Stop thinking Star Citizen is like any other MMO . You look at spreadsheets in EVE and click on things to command your ship to do stuff . Star Citizen is a role playing game , in the truest sense of those words . Every job , role , mission in Star Citizen is designed to be fun and highly engaging . Unlike most MMOs out there , where you feel like you ' re grinding , doing what feels like labor kill 30 spaghetti monsters , collect 30 mushrooms , mine 60 silver ore , etc . in Star Citizen , you ' re role playing , playing the game doing things what you want to do , and getting rewarded for it with UEC in which you can use to buy other ships and equipment . Everything you can think of , even griefing other players in the form of piracy , or killing other players as a mercenary , makes money in Star Citizen . The reason why other MMORPGs lose players quickly when it takes time to reach a certain level is because the game is grindy to begin with , and feels like a requirement to get to a certain level before you actually start having fun because so much content is blocked by the fact that you ' re too low level to do them . Ships like the Polaris , Idris , 890 J should take months and months of game time to earn . Otherwise everyone would be running around in a Polaris .