Croc don ' t care . Croc got things to do . Croc has places to be . <| sep |> It would actually be a cool addition if the planets were meant for longer , but still temporary stays . Have a variety of modules or configurations to counter certain hazards , etc . You ' d land on a planet and priority number one would be establishing a base as a safe area . You could build in mineral refinement as a bigger goal build out automated refineries to turn raw planet resources into usable fuel and other elements to take with you . Then launch off the planet and reestablish yourself on a new area . This is kind of the core gameplay of Subnautica . You build underwater bases in each environment that can supply you with food , health supplies , electricity , and storage as you explore the ocean . It ' d be a fun marriage to the planet hopping gameplay of NMS . Maybe for a sequel .