It highly depends on what their second trigger event is . Second triggers have to be related to the original trigger , but not necessarily identical big , dark and handsome ' s second trigger was more Trumpfocussed than his presumed original Shaker one . To alter their Tinker power to a different Tinker one , they ' d need another longterm stressful mental situation barely enough resources to keep yourself alive in a dangerous situation over a long time ? Bam , your power can now use far more basic resources for your Tinkering , but now you can ' t build as high a tech level as you used to . More likely , though , they ' ll experience a different type of situation , and their power will alter in a different way . Suddenly find yourself evicted from your home , everyone you ' d considered yourself close to has shut you out and you ' re just left with yourself and whatever Tinkertech you managed to dump into the back of your truck ? Master trigger , you can imbue your tech with life , so your gun starts walking and your headset talks to you . Others could involve Striker powers that allow you to add alternative fire modes to weapons you make , Thinker powers to identify weakness you can exploit Tecton , for instance , Stranger powers to make others forget that you ' ve made any Tinkertech etc . Powers that are highly situationally applied to your technology and only yours , and only in your hands .