I ' m pretty certain nr 1 is actually yes , because I used to play that . Could be that it changed though . nr 4 used to be the case , but the shrinesters are monsters , so they only get affected by talents that say non heroics everything or specify monsters . Minions and mercs only works against , well , minions and mercs . I don ' t know about 6 either , but it scales with the gap . It ' s probably double , tripple , . so 100 % increase per level difference the kills themselves don ' t give much xp , it ' s the soak that enemies miss that can get you far ahead . Most of this information is constantly added to the tooltip though , so a quick test in try mode and a look at the tooltip give you a decent not perfect understanding of what ' s going to happen . Only map mechanics are a little more tricky to deal with .