Do you know why the mermaid wore seashells ? Because she was too small for D shells . <| sep |> HINT Based off of the old hint , I ' ll add to it and say that it they each have had the highest of this stat for a season . <| sep |> well , termies are still meant to be surprisingly agile and fast for their bulkyness and heavy armour , right ? and i ' m still confused as to how the game is supposed to be played . D where ' s the focus ? shooter ? brawler ? hybrid ? is melee even an important mechanic compared to straight up shooting ? i was expecting it was 5050 , that ' s how i tried to play it . shooting stuff , backing up , if they come too close give ' em a smack with my fist , occasionally blocking when i saw a ' stealer trying to hit me . realized i still take damage even if blocking . got butchered , then i thought that with input latency and no queueing i need to focus on learning the melee system . maybe you gotta have that down ? like in vermintide on nightmare , if you don ' t know the blockingevading dance , you ' re screwed . i dunno , both ranged and melee mechanics felt overwhelmingly bland to me . your post gives me a few ideas . gonna try and avoid melee tonight . how are you playing it ? staying at range whenever possible ?