So many small minded projections on your part <| sep |> Mine has got to be Blue Eyes because its OG as fuck and smells good . Also the support cards are op <| sep |> I wasn ' I didn ' t really look into it . Plus , I wasn ' t there when it happened lol <| sep |> Link To Original Submission I Am A Bot . Please Message uccd if you have any feedback or suggestions . <| sep |> You bring up a good point . I tried to replicate your system on a small cruiser , and it worked well . I found in my campaign , the consumption of material was reduced using this design mentality . In regards to your comment on a pressure based switching pipe , I think that would be a great addition to the game . I was imagining attaching a series of turbines to these valves when pressure exceeds the cruise setting for the pistons , the excess steam goes into the turbines and generates extra power instead of merely venting it away and wasting it . I also think PID controllers the ability to manage the engine would be a good addition to the game micromanaging burn rates to meet the power required would make these engines vastly more efficient .