Well yeah , wouldn ' t have been true then would it <| sep |> oh sorry didn ' t see , i thoungh it was fake cause the way you write make it so unreal <| sep |> LOL if I was in Europe , I would seriously consider it <| sep |> The canister is better for small numbers , the marauder is better for tightly clustered groups . Some months back , I found myself face to face with a group of about 10 or so VS AA lock HA ' s all huddled together next to an ammo pack within about 6 m of each other . The canister ' s pellet ' s not having any ability to deal simultaneous damage to multiple targets , I had to fire the whole mag to kill 6 before my driver retreated while I was reloading . With a PPA or marauder , the flak from a as much ammo as could be fired in the same time period would have EASILY chewed through every VS there , and still had some ammo left over . That ' s the downside of pellets without any AOE damage . Your total kill count is limited by your mag size . One canister against 500 enemies standing within 2 m of each other IE , warpgate spawn room style during primetime in 2013 can ' t kill more than a dozen guys if every pellet hits exactly the right way to maximize damage output . However , 46 marauder or PPA shots will kill all 500 guys with relative ease . Granted , those player numbers all packed right next to each other are a statistical impossibility in an actual combat situation , but there are regularly large clusters of people on indar that create the same general situation . You have an ideal target for AoE damage , but a shotgun simply isn ' t gonna have enough effect to kill everyone there and often times they ' re huddled in a corner or building that you can ' t get your harasser to in order to drive over them . While the canister DOES have OHK power at closer ranges close for vehicles , that is , it ' s not necessarily better . My point is The canister is better for pointblank to outercloseinnermid range AI harasser combat and small numbers of enemies . The marauder is better for close to outermid range AI harasser combat and large numbers of enemies . Neither one is better , they each simply have different ideal situations , and it ' s up to the users to pick the right weapon for the job .