He does in fact age , yes <| sep |> I actually still tear everytime I see it . <| sep |> In 6 s there are two soldier roles , the pocket and the roamer . As the pocket , you need to spam a lot to dissuade enemies from coming through choke points . A weapon with less damage and less splash radius is distinctly worse at this . Being able to control a choke is far more important than getting one or two extra rockets , so it ' s basically a downgrade . Plus ammo management is already a factor when spamming , especially with an ammohungry demo relying on the same packs , so a weapon that chews through ammo even faster will only exacerbate this . As the roamer , you will be dying fairly regularly , meaning the extra rockets are going to be reset a lot . You will often need to make a play like bombing the medic before you have gotten any kills . In this case you are bombing with the same number of rockets , but less damage and less splash radius than a normal launcher . Again a downgrade . In HL the soldier plays similarly to the roamer as described above , so many of the same problems arise . TLDR the downsides outweigh the upsides in a competitive format .