Grixis control , UW Control <| sep |> Joking . I never joke . <| sep |> I thought this was a mugshot <| sep |> Thanks for sharing the original . Amazing , it took hours for OC to get jacked . <| sep |> It ' s his dream . I ' d be a cunt if I told him don ' t follow your dreams and just stay and hang out with me . <| sep |> How ? all i can with inspector is to OC . <| sep |> Because I already have it I ' d probably offer 1 c 1 <| sep |> Wall of text incomingSome of the information provided there is not accurate . The Eldrazi we know didn ' t get new tools after Splinter Twin got banned , it surfaced after Splinter Twin was banned with the Release of OGW . Same as Nahiri Jeskai or Dredge , UR Thing Prowess , these Decks didn ' t exist while Splinter Twin was in the format , thus it is unclear if these Decks would have been suppressed by Splinter Twin . All Archetypes that existed under Splinter Twin sill exist today , but some have lost power to the changed Meta . To me , the Primary concern about Splinter Twin was , that 3 CMC spells at sorcery speed were unplayable . annotation Some disapprove this sentence because it is stated like a fact , i am aware of exceptions , but these imply that a general rule exists and creates a very high bar for a 3 CMC sorcery speed card to be viable With Splinter Twin gone cards like Kalitas or Nahiri started to see play but mainly because they didnt exist before , if they would have been suppressed is speculation . However , these cards started to vanish again , even without splinter twin . the reason for that could be that the modern pool is big enough and cards are efficient enough to suppress cards beyond cmc 3 if they do not win the game on the spot or virtually win the game through making the opponents gameplan impossible to execute , then actually closing the game in some more turns . So this bar for a card to be viable at higher CMC still exists without Splinter Twin . For competetive diversity There are more available competetive Decks . Not all decks are equally viable and they never will be , but new ~~ archetypes ~~ Decks have spawned But none were the cards were also available during Twin times , so there is no indicator of suppression and Amulet Bloom even has resurfaced . Some old ones have lost power due to a metagame change e . g . Grixis and some have gained e . g . Deaht ' s Shadow Zoo , but that will always happen . If you were to unban splinter Twin , other decks would loose power and others would gain some due to the changed metagame . It is unfortunate that your deck may have been hit by this loss of power through the splinter twin ban , but this is no reason to unban twin . The real issue is to determine wether twin was format warping . The mere existence of a specific deck always warps the format , question is if it does that way more than other decks , and that is up to debate . You could argue that affinity , burn or dredge are as format warping as twin due to the needed sideboard slots to not loose to them and you would probably be right especially Answer decks need to load up on special answers to beat these . Then again you could argue that Twin does the same , not for answer decks but for linear decks that suddenly need to load up on answers to beat twin . So there is no real indicator to nail down what is too much see Eldrazi Winter , since pinning it on meta share is a bad thing , as popular is not inherently equal to powerful and popular decks are expected to put more copies into the top 8 as there are simply more people that could get there . So measuring this is hard . I don ' t think you could reach a consensus on the Ban or Unban Splinter Twin debate . Overall decks are faster and the current developement could have happened under Splinter , due to new printings . Twin is not necessarily a savior . It might be part of the solution , but can also be part of further problems . That said , i do agree with some statements and that having 3 appearances in the top 8 on a single event should not be the reason to ban a card but i wouldn ' t expect that to be the sole reason why the card is banned , it might have only been the small thing that tipped the scale . I guess i will get a lot of hate for this view , the deck was very liked here on spikes , mainly because it was more reliant on player skill and less Matchupdependend than current available options . Everyone looks for a deck that is about the same , but there is no substitute as the closest thing there was jund has still a Matchup dependency issue with the problem Strategy being RampBig Mana e . g . Tron , Titanshift , Eldrazi . Speculation partAnd this might actually be the reason why splinter twin was banned competetive players might be drawn to it because there is less variance to pairings , that the player himself cannot control . This gives the deck an actual Edge over every other existing deck in Modern and might be the reason why its Metashare rose in the month leading up to the ban simply put Twin needed you to get less lucky with pairings than all the other decks which is a big advantage in the competetive scene . TLDR While the GP placement of Twin is explainable , we can only do uneducated guesses if this is the main reason or if it just tipped the scale for the ban . The remaining paramters are too hard to nail down and the circumstances are too complex , so they are too hard to predict with enough certainty what would have happend and how or even if things would be different .