That ' s completely normal . It ' s because the fov has a limit of its own , I think the vive ' s fov is 120 degrees , and anything beyond that will look blurry . It can ' t be totally eliminated , but a few tips and tricks I performed made it easier for me to bring it down to a highly acceptable level . Proper ipd adjustment , using a narrow or no face cushion , bringing the lenses as close to the eyes as allowed and fitting the hmd properly tremendously help . Also , both virtual desktop and bigscreen allow users to curve and enlarge the screen which is what I kept playing with until i found the graphics sharp , crisp and good enough for me to not feel uncomfortable . After a little bit of tinkering I found out I ' ve improved the clarity and blurriness enough for me to not notice it anymore . It ' s not a deal breaker for me . If it was then I ' d have returned the vive . So basically If you have performed all the tips and tricks mentioned above and still find the visual unacceptable then this generation of Vive or VR in general might not be suitable for you