The Opel logo is so much cooler than the Vauxhall one . <| sep |> Dodds was a total cancer that left your program with untold damage throughout its fabric . <| sep |> Wow ! Food , family and football <| sep |> Why change it ? So much butthurt ITT . <| sep |> But they ' re not cishet . <| sep |> At least he won ' t ruin Sunday . <| sep |> Kamehameha ! There you go , I just spoiled the entire Dragon Ball series . <| sep |> Hey there , Thanks a lot for the kind words about the trailer , we ' ve got another one coming next week for the launch ! ! In terms of how we would class How We Soar , primarily it is a narrativebased flight experience , but we do believe it ' s more than that . While it ' s true that we ' ve tried to create visual surprise and wonder in the composition of each level , we ' ve tried to create some really interesting and dynamic spaces to fly around in and around . And that in itself creates a really variable gameplay experience . Also as I ' ve mentioned in another post , we ' ve created some really interesting AI dynamics for the Key Birds that you chase , that does ramp up as you go through the game . So while the game does not contain a traditional ramp up in challenge or gameplay progression , we definitely think there ' s enough there to keep people interested from beginning to end .