Thank you so much . saves me a lot of time chaining corsola . Ty ty . D <| sep |> It wouldn ' t save your mapgame preferences so you would have to reenter everything all the time <| sep |> I was not much help , you ' re welcome . <| sep |> Yup will do <| sep |> Hold this R fam <| sep |> I ' m not your comrade , Ivan . <| sep |> So it ' s Outlaw Star . <| sep |> As Erykerd said , it ' s mostly a question of food . For your population to grow , you need more ' Food ' units than your citizen consumes . There are a few ways to generate ' food ' The main source is from a tile on which your citizen is affected . Some tiles have ressources wheat for instance than add some food if the tile is used . On some tiles , you can add an improvement that will increase the food production , typically the farm . The farm is the key stone of your food development as it adds food and housing and feodality later even adds ' free ' extra food . A good practice is to build , for each city , a triangle of adjacent farms that will all get the proximity bonus once the Feodality kicks in . Some trade routes do generate food mostly internal Some buildings do add some food mill , lighthouseThe food is the key to growth , hence the key to winning . You need to keep a high level of food to win . Good luck on the next one