McConnell doesn ' t want to go with the nuclear option . Which is why I find it funny that the prevailing opinion on the left is ' Establish that our only goal for the next four years is to obstruct Trump as much as possible '. Surely that won ' t make him reconsider his position . <| sep |> Think of all the good things that happened in 2016 . <| sep |> Anandtech is a highly respected tech site that tends to go into detail , for those that don ' t know . For reviewing hardware in in disregard of gaming , educating on architechture changes and explaining the technical intricacies of computer hardware I respect anand . But regarding gaming , with using seriously outdated video games I think they don ' t have a clue of what they ' re doing . But even with that in mind , the article you linked shows that in applications which can make use of the additional memory bandwidth it is useful . It also shows that many of the software tools used in the benchmarks don ' t really stress the bandwidth to begin with and profit more from lower latencies . So , running game benchmarks on a GTX 770 SLI or not , with the game settings maxed out at 1080 p indicates that the CPU RAM hardly ever were the bottleneck . Not that RAM speed does not matter in gaming . You wouldn ' t test newly released GPU ' s with a sandy bridge CPU , therefore handicapping the most powerful GPU ' s , would you . To properly eliminate the GPU being the bottleneck , and therefore putting the RAM bandwidth more in the spotlight , one has to lower videogame resolution below 1080 p in modern games and use a top tier GPU . This is a screenshot of the Benchmark results from PCGH german hardware review site regarding DDR 4 speeds . Note that they both tested Witcher 3 in 720 p aswell as 2160 p to show that when the GPU is the bottleneck , in case with 4 K resolutions , RAM speeds hardly ever matter . But when the GPU bottleneck is eliminated the truth about RAM speed scaling shows itself . And as I said with Overwatch , which isn ' t a very GPU dependant game to begin with , competitive players try to get as close to the 300 fps limit as they can . So they lower settings and eliminate the GPU bottleneck . Several users then remarked that upgrading to 3000 mhz ram on the same CPUGPU combo got them to a rock solid 300 fps . So in properly tested real world gaming scenarios the jump in frequencies is rewarded with a performance gain . Here an excerpt of the PCGH article DDR 42133 CL 11 bringt es rechnerisch auf eine CASLatenz von 10 , 3 Nanosekunden . DDR 42666 CL 16 ist mit 12 , 0 Nanosekunden auf dem Papier unterlegen . Vergleicht man die in der Praxis erzielten Ergebnisse , stellt man allerdings schnell fest , dass das Krfteverhltnis nicht nur in The Witcher 3 zugunsten der DDR 42666 Lsung ausfllt . Which roughly translates into DDR 42133 CL 11 results in a CASLatenz of 10 , 3 nanoseconds . DDR 42666 CL 16 is with 12 , 0 nanoseconds inferior , on paper . If you compare the in practice achieved results , you can quickly see that the relative strength not only in The Witcher 3 is in favor of the DDR 42666 solution .