No , I don ' t see chimps fucking . <| sep |> you ' re making it sound sexy or something <| sep |> My family is white and we had empanadas with dinner this year . <| sep |> Gisa and Gerard attempt to raise my dead uncle from his cremated remains on the bookshelf . Alesha Who Smiles at Death attempts to conquor the dining room , but her horde finds Anafenza the Foremost guzzling gravy straight from the dish . Breya , Etherium Sculptor replaces the turkey with a simulacrum formed by the remains of our silverware . Edric , Spymaster of Trest is watching this all through the windows from outside . <| sep |> I ' ve voided the warranty for sure . <| sep |> I accept that people like these books , good for them ! I personally find Zak Co ' s general approach to game design to be pretentious garbage , designed more to be conversation pieces and coffee table decoration than actual usable game references . Even their names tend to be pretentious and artsy , more so than postrock band albums , and tell me nothing about their contents . I fully expect to be downvoted to oblivion for this difference of opinion , but so be it . Some people like lots of experimental and ahem cutting edge art , others like myself prefer comfortable formats , visual repetition , and familiar patterns in order to maximize efficiency in attable use . People who like it are by no means doing it wrong , we ' re just different in our needs . Others here have called the art scribblings and such , and while that appears to be an opinion shared by multiple people , I won ' t stoop to that level of degradation . That said , I find the books specifically anathema to my tastes . And yet were they just plain fiction , such as the selfillustrated books of Clive Barker , I ' d be far more into them for their visual narrative they are quite similar to the Abarat books , for example , and those are treasures . But as gaming pieces , they ' re not my jam .