What ultra wide are you using ? <| sep |> Thank you for your efforts ! <| sep |> I see major problems with both your suggestions If you make a new Ranked Codex mode first , it will create a new mode , which is bad for the playerbase . Then , it beats the concept of Ranked where you ' ll see as many experienced players as new ones and you nailed it , even with the same decks , a new player will have a hard time against an experienced one , so the feeling would be the same . To avoid this , you could add an Unranked Codex mode instead , I doubt that experienced players would be much interested . However , there ' s another problem if you make new players play with codices only , then even if they get awesome cards in boosters , they will have the choice between stepping into the scary Ranked queue no difference from now , except there will be less players , and even less new players as these will be splitted between both queues , or not play them and stick to the reassuring codices thus lowering the amount of new players in the Ranked queue . And about the removal of Unranked Queue for the profit of a Codexonly . That ' s not good , even experienced players sometimes want to play some fun decks or test new builds and not impact their ranking . Not to mention that I for instance , but I ' m probably not the only one queue for both to reduce searching times yeah , I don ' t care much about my ranking anyway . So , all in all , that suggestion would do more harm than good to both new and experienced players and dev team , that ' s more work to do ! , at least I believe so .