I look at Dying Light as a fairytale idea , that survivors have some sort of innerdesire to survive . Often , we hear of this as an ' endless flame ' or something like that . Thanatophobia is the fear of death , and survivors begin to physically deteriorate as they ' re closer to the idea of dying . The perks makes sense to people actually fear specific ideas in their life . They ' re uncomfortable , and don ' t act themselves . However , this idea shouldn ' t be shrugged off . Having a hooked survivor , who is the obsession , should give some debuffs to all other teammates . This would , in turn , tell the survivors hey , you see that hooked guy ? Yeah go save him . This would in turn make camping the Obsession more valuable than ever , because all the other survivors would know that the Killer has Dying Light , and they may want to play altruistically to encourage not having the debuff later in the match . Whenever any future hook changes will be implemented , this perk is going to be dead anyway . I ' m not complaining Michael didn ' t need three , now two , and soon probably one , being StBfL completely usable perks in his character webs .