Wile I agree that I don ' t like the ship from the side and melted it because of that and the external missiles I don ' t think that they did that for SQ 42 . This is just the effect of what they call using a style guide . But the ugliest ship is clearly the Carrack ! Gosh I love all . the Anvil ship but the Carrack is so . boring ! <| sep |> The collected edition pricing is very weird on comixology because issues become cheaper over time but collections use the current RRP . There is probably no difference in story , but collections may include introductions or sketches missing from the single issues . <| sep |> I ' ve played a lot of Rexxar , and pretty successfully I like to think . I wrote a guide on him a couple months ago that you can find s o l o l a n i n g t e a m f i g h t i n g a n d j u n g l i n gbuildsbraxisholdoutpatch 12248 . The wonderful thing about Rexxar is that it ' s like controlling an entire team ' s worth of roles in one well , two heroes . Misha is your tank and frontline , Rexxar is the support and DPS in the backline . You should position accordingly . Misha has a stun , Rexxar has a slow , there really should be no way for the enemy to get past Misha onto Rexx unless you ' re playing against a super dive heavy comp where you shouldn ' t be drafting Rexx anyways . When you ' re in lane , keep Rexx mounted and right next to the gate . Don ' t let him wander out too far , don ' t push the wave . Just let Misha sit in the wave , harass , and clear at a slow and steady rate . Rexx can shove a lane fast at 7 , but if you ' re finding yourself ganked often then it ' s simply not worth it when you can just use Misha to harass your enemy out of XP range while you sit safe taking no damage . As for builds , I go over a few builds in my guide . In general Rexxar has amazing flexibility in his builds and I barely ever use the same build two times in a row . You need to look at what role he ' s fulfilling in the team to give you a general idea of how you should build , and then look at the enemy team to get an idea of comp specific talents like do you need Feign Death at 16 against a Tracer or would Primal Intimidation work better against an AA heavy team .