More propaganda to discourage donation ' s . Such basic manipulation . What are you afraid of ? <| sep |> Yeah . The world is pretty much fucked . <| sep |> We are no longer friends . <| sep |> I highly recommend watching the movie ' Hotel Rwanda ' about this . It ' s good . <| sep |> Get stronger hands your blood line is weak and you won ' t survive the winter <| sep |> It ' s not just a mental thing . You can attempt to interact at sorcery speed if your opponent needs half their combo in play during your turn . You can play around whether or not they actually have enough cards on board to have a win on their next turn , which can affect your play for that turn . Unless you can look at your twin opponent ' s hand , you don ' t know if they ' re holding up interaction or an exarchpestermite into kill . This significantly affects the types of cards you can consider playing on your turn , and affects your mana consistency because you almost certainly need to hold up instant speed interaction just in case barring situations with permanent based interaction such as ghostly prison or torpor orb . This means that just by leaving mana untapped , they are forcing you to spend your mana differently just in case . Comparing that to a field of creatures affinity and infect do not have hasted creatures , and zooicide only has swiftspear which you can plan around is ignoring how much the lack of knowledge can affect your plan . It ' s not purely about bias of how it feels , but also of the strategic disadvantage inherent in having your 11 out in play on your opponent ' s turn when they can interact with it at their leisure rather than yours . I was under the impression that decks with cheap interaction and control elements struggled most with Dredge , not Infect and Affinity removal is still good against infect and affinity and zooicide .