Darn , thought it would a be a good reason to give to need to exit the park <| sep |> well im getting fucked in PPR by Reed . god damn . <| sep |> The fast forward is a nice touch , especially in the way you ' ve implemented it as described . I think you should use it for sections that drag a little bit long overwatch camping sessions or those treks around a landed or crashed UFO , but overuse of fast forward might lose the tension that builds over consecutive turns before contact . Personally I love the banter between periods of contact and the way that the tension builds up over consecutive turns . Ultimately you ' re telling a story and that ' s what people are here for . Some other XCOM streamers use fast forward regularly the venerable Commander Pounce comes to mind and I found that the extended use of fast forwarding caused me to disengage from the content somewhat . However , used sparingly , this new approach will definitely speed things up a bit and allow you to get back in the swing of things without viewers getting bored . While I ' ve got your attention , I ' d just like to say that I absolutely love your content and consider you to be one of the great storytellers of our time . Best of luck with both the War Within and Live and Legendary campaigns , I look forward to every episode !