Bald move is good and for unplanned insane theorising take a listen to Out West <| sep |> Unity seems to have a lot of VR support , plenty of VR scripts in the tool kits on the asset store with all the basic problems worked out and is easy to get a VR scene up and running . Good for solo work and friendly to indies but not as comprehensive as unreal . Unreal is more geared towards providing an engine for bigger studios and seems to have some issues running VR titles smoothly ATM . In the long run it ' s what lots of big studios will be using but I ' d wager VR support is not a priority right now . I ' ve never found the engine very friendly when I was working in it . It ' s a pretty serious engine with lots of bells and whistles . I choose Unity for solo work . Unreal for bigger team projects .