that ' s my kind of deck so far as well , love playing it ! but i use dagon as a leader <| sep |> What neighborhood are you in ? <| sep |> If you made coastal tiles better , and more improvable , then they ' d be way better . Keep them 1 food 1 gold yes , but make Fishing Boats like farms and Fish and Crabs like Wheat and Rice . You can build fishing boats on every coastal tile and the bonus resources just improve their yields . Later on give them an adjacency bonus similar to feudalism . Add more sea resources and make them have different improvements , fishing boats for the bonus resources and regular tiles , diving boats for pearls and coral , whaling boats for whales , seals , walruses etc . Improve the harbour district , make it not count against the district limit in coastal cities and reduce the production cost based on how many sea tiles there are in the city . Also do what the Improved Sea Tiles mod does and make its resource adjacency bonus food rather than gold . Or perhaps production instead . Make maps have bigger seas and deeper oceans , so that rushing cartography becomes more meaningful . Right now on most maps you can go around the world sticking exclusively to shallow water . That way getting the early boosts you tend to have to sailing techs in coastal cities will be better .