X 3 has some weapon variety . pewy lasers , missiles of many types , flack weapons , a few practically trace hit weapons , and a flame thrower or two . Pilot skill is typically enough to stay alive and kill things a class or two larger than you . Flying a light fighter into range of capital class flak weaponry is typically a quick death though . What do you expect ? X 3 also has probably still one of the most advance economics systems in a space sim . In case you ever get bored of blowing things up . If you want to just blow things up then look for missions to do so . They typically pay much better than scraps of salvage . <| sep |> TIL Michael Moore is a fucking psychic wizard . <| sep |> I ' ll be happy if he doesn ' t miss next week