Yeah really , the takedowns are my least favorite part of the game . Melee should be customizable . Press middle mouse , you throw a punch . If nobody ' s there it does nothing . If somebody ' s there , two punches to the body will knock them out , one punch to the head will knock them out . You should be able to upgrade the punch to break through walls with faults in them . And then the blades would be a similar deal except instead of punching someone , you stab them . Maybe add a strangle option like dishonored . It really just fucks up the flow of combat as well . My favorite part about the new combat systems is the slow motion and how it allows you to take on a large group of fairly powerful enemies very quickly and take little to no damage if you preplan exactly what you ' re going to do . Unfortunately the ass melee takedown system can fucking ruin this if you accidentally do a takedown in the middle of it , while ideally you should be able to smoothly transition between shooting a guy , punching another guy across the room , then shooting another guy . Also I really feel like armor piercing ammo should go through walls and there should be more varities of ammo , like a burning thermite shell , timed explosive shells , maybe timed explosive armor piercing . Maybe even smartbullets that can change direction midair and target incoming fire . And I ' d really , really like to see some sort of rubber bullet or nonlethal option for regular guns . Just give us a whole fucking ton of different ammo types to choose from . And double invenentory space .