Implying you need a tank to change the course of the game . As you said , you only need good stats to back up your ideas since victory is readiness execution . People get tunnel vision and the best way to abuse is to flank the whole map and coming to them with the back rage so your team has an opening to advance . A pincer attack of some sort . In rush , I single handedly held a line in Suez . Not single handedly , mind you , but I was doing most of the spotting , killing and resupplying while going back and forth and denying flanks whole my team stopped the guys rushing in the open . Enough smelling my own farts though , point being , if you are good enough and your idea is smart enough , you only need to be lucky not to be spotted . The only time this will not work is if the enemy team has a good squad of friends on mic .