The short answer is that GZ was made out of an earlier build of TPP and they weren ' t satisfied with the controls yet . <| sep |> Check out Bishop Arts District in Oak Cliff , or you could always just FUCK OFF AND LEAVE ! !<| sep |> Yep . I ' m in the UK , the council provide one for rubbish , and one for recycling and there ' s an option to pay for one for garden waste like hedge trimmings . That ' s the one that got taken so she was not happy ! <| sep |> Yeah , that ' s kind of the point . Place it appropriately or lose it . Besides , it has a huge radius . Gibraltar , put it in the security room or behind the first checkpoint . You should be fighting most of that point just up the ramp , anyway , so it ' ll provide full coverage and the enemy team will be forced to destroy it , not ignore it . Dorado , same deal , first real choke point is in the underpass with the window . Place it behind there and in the building to the right with the window access , just ahead of those stairs next to the mini health pack . Again , full coverage of that entire zone . Route 66 , you should be fighting around the gas station , mostly . Tuck it in the right side access way . Hollywood , the bar , jail , mega healthpack below last attacking spawn . King ' s Row , wide variety of spots in the middle to late portions of the streets phase . Numbani , upstairs flank route or high in the building just ahead of the last attacker ' s spawn around that second last corner . Eichenwalde , right side of the bridge , underside flank route or behind the final gate if they ' ve pushed it that far . Etc . Lots of places to put it intelligently that will provide broad enough coverage where the enemy can ' t ignore it . There ' s absolutely zero reasons you should be able to recall it . If you don ' t place it appropriately , you deserve to be punished by having the enemy team ignore it .