Haha , thank you ! Didn ' t realize this was already here <| sep |> wc 3 had a value for each autoattack called the range motion buffer that determined how far a target has to move from the start of your swing before your autoattack gets cancelleddota 2 didn ' t have it for a long time in some cases it seems like it still doesn ' t and counted swings started before STUNS , so bullshit like this happens a lot <| sep |> No they do . Because they can bend their fingers in the womb . <| sep |> As a preface , I never talked to the client . it was just my business contact within our group . One day I got a random phone call about doing some work for a project involving a small animation for an intro . We talked it out and I gave my parameters of it aiming for 45 second to 1 min max , because anything else was simply too long . He said sure , whatever , and he tells me to just go with it . Initial animation was done , and over my spec time , so I cited the amount of content . My initial submission was ~ 2 minutes based on what was given . Begrudging final product was a whopping 5 minutes . Client turns around and says make it 45 seconds . I changed it . Multimedia manager , who had no multimedia qualifications at all , receives my submission in the exact format specs the client asks for . She uses Windows Media Player to play it . Video is grainy . I did another 8 exports before she realized I was right in suggesting she wasn ' t using the right codecs to replay the video and was experiencing an isolated result . I was told I was hired to be the expert and I shot back saying , that I was giving my expertise on the subject and that woman just wasn ' t listening to me . Thus delaying submission of the content by several hours . Morning after , she sent me the meekest email I ' ve received . Never heard from them again . Good fucking riddance .