I ' ve been using Linux for quite a while and had no idea about that . I just hit the up arrow , ctrla and typed in sudo but damn . This is gonna save some time on that one . <| sep |> There is a world difference between diu Lian and mianzi . The former is more similar to the word embarassing like forgetting to zip up your fly . The latter is about dignity and all that . The word lose face is about the latter not the former . <| sep |> Meanwhile I look back at Santa who is just standing there shaking his head . NOBODY upstages Santa ! These kids are here to see ME ! <| sep |> That ' s what I was thinking . <| sep |> The other is to god killer Florida . <| sep |> Check out riota for something that might be better <| sep |> Thank you so much for this . I ' ve come to the odd conclusion I like vanilla best overall though not in all places . Vanilla Osmodius Skyrim 2017 Noble Skryim Skyland Yalo suck . This is my reasoning . One , vanilla textures tend to have details at different scales from small to large . This gives an overall complexity that is apparent both up close and far away . Most of the other textures only put in small details and leave out larger ones . So as you get farther away from the texture , it all blends into one bland , even color . Next , I love what vanilla does with bricks . They are of different shapes and sizes and orientations . It looks very organic . Most of the other texture packs make them all look the same and thus look more fake . I know that they do reflect how some places look in real life , but the regularity just looks too unreal compared to vanilla to me . Another problem I have is with mountains . Same song here . All the rocks look like they have detail at only one scale and not larger or smaller . It gives it a strange wavy , ripply look to it . Another thing vanilla does right is with contrast . Roads stick out , for instance . Whereas with most of the texture mods , the rocks of the road look very similar to the color of the surrounding ground making them disappear . Osmodius is the exception here . My last problem is with trafficked snowy paths . A lot of the texture packs make it almost pristine snow with a few clean footprints here and there . Vanilla makes it all a sloppy mess where you can tell there was a lot of traffic along with some melting and refreezing . This looks far more realistic to me . The others look strange by comparison , as if very few people walked around or it is always not long after a snowstorm . Osmodius tries to stick with vanilla in feel more than the rest , in my opinion . Which is why I rate it second . And yes , I think the textures are often of higher quality . But not enough to switch because it still has some of the problems I mention above . Just not to the same degree . Noble Skyrim would look nice if it didn ' t try to reinvent things like the looks of Orcs houses , make the brickwork look too clean , or make roads blend in with the background . I have similar problems with Skyrim 2017 , though I think it tries to be more like vanilla . Skyland and Yalo are just awful . Their textures just blend into a smudge of brown if you don ' t have your nose in the mud . I haven ' t looked at Skyland 2 yet . Don ' t have much hope .