It will depend on when the ships move . The two rules you want are 1 A ship that bumps into another ship cannot take an action . 2 A ship cannot target an attack at a ship it is touching . So let ' s say Ship A moves first and bumps into Ship B . Ship A does not get an action . Now , two things can happen with Ship B 1 Ship B has a maneuver that does not bump into Ship A . It may take an action , and now , since both ships are not touching , they could potentially shoot each other if able to otherwise . 2 Ship B has a maneuver like 1 straight that doesn ' t get it past Ship A . Ship B skips its action , and they cannot fire on each other . So during Activation Phase , the Perform Action step is skipped if the ship moving ends up bumping . During combat phase , a ship cannot target a ship it is touching . Please note that if an upgrade would allow a ship to take an action , it can still take it even if it is touching another ship . It ' s only the Perform Action step that is skipped .