So . you the sneaky type ? <| sep |> Besiege 30 % off $ 5 . 59 It is like Kerbal Space Program but for attacking cities and taking them out . <| sep |> so I ll just dc think about the boardstate , reconnect and still have my time bank etc ? sounds good so even more time for me <| sep |> Which prices might be back up $ 100 ? <| sep |> we ' ll continue to adjust the effectiveness of the outlier legendaries coming up in patch 7 . 1 . 5 with the goal of keeping them exciting but not gamebreaking . They ' re not exciting AT ALL , why has no one realized this ? !<| sep |> I don ' t know what the fuck just happened but I liked it . <| sep |> RoryRackhamGGG We ' re currently testing , in our local copy , a version of melee targeting for shiftattack that ' s way more forgiving . Basically , it will At the moment , when you shiftattack , it checks a line directly in front of you at your weapon range . If it finds something in that direct line , it hits it , otherwise , you just swing and miss . Now , once it ' s checked in the line , it also checks to the sides , at a reasonable distance . So you ' ve got a fair amount of You can hold shift , and as long as there ' s something in front of you , you ' re probably going to hit it . So it ' s much easier to play requiring hitting an enemy melee skills . We ' ve also drastically increased melee weapon range to be much closer to the animations . We now have a way to measure what it looks like , how far away you ' re hitting , and it was clear that a lot of weapons weren ' t measuring up to what they looked like they were . Rapiers can now effectively have 5 weapon range from what they had .