I ' m just thinking of how other games did these with downloadable highquality texture packsetc . I still think they could have done something to squeeze just the essential English parts in . Maybe with the 3 . 60 update file , a tight schedule , and not wanting to degradecompress assets they were forced to go with this . I hear that the gamecarts only have 4 GB in them , probably 3 . 8 GB . Assuming the game is 3 GB as per mai dump , there is still 800 MB left . Lessen that with the 3 . 61 pup update at 300 MB and we get 500 MB left , just almost there given the Eng VO download occupies 660 MB . With a somewhat worse bit rate I suppose we can lower the filesize down 15 % or so to just manage to squeeze it in . Some of the other assets could have been reduced too , say the BGM file occupying 300 MB or video cutscenes occupying 100 MB . The ENG cart also includes Japanese sounds at 70 MB which could have been DLC instead . Of course I could be wrong with all these and DLC VO really is the way the had to go given technical considerations . I understand about peak compression , there ' s a point of diminishing returns with it of course . I haven ' t unpacked the acbawb files so I wouldn ' t know what they used . Now I ' m beginning to think that Sony forced the carts to be packed with the 3 . 61 update file reducing the space supposedly for the VO . In any case , we ' re stuck with voiceless carts . Now I ' m forced to download and play my pirated dump instead of playing my genuine cart unless I find a way to get my DLCs or activate the English VO somehow as a patch .