Makes sense . he hasn ' t even been reviewed very well for Berlin Station <| sep |> I recently started using combat focus and it ' s been good to me . I ' ll save it for when I already have a few killscaps and then flip it on , run into enemy spawn and try to pick up a few more kills for double points . Since I started using it , ive been earning at least one wraith per game . <| sep |> Corey Anderson ? Illir Latifi ? <| sep |> Don ' t really understand why this needed to be posted . <| sep |> Can u make one with the name KR Master Yi <| sep |> Hes a White Nationalist . Not gonna throw a pity party for this murderer . Fuck him . <| sep |> Id say irony is still something good <| sep |> Thank you ! check <| sep |> Try doubling money G . E . <| sep |> PATCH NOTES PART 3 VOAdded missing lines for healing draughtsAdded missing Polish lines for ragged breathing when Bardin is low on healthFixed a number of missing translationsWitcher hunter no longer says There is the hag , get the horses ready ! when there is no cart nor horses around on Black PowderFixed a inconsistency of the Russian translation of Stormvermin throughout the gameFixed various VO that couldn ' t be heardLevelsBlack Powder Fixied exploit with bridges and AICastle Drachenfels Fixed an issue with the skyCastle Drachenfels Fixed a respawn issue at the Chalice EventCastle Drachenfels Fixed a missing roof at the escape eventThe Dungeons Improvement made for the end event that took a long time to completeThe Dungeons Improvements made for ledge hangingThe Enemy Below Fix for geometry holesThe Enemy Below Fix to prevent players being knocked out of level boundariesThe Enemy Below Umbra issue fixesThe Enemy Below fix for AI pathing issues where bots could not reach tomesThe Enemy Below Fixed a location where you could get stuckEngines of War Fixed a location where an invisible blocker would stop you from grabbing certain pickupsEngines of War Fixed an audio related crashEngines of War Fixed a location where Rat Ogres could get stuckEngines of War Updated cellar door with functionality denying anyone from closing them while there is a character in the stairs to avoid the glitch with characters being both inside and outsideEngines of War Fixed a location where players got stuckEngines of War Fixed some collision issues with forest rocksThe Fall Fix to prevent Skaven spawning in the loot roomsThe Fall Fixed bug that caused graphical issue with the waterGarden of Morr Fix for players getting stuck on the end event spiral staircaseGarden of Morr Geometry fixes to avoid players getting stuck in staircaseGarden of Morr Umbra issue fixesGarden of Morr Collision fixes to avoid floating SkavensGarden of Morr Fixed bug causing players to get stuck in the beginningGarden of Morr Fixed an issue where Skaven were unable fall down the hole left by the Cauldron at the end eventGarden of Morr Fixed an issue where players could respawn inside a wallThe Horn of Magnus Fix for bots getting stuck in the tavern before the climb to the roof topsThe Horn of Magnus Umbra issue fixesThe Horn of Magnus AIpath fixes for botsThe Horn of Magnus Fix for player spawns into unloaded part of level when hotjoiningThe Horn of Magnus Fixed some minor art issuesThe Horn of Magnus Fixed a location where Rat Ogres could get stuck in idle stateThe Horn of Magnus Added collision to the bar counterMan the Ramparts Overhaul of spawners and nav meshRed Moon Inn Moved the Bounty Board away from the stairsSmuggler ' s Run Fixed a location where bots could fall through the worldSmuggler ' s Run Fixed minor art issuesSmuggler ' s Run Added ledges where there should be ledgesSmuggler ' s Run Fixed an issue where you could see through the levelSummoner ' s Peak Fix for Skavens getting stuck by portal or in midairSummoner ' s Peak Fixed bug preventing bots to rescue player from dying at a specific locationSummoner ' s Peak Fix for cases where players found it difficult to climb a plank after the first generatorSupply and Demand fix for AI pathing issues where bots could not reach tomesSupply and Demand Spawner and navmesh overhaul to avoid boss spawns under meshWaterfront Fixed a location where you could get stuck in a warehouseWaterfront Fix for Rat ogre not able to hit player when standing on a torchWaterfront Fixed an issue where bots could get stuck in certain locations onWaterfront Fixed an issue where breakable objects would be highlighted if you hotjoin the level after the eventWell Watch Fix for unreachable ammo boxWell Watch Fixed health bar on well that wasn ' t visible for player hotjoining the mapWell Watch Fixed an exploit area where players couldn ' t get hit by enemiesThe White Rat Fix to remove seeing quick glimpse of the players after the end cutsceneThe White Rat Fixed an issue where a light beam looked pixelatedThe White Rat Removed an invisible blockerThe White Rat Fixes for how the end event is triggeredThe Wizard ' s Tower Fixed some issues with the Loot RatThe Wizard ' s Tower Minor geometry fixesThe Wizard ' s Tower Fixed minor hole in the roofThe Wizard ' s Tower Fixed a bug that caused a graphical issue