I think that would do more damage than good , as that would actually allow for more infinites to exist . For example , the pig tree on Coldwind Farm used to be an infinite with vacuum vaulting , but without it it ' s not an infinite anymore . With Quick and Quiet having vacuum vaulting it would be an infinite again . It ' s more an issue with infinites existing in the first place , but they need to address infinites first before they can make a change to the perk like you suggested . <| sep |> 1 . Glimpse of future eventsMost of us have premonitions , usually dream future event where we saw something and after sometime that thing do happen , my hypothesis suggest life is predetermined event , I experienced glimpse of future through dreams and science says so too deterministic , a simulation cannot predict or need future event . 2 . Residue of dead peopleWandering souls , ghosts etc etc , they exist and lets just say simulation ended . If so , arent they suppose to be g o n edeletedreincarnateheaven hell , why are they still around ? If its needed in the sim , where is the Osama dead sim and others too ? 3 . Existence of superfluous phenomena . Does a sim need to simulate supernova , death of unknown people , how a virusbacteria multiply etc etc just to judge how I respond to something ? Am I that meaningful that it require all these extra super detail stuff to happen ? I quit believing the NPC theory when I was 13 , before it I assume everyone is acting specifically for me .