. It ' s all the same thing . <| sep |> Hindsight . I get it . <| sep |> 1 . Culture is generated by whatever generates culture points and will help with expanding your borders , the civics tree , etc . Tourism is generated by things like great works , wonders , etc and is only used for the victory condition . Culture is defense for the victory and tourism is the offense 2 . It ' s better , you gain boosts to tourism by having open borders and running trade routes . 3 . I think so , turn on the tourism lens and see if it generates anything Edit You can build worker improvements 4 tiles away from your city center if your border has grown there . They don ' t generate lifetime tourism and do not gain any visiting tourists . But they do seem to affect the tourism total at the top of the screen , so they are actually adding tourism probably ? . 4 . I ' m not sure how this works , I ' d like an answer myself . You would get a small boost just from having the tower though . 5 . I think artifacts are easier to theme but if you don ' t have a lot of antiquity sites around you you ' re going to have an empty museum . So if you only have 4 antiquity sites around you for example I don ' t think it makes sense to build more than 1 archeological museum .