Woohoo ! Die in a ditch , NASA . <| sep |> I ' m so fucking excited ! !<| sep |> Competitive dps is the fun aspect of this game for a lot of people , and getting 2 or even more utility legendaries locks you out of the level playing field needed to be competitive . This game has been built around end game content forever , so i don ' t get how people are downplaying these problems so effortlessly . <| sep |> Both arguments have little merit . So far attacks were mostly DDos . Bitcoins had 5 years or predevelopment then another 7 years so 12 years <| sep |> or this one <| sep |> deal . I will take 10 <| sep |> Pick you up ? How ? <| sep |> Sweet . Hope I win ! <| sep |> I ' m not sure you know what WINE stands for . <| sep |> I agree , TowerClimb had more content and mechanics then most of the games on this list . Had sunk in over 250 hours and there ' s still challenges I haven ' t i . e . Collosus , Brutal Boiler and 7 legendary fragmentsI think the main reasons why it didn ' t catch on is 1 . It was very hard to begin with one hit deaths 1 or 2 replenishable revive potions very few checkpoints . 2 . It didn ' t get as much media attention as it deserved as you saidI don ' t remember TowerClimb being on Kickstarter ?