Gotcha . No luck for me so far . Next chance is going to be at 4000 wibs popped . <| sep |> The Old Apartment by The Barenaked Ladies . When I was a child and coming back from soccer practice , or other sports practices , my father would put the sunroof down and play this song . I can still remember the cool air rushing through the car while this song played . Great song too . <| sep |> That guy who pretended to not know what a potato was seemed pretty dedicated . <| sep |> How can Wyatt be the key of the Maze , if we know that the Maze was an Arnold project while Wyatt belongs to Ford ' s new story ? <| sep |> Permanent nap for an ignorant fuck like yourself . <| sep |> Sylvaneth suffer the same 12 to hit penalty as they ' re stock bravery 6 or 7 . Couple that with the ignore rend , the 4 mortal wound save , the 56 up death save if he ' s near a hero and the fact he heals wounds in the combat phase makes him nigh on un killable . If you haven ' t got the tools to kill it and I agree with you , spiderfang definitely don ' t you should be able tarpit it and avoid it . Your army is decently mobile , you should be able to slip around it and take out some key hero ' s and attempt to score . In my experience there ' s no point trying to kill it until you know you can bring all of your spell , shooting and combat firepower to bear on it . Feeding it units piecemeal will only result in it healing back whatever wounds you manage to deal and in turn causing untold carnage to your army . I ' ve played against it with Sylvaneth , Stormcast Eternals and Free Peoples and have never managed to kill one . Free Peoples came closest with Canons and mortal wounds from the Hurricanum but it was able to charge the following turn and heal back a few key wounds . Spiderfang are unlucky in that they don ' t have access to fanatics who are the bane of this things life . If you took a few minimum units of Moonclan Grots and Fanatics you could stop it in it ' s tracks . 400 point model charges but gets blocked by a 30 point fanatic . Rinse and Repeat ! Even sacrificing 5 man units of Spider riders can be viable , 100 pts here and there to keep it away for a crucial turn