You use heading less than you think <| sep |> This is happening to me <| sep |> You see Ivan , when the pigs have fire all ammunitions , we of not needing armor or accuracy . <| sep |> Thanks a lot , i just added that one instead and it was only $ 5 extra <| sep |> Snake Romney it ' s just awfully good that someone with the temperament of Tulsi Gabbard is not in charge of our foreign policy . Tulsi Because we ' d not be at war for onceBOOOM ! Lol <| sep |> You ' ll want some extra infantry on top of enough to fill the front for 2 reasons it gives you longevity to stick in the fight and keep doing damage and it allows you to move from one fight to the next while maintaining effectiveness . When a regiment goes below 75 % strength it does half damage I think , this is why you have the consolidate button , to keep regiments at full strength . So when you ' re in combat when a regiment goes to 75 % it gets cycled out for a full strength regiment . So in an optimal army you have a full backline of artillery , the very flanks have cavalry and the center is filled with infantry regiments cycling to maintain 100 % effectiveness . I usually run out of cavalry before I run out of infantry so maybe bring some extra cavalry . To answer you ' re question no design stacks that can operate alone and deal with attrition but can combine easily to deal with larger threats . The way I do it in the late game is the 46 stack above and I usually have them in pairs one stack takes 6 cannons from the other and gives up its 6 cavalry to siege and the other stays close by in an occupied province , when the enemy comes to relive the siege then I recombine and crush them . In the opening of a war I will have a dedicated 92 combined stack that ' s job will be to decisively route the enemy ' s first response so I can siege safely , however for most states the 46 stack alone is enough to siege down small nations . Sorry for the long reply but I want to make sure you ' re informed .