that I haven ' t really gone further than talking a bit about your aimplacement , and this is the reason why . We are all different , and the way we shoot , control recoil and aim is a very personal thing , and there are no blueprint to follow on this matter . But , if you ' d like to know more , just google How to improve your aim R 6 . You shoot , and might miss , whatever the result is regarding hitting the player you are aiming for , you always want to have an overlook of the situation while you peek . There is a good reason to stay in that window for more enemies to walk out of cover , and there is a good reason to not . Let ' s say you hit the first enemy and kill him , while you are engaging him you should make sure as mentioned earlier that your sights does not cover your line of sight towards the enemy spawn . Having a side view of any other enemies that comes out of cover is very important , as you may want to abort before killing off the first target . But , in this case you killed the first guy and you reaim towards the cover where the other enemies may peek . This is a highriskhighpayoff situation . If the enemy finds ANY other angle on you , you ' re dead . So again , this is something you would gain from if you were to play some custom games and really take some time to explore the spawnpoints . You might end up finding yourself a new angle that YOU can use as an attacker , against spawnpeekers . After getting a general overview of the outside you might figure that there was only one enemy spawning there , but you might actually want to stay a bit longer . Depending on your angle , there might be enemies coming around the building and walk right in front of you down on the streets . A lot of player expects the spawnpeeks to come as soon as the round has stared , then they think of the outside as a free zone for the next minute , before they start watching runouts that the defenders may use . During this 1 min window at the start of the round , is when you will surprise your enemies the most . It ' s harder because you have less intel , but it really pays off to kill them early . I ' d like to go back to an example I used earlier , when I played Doc on Cafe , defending Cigar Lounge . In that example I spawnpeeked towards Alley , from the top windows in the white corridor . What I ' d like to tell inn detail is how I killed off the guys I spawnpeeked . So I poked holes in both windows and choose the left one for my first peek , as it gives the earliest angle towards the enemy coming around the little building towards the white truck , from their spawn . The first guy I headshoted , but the second guy , I missed . Now as soon as I saw my shots missing I didn ' t try another time . I went into crouch position , moved a bit back and got back up in the other window , I missed again . So I repeated back to the first window , and got the kill . So what did I do ? I made something as simple as a spawnpeek into a full blast firefight that I was winning , I wasted ALL of the attacker all came rushing around and tried to locate me . Continuing on the timeline , I mentioned earlier that we had 2 options . Spawnpeeking or lurking to a spot where you can sit on cameras . So both strategies have gotten just as far on the timeline . Whatever you have done before this moment around 2 , 5 min left on the clock at this point , doesn ' t matter . What you want to be doing now is to gather intel for your next play . This is what successful roaming is all about . Gather intel Move into position Engage Retreat Rotate Move to a different location Repeat . This is the most effective way to roam , as you are both staying alive for the final fight , while wasting time and resources for the enemy team . Use what have been said regarding cover and angles when moving , using what you know about the game is what makes you a stronger player than those who ends up at the lowest rank . So this IS what you want to be spending your time doing , before the final fight . The final fight . The term it self is really defined by The last firefight that happens during a round . How many are involved and where it all unfolds is irrelevant , because at this point you should start thinking VERY different from what you usually do . As a defender you want to change your state of mind from Survive Kill to Survive Win . How is it different ? It is different in the way of a somewhat new win condition being introduced . Time . Winning as a defender is not only achieved by killing off the enemy team , it is also done by letting the clock run out . This is where you want to use your C 4 , smoke charges , impacts grenades , echo drone , ALL YOU GOT , to prevent the enemy in any way possible , to complete their objective .