You ' re just supposed to try not to think of all of the cases where it obviously doesn ' t make sense . So long as you ignore them , it always makes sense ! <| sep |> While I can understand the feeling I really can ' t get behind the argument that Sandro alone is ruining the game or that Sandro is bad enough that he needs to be fired . Sandro is not a lone dictator . He ' s head of a team . While he carries the responsibility it ' s naive to believe that he alone is responsible or that his removal would instantly change the game . Many game elements are subpar . Many of them are subpar not because of bad design choices but due to outside limitations devtime , server architecture , initial promises and so on . Personally I find their current willingness to work with the community refreshing and it gives me hope for the future . It is however painfully clear that fdev are designing games with a lot of really outdated ideas . Much of the design philosophy is based on how games worked in the early 00 s not how modern games have solved things . But this is not insurmountable and given time I think elite will develop to become the premier Spacesim franchise unless Star Citizen actually manages to pull through and not become a pay 2 win gankfest .