That sounds soo good . No problem , you as well ! <| sep |> i think 16 is the right price . got offered more than 13 keys already <| sep |> I have a plan ! <| sep |> Vitality acts as a multiplier to any healing effects up to a 1 . 5 x boost at 75 similar to the WIS formula , which should be applied to and balanced for all characters not just 3 out of the 4 75 WIS characters . In exchange , the Warrior ' s VIT is traded with the Trickster ' s so there ' s a 75 VIT class of each armor class , and the healing pulses from pets are cut to 50 % of their current frequency . As far as a new stat goes , I ' d go with the Tenacity idea though I ' d call it something else like Resistance to reduce the duration of status ailments . I ' d make the max really low , though , like 30 % status resistance . This would force you to build your gear around including resistance , trading your max HP ring for 18 % more status resistance , etc .