This should go to AW <| sep |> Yeah , button up those gates probably around or instead of the single block on the outside end of the gates . Not a bad NF map . I like the bomb concept , it ' s like ricochet lite , but right now it ' s really out of the way and by the time you got to them the defense could easily get it covered . Also , you can go in the portals backwards once those bombs are gone . Was that intentional ? I think the superboosts may be more of a hindrance than a help on this map . They ' re pretty clunky , and if you hit an obstacle wrong it can really set you back . A normal set of boosts there would probably be fine . Personal preference for me would be to make the end zones a little deeper to allow for more crashing action , and a little wider four spaces is a bit tiny . Other than that it ' s a good start for a standard NF map . I like the concept of the green gates blocking the boost , but be sure to consider the possible routes it could take , especially through the flag which appears to take you straight into the other green gates and backwards into a dead part of base .