Yeah seeing it now . It ' s amazing the differences between the boys and the girls ! <| sep |> I throw up a little bit whenever you guys do this and I realize my country is next to yours . Then I drown my sorrows in maple syrup flavored beer . <| sep |> KickAss Torrents . It was one of if not the biggest torrent site before it got shut down . <| sep |># pedantic <| sep |> Eh , I think it ' s generally easier for your party to heal up from 50 % HP versus trying to drop lower . Since most healing effects are party wide whereas enmity enablers typically apply to individual characters only with the notable exception of S . Zoi . Moreover stamina being worse then enmity at 50 % was going to happen even if they only added nonlinear scaling without touching the maximum bonus . I do think the nerf is excessive though . I can understand not wanting stamina to be over 50 % better then normal attack up at 100 % HP , but it needs to be at least somewhat better or else there ' s no reason to use the skill over normal attack up .