Haha , great ! Loved the continental brain part ! <| sep |> That ' s okay you can always burn them . lol <| sep |> I want a brown Boston so bad , I can ' t bring myself to pay $ 1000 for a dog though . <| sep |> NINJA , NINJA RAPNINJA , NINJA RAP <| sep |> If you are talking about getting free songs , there aren ' t apps for that Because with most music that ' d be illegal <| sep |> While true , this meal is a punishment . And a huge ripoff . <| sep |> Maybe submit a ticket to HMX before you get a new kit . <| sep |> First they came for the racists . but I did not speak out , because I wasn ' t a racist . I ' m sure you know the rest . <| sep |> Depends on your preferences . Tyranny is a much more focused occasionally even railroaded narrative experience you usually have a choice of paths to take after Act 1 which is almost completely linear , but it ' s usually in the form of a couple of different locations you can visit , and they ' re mutually exclusive you have to complete one before you can return and do the other . Granted , I haven ' t tried to change my mind midquest , and I know it gives you the dialogue option of changing your mind before you leave . Pillars of Eternity continues the Baldur ' s Gate tradition and plays much more like a singleplayer tabletop game . You are given a goal and main quest , but are largely free to go where you want , when you want , and what order . Pillars is also a much larger game and also includes a completed expansion sold in two parts , or together as a single purchase at a discount . Both games share many similarities in combat mechanics and basics , since they ' re built on the same engine , but Pillars is much more traditional you select a class , assign your stats , and then pick talents and feats out of a short list every time you level up . Tyranny is very similar to Elder Scrolls in several ways you level up by using skills , and skills level up the more you use them . There are no classes , and you create spells by combining sigils elementtype , expression form , and accents bonuses and assigning the created spells to a character ' s spell slots . In both games , all characters can use all weapons and all types of armor . So I guess it ' s basically a choice of Tighter , shorter narrative with vaguely Elder Scrolls style characters Tyranny Longer , looser narrative with traditional tabletopinspired characters PillarsAlso , you ' re evil in Tyranny with little choice about it you can only decide in what way are you evil . Pillars is the typical you ' re saving the world whether you want to or not , kind of RPG .