there is no word on the street unfortunately thanks for playing our stuff and by doing so keeping me employed <| sep |> Nothing to worry about friend . I believe this will be taken care of in a couple of days and it should in no way interrupt your visit . Israel is generally a very safe place to visit . <| sep |> I ' d be over the moon for a monk who specializes in grappling . It just feels wrong that they are so bad at it . <| sep |> Absolutely . I can ' t remember what it ' s called but there ' s a whole website dedicated to finding deals like that . <| sep |> This game isn ' t about just making it down the mountain or beating Ubi ' s challenges , it ' s about setting your own goals and seeing how stylish you can be . No one besides you has the goal of just getting to the bottom in mind , but yeah you can set down your controller and let it do that , but then why even play this game ? Youre also just wrong when you say you don ' t have precise control over anything , use a controller and you have precise control over everything . Too much control , imo . You can do a huge slow 360 off the top of that mountain , or a ridiculous 1080 , depending on how much pressure you apply to the stick , and then doesn ' t even touch on the grabs and their tweaks , or the last minute adjustments you can do to land that extra rotation . Comparing Steep to SSX is just willfully ignorant . SSX was a game where you magnetically attached to rails and could do a 1080 while spinning the board around your neck off a bloody mogul . This is a game about learning to control your speed and exploring the mountain . No montage has yet captured just how realistic this game can be , because no one is good enough at it yet . The best Skate 3 montages were the ones that were believable , and it took a lot of skill to make a video game look like a real sport . Steep has given us the toolkit to do that with snowsports .