I got into clubs when I got into the pill scene , couple of my mates got me into doing caps and pills and since then i go clubbing at least twice a month . Biggest reason I go back to clubs is how good the crowd is . You can meet some really awesome people at clubs that are only there to have a good time and not try to get with people . I honestly believe their ' s a type of club for everyone but sometimes it takes a while to find it . <| sep |> As a matter of fact if you are Australian and illegally go to Sweden there ' s a big chance you might end up profiting from their welfare too , as paths towards legalization there are pretty inclusive . Your example doesn ' t really work in that case <| sep |> I agree , but there is also more than one way to win a PvP fight . Successfully evading your pursuit , for example . I ' ve often maintained that we do need to separate PvE from PvP penalties because PvE is all about killing whole fleets of ships , as opposed to PvP where kills are comparatively few and far between . So PvE does need minor bounties . PvP ? I think we need a reputation system you lose enough rep and you lose docking privileges in all but Anarchy systems , you get a huge bounty on your head and you can only play in Open . Slap in a realtime tracking mechanic so player bounty hunters can cash in . And that cash is partially paid by you in form of a debt so basically you get something to the tune of 15 % taken from your earnings to pay that debt to prevent bounty buddies . But reputation should be lost only for unsanctioned kills . Which basically means only kills which are for fun in areas where such things are noted . Powerplay kills , combat zone kills , anarchy system kills , all are allowed . So someone wants to gank in a highsec CG system ? Have fun being hunted down like a dog and paying for it . Someone else wants to take their unshielded Cutter on a shortcut through an anarchy system ? Enjoy a similar fate .