Yep . They ' re two different pictures . The point was to show that when you put them to the same size , the dimensions don ' t change , so the mirror wasn ' t distorting her image . The mirror on the left wasn ' t making her look shorter and fatter , she was just standing further away from it . <| sep |> Well I ' m just sat in raven rock drinking sujamma , as long as it doesn ' t spill into morrowind the empire and the thalmor can do what they want . <| sep |> uARMED 1 answer for your crimes the germans are a great people <| sep |> Formalwear isn ' t the same thing as dressing nice . <| sep |> If that ' s the case the owner should get their spine checked out . <| sep |> Thanks for the thorough response ! Some of the information provided there is not accurate . The Eldrazi we know didn ' t get new tools after Splinter Twin got banned , it surfaced after Splinter Twin was banned with the Release of OGW . Same as Nahiri Jeskai or Dredge , UR Thing Prowess , these Decks didn ' t exist while Splinter Twin was in the format , thus it is unclear if these Decks would have been suppressed by Splinter Twin . All Archetypes that existed under Splinter Twin sill exist today , but some have lost power to the changed Meta . I wouldn ' t say nonaccurate . Eldrazi with Mimics was being brewed with from the day those cards got spoiled by lots of people on forums and Modern Nexus . It would certainly be found with Twin in the format by pros , if amateurs found the card good . In fact , even the BW Eldrazi deck with processors was really difficult for Twin to beat , Lingering Souls , Thoughtseize , Path to Exile , uncounterable fatties from Cavern of Souls are tough to beat . Who would know . I do agree that Nahiri would not be a thing since that card is inferior as a win condition to Twin . Even if it was a thing it would be mostly a sideboard card and not something that spans a viable archetype . Even now Nahiri archetypes aren ' t really viable . UR Think Prowess would certainly catch on as did Suicide Zoo that was popular on MTGO 1 year before Twin got banned . It was an even matchup for Twin even when the Suicide Zoo players weren ' t the best it ' s a hard deck to pilot . To me , the Primary concern about Splinter Twin was , that 3 CMC spells at sorcery speed were unplayable . annotation Some disapprove this sentence because it is stated like a fact , i am aware of exceptions , but these imply that a general rule exists and creates a very high bar for a 3 CMC sorcery speed card to be viableWith Splinter Twin gone cards like Kalitas or Nahiri started to see play but mainly because they didnt exist before , if they would have been suppressed is speculation . However , these cards started to vanish again , even without splinter twin . the reason for that could be that the modern pool is big enough and cards are efficient enough to suppress cards beyond cmc 3 if they do not win the game on the spot or virtually win the game through making the opponents gameplan impossible to execute , then actually closing the game in some more turns . So this bar for a card to be viable at higher CMC still exists without Splinter Twin . This is both true and not true , I think . Level 0 , sorcery speed spells are unplayable . But then you look at Liliana of the Veil , And then you look at Keranos . Batterskull . All those cards were game breakers for Twin . Level 1 then becomes 3 CMC sorcery spells are more than viable , if backed up by interaction ! . Kalitas is actually really good on curve if you TS away Twin game 1 , if it resolves it ' s really hard to remove for Twin , just like Goyf was . Same goes for Huntmaster of the Fells or any other 4 drop that gives value you can think of . The cost of keeping too much combo is too high post board that grinds cards become better . I would say that 34 mana sorceries were better then , since format was slower . Do you see many 34 mana sorceries these days ? Twin is good however , level 0 , against decks that purely play sorcery speed and don ' t interact . in fact most decks that play Remand are good against that strategy . For competetive diversity There are more available competetive Decks . Not all decks are equally viable and they never will be , but new archetypes Decks have spawned But none were the cards were also available during Twin times , so there is no indicator of suppression and Amulet Bloom even has resurfaced . Some old ones have lost power due to a metagame change e . g . Grixis and some have gained e . g . Deaht ' s Shadow Zoo , but that will always happen . If you were to unban splinter Twin , other decks would loose power and others would gain some due to the changed metagame . It is unfortunate that your deck may have been hit by this loss of power through the splinter twin ban , but this is no reason to unban twin . Lantern , Eldrazi , Dredge , Death ' s Shadow Zoo gained new tools , that ' s why they became even better post ban . They would be big in a Twin meta also . As I wrote in other places , I don ' t buy it that there are more competitive decks today than before . You could win a GP with Random Deck before and you can do it now . Because there is so much matchup variance in Modern . I would actually claim that the strategical diversity has became much smaller after the Twin ban . Decks are more similar to each other now and you depend even more on your sideboard rather than your own strategy . Decks are more linearly similar to each other . The real issue is to determine wether twin was format warping . The mere existence of a specific deck always warps the format , question is if it does that way more than other decks , and that is up to debate . You could argue that affinity , burn or dredge are as format warping as twin due to the needed sideboard slots to not loose to them and you would probably be right especially Answer decks need to load up on special answers to beat these . Then again you could argue that Twin does the same , not for answer decks but for linear decks that suddenly need to load up on answers to beat twin . So there is no real indicator to nail down what is too much see Eldrazi Winter , since pinning it on meta share is a bad thing , as popular is not inherently equal to powerful and popular decks are expected to put more copies into the top 8 as there are simply more people that could get there . So measuring this is hard . I agree that format warping is a tough nut to crack . All good decks warp the format . TArmogoyfLiliTS , Dredge , Burn , Infect , Affinity . Who comes nonprepared for them ? While Twin warps the format , like most decks , it unwraps it in the sense that other decks can narrow down their strategy . I don ' t think you could reach a consensus on the Ban or Unban Splinter Twin debate . Overall decks are faster and the current developement could have happened under Splinter , due to new printings . Twin is not necessarily a savior . It might be part of the solution , but can also be part of further problems . I agree it ' s difficult . But still , why did the majority of people become very surprised by the Twin ban ? It was totally left field . Why do a vocal group of people still advocate for an urban ? Why don ' t people want to urban Pod as much ? It left a big hole that has not been filled . Question is , was it necessary ? Speculation part And this might actually be the reason why splinter twin was banned competetive players might be drawn to it because there is less variance to pairings , that the player himself cannot control . This gives the deck an actual Edge over every other existing deck in Modern and might be the reason why its Metashare rose in the month leading up to the ban simply put Twin needed you to get less lucky with pairings than all the other decks which is a big advantage in the competetive scene . Twin had a good matchup across the board , it was very similar to Jund in the sense that you had a nobullshitcheckdeck that asked their opponent the questions instead of the other way around . But it was also very fragile against a prepared meta game ! . Especially when the meta game became fair . A lot of pros had played Twin in one way or another , either in Standard , Extended or in Modern . It was easy for many to pick it up and run it with good measure . A lot of players are also just blueinclined in Modern . They want to make blue decks work just look at Jeskai Nahiri , people tried to hard , including me . There ' s a big following . So many will play the deck even though it might not be perfect for their meta game . A lot of players still have a deck like that , that is good across the board . JundAbzan . Is it bannable ? If not , why not ? Splinter Twin showed cyclical meta game share the last 3 years . Going from 10 , to 6 at one point to 12 towards the end . I think it would continue to be cyclical until a better blue card was printed in Modern which allows blue players to not play 14 s and 21 s and four 4 mana sorcery speed cards in their tempocontrol deck .