I ' m on a seal kick , if y ' all couldn ' t tell <| sep |> Alright so I have some thoughts about the FPS mechanics . Thankfully this game is still early in development so these changes have a high chance of being implementedif enough of you agree that is . LeaningLeaning , in my opinion , should not be contextual , take inspiration from games known for being extremely Tactical , like Rainbow Six and Dishonored . Let us manually lean by using QE as opposed to holding RMB when we ' re near the edge of a wall which is how it seems to be currently . Manual leaning can save lives as it allows you to move your head and avoid gunfire should you be caught out in the open . Realistically that probably wouldn ' t work , but who knows if you ' re lucky it might just save your skin . Furthermore it makes objects with impractical edges into viable cover options as we don ' t know just how finicky the cover system will be . It might not be finicky in the slightest , still just to be safe it shouldn ' t be contextual . I could be way off , I ' m just going off of what they have shown us in videos . GrenadesGrenades , in my opinion , should be an equiparle item like Guns . Press one of the number keys to switch to your nades , left click for over hand toss , right click underhand toss . Hold either respectively to cook the nade . Simple to the point and easier to use . Now that doesn ' t mean get rid of the quick throw button , it can still have a place as a oh shit , things over there need to die button . What do you all think ?