totally agree tbqh , only a bigot could think otherwise . <| sep |> It sure looked like sarcasm to me . Even the cranks who reject induction usually can grasp enough to realize that bounded induction is selfevidently true . <| sep |> No dominant alliancesI mean there has been a dominant alliance , it ' s just now fracturing , as alliances tend to do . <| sep |> Just have a soft spot for 775 . These were the guts of my first high performance rig and I ' m going to build something on the cheap for a family member . <| sep |> Is Grappling Hook still a must pick ? It ' s definitely not . Phase shift , stim , cloak , and Awall are all generally regarded as better picks . IMO , the grappling hook is more or less a crutch for people who can ' t take full advantage of the movement system yet . Hows aimassist on consoles ? Is it as bad as BF 1 where game does aiming for you ? It ' s noticable but not overwhelming . How are the kill times ? Very quick . Generally if you ' re not looking in the vague direction of your opponent by the time they open fire on you , you ' ll be dead before you get them in your sights . Is hipfiring still ridiculously accurate ? SMG ' s are the only weapons that can consistently hipfire from pretty much every range . Everything else can hipfire accurately enough at close range but aiming is generally mandatory in medium range engagements with most weapon classes . Is there any sort skillgap or is the game more casual oriented Everybody has to get kills mentality ? There is a huge skill gap , mostly associated with the movement system . Someone who can airstrafe and bunnyhop has a significant mobility advantage and is much harder to hit than someone who is mostly sticking to sprinting . That said , mastering the movement system isn ' t necessary to do well in casual matches .