Already better than 90 % of Ana players he landed the dart ! !<| sep |> Zimbabwe callers ? <| sep |> Bit late but I loved it . Most people disagree but it was a 910 for me . I love trigger ' s art style though so that ' s a big reason I liked it so much . <| sep |> No , i would not consider it a win if someone i got into a fight with runs away . Definately not if i am the aggressor and instigator of said fight . If im defending and the attacker runs off , i would consider that a win , yes . You didnt even bother addressing the problems with network connections and how this could piss off MANY players with a crap internet connection . I did , i told you i am no stranger to frequent disconnects . I have burned up plenty of anacondas in the exact situation you describe . That and the fact that i dont really enjoy PVP that much should tell you that i have plenty of reasons to be procombat logging , but im not because its cheap . Its denying the game to the other players . You saved your own ass at the expense of someone elses frustration . No bueno in my books . As for comparing ED to Dayz and Rust , i will . Of course i understand they are fundamentally different games , but in both you lose most if not all of your shit when you die . They are games that have a steep price for mistakes , just like Elite Dangerous . Would it click better with you if i compared it to EVE instead ? There is no combat logging in EVE because if you log during a fight you might as well consider yourself podsniped . While most of the player base still struggles getting out of the beginner ships somehow ED is going to start enabling players to buy their own stations for 1 Billion . Most of the playerbase ? Are you trying to imply that most of the playerbase is in sidewinders ? Dude , this game has alienated no pun intended so much of their playerbase that everyone in a sidewinder has long quit the game and only the hardcore players and FDev defenders remain . As for my idea of having our own bases i dont think you understand what i meant . I dont want them to be persistent for others . Other people would never see your instance unless invited , think GTA 5 Online housing setup . Like you said , the p 2 p system of this game is so broken it could never support uninstanced live player housing so to speak . There is nothing in this game to call yours . Even your ship , you cant rename it or customize it in any meaningful way cosmetics , nothing thats truly yours and unique . Yes you can stick bobbleheads and buy a red skin for it , but it would be the same bobbles and same red skin as thousands of other people . I guess im bitter because i dont feel like i belong anywhere in particular in this game . I tried PowerPlay but its so redundant it got boring fast . To matter at all its a total grindfest . I found out about the minor faction applications and got very excited . I imagined that once my faction takes over a station somewhere i would have at least SOME influence on it . Does it really not bother you at all that as supposed owners of these stations and systems there is NOTHING you can do about them ? No more than a random other faction . Why even call them player factions if there is NOTHING the players can do with them ? As for those 15 seconds one must wait before you can be disconnected , the one you compared the way its done in Dayz . It isnt really implemented the same way , is it . In dayz , you can quit at any time , there is no cooldown timers . But your character will always remain for said 1520 seconds . In Elite you are forced to wait these 15 seconds BEFORE you disconnect and as soon as you do disconnect maybe 35 seconds your ship pops out of existence . If i pull the cable or hardclose the application by other means thre is no 15 second cool down . As for Solo play , whats the damn point ? Like , seriously . The thrill of this game is the randomness other players provide . Solo should not be a thing and the fact that it is speaks volumes towards your sentiment that this is not an MMO . I suppose you are right , its not . What is it then ? An open worldgalaxy massively multiplayer online game thats not an MMO ? An elephant painted pink will never be a flamingo . Its still an elephant . Elite Dangerous is massively multiplayer online game , even if it tries its best at pretending its not with their Solo mode . How do you play the game ? How do you find people to play with ? Do you never feel the need for some kind of communication tools ? And i mean ingame , Inara doesnt count since we are talking about the game here , not the umpteen outofgame tools it spawned . What do you do in the game ? Do you explore , trade , hunt bounties ? I would love to know what Elite Dangerous means to you and what type of gameplay it provides you with . Its not PVP , we have established that much . How do you interact with other players , other than shooting them , which as it stands is the only real way to have two ships interacting .