Her passive is really not the problem . It ' s her main attribute , it ' s what defines her . The problem is everything else being overloaded . Look at all the things you can take away from Kalista that really aren ' t part of her identity 1 Saving her support while they are CC ' ed why can ' t they just disable ult while the supp is cc ' ed to prevent some bullshit lifesaving 2 Infinite scalling on Rend against neutral monsters just cap it at some point for neutral or epic monsters so she can ' t secure objectives so easily 3 Vision Control with Sentinels not really needed just keep the passive dmg because it plays to the soulbound themeThese things are the most broken things about Kalista , that ' s what the pro ' s abuse in competitive and are also things that really don ' t matter as much in SoloQ because often teams don ' t have coordination to actually play to these scenarios . It ' s really sad to see Kalista in this state because she was really fun to play , especially on duoQ and now she ' s just miserable because instead of nerfing what made her strong in competitive they nerfed what made her fun and viable .