Yeah but I am not sure a revamp of the MM system itself will fix that issue . I think it ' s an inherent gameplay issue that isn ' t helped by playing with random people . Come back later and we ' ll see what you think I guess . Look at the numbers closer to the 20 th of October . The patch arrived on the 21 st and numbers were very high compared to the week before it . At least for a few days that is . After that the decline was steady . The spike druing the Ezmo patch wasn ' t that high at all because a lot of issues didn ' t get addressed in that small patch . It ' s standard behaviour to check out new patches , which causes a spike . The magnitude of the spike is based on marketing reach and indirectly patch content size . What ' s important to look at is the inclination i . e . the rate at which players leave . That rate is more or less unchanged since release .