I kind of want to see this happen . Hopefully someone makes a video soon . <| sep |> outfits suitable for changing a tire <| sep |> uBrianBrightIW uIWLeeRossLets just u spam em until they listen . <| sep |> You ' re right in the sense that the reward mainly benefited one person after all the hard work was done . However , most of those insanely long guild grinds meant you got a legendary AFTER you more or less had that specific tier on farm . So in a way it was more of a reward obviously a much bigger deal to those few chosen to get them for completing the hardest content to date . The legendaries now are just rng . Personally i think they should have just made them epic and made statsequip abilities on par with regular epics of the same ilvl and let the player decide what they would prefer a unique equip ability that change gameplay or a regular piece of gear . As things stand now , there are a few legendaries that contribute to about 5060 k dps to certain specs , whereas others have 0 dps increase , which often leads to only a handful of players getting their desired legendary personally the fac that you get bummed about getting a legendary is imo adequate grounds to consider the whole legendary system far from successful . I was quite lucky and got the two best legendaries for my spec , whereas other people are stuck with a below par neck with terrible stats useless to their class and a ring they can ' t benefit from in raids easy to see the frustration D