The feat let ' s you draw or stow two one handed weapons , it says nothing about the timing of them , and in the overall design of the game you can break up everything , your movement , your attacks , etc . , so I don ' t see why this would need to be an exception . I think that when you would normally be able to stow or draw only one is the operative . Seems like a waste of print if it didn ' t actually mean that you draw them simultaneously . Throwing a dagger is an attack , so you can throw as many as you can attack with , so to throw more than two on a turn you ' ll need Haste , or get the multi attack feature from some class like ranger or fighter . Thrown weapons are not exempt from the item interaction rule PHB 190 Other Activity on Your Turn . Ammunition for bows and crossbows actually have a rule that exempts them from that in their weapon properties .