Powers were devolved to county councils for a lot longer than Scotland . There ' s nothing special about devolution that gives you magic powers . <| sep |> How do these bushes work , btw ? How reliable is their stealth , etc ? <| sep |> I ' m German and I ' m going to sweden as an exchange student in january for one semester Also via the erasmus program . I ' m very excited , i hope it ' s worth it . <| sep |> I never said that , or meant to imply that , sorry if I did . What I meant was that NO MATTER WHAT , the source is always canon over any translation . In this case , it ' s the Japanese version that is the original intended mouth of the developers . This means the Japanese version and thus script is ALWAYS going to be the truest lore . And when it comes to lore , the original language is the canon one overall because it is what is supposed to be intended . It was meant by the developers of Pokemon to have Guzma come from an abusive household . But , since that could cause some problems in the west , they just changed it to strict father as that ' s the closest , and most PG way they could put it . And that ' s the unfortunate thing . When people say lost in translation , it means you literally lose something due to translation . It ' s usually consistency . The fact that already some translated versions like German or English directly contradict when in English , the game implies a violent household whilst the German one just says pokemon fight makes it hard to pick which is the real story . If you want to believe the translated version , then you can choose whichever you want to believe in . However , when it comes to arguing what is true , you look to the Japanese version as it is again , the intended mouth . Think of it like a game of telephone . You have the original message at the beginning which will be the Japanese language , but the message becomes different at the end which would be any of the translated versions . Another example of localization changing story elements is anime . One piece changed one character entirely . In the English version , a certain character ' s caretaker was just knocked out and taken away . The villain also was just pointing at her . In the original Japanese version , the same caretaker was shown and instead of being pointed at , she had a gun at her face in where she was killed . In one , she ' s alive , the original , she ' s dead . And only because it ' s for the kids . The community accepts the original version because it ' s what was meant to happen . That character was supposed to die , not live and magically disappear . Same with Guzma . The developers , who again are Japanese , meant for Guzma to come from an abusive household . The German version just made it sound like he had a strict dad and upbringing instead of an unfair one . Which is why when people assemble a story , they always choose the source language as it ' s not the one being translated . Whatever is in the original version is already there . Translations are given the script of the game that ' s already being used in the original language . But , Translations are there for multiple reasons . The most obvious being translating , but the second is making sure the game fits the culture and morality of the country . Japan has an open acceptance of cross dressers and sex changes , along with many mature themes . Western culture can be very different so translations tend to change a lot of things . Another example is Fire Emblem Fates . In the Japanese version , one character is drugged and kidnapped as a way for the main character to talk to the victim . In western versions , the victim was just knocked out . It didn ' t fit the scenes well , but you can see why it happened . The fact that 3 main series characters in Street Fighter have their names switched around in global releases versus the Japanese releases prove that . Again , Translations have a clear bias in kid games . The original source language does not as it is already there . If any of the translated versions somehow altered the story from what the Japanese version intended , which would be if Guzma was beaten or not , then simply none of those translated versions are technically canon to who Guzma really is . If they change anything important , then you axe them out . Nothing gets special treatment other than the direct source . Again , in Dark Souls , we could take what the translated English version is , but it wouldn ' t be correct to the game completely . And when looked at in Japanese , some things in the game made sense all of a sudden or completely opened up The lore . And that time it was just a tiny difference in word or punctuation . Imagine when the translations change entire sentences . You could potentially change the real story .