Fuck that , you are special to you and that ' s the kind of thing you can be thankful for ! <| sep |> It all has to come to an end eventually . <| sep |> I disagree . I think the investment into each game of LoL is a big part of why the games get so nasty . In LoL , it ' s a time investment . In World of Tanks , a game with chat so cancerous they ' re disabling crossteam chat lol , dying and losing both carried distinct and significant penalties to your longterm progress , and your current tank would be locked until the battle was over . Investments into the game like this are what cause bullshit . World of Tanks started to improve after they started rewarding good play with the same bonuses winning brings , even if you lose . Suddenly it wasn ' t a complete waste of time if you had a good game but still lost , and people weren ' t such downers . Consider Battlefield 1 the difference between winning and losing a game is relatively small , and your rewards correlate directly to your performance . Generally friendly . Or Rocket League , where matches are short ? Usually ok especially if you turn crossplatform off . . People ' s investment into each round is going to have a serious impact on how they feel about bad games . Games that last too long andor take too much from you for losing are a sure way to get people riled up .