but you dont have to add another line to the code <| sep |> Sounds like you are just mechanically unable to time your autos and spells correctly . In that case you have to isolate the reoccuring patterns that you do wrong . Do you miss a minion because two minions die in the same second ? Soften one up upfront . Do you miss minions under tower because you don ' t know which one will get targeted first ? The order is predictable , the tower always hit those minions first that are not aggroed by your own minions . There is also a yt video about this , I edit if I find it . Do you miss minions when lots of your own minions focus down a single minion ? Watch hit animationsprojectiles and adjust timing until you develop a feeling for it . Do you miss minions because your spell damage leaves them with like 10 hp ? Put one auto on every minion before using the spell . Another good practice to get used to attack delay and projectile speed is to cancel autos with S on a near full minion and try to release the lasthit at the latest possible time . You don ' t have to do this in game anymore , but itstead of seeing the delay 12 times per minion , you can see it like 510 times and get used to it a lot faster . It can also help to zoom in a little on practice games to really see the minion micro in detail . Just keep practicing and maybe play some games where you really tunnel on farming until you get it correct . Make sure you have a repetitive environment no mouse acceleration , always same DPI , same posture on your chair with your hand and elbow so you can train your muscle memory .