what intrigued me the most was the sidequests involving the lore . that sounds really cool and since i haven ' t actually read any of the lore , canon or not , i think it ' d be cool to delve into it from a gameplay standpoint . plus i assumed being that it follows a preestablished history of a sort , that the sidequests wouldn ' t be lame , lazyass fetch quests , which to be honest is what the majority of act 2 and act 3 in vanilla D 2 is all about . it is a thoroughly impressive mod , but i think you touch on a major issue i had with the game the pace of battle . in the beginning of vanilla D 2 on normal , you suck . and so do the enemies . in Median , you suck , but half the enemies don ' t . packs of enemies have sprint speed , and chase after you relentlessly . you can ' t just run in and swing . they will literally chase you out of an area , and continue to chase you into the previous area . strong lightning areaofeffect enemies appear in the third area of act 1 when your resists are still near zero . i dunno .