Regardless of what they do , she CONCEDED ! You can ' t take back your concede <| sep |> Tldr Yes , I would grade you as ' needs improvement ' General tips Use Mic for call outs only , Zarya probably knows she did a bad ultimate , or similar , no need to ' call out ' that sort of thing . Aim is a little odd or chasing . Try to keep more to cover and burst if you need to . Basically , don ' t just hold down the firing button if possible . Lead shot with rocket is usually good , nice . 326 Heard the tactical visor , and yet stepped out into the open to die . Same for your Genji saying ' I ' m moving the payload ' right when it goes off . Stay to hard cover unless you have your tanks up . 337 Reinhardt was obviously bait for the rest of the team , and trying to get ult charge from taking damage . Luckily , the open area where you decided to engage didn ' t have that much fire or bad aim , but that was lucky . Even that enemy Mei wall basically saved you . 351 got ahead of your tanks , again , or favoring a flank route instead of staying with the team . 401 Tactical visor use , good . Chasing to get kills and off your high ground , bad . There is no need to hump your targets to get kills with it up . 414 Gave up the high ground , and then die to Reinhardt due to the rezz . Always confirm your counter ultimate Zenyatta Mercy Lucio if possible when engaging . Again , way ahead of your tanks , your team had no way to save you , even Zarya couldn ' t get line of sight assuming she wasn ' t dead and Reinhardt was desperately trying to get to your position to help too . 420 When you aren ' t doing well on a hitscan dps , the best thing you can actually do is ask for a person to swap . Like going tank instead for your team . 6 eliminations was pretty bad for a dps had bronze medal . 508 No combat roll used , instead manual reload . Your team had the thing on lockdown for everything else , and despite the callout of looking for Pharah they really needed you to kill her first not the other easy targets on the ground . 540 you combat roll for movement , but your team was already engaging , save it for the reload if possible and keep firing at things . Went off to the flank all alone yet again , stressing your supports and tanks . 550 Your Genji is very smart , going for Pharah first . You were firing off at some random D . Va , didn ' t confirm the kill due to the odd angle , and Mercy got rezz ultimate charge from it . STAY WITH YOUR TEAM . 602 Peeking to fire twice after a combat roll of not needing to reload , only used for movement . Got hit , retreated , didn ' t add any value for your team there . 620 Could have possibly flashbanged the Mei to at least stop her , and get her , but with the poor positioning , retreating for the health pack instead of a full one to your spawn after the deaths , was costly for time , regardless . 645 You make a call out of I think we should go right and then don ' t confirm by visual that anyone is following you , nor your tanks first , and thus put all your team in a bad position . 650 Firing upwards , at an odd angle , giving away your position to Soldier , etc . 655 Good kill on the Soldier , but please use combat roll to reload and help your team . There seems to be a weird habit of retreating after a kill . They need your dps more and your Reinhardt was desperately creating space for you to deal it . Instead you leave him to dry versus everyone else . I could go over more , but I don ' t want to sound like a broken record , and usually the best skill to have is self introspection . Hope it helps , sorry if it sounds harsh , but these are exactly the dps decisions I hate as a tank main .