Then that would be irrelevant to the point I just made ? <| sep |> Around there , there ' s also Lima . Like liema . Someone tried to tell me most nonNYers pronounce it leema is that true , or were they screwing with me ? <| sep |> It ' s true . Once the average person finds out you belong to the group that makes up like $ 80 % of the US population , they fall over themselves to give you free stuff . <| sep |> Coleslaw is a great side for cottaging , it ' s easy , it keeps well on longer car rides , and it only gets better the secondthirdfourth day . If you want my buddy ' s mom ' s recipe , I ' ll look it up for you , it ' s boss . <| sep |> How long does it take to skim the ocean ? <| sep |> I found the optional content , especially bosses , fun for multiple play throughs . But I feel that the abundance of optional content was a large part of why my first play through of BB was very disappointing . A big thing is that the game is just short , even with the optional stuff it ' s not very long . Without most of the optional content the game is extremely short . The major problem I have with the design of optional content in BB is the chaining together of optional content unlocks . If you miss BSB you can ' t go to healing church workshop or upper cathedral ward even if you found the key for it later and you miss out on chalice dungeons . If you don ' t find the back door to iosefka ' s clinic you can ' t go to cainhurst either . Missing hemwick charnel lane means missing out on Runes entirely and cainhurst as well . If you are going to put so much optional stuff in a game , it makes more sense to me to make the optional content accessible from nonoptional areas so that if a player finds one optional thing but not the other , then they can experience the optional thing that they found . The issue is made worse by the fact that there aren ' t many weapons or items in the game . Missing optional areas means missing weapons , which limits the depth of gameplay greatly for me . If the game had 100 weapons like the DS games this wouldn ' t be much of an issue . But there are only 15 trick weapons in the base game . If you miss the saw hunter ' s badge you miss 20 % of the trick weapons in the game . Again , miss one thing miss many things . I don ' t like this design at all when there are so few items in the game because missing those couple weapons constitutes missing such a huge portion of weapons overall . Poorly designed imho .