I feel you bro , and you ' re right . The game has so much potential as far as modding goes . In my opinion it ' s already a great game all around , and a huge step up from HOI 3 . Now I know some die hard fans of the series might disagree but I personally believe that HOI 4 was able to expand on HOI 3 adding new and great features while also removing systems that added much more needless complexity to the game . I mean let ' s just say it took like 4 months to figure out the OOB system and still sucked at it hahaha . But anyway back to modding , I ain ' t giving up just yet . One tutorial series I ' ve been finding somewhat useful has been the Modding With Dan series , it ' s decent but the problem is they generally have stuff already set up and jump right to the coding , although it ' s the setting up part that I need more help with . Besides that I ' ve been just backing up and taking apart vanilla HOI 4 systems and trying to learn how they do it . Also I ' ve been downloading mods that expand upon systems that I plan to tweak , and then creating my own mod and unpacking the downloaded nods in my own mod folder and tweaking them around to see what works and what doesn ' t . So hopefully all that work pays off haha . So my plan is basically to try and get practice by attempting to achieve all of the following starting with the easier ones and getting more and more complex , note the following list is not set in on order as far as difficulty and is simply me brainstorming ideas 1 Adding more War goals 2 Adding more ideologies and national focuses 3 Adding new events 4 Adding new units and equipment 5 Adding new resources and industries that benefit from those reduces i . e . Uranium resource , used in a nuclear plant to enrich uranium , more uranium enriching plants means faster nuke development . 6 Using the resistance mechanic to add terrorism to the game 7 Adding espionage So if you have any ideas on how to achieve any of these or know of tutorials that cover any of the above issues please let me know