It ' s not dementia . Narcissism , probably , but not dementia . He ' s always been like this . <| sep |> I think the reasons why crawl is regarded as a great entry roguelike is that 1 it ' s easy to pick up 2 it ' s intuitive 3 there is no item destruction , encumbrance system , or item durability , 4 extended is reminiscent of traditional RPGs where you can make your character a god through effort and dare I say it , grinding and scumming , and lastly , 5 the clock is much looser than in other roguelikes . On points 4 and 5 , there ' s even room for player choice . You can skip extended and just win with 3 runes if you aren ' t a fan of that sort of gameplay . And you can play melee races if you want a looser food clock . On most races , food really doesn ' t matter . But try playing a spriggan , ghoul , vampire , or spellcasting background and don ' t learn how to skill your character or use spells efficiently and suddenly you ' ll find that food actually matters .