This is very similar to what happened in Evolve gameplay . When you have a game trying to balance two completely different and lopsided teams , there ' s always going to be some disparity of balance based on player skill , sadly . The big issue then becomes Who do you balance for ? The high skill player ? The low skill ones ? Or attempt something in between and likely anger both kinds of player . I know Evolve targeted balance at a competitive level and that ' s part of the reason they died out , mainly because so few people actually bought the game because of the pricing scandal , so only a small amount played it long enough to get to a high level of skill most people played a few games and got obliterated by a skilled monster and refunded . I ' m unsure which path is better to take for this game , however .