Probably a direct feed from ryoushouldknow . <| sep |> 1 you want to do impact damage to the head of the scrake . easier if you are at close range . 2 M 79 RPG 7 . Use M 16 M 203 RPG 7 on boss wave and on regular waves if you feel you often have to fend off trash zeds at close range . 3 LLLLL 4 Explosive damage for FP 12 stick of dynamite to stun and then RPG 7 to blow them up , Impact damage for SC get close enough to hit him in the head with RPG 7 and M 79 for clusters of trash either that or M 203 for clusters of trash and M 16 for single zeds that get close . <| sep |> So far it seems to be adding something for me . I like it for now . Seems a little bit more savage . <| sep |> I saw it more as a ' punishment ' upgrade for thinking you were safe behind the turret . Use to use it above the solar boss as well to get the unexpecting nauts . I can play Vinne fine without it , I only started using range till recently anyways .