Depending on the transfer protocol , this may be built into the guts of the network . For example , network traffic can be kind of lossy , meaning that packets of data can get lost , can get garbled , etc . Some network protocols are designed to combat this error rate by slowing things down the equivalent of you saying could you repeat that , I didn ' t hear you right . That slows things down . Some protocols will literally cut your speed in half if it detects a problem . <| sep |> Thanks ! I currently get 200 FPS with my card , but again no FreeSync and not sure if it can do 144 hz . Also above there is a comment about 480 being a better deal , do you know if that ' s capable of doing 144 hz FreeSync ? <| sep |> He ' s really good but draw tanking is definitely inferior to covering .