yeah , skyward sword is cool to hate . because x , y , z . whatever . Fi , motion controls , stamina bar , lifeless overworld the sky , linear gameplay , no exploration , retarded combat , these are all reasons people will say that SS is the worst zelda ever . I liked it enough to play through it three times and 100 % it . To me , there were three major flaws . The Sky absolutely felt empty to me . hub island , pumpkin bar with two mini games , and one tinyass bamboo hut minigame . flying through the sky felt like a chore . sure there were lots of random rock islands with a single goddess chest , but nothing else to do . they could ' ve at least did some aerial combat or something like windwaker ' s ocean combat or twilight princess ' mounted combat . I liked the combat , i liked the feeling of an empty Surface World because it really felt like you were the first person to explore the surface in 1000 years . i liked the bosses and the final antagonist really felt like a battle to the death . mantodemon . and of course tying it all back to Demise ' s curse on the descendants was an awesome plot development . and the RPG elements felt really cool too . upgrading equipment , etc . And Fi . at first she was charming and kind of cool with the personality of a robot and that was unique . but it wore off very quickly when she interrupted your game every 5 minutes to tell you that there ' s a 95 % chance that the big fucking glowing chest in the middle of the floor is important . Finally , the god damn asinine collectable items bringing up the menu and the text every single fucking time you restarted the game and picked one up for the first time again . what is it ? here let me show you where it goes . every time . for every item or rupee . horrible pacing . Motion controls for me were perfectly fine . i don ' t understand how so many people claim to have trouble unless they ' re violently flailing the wiimote around , sitting upside down , or holding the god damn controller backwards .