I fully agree with this . Currently the only halfdecent variants of paladin are N ' Zoth and Murloc paladin , which are both control decks I know murloc is technically a combo deck , but you use the same tools control decks use to win . The issue right now is that paladin , since the introduction of standard , has had no tempo cards and poor removal . Paladin is the only class in the game which has no access to hard removal and this is a massive issue when the only decent decks of the class are control . Since they have no tempo cards , they cant be a good aggro midrange class and since they have no hard removal , they cannot be a good controlcombo class . This puts them in an awkward spot where there are no viable archetypes for them to use .