That feeling when the dentist say ' I can ' t get it out , will have to crush it first ' Proceeds to grab pliers , and clip them , as you would your barbecue tools . <| sep |> Not new . move # Trivia <| sep |> Bruh can someone make a movie like this ? ?<| sep |> Maybe we were descendants of the dank members of the past ! <| sep |> I don ' t know . People who made a think about curving their hats always bothered me too . Those kids in middle school who would tear up the front of the bill on the concrete or something , I would stay very far away from those kids <| sep |> That ' s dedication . How about you write it here ? There are a few technologies that influence my base layout , in the endgame bots and beacons . But in the meantime i can ' t really see a reason to change anything , i plan my main bus so that i can extend it later on , and all the beltassembler updates can be done without rebuilding , why would i tear down the majority of my base multiple times ? You don ' t really have to upgrade your smelting before you have modulesbeacons since steel furnaces have the same crafting speed and can saturate your belts . I also like that it is a good coalsink late . So in short , when you have to rebuild your base constantly you planned it bad in your first attempt . A good design can be extended from start to endgame until you want to switch to bots andor beacons .