uspez is NOT a cannibal ! Disclaimer this post was edited by uspez <| sep |> I understand , it does seem kinda subjective . It could take quite a while to perfect an idea or to model it completely or work out bugs . I wanted to use Blender as an example due to the vast complexity it offers . It ' s quite unwieldy for someone new to design and modeling but in the hands of a professional , there ' s no substitute . I ' m more of a maker where I can come up with the idea , prototype it , work out kinks and bugs , and upgrade as needed but what I have in variability , I lack in specialization . Does that make sense ? In saying that , is 3 D modeling more attuned towards someone specializing in that particular area or are there programsapplications out there that bridge that gap and allow a jackofalltrades to create semicomplex prints without requiring a technical degree ?