I definitely agree . And you claimed me pretty early , but it felt like everyone did . I always denied popularity because I wasn ' t popular , that ' s not me . But I guess I was well liked or something for reasons I ' ll never quite understand . My body doesn ' t work like that . If it did , I wouldn ' t be constantly sleepdeprived . <| sep |> Ana is a character that is more about your mechanical skill and judgement than anything else , her kit is rather simple to use and get the hang of too . 1 . If you ' re looking to practice your aim I wouldn ' t use the shooting range to do so , it really won ' t help as the bots are extremely predictable . And you should definitely practice scoped firing and unscoped , unscoped shots have travel time while scoped shots are instantaneous , but leave a tracer that will reveal your position . If you want to practice in a setting that ' s not quickplay you can create a custom game with a lucio AI , turn health way up and damage way down and just practice landing your shots . Practicing a lot in quickplay is probably the best way for you to improve your aim overall . 2 . Practicing her sleep dart is just something you get better at over time , and again it ' s the same as practicing your overall aim , it ' s best to do it in quickplay and not on the training range , as the bots move too predictably . 3 . I personally have used default binds for every character I have played , so this is entirely a matter of personal preference . 4 . Do this with your initial practice , but try to transition to quickplay as quickly as you can . 5 . Quickplay is a lot better for practicing than any custom game with bots . I never really did any training drills , however I can offer you a few tips . The two most important things about playing Ana is positioning and decision making . Ana is a sniper , so most people immediately assume that she should be as far back as possible away from her teammates , however doing this won ' t allow you to use some of the better abilities in her kit , like sleep dart . Ana should really be played at a mid range , you want to stay behind your main force but not so far back that if a flanker gets behind you your isolated . Remember the only defense you have against a flanker like Genji or Tracer is your sleep dart , and if you miss it ' s unlikely you ' ll survive without your team ' s help . Additionally you will need to practice your decision making . Mercy can ' t really make plays for her team except for with a huge res , however Ana gets the ability to do this constantly with her grenade debuff and her sleep dart . For example , using your biotic grenade to prevent healing on an overextended tank , allowing your team to easily and effectively eliminate him from play . When I first started playing Ana I only ever used the grenade to heal teammates , I way undervalued how strong the ability to prevent healing was , so if you can spare your grenades to prevent enemy healing , do it . Or letting your other healers take over temporarily to get a high value pick , like another enemy healer or just someone who has been giving your team a lot of trouble . You shouldn ' t be afraid to attack as Ana , you just shouldn ' t be doing it all the time . I hope this helps you a lot , I ' ve got over 100 hours in Ana , and even I have much to learn , but I always enjoy helping someone else learn her !