You can link vaal discipline to spell totem . That doesnt show a timer either . The tech just isn ' t there <| sep |> Ha ! My mom calls me kumquat . Started when I was a baby and it stuck ! !<| sep |> Can ' t catch the person if they live in Russia or China ect . And stuff posted on a chinese message board will very quickly be picked up by the rest of the world . <| sep |> You are a tinfoil head conspiracy nut like the very people you criticise . That makes you an enemy of reason . <| sep |> I wish this would work on Touch <| sep |> It ' s from 0 KDekS 4 YUy 4 track . <| sep |> You all can go to voat . co , they reopened the pizzagate subverse on their site . <| sep |> I ' m pretty sure Darren said that if you spent the Amber and lose the tower you will be at 1 Amber . This will then give you negative effects and you can resolve this by deleting the unit or retaking the tower . Edit Here what he said . You ' re not really thinking about it correctly . Owning amber is a constant effect . You have 1 amber . You don ' t really gain 1 amber per turn , but rather just own 1 amber . Owning a settlement that gives you 1 amber and then purchasing a tech or unit that costs 1 amber means that you ' ll be on 0 amber . If you lose a settlement you ' ll be on 1 amber and suffer severe penalties . To help , you can always disband the unit that cost the Amber , but you can ' t reverse tech ' s so you gotta be careful you don ' t lose your amber settlements . Also , you can ally with nonwood elf factions to gain their Amber , as they have no use for it and so just give it to you . Really makes you want to help your allies and protect them . It ' s actually really cool and adds a new dynamic to the campaign . You ' ll get to see an in depth explanation of the mechanics before release from us next week , and I ' m sure some YouTubers also .