Cool thanks <| sep |> I think that joke may have gone a little over your head . <| sep |> This is something I fear as a parent , but if you do it right , you don ' t have to worry about this happening . <| sep |> Yea , I think people are looking back at RCT 12 with rose tinted glasses . I remember playing those games and they were hardly challenges . I also think people are trivializing the difficulty of Planet Coaster . I ' ve faced a lot of trouble with finances in this game for multiple reasons . 1 . Lost interest of park goers because there ' s nothing to do on that side of the park besides kiddy rides . Have to sell off that entire side of the park to stop operating at a loss . 2 . Demographic shifted from families to adultsteenagers . Operating at a huge loss and need to shift priorities . 3 . Started a huge coaster , profits sunk in the middle of it and have to resort my finances . 4 . Building an efficient priority pass to shorten lines and make more profits . 5 . Running effective marketing campaigns that target the correct demo you need . I mean , what else do people want besides a realtime ledger , staffing decisions , shifting park priorities to trim the fat , and making individual decisions on ride pricing ? Just seems like they remember that game different than I do .