In general , yes GW 2 time passes the same speed as real world time , except the several month ' s worth of time between the end of LS 2 and HoT is entirely nonexistent in the Tyrian universe , as the cutscene in the last episode of LS 2 is of the Pact airships crashing , and the prologue to HoT is us literally reacting to that and barging into the Jungle mere hours later , as ships are still falling out of the sky and fuel tanks are still aflame . That marks the first main disconnect in timelines between the two worlds , and it ' s never quite specified if or how they got back on track . <| sep |> Yeah , programmers should focus more on how to write maintainable code instead of the hyped crap . I ' m maintaining a terrible code base and I don ' t give a shit that we ' re indeed running it in a docker container . I have a class in front of me that has 35 fields with Inject annotation plus an other one called the injector which can access the whole world . The unit test uses 45 lines reflection boilerplate per each field to set up those fields and there are about 1015 expectation set up on the injector . But yes , at least we ' re using docker , hurray !