Oh okay , np <| sep |> It is quite an audacious idea that failed theories of human cognition could be used to build a functioning AI . and on the face of blindingly improbable ! It would also mean Ford claiming humans and robots are basically the same thing simply isn ' t true as a matter of fact . <| sep |> The comments in the Australian just make me want to vomit . It ' s like these diehards have very little reading comprehension . Brandis has potentially gone to great lengths to please his LNP mates by acting contrary to the constitution of this country but all they can do is blame Labor or say Gleeson was out of his depth . unfucking beleivable ! !<| sep |> I think they ' re very similar games , but they key difference is who ' s developing them . TF 2 has and has always had laughable weaponclass balance at best . The four 6 ' s classes Medic , Scout , Soldier , and Demoman are clearly way better than the rest and always have been . The sheer amount of weapons makes it hard to balance , but as far as I ' m concerned Valve doesn ' t have a clue as to what to do nerfing the bison and doing nothing to the volcano fragment ? Lol ok in regards to that , let alone class balance . Hats are just out of control . Check the updates page on the wiki , they ' ve just been getting fewer and fewer and worse and worse since 2013 ish . Hell , they haven ' t even had a halloween update for a few years now . And when updates do come out , the focus is more on hats than anything else . I went on the steam store page for it and the tough break update is still being advertised , that alone should be a concern . I love TF 2 and I think it ' s a great game , but Valve haven ' t got a clue as to how to develop it imo . At least in OW blizzard are trying to make all their heroes balanced . As a result I ' ve quit TF 2 entirely and will only come back when Valve actually start taking the game seriously .