In an action rpg like wow , stats are kingWoW is not an action RPG . That aside , WoW still uses several alternative methods for scaling , and also chooses to ignore others . Anyone can design any mathematical model to fit a goal . It is simply not their goal to have ' normal ' sized numbers . I think the numbers should be abbreviated howeverRewind about 5 posts . That ' s one alternative I mentioned that you ignored and argued against . Again , you have no grasp of this discussion . <| sep |> I really feel you . It really is amazing to me how a game that isn ' t even translated has this big of a fanbase , numerous indepth guides , and etc . Especially how some people congratulate newcomers posting because they are so happy about getting their first nagato class , kongo class , kaga , etc . i really see the difference between this sub and other rng gatcha game subs . I couldn ' t have gotten here without everyone here being so nice and willing to help either .