Lights inside their helmets , this is worse than useless in real life . huh , I did not know this ! But I suppose it makes sense . <| sep |> What games make you mash it the whole time . ? You definitely just click it once to toggle in NMS and if you ' re being silly and holding it down then it ' s actually even worse to be on R 3 since now you ' re trying to move the stick in different directions to turn . <| sep |> What college does it attend ? <| sep |> And now Barb is dead in the upsidedown , THANKS . <| sep |> People who get on elevators before people finish getting off . <| sep |> I played EVE for all of 3 days . Really didn ' t care for it . <| sep |> Id hit that ~ everyone probably <| sep |> There is a reason why LCK teams are so stylistically defined and have a consistent playstyle despite going through roster changes . To be fair , teams can change their style . For instance , the Koo Tigers , with HojinLee and Wisdom , were a bad earlygame team that would turn on strong shotcalling to clutch out games in the midlategame . After they got Peanut as their jungler though , they have become perhaps the world ' s best team in the earlygame . They changed from passive lanes and a reactive jungler to a proactive jungler and aggressivepushing lanes . Clearly , if the coaches are willing to change playstyle , a korean team can adjust how they play . However , with that said , I agree that KT should not have a goldcentric hard carry ADC . Score needs to have options to gank all lanes and since FlySsumday are so aggressive , there needs to be a defensivepassive lane to ensure that teams don ' t punish KT for being aggressive without their jungler . Additionally , Ssumday has always been a fairly gold heavy toplaner , so someone else on the team would have to starve to feed DeftSsumday the gold they need to play optimally .