I laughed at the joking britain person being responded to by a clueless german . Americans get Europe , y ' all are way behind . We ' ll tax you haha ! . <| sep |> core is getting released to the public , only people with the db will be elysium . <| sep |> I dont what you are refering too but this was my post you responded . no more faceroll content and gear handed out like candyI cant read , like you answer to that , i want story missions as hard as Savage alex . What im refering too , and where 90 % of the game is played , is the endgame , so everything after fighting king thordan . If you want my opinion on Story Dungeons tho I think , and this is like insane to me , the earlier Dungeons , as in 2050 , are a lot of more punishing then the later ones . I would say a difficilty like aurum vale for story dungeons are fine or steps of faith prenerf , if you played back then . It would also be nice from square to put out something prestiges Class Quests . Its obvious that this game doenst teach you rotations or anything and you must outside sources to find like this . And im not like talking super optimizied raid endgame rotation , either there a BUNCh of people who dont know to play their class correct , like icemages a quest where you must utilize your class very good , in a solo player scripted battle which is very hard , for the players to improve without pressure from outside would be nice . So to clarify again , my problem with the current game Make the MSQ part only a little more punishing , like the couple of dungeons in ARR 2 . 0 Stop giving gear to players who dont want perform for it , aka tomoe gear that is almost the same level as raiding gear , for underperforming Which would nullify my last problem , that content anything other then savage raiding gonna facerolled in this game . i am not talking about making ilvel requirements for story content 270 in fact , quite the opposite , i think gear should not matter not that much progressing through the mSQ to begin with